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- #include "Base.h"
- #include "Drawable.h"
- #include "Node.h"
- namespace gameplay
- {
- Drawable::Drawable()
- : _node(NULL)
- {
- }
- Drawable::~Drawable()
- {
- }
- Node* Drawable::getNode() const
- {
- return _node;
- }
- void Drawable::setNode(Node* node)
- {
- _node = node;
- }
- }
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