| .. |
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Animation.cpp
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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Animation.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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AnimationClip.cpp
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c4b4aac6fd
Merging with next
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14 лет назад |
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AnimationClip.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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AnimationController.cpp
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c4b4aac6fd
Merging with next
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14 лет назад |
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AnimationController.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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AnimationTarget.cpp
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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AnimationTarget.h
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23328a79fd
This is the group for gaming/gameplay
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14 лет назад |
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AnimationValue.cpp
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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AnimationValue.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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AudioBuffer.cpp
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3817f030dd
Fixed paths for win32 library paths in sample00-mesh and sample03-character.vcxproj.
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14 лет назад |
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AudioBuffer.h
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f6e0465593
Added Support for MacOSX in gameplay and gameplay samples
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14 лет назад |
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AudioController.cpp
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f6e0465593
Added Support for MacOSX in gameplay and gameplay samples
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14 лет назад |
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AudioController.h
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f6e0465593
Added Support for MacOSX in gameplay and gameplay samples
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14 лет назад |
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AudioListener.cpp
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23328a79fd
This is the group for gaming/gameplay
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14 лет назад |
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AudioListener.h
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23328a79fd
This is the group for gaming/gameplay
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14 лет назад |
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AudioSource.cpp
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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AudioSource.h
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23328a79fd
This is the group for gaming/gameplay
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14 лет назад |
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Base.h
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0f4af204fa
Fixed breaks in QNX on conditional OPENGL_ES defines introduced in MacOSX support commit.
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14 лет назад |
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BoundingBox.cpp
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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BoundingBox.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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BoundingSphere.cpp
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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BoundingSphere.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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Camera.cpp
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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Camera.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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Curve.cpp
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c4b4aac6fd
Merging with next
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14 лет назад |
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Curve.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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DebugNew.cpp
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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DebugNew.h
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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DepthStencilTarget.cpp
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4ff5917c89
Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes.
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14 лет назад |
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DepthStencilTarget.h
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4ff5917c89
Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes.
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14 лет назад |
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Effect.cpp
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0f4af204fa
Fixed breaks in QNX on conditional OPENGL_ES defines introduced in MacOSX support commit.
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14 лет назад |
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Effect.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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FileSystem.cpp
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f6e0465593
Added Support for MacOSX in gameplay and gameplay samples
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14 лет назад |
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FileSystem.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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Font.cpp
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0f4af204fa
Fixed breaks in QNX on conditional OPENGL_ES defines introduced in MacOSX support commit.
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14 лет назад |
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Font.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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FrameBuffer.cpp
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4ff5917c89
Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes.
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14 лет назад |
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FrameBuffer.h
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4ff5917c89
Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes.
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14 лет назад |
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Frustum.cpp
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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Frustum.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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Game.cpp
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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Game.h
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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Input.cpp
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23328a79fd
This is the group for gaming/gameplay
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14 лет назад |
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Input.h
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23328a79fd
This is the group for gaming/gameplay
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14 лет назад |
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Joint.cpp
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f6e0465593
Added Support for MacOSX in gameplay and gameplay samples
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14 лет назад |
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Joint.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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Light.cpp
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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Light.h
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3d9eadbb7d
Fixed point light and spot light issues in shaders.
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14 лет назад |
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Material.cpp
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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Material.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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MaterialParameter.cpp
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4e90a68a9e
Added FrameBuffer support.
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14 лет назад |
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MaterialParameter.h
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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Matrix.cpp
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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Matrix.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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Mesh.cpp
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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Mesh.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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MeshPart.cpp
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23328a79fd
This is the group for gaming/gameplay
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14 лет назад |
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MeshPart.h
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23328a79fd
This is the group for gaming/gameplay
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14 лет назад |
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MeshSkin.cpp
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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MeshSkin.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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Model.cpp
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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Model.h
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65ee2544e0
GamePlay v1.0.1
|
14 лет назад |
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Node.cpp
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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Node.h
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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Package.cpp
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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Package.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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ParticleEmitter.cpp
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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ParticleEmitter.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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Pass.cpp
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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Pass.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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Plane.cpp
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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Plane.h
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65ee2544e0
GamePlay v1.0.1
|
14 лет назад |
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Platform.h
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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PlatformMacOSX.mm
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f6e0465593
Added Support for MacOSX in gameplay and gameplay samples
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14 лет назад |
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PlatformQNX.cpp
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61e07bdf51
Fixed bug in GL VAO extension loading on QNX platform.
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14 лет назад |
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PlatformWin32.cpp
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65ee2544e0
GamePlay v1.0.1
|
14 лет назад |
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Properties.cpp
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f6e0465593
Added Support for MacOSX in gameplay and gameplay samples
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14 лет назад |
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Properties.h
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4e90a68a9e
Added FrameBuffer support.
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14 лет назад |
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Quaternion.cpp
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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Quaternion.h
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65ee2544e0
GamePlay v1.0.1
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14 лет назад |
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Ray.cpp
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65ee2544e0
GamePlay v1.0.1
|
14 лет назад |
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Ray.h
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65ee2544e0
GamePlay v1.0.1
|
14 лет назад |
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Rectangle.cpp
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65ee2544e0
GamePlay v1.0.1
|
14 лет назад |
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Rectangle.h
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65ee2544e0
GamePlay v1.0.1
|
14 лет назад |
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Ref.cpp
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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Ref.h
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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RenderState.cpp
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c4b4aac6fd
Merging with next
|
14 лет назад |
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RenderState.h
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
|
14 лет назад |
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RenderTarget.cpp
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4ff5917c89
Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes.
|
14 лет назад |
|
RenderTarget.h
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4ff5917c89
Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes.
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14 лет назад |
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Scene.cpp
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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Scene.h
|
23328a79fd
This is the group for gaming/gameplay
|
14 лет назад |
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SpriteBatch.cpp
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0f4af204fa
Fixed breaks in QNX on conditional OPENGL_ES defines introduced in MacOSX support commit.
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14 лет назад |
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SpriteBatch.h
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65ee2544e0
GamePlay v1.0.1
|
14 лет назад |
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Technique.cpp
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65ee2544e0
GamePlay v1.0.1
|
14 лет назад |
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Technique.h
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65ee2544e0
GamePlay v1.0.1
|
14 лет назад |
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Texture.cpp
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10e46e0e2e
Fixes depth texture creation as used by DepthStencilBuffer. When calling glTexImage2D, <type> must be UNSIGNED_SHORT or UNSIGNED_INT for a format of DEPTH_COMPONENT. Without this change, INVALID_OPERATION is generated. Fixes #18
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14 лет назад |
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Texture.h
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f6e0465593
Added Support for MacOSX in gameplay and gameplay samples
|
14 лет назад |
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Transform.cpp
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65ee2544e0
GamePlay v1.0.1
|
14 лет назад |
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Transform.h
|
65ee2544e0
GamePlay v1.0.1
|
14 лет назад |
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Vector2.cpp
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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Vector2.h
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65ee2544e0
GamePlay v1.0.1
|
14 лет назад |
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Vector3.cpp
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4e90a68a9e
Added FrameBuffer support.
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14 лет назад |
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Vector3.h
|
4e90a68a9e
Added FrameBuffer support.
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14 лет назад |
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Vector4.cpp
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420da906ac
Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations.
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14 лет назад |
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Vector4.h
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4e90a68a9e
Added FrameBuffer support.
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14 лет назад |
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VertexAttributeBinding.cpp
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65ee2544e0
GamePlay v1.0.1
|
14 лет назад |
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VertexAttributeBinding.h
|
23328a79fd
This is the group for gaming/gameplay
|
14 лет назад |
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VertexFormat.cpp
|
65ee2544e0
GamePlay v1.0.1
|
14 лет назад |
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VertexFormat.h
|
65ee2544e0
GamePlay v1.0.1
|
14 лет назад |
|
Viewport.cpp
|
23328a79fd
This is the group for gaming/gameplay
|
14 лет назад |
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Viewport.h
|
23328a79fd
This is the group for gaming/gameplay
|
14 лет назад |
|
gameplay-main-macosx.mm
|
f6e0465593
Added Support for MacOSX in gameplay and gameplay samples
|
14 лет назад |
|
gameplay-main-qnx.cpp
|
c4b4aac6fd
Merging with next
|
14 лет назад |
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gameplay-main-win32.cpp
|
c4b4aac6fd
Merging with next
|
14 лет назад |
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gameplay.h
|
4e90a68a9e
Added FrameBuffer support.
|
14 лет назад |