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- #-------------------------------------------------
- #
- # Project created by QtCreator
- #
- #-------------------------------------------------
- QT -= core gui
- TARGET = gameplay-encoder
- CONFIG += console
- CONFIG -= app_bundle
- TEMPLATE = app
- SOURCES += src/Mesh.cpp \
- src/AnimationChannel.cpp \
- src/Animation.cpp \
- src/Animations.cpp \
- src/Base.cpp \
- src/BoundingVolume.cpp \
- src/Camera.cpp \
- src/Constants.cpp \
- src/Curve.cpp \
- src/edtaa3func.c \
- src/Effect.cpp \
- src/EncoderArguments.cpp \
- src/FBXSceneEncoder.cpp \
- src/FBXUtil.cpp \
- src/FileIO.cpp \
- src/Font.cpp \
- src/Glyph.cpp \
- src/GPBDecoder.cpp \
- src/GPBFile.cpp \
- src/Heightmap.cpp \
- src/Image.cpp \
- src/Light.cpp \
- src/main.cpp \
- src/Material.cpp \
- src/MaterialParameter.cpp \
- src/Matrix.cpp \
- src/MeshPart.cpp \
- src/MeshSkin.cpp \
- src/MeshSubSet.cpp \
- src/Model.cpp \
- src/Node.cpp \
- src/NormalMapGenerator.cpp \
- src/Object.cpp \
- src/Quaternion.cpp \
- src/Reference.cpp \
- src/ReferenceTable.cpp \
- src/Sampler.cpp \
- src/Scene.cpp \
- src/StringUtil.cpp \
- src/Transform.cpp \
- src/TTFFontEncoder.cpp \
- src/Vector2.cpp \
- src/Vector3.cpp \
- src/Vector4.cpp \
- src/Vertex.cpp \
- src/VertexElement.cpp
- HEADERS += src/AnimationChannel.h \
- src/AnimationChannel.h \
- src/Animation.h \
- src/Animations.h \
- src/Base.h \
- src/BoundingVolume.h \
- src/Camera.h \
- src/Constants.h \
- src/Curve.h \
- src/Curve.inl \
- src/edtaa3func.h \
- src/Effect.h \
- src/EncoderArguments.h \
- src/FBXSceneEncoder.h \
- src/FBXUtil.h \
- src/FileIO.h \
- src/Font.h \
- src/Glyph.h \
- src/GPBDecoder.h \
- src/GPBFile.h \
- src/Heightmap.h \
- src/Image.h \
- src/Light.h \
- src/Material.h \
- src/MaterialParameter.h \
- src/Matrix.h \
- src/Mesh.h \
- src/MeshPart.h \
- src/MeshSkin.h \
- src/MeshSubSet.h \
- src/Model.h \
- src/Node.h \
- src/NormalMapGenerator.h \
- src/Object.h \
- src/Quaternion.h \
- src/Quaternion.inl \
- src/Reference.h \
- src/ReferenceTable.h \
- src/Sampler.h \
- src/Scene.h \
- src/StringUtil.h \
- src/Thread.h \
- src/Transform.h \
- src/TTFFontEncoder.h \
- src/Vector2.h \
- src/Vector2.inl \
- src/Vector3.h \
- src/Vector3.inl \
- src/Vector4.h \
- src/Vector4.inl \
- src/VertexElement.h \
- src/Vertex.h
- INCLUDEPATH += $$PWD/../../external-deps/include
- linux:!android: INCLUDEPATH += /usr/include/fbxsdk
- linux:!android: INCLUDEPATH += /usr/include
- DEPENDPATH += INCLUDEPATH
- linux:!android: DEFINES += USE_FBX
- linux:!android: DEFINES += __linux__
- linux:!android: QMAKE_CXXFLAGS += -std=c++11 -lstdc++ -pthread -w
- linux:!android: LIBS += -L$$PWD/../../external-deps/lib/linux/x86_64/ -lgameplay-deps -lfreetype
- linux:!android: LIBS += -L/usr/lib/gcc4/x64/release -lfbxsdk
- linux:!android: LIBS += -lstdc++
- linux:!android: LIBS += -ldl
- linux:!android: LIBS += -lpthread
- linux:!android: PRE_TARGETDEPS += $$PWD/../../external-deps/lib/linux/x86_64/libgameplay-deps.a
- linux:!android: PRE_TARGETDEPS += $$PWD/../../external-deps/lib/linux/x86_64/libfreetype.a
- linux:!android: PRE_TARGETDEPS += /usr/lib/gcc4/x64/release/libfbxsdk.a
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