_material_parameter_8h_source.html 24 KB

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  65. <div class="title">gameplay/src/MaterialParameter.h</div> </div>
  66. </div><!--header-->
  67. <div class="contents">
  68. <div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="preprocessor">#ifndef MATERIALPARAMETER_H_</span>
  69. <a name="l00002"></a>00002 <span class="preprocessor"></span><span class="preprocessor">#define MATERIALPARAMETER_H_</span>
  70. <a name="l00003"></a>00003 <span class="preprocessor"></span>
  71. <a name="l00004"></a>00004 <span class="preprocessor">#include &quot;AnimationTarget.h&quot;</span>
  72. <a name="l00005"></a>00005 <span class="preprocessor">#include &quot;Vector2.h&quot;</span>
  73. <a name="l00006"></a>00006 <span class="preprocessor">#include &quot;Vector3.h&quot;</span>
  74. <a name="l00007"></a>00007 <span class="preprocessor">#include &quot;Vector4.h&quot;</span>
  75. <a name="l00008"></a>00008 <span class="preprocessor">#include &quot;Matrix.h&quot;</span>
  76. <a name="l00009"></a>00009 <span class="preprocessor">#include &quot;Texture.h&quot;</span>
  77. <a name="l00010"></a>00010 <span class="preprocessor">#include &quot;Effect.h&quot;</span>
  78. <a name="l00011"></a>00011
  79. <a name="l00012"></a>00012 <span class="keyword">namespace </span>gameplay
  80. <a name="l00013"></a>00013 {
  81. <a name="l00014"></a>00014
  82. <a name="l00030"></a><a class="code" href="classgameplay_1_1_material_parameter.html">00030</a> <span class="keyword">class </span><a class="code" href="classgameplay_1_1_material_parameter.html">MaterialParameter</a> : <span class="keyword">public</span> <a class="code" href="classgameplay_1_1_animation_target.html">AnimationTarget</a>, <span class="keyword">public</span> <a class="code" href="classgameplay_1_1_ref.html">Ref</a>
  83. <a name="l00031"></a>00031 {
  84. <a name="l00032"></a>00032 <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classgameplay_1_1_render_state.html">RenderState</a>;
  85. <a name="l00033"></a>00033
  86. <a name="l00034"></a>00034 <span class="keyword">public</span>:
  87. <a name="l00035"></a>00035
  88. <a name="l00039"></a><a class="code" href="classgameplay_1_1_material_parameter.html#a0846a7aabb77f4efbb3b7038b8479948">00039</a> <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">int</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0846a7aabb77f4efbb3b7038b8479948">ANIMATE_UNIFORM</a> = 1;
  89. <a name="l00040"></a>00040
  90. <a name="l00044"></a>00044 <span class="keyword">const</span> <span class="keywordtype">char</span>* <a class="code" href="classgameplay_1_1_material_parameter.html#abff6e8bf395f24fe1c278422a75d1c4a">getName</a>() <span class="keyword">const</span>;
  91. <a name="l00045"></a>00045
  92. <a name="l00049"></a>00049 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">setValue</a>(<span class="keywordtype">float</span> value);
  93. <a name="l00050"></a>00050
  94. <a name="l00054"></a>00054 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">setValue</a>(<span class="keywordtype">int</span> value);
  95. <a name="l00055"></a>00055
  96. <a name="l00059"></a>00059 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">setValue</a>(<span class="keyword">const</span> <span class="keywordtype">float</span>* values, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> count = 1);
  97. <a name="l00060"></a>00060
  98. <a name="l00064"></a>00064 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">setValue</a>(<span class="keyword">const</span> <span class="keywordtype">int</span>* values, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> count = 1);
  99. <a name="l00065"></a>00065
  100. <a name="l00069"></a>00069 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">setValue</a>(<span class="keyword">const</span> <a class="code" href="classgameplay_1_1_vector2.html">Vector2</a>&amp; value);
  101. <a name="l00070"></a>00070
  102. <a name="l00074"></a>00074 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">setValue</a>(<span class="keyword">const</span> <a class="code" href="classgameplay_1_1_vector2.html">Vector2</a>* values, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> count = 1);
  103. <a name="l00075"></a>00075
  104. <a name="l00079"></a>00079 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">setValue</a>(<span class="keyword">const</span> <a class="code" href="classgameplay_1_1_vector3.html">Vector3</a>&amp; value);
  105. <a name="l00080"></a>00080
  106. <a name="l00084"></a>00084 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">setValue</a>(<span class="keyword">const</span> <a class="code" href="classgameplay_1_1_vector3.html">Vector3</a>* values, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> count = 1);
  107. <a name="l00085"></a>00085
  108. <a name="l00089"></a>00089 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">setValue</a>(<span class="keyword">const</span> <a class="code" href="classgameplay_1_1_vector4.html">Vector4</a>&amp; value);
  109. <a name="l00090"></a>00090
  110. <a name="l00094"></a>00094 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">setValue</a>(<span class="keyword">const</span> <a class="code" href="classgameplay_1_1_vector4.html">Vector4</a>* values, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> count = 1);
  111. <a name="l00095"></a>00095
  112. <a name="l00099"></a>00099 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">setValue</a>(<span class="keyword">const</span> <a class="code" href="classgameplay_1_1_matrix.html">Matrix</a>&amp; value);
  113. <a name="l00100"></a>00100
  114. <a name="l00104"></a>00104 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">setValue</a>(<span class="keyword">const</span> <a class="code" href="classgameplay_1_1_matrix.html">Matrix</a>* values, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> count = 1);
  115. <a name="l00105"></a>00105
  116. <a name="l00109"></a>00109 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">setValue</a>(<span class="keyword">const</span> <a class="code" href="classgameplay_1_1_texture_1_1_sampler.html">Texture::Sampler</a>* sampler);
  117. <a name="l00110"></a>00110
  118. <a name="l00119"></a>00119 <a class="code" href="classgameplay_1_1_texture_1_1_sampler.html">Texture::Sampler</a>* <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">setValue</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* texturePath, <span class="keywordtype">bool</span> generateMipmaps);
  119. <a name="l00120"></a>00120
  120. <a name="l00135"></a>00135 <span class="keyword">template</span> &lt;<span class="keyword">class</span> ClassType, <span class="keyword">class</span> ParameterType&gt;
  121. <a name="l00136"></a>00136 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a9c098d36fefdd80c1697bd0217e9925f">bindValue</a>(ClassType* classInstance, ParameterType (ClassType::*valueMethod)() <span class="keyword">const</span>);
  122. <a name="l00137"></a>00137
  123. <a name="l00151"></a>00151 <span class="keyword">template</span> &lt;<span class="keyword">class</span> ClassType, <span class="keyword">class</span> ParameterType&gt;
  124. <a name="l00152"></a>00152 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a9c098d36fefdd80c1697bd0217e9925f">bindValue</a>(ClassType* classInstance, ParameterType (ClassType::*valueMethod)() <span class="keyword">const</span>, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> (ClassType::*countMethod)() <span class="keyword">const</span>);
  125. <a name="l00153"></a>00153
  126. <a name="l00157"></a>00157 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a6f898406a1e9390d7a26dba04e3b71e0">getAnimationPropertyComponentCount</a>(<span class="keywordtype">int</span> propertyId) <span class="keyword">const</span>;
  127. <a name="l00158"></a>00158
  128. <a name="l00162"></a>00162 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a4128baa81318a61cd6791b0cff9a5ea3">getAnimationPropertyValue</a>(<span class="keywordtype">int</span> propertyId, <a class="code" href="classgameplay_1_1_animation_value.html">AnimationValue</a>* value);
  129. <a name="l00163"></a>00163
  130. <a name="l00167"></a>00167 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#aaf03d11eb0ad260816f213fdccfac4b4">setAnimationPropertyValue</a>(<span class="keywordtype">int</span> propertyId, <a class="code" href="classgameplay_1_1_animation_value.html">AnimationValue</a>* value, <span class="keywordtype">float</span> blendWeight = 1.0f);
  131. <a name="l00168"></a>00168
  132. <a name="l00169"></a>00169 <span class="keyword">private</span>:
  133. <a name="l00170"></a>00170
  134. <a name="l00174"></a>00174 <a class="code" href="classgameplay_1_1_material_parameter.html">MaterialParameter</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* name);
  135. <a name="l00175"></a>00175
  136. <a name="l00179"></a>00179 ~<a class="code" href="classgameplay_1_1_material_parameter.html">MaterialParameter</a>();
  137. <a name="l00180"></a>00180
  138. <a name="l00184"></a>00184 <span class="keyword">class </span>MethodBinding : <span class="keyword">public</span> <a class="code" href="classgameplay_1_1_ref.html">Ref</a>
  139. <a name="l00185"></a>00185 {
  140. <a name="l00186"></a>00186 <span class="keyword">public</span>:
  141. <a name="l00187"></a>00187 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">setValue</a>(<a class="code" href="classgameplay_1_1_effect.html">Effect</a>* effect) = 0;
  142. <a name="l00188"></a>00188
  143. <a name="l00189"></a>00189 <span class="keyword">protected</span>:
  144. <a name="l00193"></a>00193 <span class="keyword">virtual</span> ~MethodBinding() { }
  145. <a name="l00194"></a>00194 };
  146. <a name="l00195"></a>00195
  147. <a name="l00199"></a>00199 <span class="keyword">template</span> &lt;<span class="keyword">class</span> ClassType, <span class="keyword">class</span> ParameterType&gt;
  148. <a name="l00200"></a>00200 <span class="keyword">class </span>MethodValueBinding : <span class="keyword">public</span> MethodBinding
  149. <a name="l00201"></a>00201 {
  150. <a name="l00202"></a>00202 <span class="keyword">typedef</span> ParameterType (ClassType::*ValueMethod)() <span class="keyword">const</span>;
  151. <a name="l00203"></a>00203 <span class="keyword">public</span>:
  152. <a name="l00204"></a>00204 MethodValueBinding(MaterialParameter* param, ClassType* instance, ValueMethod valueMethod);
  153. <a name="l00205"></a>00205 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">setValue</a>(Effect* effect);
  154. <a name="l00206"></a>00206 <span class="keyword">private</span>:
  155. <a name="l00207"></a>00207 MaterialParameter* _parameter;
  156. <a name="l00208"></a>00208 ClassType* _instance;
  157. <a name="l00209"></a>00209 ValueMethod _valueMethod;
  158. <a name="l00210"></a>00210
  159. <a name="l00211"></a>00211 };
  160. <a name="l00212"></a>00212
  161. <a name="l00216"></a>00216 <span class="keyword">template</span> &lt;<span class="keyword">class</span> ClassType, <span class="keyword">class</span> ParameterType&gt;
  162. <a name="l00217"></a>00217 <span class="keyword">class </span>MethodArrayBinding : <span class="keyword">public</span> MethodBinding
  163. <a name="l00218"></a>00218 {
  164. <a name="l00219"></a>00219 <span class="keyword">typedef</span> ParameterType (ClassType::*ValueMethod)() <span class="keyword">const</span>;
  165. <a name="l00220"></a>00220 <span class="keyword">typedef</span> <span class="keywordtype">unsigned</span> int (ClassType::*CountMethod)() <span class="keyword">const</span>;
  166. <a name="l00221"></a>00221 <span class="keyword">public</span>:
  167. <a name="l00222"></a>00222 MethodArrayBinding(MaterialParameter* param, ClassType* instance, ValueMethod valueMethod, CountMethod countMethod);
  168. <a name="l00223"></a>00223 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">setValue</a>(Effect* effect);
  169. <a name="l00224"></a>00224 <span class="keyword">private</span>:
  170. <a name="l00225"></a>00225 MaterialParameter* _parameter;
  171. <a name="l00226"></a>00226 ClassType* _instance;
  172. <a name="l00227"></a>00227 ValueMethod _valueMethod;
  173. <a name="l00228"></a>00228 CountMethod _countMethod;
  174. <a name="l00229"></a>00229 };
  175. <a name="l00230"></a>00230
  176. <a name="l00231"></a>00231 <span class="keywordtype">void</span> clearValue();
  177. <a name="l00232"></a>00232
  178. <a name="l00233"></a>00233 <span class="keywordtype">void</span> bind(Effect* effect);
  179. <a name="l00234"></a>00234
  180. <a name="l00235"></a>00235 <span class="keywordtype">void</span> applyAnimationValue(AnimationValue* value, <span class="keywordtype">float</span> blendWeight, <span class="keywordtype">int</span> components);
  181. <a name="l00236"></a>00236
  182. <a name="l00237"></a>00237 <span class="keywordtype">void</span> cloneInto(MaterialParameter* materialParameter) <span class="keyword">const</span>;
  183. <a name="l00238"></a>00238
  184. <a name="l00239"></a>00239 <span class="keyword">union</span>
  185. <a name="l00240"></a>00240 {
  186. <a name="l00241"></a>00241 <span class="keywordtype">float</span> floatValue;
  187. <a name="l00242"></a>00242 <span class="keywordtype">int</span> intValue;
  188. <a name="l00243"></a>00243 <span class="keywordtype">float</span>* floatPtrValue;
  189. <a name="l00244"></a>00244 <span class="keywordtype">int</span>* intPtrValue;
  190. <a name="l00245"></a>00245 <span class="keyword">const</span> Texture::Sampler* samplerValue;
  191. <a name="l00246"></a>00246 MethodBinding* method;
  192. <a name="l00247"></a>00247 } _value;
  193. <a name="l00248"></a>00248
  194. <a name="l00249"></a>00249 <span class="keyword">enum</span>
  195. <a name="l00250"></a>00250 {
  196. <a name="l00251"></a>00251 NONE,
  197. <a name="l00252"></a>00252 FLOAT,
  198. <a name="l00253"></a>00253 INT,
  199. <a name="l00254"></a>00254 VECTOR2,
  200. <a name="l00255"></a>00255 VECTOR3,
  201. <a name="l00256"></a>00256 VECTOR4,
  202. <a name="l00257"></a>00257 MATRIX,
  203. <a name="l00258"></a>00258 SAMPLER,
  204. <a name="l00259"></a>00259 METHOD
  205. <a name="l00260"></a>00260 } _type;
  206. <a name="l00261"></a>00261
  207. <a name="l00262"></a>00262 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> _count;
  208. <a name="l00263"></a>00263 <span class="keywordtype">bool</span> _dynamic;
  209. <a name="l00264"></a>00264 std::string _name;
  210. <a name="l00265"></a>00265 Uniform* _uniform;
  211. <a name="l00266"></a>00266 };
  212. <a name="l00267"></a>00267
  213. <a name="l00268"></a>00268 <span class="keyword">template</span> &lt;<span class="keyword">class</span> ClassType, <span class="keyword">class</span> ParameterType&gt;
  214. <a name="l00269"></a><a class="code" href="classgameplay_1_1_material_parameter.html#a9c098d36fefdd80c1697bd0217e9925f">00269</a> <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a9c098d36fefdd80c1697bd0217e9925f">MaterialParameter::bindValue</a>(ClassType* classInstance, ParameterType (ClassType::*valueMethod)() <span class="keyword">const</span>)
  215. <a name="l00270"></a>00270 {
  216. <a name="l00271"></a>00271 clearValue();
  217. <a name="l00272"></a>00272
  218. <a name="l00273"></a>00273 _value.method = <span class="keyword">new</span> MethodValueBinding&lt;ClassType, ParameterType&gt;(<span class="keyword">this</span>, classInstance, valueMethod);
  219. <a name="l00274"></a>00274 _dynamic = <span class="keyword">true</span>;
  220. <a name="l00275"></a>00275 _type = MaterialParameter::METHOD;
  221. <a name="l00276"></a>00276 }
  222. <a name="l00277"></a>00277
  223. <a name="l00278"></a>00278 <span class="keyword">template</span> &lt;<span class="keyword">class</span> ClassType, <span class="keyword">class</span> ParameterType&gt;
  224. <a name="l00279"></a><a class="code" href="classgameplay_1_1_material_parameter.html#a702904543343dcdd3936acaaada48c73">00279</a> <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a9c098d36fefdd80c1697bd0217e9925f">MaterialParameter::bindValue</a>(ClassType* classInstance, ParameterType (ClassType::*valueMethod)() <span class="keyword">const</span>, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> (ClassType::*countMethod)() <span class="keyword">const</span>)
  225. <a name="l00280"></a>00280 {
  226. <a name="l00281"></a>00281 clearValue();
  227. <a name="l00282"></a>00282
  228. <a name="l00283"></a>00283 _value.method = <span class="keyword">new</span> MethodArrayBinding&lt;ClassType, ParameterType&gt;(<span class="keyword">this</span>, classInstance, valueMethod, countMethod);
  229. <a name="l00284"></a>00284 _dynamic = <span class="keyword">true</span>;
  230. <a name="l00285"></a>00285 _type = MaterialParameter::METHOD;
  231. <a name="l00286"></a>00286 }
  232. <a name="l00287"></a>00287
  233. <a name="l00288"></a>00288 <span class="keyword">template</span> &lt;<span class="keyword">class</span> ClassType, <span class="keyword">class</span> ParameterType&gt;
  234. <a name="l00289"></a>00289 MaterialParameter::MethodValueBinding&lt;ClassType, ParameterType&gt;::MethodValueBinding(<a class="code" href="classgameplay_1_1_material_parameter.html">MaterialParameter</a>* param, ClassType* instance, ValueMethod valueMethod) :
  235. <a name="l00290"></a>00290 _parameter(param), _instance(instance), _valueMethod(valueMethod)
  236. <a name="l00291"></a>00291 {
  237. <a name="l00292"></a>00292 }
  238. <a name="l00293"></a>00293
  239. <a name="l00294"></a>00294 <span class="keyword">template</span> &lt;<span class="keyword">class</span> ClassType, <span class="keyword">class</span> ParameterType&gt;
  240. <a name="l00295"></a>00295 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">MaterialParameter::MethodValueBinding&lt;ClassType, ParameterType&gt;::setValue</a>(Effect* effect)
  241. <a name="l00296"></a>00296 {
  242. <a name="l00297"></a>00297 effect-&gt;setValue(_parameter-&gt;_uniform, (_instance-&gt;*_valueMethod)());
  243. <a name="l00298"></a>00298 }
  244. <a name="l00299"></a>00299
  245. <a name="l00300"></a>00300 <span class="keyword">template</span> &lt;<span class="keyword">class</span> ClassType, <span class="keyword">class</span> ParameterType&gt;
  246. <a name="l00301"></a>00301 MaterialParameter::MethodArrayBinding&lt;ClassType, ParameterType&gt;::MethodArrayBinding(MaterialParameter* param, ClassType* instance, ValueMethod valueMethod, CountMethod countMethod) :
  247. <a name="l00302"></a>00302 _parameter(param), _instance(instance), _valueMethod(valueMethod), _countMethod(countMethod)
  248. <a name="l00303"></a>00303 {
  249. <a name="l00304"></a>00304 }
  250. <a name="l00305"></a>00305
  251. <a name="l00306"></a>00306 <span class="keyword">template</span> &lt;<span class="keyword">class</span> ClassType, <span class="keyword">class</span> ParameterType&gt;
  252. <a name="l00307"></a>00307 <span class="keywordtype">void</span> <a class="code" href="classgameplay_1_1_material_parameter.html#a0625e5d8eefe6739f4654548f5938406">MaterialParameter::MethodArrayBinding&lt;ClassType, ParameterType&gt;::setValue</a>(Effect* effect)
  253. <a name="l00308"></a>00308 {
  254. <a name="l00309"></a>00309 effect-&gt;setValue(_parameter-&gt;_uniform, (_instance-&gt;*_valueMethod)(), (_instance-&gt;*_countMethod)());
  255. <a name="l00310"></a>00310 }
  256. <a name="l00311"></a>00311
  257. <a name="l00312"></a>00312 }
  258. <a name="l00313"></a>00313
  259. <a name="l00314"></a>00314 <span class="preprocessor">#endif</span>
  260. </pre></div></div><!-- contents -->
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