TEMPLATE_PROJECT.pro 3.2 KB

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  1. #-------------------------------------------------
  2. #
  3. # Project created by QtCreator
  4. #
  5. #-------------------------------------------------
  6. QT -= core gui
  7. TARGET = TEMPLATE_PROJECT
  8. TEMPLATE = app
  9. SOURCES += src/TemplateGame.cpp
  10. HEADERS += src/TemplateGame.h
  11. CONFIG += c++11
  12. INCLUDEPATH += GAMEPLAY_PATH/gameplay/src
  13. INCLUDEPATH += GAMEPLAY_PATH/external-deps/include
  14. LIBS += -L$$PWD/GAMEPLAY_PATH/gameplay/Debug/ -lgameplay
  15. PRE_TARGETDEPS += $$PWD/GAMEPLAY_PATH/gameplay/Debug/libgameplay.a
  16. linux: QMAKE_CXXFLAGS += -lstdc++ -pthread -w
  17. linux: DEFINES += GP_USE_GAMEPAD
  18. linux: DEFINES += __linux__
  19. linux: INCLUDEPATH += /usr/include/gtk-2.0
  20. linux: INCLUDEPATH += /usr/lib/x86_64-linux-gnu/gtk-2.0/include
  21. linux: INCLUDEPATH += /usr/include/atk-1.0
  22. linux: INCLUDEPATH += /usr/include/cairo
  23. linux: INCLUDEPATH += /usr/include/gdk-pixbuf-2.0
  24. linux: INCLUDEPATH += /usr/include/pango-1.0
  25. linux: INCLUDEPATH += /usr/include/gio-unix-2.0
  26. linux: INCLUDEPATH += /usr/include/freetype2
  27. linux: INCLUDEPATH += /usr/include/glib-2.0
  28. linux: INCLUDEPATH += /usr/lib/x86_64-linux-gnu/glib-2.0/include
  29. linux: INCLUDEPATH += /usr/include/pixman-1
  30. linux: INCLUDEPATH += /usr/include/libpng12
  31. linux: INCLUDEPATH += /usr/include/harfbuzz
  32. linux: LIBS += -L$$PWD/GAMEPLAY_PATH/external-deps/lib/linux/x86_64/ -lgameplay-deps
  33. linux: LIBS += -lm
  34. linux: LIBS += -lGL
  35. linux: LIBS += -lrt
  36. linux: LIBS += -ldl
  37. linux: LIBS += -lX11
  38. linux: LIBS += -lpthread
  39. linux: LIBS += -lgtk-x11-2.0
  40. linux: LIBS += -lglib-2.0
  41. linux: LIBS += -lgobject-2.0
  42. linux: PRE_TARGETDEPS += $$PWD/GAMEPLAY_PATH/external-deps/lib/linux/x86_64/libgameplay-deps.a
  43. linux: QMAKE_POST_LINK += $$quote(rsync -rau $$PWD/GAMEPLAY_PATH/gameplay/res/shaders ../res$$escape_expand(\n\t))
  44. linux: QMAKE_POST_LINK += $$quote(rsync -rau $$PWD/GAMEPLAY_PATH/gameplay/res/ui ../res$$escape_expand(\n\t))
  45. linux: QMAKE_POST_LINK += $$quote(cp -rf $$PWD/GAMEPLAY_PATH/gameplay/res/logo_powered_white.png ../res$$escape_expand(\n\t))
  46. macx: QMAKE_CXXFLAGS += -x c++ -stdlib=libc++ -w -arch x86_64
  47. macx: QMAKE_OBJECTIVE_CFLAGS += -x objective-c++ -stdlib=libc++ -w -arch x86_64
  48. macx: DEFINES += GP_USE_GAMEPAD
  49. macx: LIBS += -L$$PWD/GAMEPLAY_PATH/external-deps/lib/macosx/x86_64/ -lgameplay-deps
  50. macx: LIBS += -F/System/Library/Frameworks -framework GameKit
  51. macx: LIBS += -F/System/Library/Frameworks -framework IOKit
  52. macx: LIBS += -F/System/Library/Frameworks -framework QuartzCore
  53. macx: LIBS += -F/System/Library/Frameworks -framework OpenAL
  54. macx: LIBS += -F/System/Library/Frameworks -framework OpenGL
  55. macx: LIBS += -F/System/Library/Frameworks -framework Cocoa
  56. macx: QMAKE_POST_LINK += $$quote(rsync -rau $$PWD/GAMEPLAY_PATH/gameplay/res/shaders ../res$$escape_expand(\n\t))
  57. macx: QMAKE_POST_LINK += $$quote(rsync -rau $$PWD/GAMEPLAY_PATH/gameplay/res/ui ../res$$escape_expand(\n\t))
  58. macx: QMAKE_POST_LINK += $$quote(cp -rf $$PWD/GAMEPLAY_PATH/gameplay/res/logo_powered_white.png ../res$$escape_expand(\n\t))
  59. macx
  60. {
  61. icon.files = icon.png
  62. icon.path = Contents/Resources
  63. QMAKE_BUNDLE_DATA += icon
  64. gameconfig.files = game.config
  65. gameconfig.path = Contents/Resources
  66. QMAKE_BUNDLE_DATA += gameconfig
  67. res.files = res
  68. res.path = Contents/Resources
  69. QMAKE_BUNDLE_DATA += res
  70. }