2
0

lua_TextBox.h 4.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108
  1. #ifndef LUA_TEXTBOX_H_
  2. #define LUA_TEXTBOX_H_
  3. namespace gameplay
  4. {
  5. // Lua bindings for TextBox.
  6. int lua_TextBox__gc(lua_State* state);
  7. int lua_TextBox_addListener(lua_State* state);
  8. int lua_TextBox_addRef(lua_State* state);
  9. int lua_TextBox_addScriptCallback(lua_State* state);
  10. int lua_TextBox_createAnimation(lua_State* state);
  11. int lua_TextBox_createAnimationFromBy(lua_State* state);
  12. int lua_TextBox_createAnimationFromTo(lua_State* state);
  13. int lua_TextBox_destroyAnimation(lua_State* state);
  14. int lua_TextBox_getAbsoluteBounds(lua_State* state);
  15. int lua_TextBox_getAlignment(lua_State* state);
  16. int lua_TextBox_getAnimation(lua_State* state);
  17. int lua_TextBox_getAnimationPropertyComponentCount(lua_State* state);
  18. int lua_TextBox_getAnimationPropertyValue(lua_State* state);
  19. int lua_TextBox_getAutoHeight(lua_State* state);
  20. int lua_TextBox_getAutoWidth(lua_State* state);
  21. int lua_TextBox_getBorder(lua_State* state);
  22. int lua_TextBox_getBounds(lua_State* state);
  23. int lua_TextBox_getClip(lua_State* state);
  24. int lua_TextBox_getClipBounds(lua_State* state);
  25. int lua_TextBox_getConsumeInputEvents(lua_State* state);
  26. int lua_TextBox_getCursorColor(lua_State* state);
  27. int lua_TextBox_getCursorRegion(lua_State* state);
  28. int lua_TextBox_getCursorUVs(lua_State* state);
  29. int lua_TextBox_getFocusIndex(lua_State* state);
  30. int lua_TextBox_getFont(lua_State* state);
  31. int lua_TextBox_getFontSize(lua_State* state);
  32. int lua_TextBox_getHeight(lua_State* state);
  33. int lua_TextBox_getId(lua_State* state);
  34. int lua_TextBox_getImageColor(lua_State* state);
  35. int lua_TextBox_getImageRegion(lua_State* state);
  36. int lua_TextBox_getImageUVs(lua_State* state);
  37. int lua_TextBox_getLastKeypress(lua_State* state);
  38. int lua_TextBox_getMargin(lua_State* state);
  39. int lua_TextBox_getOpacity(lua_State* state);
  40. int lua_TextBox_getPadding(lua_State* state);
  41. int lua_TextBox_getRefCount(lua_State* state);
  42. int lua_TextBox_getSkinColor(lua_State* state);
  43. int lua_TextBox_getSkinRegion(lua_State* state);
  44. int lua_TextBox_getState(lua_State* state);
  45. int lua_TextBox_getStyle(lua_State* state);
  46. int lua_TextBox_getText(lua_State* state);
  47. int lua_TextBox_getTextAlignment(lua_State* state);
  48. int lua_TextBox_getTextColor(lua_State* state);
  49. int lua_TextBox_getTextRightToLeft(lua_State* state);
  50. int lua_TextBox_getType(lua_State* state);
  51. int lua_TextBox_getWidth(lua_State* state);
  52. int lua_TextBox_getX(lua_State* state);
  53. int lua_TextBox_getY(lua_State* state);
  54. int lua_TextBox_getZIndex(lua_State* state);
  55. int lua_TextBox_isContainer(lua_State* state);
  56. int lua_TextBox_isEnabled(lua_State* state);
  57. int lua_TextBox_isVisible(lua_State* state);
  58. int lua_TextBox_release(lua_State* state);
  59. int lua_TextBox_removeListener(lua_State* state);
  60. int lua_TextBox_removeScriptCallback(lua_State* state);
  61. int lua_TextBox_setAlignment(lua_State* state);
  62. int lua_TextBox_setAnimationPropertyValue(lua_State* state);
  63. int lua_TextBox_setAutoHeight(lua_State* state);
  64. int lua_TextBox_setAutoWidth(lua_State* state);
  65. int lua_TextBox_setBorder(lua_State* state);
  66. int lua_TextBox_setBounds(lua_State* state);
  67. int lua_TextBox_setConsumeInputEvents(lua_State* state);
  68. int lua_TextBox_setCursorColor(lua_State* state);
  69. int lua_TextBox_setCursorRegion(lua_State* state);
  70. int lua_TextBox_setEnabled(lua_State* state);
  71. int lua_TextBox_setFocusIndex(lua_State* state);
  72. int lua_TextBox_setFont(lua_State* state);
  73. int lua_TextBox_setFontSize(lua_State* state);
  74. int lua_TextBox_setHeight(lua_State* state);
  75. int lua_TextBox_setImageColor(lua_State* state);
  76. int lua_TextBox_setImageRegion(lua_State* state);
  77. int lua_TextBox_setMargin(lua_State* state);
  78. int lua_TextBox_setOpacity(lua_State* state);
  79. int lua_TextBox_setPadding(lua_State* state);
  80. int lua_TextBox_setPosition(lua_State* state);
  81. int lua_TextBox_setSize(lua_State* state);
  82. int lua_TextBox_setSkinColor(lua_State* state);
  83. int lua_TextBox_setSkinRegion(lua_State* state);
  84. int lua_TextBox_setState(lua_State* state);
  85. int lua_TextBox_setStyle(lua_State* state);
  86. int lua_TextBox_setText(lua_State* state);
  87. int lua_TextBox_setTextAlignment(lua_State* state);
  88. int lua_TextBox_setTextColor(lua_State* state);
  89. int lua_TextBox_setTextRightToLeft(lua_State* state);
  90. int lua_TextBox_setVisible(lua_State* state);
  91. int lua_TextBox_setWidth(lua_State* state);
  92. int lua_TextBox_setZIndex(lua_State* state);
  93. int lua_TextBox_static_ANIMATE_OPACITY(lua_State* state);
  94. int lua_TextBox_static_ANIMATE_POSITION(lua_State* state);
  95. int lua_TextBox_static_ANIMATE_POSITION_X(lua_State* state);
  96. int lua_TextBox_static_ANIMATE_POSITION_Y(lua_State* state);
  97. int lua_TextBox_static_ANIMATE_SIZE(lua_State* state);
  98. int lua_TextBox_static_ANIMATE_SIZE_HEIGHT(lua_State* state);
  99. int lua_TextBox_static_ANIMATE_SIZE_WIDTH(lua_State* state);
  100. int lua_TextBox_static_create(lua_State* state);
  101. void luaRegister_TextBox();
  102. }
  103. #endif