Adam Blake 2ecb9b9046 Fixing a potential memory leak in Theme that showed up in the particles sample. 13 years ago
..
AbsoluteLayout.cpp 35c269ccf2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
AbsoluteLayout.h 56a86250ac Added ability to override themed properties on a control within a .form file. 13 years ago
Animation.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 years ago
Animation.h 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. 13 years ago
AnimationClip.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 years ago
AnimationClip.h 1129e9e600 Optimizes and cleans up animation system. 13 years ago
AnimationController.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 years ago
AnimationController.h 1129e9e600 Optimizes and cleans up animation system. 13 years ago
AnimationTarget.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
AnimationTarget.h 7efd39d479 Fixes Issue #402. 13 years ago
AnimationValue.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 years ago
AnimationValue.h 651381eb67 Fixes bug in animation blending of independent values. 14 years ago
AudioBuffer.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 years ago
AudioBuffer.h 66521c6809 Added final changes to support 3D Audio/Effects on Android. 13 years ago
AudioController.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 years ago
AudioController.h 66521c6809 Added final changes to support 3D Audio/Effects on Android. 13 years ago
AudioListener.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 years ago
AudioListener.h 4c19de919b Fixed bug in AudioSource related to cloning AudioSource. 13 years ago
AudioSource.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
AudioSource.h b40cfc0968 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-setaylor 13 years ago
Base.h cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
BoundingBox.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
BoundingBox.h cb37f13d91 Changed tabs to spaces. 13 years ago
BoundingBox.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
BoundingSphere.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
BoundingSphere.h 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
BoundingSphere.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Bundle.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
Bundle.h 057be4a862 Fixes single node loading from a Bundle (now loads animations). 13 years ago
Button.cpp 6192fd04b7 2D Forms now draw into a FrameBuffer. Controls are only redrawn when dirty. 13 years ago
Button.h 3bfa5a109b Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
Camera.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
Camera.h b3f5635387 Cleanup to comments 13 years ago
CheckBox.cpp 35c269ccf2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
CheckBox.h a14944ba60 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
Container.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
Container.h 35c269ccf2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
Control.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
Control.h 51af923531 Fixing autoWidth setters on Control and Form. 13 years ago
Curve.cpp 7efd39d479 Fixes Issue #402. 13 years ago
Curve.h b3f5635387 Cleanup to comments 13 years ago
Curve.inl 3d78ad1c1b Fixes bug in animation blending. 14 years ago
DebugNew.cpp 2ecb9b9046 Fixing a potential memory leak in Theme that showed up in the particles sample. 13 years ago
DebugNew.h b3f5635387 Cleanup to comments 13 years ago
DepthStencilTarget.cpp 9f1fa900cf Modifying some comments to be more Doxygen-friendly. 14 years ago
DepthStencilTarget.h 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 years ago
Effect.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
Effect.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
FileSystem.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
FileSystem.h 47b2567d92 Added FileSystem::listFiles(). 14 years ago
FlowLayout.cpp 35c269ccf2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
FlowLayout.h faf409a2d6 Adding FlowLayout, ScrollLayout. 13 years ago
Font.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
Font.h 7a9fcb153f Fixed incorrect arial18.gpb. 13 years ago
Form.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
Form.h 51af923531 Fixing autoWidth setters on Control and Form. 13 years ago
FrameBuffer.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
FrameBuffer.h 79913cea30 Added missing class api documentation. 13 years ago
Frustum.cpp 35c269ccf2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
Frustum.h 37374d81cd Fixing a bug in Frustum where planes were being calculated incorrectly. 13 years ago
Game.cpp 97e0defd80 Error handling improvements (2 of 7 - Animation and Audio systems). 13 years ago
Game.h a61a832e62 Changed Game::end back to Game::exit. 13 years ago
Game.inl 3a00efb568 Changed Scene::visit to use a template argument for the cookie parameter (which can now be any type). 13 years ago
Image.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
Image.h 46361f7892 Refactors Image::Format enumeration for cleaner separation from the Texture class. 14 years ago
Image.inl 4004be749c Refactors Image into its own separate class (from Texture::Image). 14 years ago
Joint.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
Joint.h 612d78a423 Fixes warnings in doxygen docs. 13 years ago
Keyboard.h b882214017 Fixed multi-touch for Android. 14 years ago
Label.cpp 35c269ccf2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
Label.h a14944ba60 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
Layout.cpp 35c269ccf2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
Layout.h faf409a2d6 Adding FlowLayout, ScrollLayout. 13 years ago
Light.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
Light.h b3f5635387 Cleanup to comments 13 years ago
Material.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
Material.h 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. 13 years ago
MaterialParameter.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
MaterialParameter.h 1129e9e600 Optimizes and cleans up animation system. 13 years ago
Matrix.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
Matrix.h 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Matrix.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Mesh.cpp cb4d6cead0 Changed character sample to use custom sandbox scene instead of seymour (still in progress). 14 years ago
Mesh.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
MeshBatch.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
MeshBatch.h 79913cea30 Added missing class api documentation. 13 years ago
MeshBatch.inl fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
MeshPart.cpp 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. 14 years ago
MeshPart.h 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. 14 years ago
MeshSkin.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
MeshSkin.h bb6ac6db64 Merge pull request #381 from blackberry-gaming/next-cculy 13 years ago
Model.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
Model.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
Mouse.h d2bbb5e22c Removed mouseWheelEvent and combined it with mouseEvent instead. 14 years ago
Node.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
Node.h 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. 13 years ago
ParticleEmitter.cpp 35c269ccf2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
ParticleEmitter.h 89e032bd46 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
Pass.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
Pass.h d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 years ago
PhysicsCharacter.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
PhysicsCharacter.h 9638f1b718 Updated player controls for character sample to a 3rd person style camera. 13 years ago
PhysicsCollisionObject.cpp 612d78a423 Fixes warnings in doxygen docs. 13 years ago
PhysicsCollisionObject.h 612d78a423 Fixes warnings in doxygen docs. 13 years ago
PhysicsCollisionShape.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
PhysicsCollisionShape.h 612d78a423 Fixes warnings in doxygen docs. 13 years ago
PhysicsConstraint.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
PhysicsConstraint.h 612d78a423 Fixes warnings in doxygen docs. 13 years ago
PhysicsConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsController.cpp 6fd51d9a78 Fixed mouse events not being passed to forms on PlayBook. 13 years ago
PhysicsController.h 612d78a423 Fixes warnings in doxygen docs. 13 years ago
PhysicsFixedConstraint.cpp 406c3651d0 - Updated character sample. 14 years ago
PhysicsFixedConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsFixedConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsGenericConstraint.cpp 67ecff296c - PhysicsCharacter changes. 14 years ago
PhysicsGenericConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsGenericConstraint.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). 14 years ago
PhysicsGhostObject.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
PhysicsGhostObject.h 612d78a423 Fixes warnings in doxygen docs. 13 years ago
PhysicsHingeConstraint.cpp 67ecff296c - PhysicsCharacter changes. 14 years ago
PhysicsHingeConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsMotionState.cpp cb37f13d91 Changed tabs to spaces. 13 years ago
PhysicsMotionState.h cb37f13d91 Changed tabs to spaces. 13 years ago
PhysicsRigidBody.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
PhysicsRigidBody.h 334dcbe87d Change physics attribute warnings for rididBody and ghostObject. 13 years ago
PhysicsRigidBody.inl cb37f13d91 Changed tabs to spaces. 13 years ago
PhysicsSocketConstraint.cpp 67ecff296c - PhysicsCharacter changes. 14 years ago
PhysicsSocketConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsSpringConstraint.cpp 67ecff296c - PhysicsCharacter changes. 14 years ago
PhysicsSpringConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsSpringConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Plane.cpp 37374d81cd Fixing a bug in Frustum where planes were being calculated incorrectly. 13 years ago
Plane.h cea29b469f Adding null-checks to all Control::create() implementations. 14 years ago
Plane.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Platform.h fd8e995eb2 Fixed android support for portrait mode accelerometer. 13 years ago
PlatformAndroid.cpp fd8e995eb2 Fixed android support for portrait mode accelerometer. 13 years ago
PlatformMacOSX.mm 4633eed991 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-setaylor 13 years ago
PlatformQNX.cpp 6fd51d9a78 Fixed mouse events not being passed to forms on PlayBook. 13 years ago
PlatformWin32.cpp 6fd51d9a78 Fixed mouse events not being passed to forms on PlayBook. 13 years ago
PlatformiOS.mm 7ab87a7185 Added new ScrollLayout files to XCode project 13 years ago
Properties.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
Properties.h fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
Quaternion.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
Quaternion.h f35263afa7 Animation Optimization 13 years ago
Quaternion.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). 14 years ago
RadioButton.cpp 35c269ccf2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
RadioButton.h a14944ba60 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
Ray.cpp 184d7c339d Reverting my fix of Darryl's fix of Ray.intersects(Plane) and using the method correctly in Form this time. 14 years ago
Ray.h 723786470d Fixed Ray::intersects(Plane) and made the vector dot product methods const qualified. 14 years ago
Ray.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Rectangle.cpp 590458c716 Moved Rectangle class width/height back to use float for simplifying usage for users to they wont have to cast. 13 years ago
Rectangle.h 590458c716 Moved Rectangle class width/height back to use float for simplifying usage for users to they wont have to cast. 13 years ago
Ref.cpp 2ecb9b9046 Fixing a potential memory leak in Theme that showed up in the particles sample. 13 years ago
Ref.h c62d010f13 doxygen clean up for gameplay. 13 years ago
RenderState.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
RenderState.h 612d78a423 Fixes warnings in doxygen docs. 13 years ago
RenderTarget.cpp 3773044426 Changed Texture format enum values to closer match naming from GL ones and new Image format enum value names. 14 years ago
RenderTarget.h 79913cea30 Added missing class api documentation. 13 years ago
Scene.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
Scene.h 3a00efb568 Changed Scene::visit to use a template argument for the cookie parameter (which can now be any type). 13 years ago
SceneLoader.cpp cb259ae230 Error handling improvements (3 of 7 - Scene and Tools/Utilities). 13 years ago
SceneLoader.h 4cd5df2cc9 Fix for SceneLoader::applyNodeProperty() when loading rigid body models. 13 years ago
ScreenDisplayer.h 6fd51d9a78 Fixed mouse events not being passed to forms on PlayBook. 13 years ago
ScrollLayout.cpp faf409a2d6 Adding FlowLayout, ScrollLayout. 13 years ago
ScrollLayout.h faf409a2d6 Adding FlowLayout, ScrollLayout. 13 years ago
Slider.cpp 35c269ccf2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
Slider.h a14944ba60 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
SpriteBatch.cpp ad7e0d178d Calling setSize on Form will now re-create the Form's RenderTarget and projection matrix. 13 years ago
SpriteBatch.h bf89922449 Resolving scope issues in Font and SpriteBatch. 13 years ago
Technique.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
Technique.h d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 years ago
TextBox.cpp 35c269ccf2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
TextBox.h a14944ba60 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
Texture.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
Texture.h 7ced2c3b98 Updated define for PVRTC. 13 years ago
Theme.cpp 2ecb9b9046 Fixing a potential memory leak in Theme that showed up in the particles sample. 13 years ago
Theme.h 7dd0fc15ef Added support for loading any object that can load from a Properties object using a url instead of just a file name. 13 years ago
ThemeStyle.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
ThemeStyle.h 1129e9e600 Optimizes and cleans up animation system. 13 years ago
TimeListener.h a5c092a2f3 Added TimeListener interface and the ability to schedule a callback using game time. 14 years ago
Touch.h 6722f1d75d Changed Input.h to separate out Keyboard and Touch into seperate headers. 14 years ago
Transform.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
Transform.h 1df661a362 Adds the following Public APIs to Transform: 13 years ago
Vector2.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
Vector2.h aab2daf9ab Fixed compile errors and warnings with qcc. 13 years ago
Vector2.inl 3c6f2cccb9 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
Vector3.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
Vector3.h aab2daf9ab Fixed compile errors and warnings with qcc. 13 years ago
Vector3.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). 14 years ago
Vector4.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
Vector4.h aab2daf9ab Fixed compile errors and warnings with qcc. 13 years ago
Vector4.inl 3c6f2cccb9 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
VertexAttributeBinding.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
VertexAttributeBinding.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
VertexFormat.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
VertexFormat.h b3f5635387 Cleanup to comments 13 years ago
VerticalLayout.cpp 35c269ccf2 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-ablake 13 years ago
VerticalLayout.h 612d78a423 Fixes warnings in doxygen docs. 13 years ago
gameplay-main-android.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
gameplay-main-ios.mm fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
gameplay-main-macosx.mm fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
gameplay-main-qnx.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
gameplay-main-win32.cpp fe9e3c2870 Error handling improvements (1 of 7 - UI system and global macro rename). 13 years ago
gameplay.dox 7e4bbf33fd Updated doxygen apis and dox files. 14 years ago
gameplay.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago