Steve Grenier c7932d4bfa Added global alpha support to all fragment shaders. пре 13 година
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bumped-specular.fsh c7932d4bfa Added global alpha support to all fragment shaders. пре 13 година
bumped-specular.vsh d65336b687 Fixes an issue with mesh skinning when more than 3 blend weights (non-zero) are used. пре 14 година
bumped.fsh c7932d4bfa Added global alpha support to all fragment shaders. пре 13 година
bumped.vsh d65336b687 Fixes an issue with mesh skinning when more than 3 blend weights (non-zero) are used. пре 14 година
colored-specular.fsh c7932d4bfa Added global alpha support to all fragment shaders. пре 13 година
colored-specular.vsh cb4d6cead0 Changed character sample to use custom sandbox scene instead of seymour (still in progress). пре 14 година
colored.fsh c7932d4bfa Added global alpha support to all fragment shaders. пре 13 година
colored.vsh d65336b687 Fixes an issue with mesh skinning when more than 3 blend weights (non-zero) are used. пре 14 година
diffuse-specular.fsh c7932d4bfa Added global alpha support to all fragment shaders. пре 13 година
diffuse-specular.vsh cb4d6cead0 Changed character sample to use custom sandbox scene instead of seymour (still in progress). пре 14 година
diffuse.fsh c7932d4bfa Added global alpha support to all fragment shaders. пре 13 година
diffuse.vsh d65336b687 Fixes an issue with mesh skinning when more than 3 blend weights (non-zero) are used. пре 14 година
parallax-specular.fsh c7932d4bfa Added global alpha support to all fragment shaders. пре 13 година
parallax-specular.vsh f6e0465593 Added Support for MacOSX in gameplay and gameplay samples пре 14 година
parallax.fsh c7932d4bfa Added global alpha support to all fragment shaders. пре 13 година
parallax.vsh f6e0465593 Added Support for MacOSX in gameplay and gameplay samples пре 14 година
solid.fsh c7932d4bfa Added global alpha support to all fragment shaders. пре 13 година
solid.vsh f6e0465593 Added Support for MacOSX in gameplay and gameplay samples пре 14 година
textured.fsh c7932d4bfa Added global alpha support to all fragment shaders. пре 13 година
textured.vsh d65336b687 Fixes an issue with mesh skinning when more than 3 blend weights (non-zero) are used. пре 14 година