Base.cpp 198 B

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  1. #include "Base.h"
  2. namespace gameplay
  3. {
  4. void fillArray(float values[], float value, size_t length)
  5. {
  6. for (size_t i = 0; i < length; ++i)
  7. {
  8. values[i] = value;
  9. }
  10. }
  11. }