Sean Paul Taylor 0f4af204fa Fixed breaks in QNX on conditional OPENGL_ES defines introduced in MacOSX support commit. 14 лет назад
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Animation.cpp 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
Animation.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
AnimationClip.cpp c4b4aac6fd Merging with next 14 лет назад
AnimationClip.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
AnimationController.cpp c4b4aac6fd Merging with next 14 лет назад
AnimationController.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
AnimationTarget.cpp 65ee2544e0 GamePlay v1.0.1 14 лет назад
AnimationTarget.h 23328a79fd This is the group for gaming/gameplay 14 лет назад
AnimationValue.cpp 65ee2544e0 GamePlay v1.0.1 14 лет назад
AnimationValue.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
AudioBuffer.cpp 3817f030dd Fixed paths for win32 library paths in sample00-mesh and sample03-character.vcxproj. 14 лет назад
AudioBuffer.h f6e0465593 Added Support for MacOSX in gameplay and gameplay samples 14 лет назад
AudioController.cpp f6e0465593 Added Support for MacOSX in gameplay and gameplay samples 14 лет назад
AudioController.h f6e0465593 Added Support for MacOSX in gameplay and gameplay samples 14 лет назад
AudioListener.cpp 23328a79fd This is the group for gaming/gameplay 14 лет назад
AudioListener.h 23328a79fd This is the group for gaming/gameplay 14 лет назад
AudioSource.cpp 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
AudioSource.h 23328a79fd This is the group for gaming/gameplay 14 лет назад
Base.h 0f4af204fa Fixed breaks in QNX on conditional OPENGL_ES defines introduced in MacOSX support commit. 14 лет назад
BoundingBox.cpp 65ee2544e0 GamePlay v1.0.1 14 лет назад
BoundingBox.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
BoundingSphere.cpp 65ee2544e0 GamePlay v1.0.1 14 лет назад
BoundingSphere.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Camera.cpp 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
Camera.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Curve.cpp c4b4aac6fd Merging with next 14 лет назад
Curve.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
DebugNew.cpp 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
DebugNew.h 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
DepthStencilTarget.cpp 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 лет назад
DepthStencilTarget.h 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 лет назад
Effect.cpp 0f4af204fa Fixed breaks in QNX on conditional OPENGL_ES defines introduced in MacOSX support commit. 14 лет назад
Effect.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
FileSystem.cpp f6e0465593 Added Support for MacOSX in gameplay and gameplay samples 14 лет назад
FileSystem.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Font.cpp 0f4af204fa Fixed breaks in QNX on conditional OPENGL_ES defines introduced in MacOSX support commit. 14 лет назад
Font.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
FrameBuffer.cpp 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 лет назад
FrameBuffer.h 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 лет назад
Frustum.cpp 65ee2544e0 GamePlay v1.0.1 14 лет назад
Frustum.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Game.cpp 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
Game.h 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
Input.cpp 23328a79fd This is the group for gaming/gameplay 14 лет назад
Input.h 23328a79fd This is the group for gaming/gameplay 14 лет назад
Joint.cpp f6e0465593 Added Support for MacOSX in gameplay and gameplay samples 14 лет назад
Joint.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Light.cpp 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
Light.h 3d9eadbb7d Fixed point light and spot light issues in shaders. 14 лет назад
Material.cpp 65ee2544e0 GamePlay v1.0.1 14 лет назад
Material.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
MaterialParameter.cpp 4e90a68a9e Added FrameBuffer support. 14 лет назад
MaterialParameter.h 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
Matrix.cpp 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
Matrix.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Mesh.cpp 65ee2544e0 GamePlay v1.0.1 14 лет назад
Mesh.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
MeshPart.cpp 23328a79fd This is the group for gaming/gameplay 14 лет назад
MeshPart.h 23328a79fd This is the group for gaming/gameplay 14 лет назад
MeshSkin.cpp 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
MeshSkin.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Model.cpp 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
Model.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Node.cpp 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
Node.h 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
Package.cpp 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
Package.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
ParticleEmitter.cpp 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
ParticleEmitter.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Pass.cpp 65ee2544e0 GamePlay v1.0.1 14 лет назад
Pass.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Plane.cpp 65ee2544e0 GamePlay v1.0.1 14 лет назад
Plane.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Platform.h 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
PlatformMacOSX.mm f6e0465593 Added Support for MacOSX in gameplay and gameplay samples 14 лет назад
PlatformQNX.cpp 61e07bdf51 Fixed bug in GL VAO extension loading on QNX platform. 14 лет назад
PlatformWin32.cpp 65ee2544e0 GamePlay v1.0.1 14 лет назад
Properties.cpp f6e0465593 Added Support for MacOSX in gameplay and gameplay samples 14 лет назад
Properties.h 4e90a68a9e Added FrameBuffer support. 14 лет назад
Quaternion.cpp 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
Quaternion.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Ray.cpp 65ee2544e0 GamePlay v1.0.1 14 лет назад
Ray.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Rectangle.cpp 65ee2544e0 GamePlay v1.0.1 14 лет назад
Rectangle.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Ref.cpp 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
Ref.h 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
RenderState.cpp c4b4aac6fd Merging with next 14 лет назад
RenderState.h 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
RenderTarget.cpp 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 лет назад
RenderTarget.h 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 лет назад
Scene.cpp 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
Scene.h 23328a79fd This is the group for gaming/gameplay 14 лет назад
SpriteBatch.cpp 0f4af204fa Fixed breaks in QNX on conditional OPENGL_ES defines introduced in MacOSX support commit. 14 лет назад
SpriteBatch.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Technique.cpp 65ee2544e0 GamePlay v1.0.1 14 лет назад
Technique.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Texture.cpp 10e46e0e2e Fixes depth texture creation as used by DepthStencilBuffer. When calling glTexImage2D, <type> must be UNSIGNED_SHORT or UNSIGNED_INT for a format of DEPTH_COMPONENT. Without this change, INVALID_OPERATION is generated. Fixes #18 14 лет назад
Texture.h f6e0465593 Added Support for MacOSX in gameplay and gameplay samples 14 лет назад
Transform.cpp 65ee2544e0 GamePlay v1.0.1 14 лет назад
Transform.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Vector2.cpp 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
Vector2.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Vector3.cpp 4e90a68a9e Added FrameBuffer support. 14 лет назад
Vector3.h 4e90a68a9e Added FrameBuffer support. 14 лет назад
Vector4.cpp 420da906ac Added memory leak detection support (when GAMEPLAY_MEM_LEAK_DETECTION is defined - off by default) for tracking new/delete allocations and also gameplay::Ref allocations. 14 лет назад
Vector4.h 4e90a68a9e Added FrameBuffer support. 14 лет назад
VertexAttributeBinding.cpp 65ee2544e0 GamePlay v1.0.1 14 лет назад
VertexAttributeBinding.h 23328a79fd This is the group for gaming/gameplay 14 лет назад
VertexFormat.cpp 65ee2544e0 GamePlay v1.0.1 14 лет назад
VertexFormat.h 65ee2544e0 GamePlay v1.0.1 14 лет назад
Viewport.cpp 23328a79fd This is the group for gaming/gameplay 14 лет назад
Viewport.h 23328a79fd This is the group for gaming/gameplay 14 лет назад
gameplay-main-macosx.mm f6e0465593 Added Support for MacOSX in gameplay and gameplay samples 14 лет назад
gameplay-main-qnx.cpp c4b4aac6fd Merging with next 14 лет назад
gameplay-main-win32.cpp c4b4aac6fd Merging with next 14 лет назад
gameplay.h 4e90a68a9e Added FrameBuffer support. 14 лет назад