Joystick.cpp 8.7 KB

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  1. #include "Base.h"
  2. #include "Joystick.h"
  3. namespace gameplay
  4. {
  5. Joystick::Joystick() : _radius(1.0f), _relative(true), _innerSize(NULL), _outerSize(NULL)
  6. {
  7. }
  8. Joystick::~Joystick()
  9. {
  10. if (_innerSize)
  11. SAFE_DELETE(_innerSize);
  12. if (_outerSize)
  13. SAFE_DELETE(_outerSize);
  14. }
  15. Joystick* Joystick::create(const char* id, Theme::Style* style)
  16. {
  17. Joystick* joystick = new Joystick();
  18. joystick->_id = id ? id : "";
  19. joystick->initialize("Joystick", style, NULL);
  20. return joystick;
  21. }
  22. Control* Joystick::create(Theme::Style* style, Properties* properties)
  23. {
  24. Joystick* joystick = new Joystick();
  25. joystick->initialize("Joystick", style, properties);
  26. return joystick;
  27. }
  28. void Joystick::initialize(const char* typeName, Theme::Style* style, Properties* properties)
  29. {
  30. Control::initialize(typeName, style, properties);
  31. if (!properties)
  32. {
  33. GP_WARN("Joystick creation without properties object is unsupported.");
  34. return;
  35. }
  36. Control::State state = getState();
  37. if (!properties->exists("radius"))
  38. {
  39. GP_WARN("Joystick: required attribute 'radius' is missing.");
  40. }
  41. else
  42. {
  43. _radius = properties->getFloat("radius");
  44. if (_radius < 1.0f)
  45. _radius = 1.0f;
  46. }
  47. if (properties->exists("relative"))
  48. {
  49. setRelative(properties->getBool("relative"));
  50. }
  51. else
  52. {
  53. setRelative(false);
  54. }
  55. Theme::ThemeImage* inner = getImage("inner", state);
  56. if (inner)
  57. {
  58. _innerSize = new Vector2();
  59. Vector2 innerSize;
  60. if (properties->getVector2("innerRegion", &innerSize))
  61. {
  62. _innerSize->set(innerSize.x, innerSize.y);
  63. }
  64. else
  65. {
  66. const Rectangle& rect = inner->getRegion();
  67. _innerSize->set(rect.width, rect.height);
  68. }
  69. }
  70. Theme::ThemeImage* outer = getImage("outer", state);
  71. if (outer)
  72. {
  73. _outerSize = new Vector2();
  74. Vector2 outerSize;
  75. if (properties->getVector2("outerRegion", &outerSize))
  76. {
  77. _outerSize->set(outerSize.x, outerSize.y);
  78. }
  79. else
  80. {
  81. const Rectangle& rect = outer->getRegion();
  82. _outerSize->set(rect.width, rect.height);
  83. }
  84. _screenRegion.width = _outerSize->x;
  85. _screenRegion.height = _outerSize->y;
  86. }
  87. else
  88. {
  89. if (inner)
  90. {
  91. const Rectangle& rect = inner->getRegion();
  92. _screenRegion.width = rect.width;
  93. _screenRegion.height = rect.height;
  94. }
  95. else
  96. {
  97. _screenRegion.width = _radius * 2.0f;
  98. _screenRegion.height = _screenRegion.width;
  99. }
  100. }
  101. _index = properties->getInt("index");
  102. }
  103. void Joystick::addListener(Control::Listener* listener, int eventFlags)
  104. {
  105. if ((eventFlags & Control::Listener::TEXT_CHANGED) == Control::Listener::TEXT_CHANGED)
  106. {
  107. GP_ERROR("TEXT_CHANGED event is not applicable to this control.");
  108. }
  109. Control::addListener(listener, eventFlags);
  110. }
  111. bool Joystick::touchEvent(Touch::TouchEvent evt, int x, int y, unsigned int contactIndex)
  112. {
  113. switch (evt)
  114. {
  115. case Touch::TOUCH_PRESS:
  116. {
  117. if (_contactIndex == INVALID_CONTACT_INDEX)
  118. {
  119. float dx = 0.0f;
  120. float dy = 0.0f;
  121. _contactIndex = (int)contactIndex;
  122. // Get the displacement of the touch from the centre.
  123. if (!_relative)
  124. {
  125. dx = x - _screenRegion.width * 0.5f;
  126. dy = _screenRegion.height * 0.5f - y;
  127. }
  128. else
  129. {
  130. _screenRegion.x = x + _bounds.x - _screenRegion.width * 0.5f;
  131. _screenRegion.y = y + _bounds.y - _screenRegion.height * 0.5f;
  132. }
  133. _displacement.set(dx, dy);
  134. // If the displacement is greater than the radius, then cap the displacement to the
  135. // radius.
  136. Vector2 value;
  137. if ((fabs(_displacement.x) > _radius) || (fabs(_displacement.y) > _radius))
  138. {
  139. _displacement.normalize();
  140. value.set(_displacement);
  141. _displacement.scale(_radius);
  142. }
  143. else
  144. {
  145. value.set(_displacement);
  146. GP_ASSERT(_radius);
  147. value.scale(1.0f / _radius);
  148. }
  149. // Check if the value has changed. Won't this always be the case?
  150. if (_value != value)
  151. {
  152. _value.set(value);
  153. _dirty = true;
  154. notifyListeners(Control::Listener::VALUE_CHANGED);
  155. }
  156. return true;
  157. }
  158. break;
  159. }
  160. case Touch::TOUCH_MOVE:
  161. {
  162. if (_contactIndex == (int) contactIndex)
  163. {
  164. float dx = x - ((_relative) ? _screenRegion.x - _bounds.x : 0.0f) - _screenRegion.width * 0.5f;
  165. float dy = -(y - ((_relative) ? _screenRegion.y - _bounds.y : 0.0f) - _screenRegion.height * 0.5f);
  166. _displacement.set(dx, dy);
  167. Vector2 value;
  168. if ((fabs(_displacement.x) > _radius) || (fabs(_displacement.y) > _radius))
  169. {
  170. _displacement.normalize();
  171. value.set(_displacement);
  172. _displacement.scale(_radius);
  173. }
  174. else
  175. {
  176. value.set(_displacement);
  177. GP_ASSERT(_radius);
  178. value.scale(1.0f / _radius);
  179. }
  180. if (_value != value)
  181. {
  182. _value.set(value);
  183. _dirty = true;
  184. notifyListeners(Control::Listener::VALUE_CHANGED);
  185. }
  186. return true;
  187. }
  188. break;
  189. }
  190. case Touch::TOUCH_RELEASE:
  191. {
  192. if (_contactIndex == (int) contactIndex)
  193. {
  194. _contactIndex = INVALID_CONTACT_INDEX;
  195. // Reset displacement and direction vectors.
  196. _displacement.set(0.0f, 0.0f);
  197. Vector2 value(_displacement);
  198. if (_value != value)
  199. {
  200. _value.set(value);
  201. _dirty = true;
  202. notifyListeners(Control::Listener::VALUE_CHANGED);
  203. }
  204. return true;
  205. }
  206. break;
  207. }
  208. }
  209. return Control::touchEvent(evt, x, y, contactIndex);
  210. }
  211. unsigned int Joystick::drawImages(Form* form, const Rectangle& clip)
  212. {
  213. Control::State state = getState();
  214. unsigned int drawCalls = 0;
  215. // If the joystick is not absolute, then only draw if it is active.
  216. if (!_relative || (_relative && state == ACTIVE))
  217. {
  218. if (!_relative)
  219. {
  220. _screenRegion.x = _viewportClipBounds.x + (_viewportClipBounds.width - _screenRegion.width) / 2.0f;
  221. _screenRegion.y = _viewportClipBounds.y + (_viewportClipBounds.height - _screenRegion.height) / 2.0f;
  222. }
  223. SpriteBatch* batch = _style->getTheme()->getSpriteBatch();
  224. startBatch(form, batch);
  225. // Draw the outer image.
  226. Theme::ThemeImage* outer = getImage("outer", state);
  227. if (outer)
  228. {
  229. const Theme::UVs& uvs = outer->getUVs();
  230. const Vector4& color = outer->getColor();
  231. if (_relative)
  232. batch->draw(_screenRegion.x, _screenRegion.y, _outerSize->x, _outerSize->y, uvs.u1, uvs.v1, uvs.u2, uvs.v2, color);
  233. else
  234. batch->draw(_screenRegion.x, _screenRegion.y, _outerSize->x, _outerSize->y, uvs.u1, uvs.v1, uvs.u2, uvs.v2, color, _viewportClipBounds);
  235. ++drawCalls;
  236. }
  237. // Draw the inner image.
  238. Theme::ThemeImage* inner = getImage("inner", state);
  239. if (inner)
  240. {
  241. Vector2 position(_screenRegion.x, _screenRegion.y);
  242. // Adjust position to reflect displacement.
  243. position.x += _displacement.x;
  244. position.y += -_displacement.y;
  245. // Get the uvs and color and draw.
  246. const Theme::UVs& uvs = inner->getUVs();
  247. const Vector4& color = inner->getColor();
  248. if (_relative)
  249. batch->draw(position.x, position.y, _innerSize->x, _innerSize->y, uvs.u1, uvs.v1, uvs.u2, uvs.v2, color);
  250. else
  251. batch->draw(position.x, position.y, _innerSize->x, _innerSize->y, uvs.u1, uvs.v1, uvs.u2, uvs.v2, color, _viewportClipBounds);
  252. ++drawCalls;
  253. }
  254. finishBatch(form, batch);
  255. }
  256. return drawCalls;
  257. }
  258. const char* Joystick::getType() const
  259. {
  260. return "joystick";
  261. }
  262. }