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- #include "Base.h"
- #include "ScriptController.h"
- #include "Image.h"
- #include "lua_Image.h"
- #include "lua_Global.h"
- namespace gameplay
- {
- void luaRegister_Image()
- {
- ScriptController* sc = ScriptController::getInstance();
- const luaL_Reg lua_members[] =
- {
- {"addRef", lua_Image_addRef},
- {"getFormat", lua_Image_getFormat},
- {"getHeight", lua_Image_getHeight},
- {"getRefCount", lua_Image_getRefCount},
- {"getWidth", lua_Image_getWidth},
- {"release", lua_Image_release},
- {NULL, NULL}
- };
- const luaL_Reg lua_statics[] =
- {
- {"create", lua_Image_static_create},
- {NULL, NULL}
- };
- std::vector<std::string> scopePath;
- sc->registerClass("Image", lua_members, NULL, lua_Image__gc, lua_statics, scopePath);
- }
- static Image* getInstance(lua_State* state)
- {
- void* userdata = luaL_checkudata(state, 1, "Image");
- luaL_argcheck(state, userdata != NULL, 1, "'Image' expected.");
- return (Image*)((ScriptController::LuaObject*)userdata)->instance;
- }
- int lua_Image__gc(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 1:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA || lua_type(state, 1) == LUA_TNIL))
- {
- void* userdata = luaL_checkudata(state, 1, "Image");
- luaL_argcheck(state, userdata != NULL, 1, "'Image' expected.");
- ScriptController::LuaObject* object = (ScriptController::LuaObject*)userdata;
- if (object->owns)
- {
- Image* instance = (Image*)object->instance;
- SAFE_RELEASE(instance);
- }
-
- return 0;
- }
- else
- {
- lua_pushstring(state, "Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_Image_addRef(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 1:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA || lua_type(state, 1) == LUA_TNIL))
- {
- Image* instance = getInstance(state);
- instance->addRef();
-
- return 0;
- }
- else
- {
- lua_pushstring(state, "Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_Image_getFormat(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 1:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA || lua_type(state, 1) == LUA_TNIL))
- {
- Image* instance = getInstance(state);
- Image::Format result = instance->getFormat();
- // Push the return value onto the stack.
- lua_pushstring(state, lua_stringFromEnum_ImageFormat(result));
- return 1;
- }
- else
- {
- lua_pushstring(state, "Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_Image_getHeight(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 1:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA || lua_type(state, 1) == LUA_TNIL))
- {
- Image* instance = getInstance(state);
- unsigned int result = instance->getHeight();
- // Push the return value onto the stack.
- lua_pushunsigned(state, result);
- return 1;
- }
- else
- {
- lua_pushstring(state, "Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_Image_getRefCount(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 1:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA || lua_type(state, 1) == LUA_TNIL))
- {
- Image* instance = getInstance(state);
- unsigned int result = instance->getRefCount();
- // Push the return value onto the stack.
- lua_pushunsigned(state, result);
- return 1;
- }
- else
- {
- lua_pushstring(state, "Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_Image_getWidth(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 1:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA || lua_type(state, 1) == LUA_TNIL))
- {
- Image* instance = getInstance(state);
- unsigned int result = instance->getWidth();
- // Push the return value onto the stack.
- lua_pushunsigned(state, result);
- return 1;
- }
- else
- {
- lua_pushstring(state, "Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_Image_release(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 1:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA || lua_type(state, 1) == LUA_TNIL))
- {
- Image* instance = getInstance(state);
- instance->release();
-
- return 0;
- }
- else
- {
- lua_pushstring(state, "Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_Image_static_create(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 1:
- {
- if ((lua_type(state, 1) == LUA_TSTRING || lua_type(state, 1) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- const char* param1 = ScriptController::getInstance()->getString(1, false);
- void* returnPtr = (void*)Image::create(param1);
- if (returnPtr)
- {
- ScriptController::LuaObject* object = (ScriptController::LuaObject*)lua_newuserdata(state, sizeof(ScriptController::LuaObject));
- object->instance = returnPtr;
- object->owns = false;
- luaL_getmetatable(state, "Image");
- lua_setmetatable(state, -2);
- }
- else
- {
- lua_pushnil(state);
- }
- return 1;
- }
- else
- {
- lua_pushstring(state, "Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- }
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