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- #include "TTFFontEncoder.h"
- void drawBitmap(unsigned char* dstBitmap, int x, int y, int dstWidth, unsigned char* srcBitmap, int srcWidth, int srcHeight)
- {
- // offset dst bitmap by x,y.
- dstBitmap += (x + (y * dstWidth));
- for (int i = 0; i < srcHeight; ++i)
- {
- memcpy(dstBitmap, (const void*)srcBitmap, srcWidth);
- srcBitmap += srcWidth;
- dstBitmap += dstWidth;
- }
- }
- void writeUint(FILE* fp, unsigned int i)
- {
- fwrite(&i, sizeof(unsigned int), 1, fp);
- }
- void writeFloat(FILE* fp, float f)
- {
- fwrite(&f, sizeof(float), 1, fp);
- }
- void writeString(FILE* fp, const char* str)
- {
- unsigned int len = strlen(str);
- fwrite(&len, sizeof(unsigned int), 1, fp);
- if (len > 0)
- {
- fwrite(str, 1, len, fp);
- }
- }
- int writeFont(const char* filename, unsigned int fontSize, const char* id, bool fontpreview = false)
- {
-
- Glyph glyphArray[END_INDEX - START_INDEX];
-
- // Initialize freetype library.
- FT_Library library;
- FT_Error error = FT_Init_FreeType(&library);
- if (error)
- {
- fprintf(stderr, "FT_Init_FreeType error: %d \n", error);
- return -1;
- }
-
- // Initialize font face.
- FT_Face face;
- error = FT_New_Face(library, filename, 0, &face);
- if (error)
- {
- fprintf(stderr, "FT_New_Face error: %d \n", error);
- return -1;
- }
-
- // Set the pixel size.
- error = FT_Set_Char_Size(
- face, // handle to face object.
- 0, // char_width in 1/64th of points.
- fontSize * 64, // char_height in 1/64th of points.
- 0, // horizontal device resolution (defaults to 72 dpi if resolution (0, 0)).
- 0 ); // vertical device resolution.
-
- if (error)
- {
- fprintf(stderr, "FT_Set_Char_Size error: %d \n", error);
- return -1;
- }
- /*
- error = FT_Set_Pixel_Sizes(face, FONT_SIZE, 0);
- if (error)
- {
- fprintf(stderr, "FT_Set_Pixel_Sizes error : %d \n", error);
- exit(1);
- }
- */
- // Save glyph information (slot contains the actual glyph bitmap).
- FT_GlyphSlot slot = face->glyph;
-
- int actualfontHeight = 0;
- int rowSize = 0; // Stores the total number of rows required to all glyphs.
-
- // Find the width of the image.
- for (unsigned char ascii = START_INDEX; ascii < END_INDEX; ++ascii)
- {
- // Load glyph image into the slot (erase previous one)
- error = FT_Load_Char(face, ascii, FT_LOAD_RENDER);
- if (error)
- {
- fprintf(stderr, "FT_Load_Char error : %d \n", error);
- }
-
- int bitmapRows = slot->bitmap.rows;
- actualfontHeight = (actualfontHeight < bitmapRows) ? bitmapRows : actualfontHeight;
-
- if (slot->bitmap.rows > slot->bitmap_top)
- {
- bitmapRows += (slot->bitmap.rows - slot->bitmap_top);
- }
- rowSize = (rowSize < bitmapRows) ? bitmapRows : rowSize;
- }
- // Include padding in the rowSize.
- rowSize += GLYPH_PADDING;
-
- // Initialize with padding.
- int penX = 0;
- int penY = 0;
- int row = 0;
-
- double powerOf2 = 2;
- unsigned int imageWidth = 0;
- unsigned int imageHeight = 0;
- bool textureSizeFound = false;
- int advance;
- int i;
- while (textureSizeFound == false)
- {
- imageWidth = (unsigned int)pow(2.0, powerOf2);
- imageHeight = (unsigned int)pow(2.0, powerOf2);
- penX = 0;
- penY = 0;
- row = 0;
- // Find out the squared texture size that would fit all the require font glyphs.
- i = 0;
- for (unsigned char ascii = START_INDEX; ascii < END_INDEX; ++ascii)
- {
- // Load glyph image into the slot (erase the previous one).
- error = FT_Load_Char(face, ascii, FT_LOAD_RENDER);
- if (error)
- {
- fprintf(stderr, "FT_Load_Char error : %d \n", error);
- }
- // Glyph image.
- int glyphWidth = slot->bitmap.pitch;
- int glyphHeight = slot->bitmap.rows;
- advance = glyphWidth + GLYPH_PADDING; //((int)slot->advance.x >> 6) + GLYPH_PADDING;
- // If we reach the end of the image wrap aroud to the next row.
- if ((penX + advance) > (int)imageWidth)
- {
- penX = 0;
- row += 1;
- penY = row * rowSize;
- if (penY + rowSize > (int)imageHeight)
- {
- powerOf2++;
- break;
- }
- }
- // penY should include the glyph offsets.
- penY += (actualfontHeight - glyphHeight) + (glyphHeight - slot->bitmap_top);
- // Set the pen position for the next glyph
- penX += advance; // Move X to next glyph position
- // Move Y back to the top of the row.
- penY = row * rowSize;
- if (ascii == (END_INDEX-1))
- {
- textureSizeFound = true;
- }
- i++;
- }
- }
- // Try further to find a tighter texture size.
- powerOf2 = 1;
- for (;;)
- {
- if ((penY + rowSize) >= pow(2.0, powerOf2))
- {
- powerOf2++;
- }
- else
- {
- imageHeight = (int)pow(2.0, powerOf2);
- break;
- }
- }
-
- // Allocate temporary image buffer to draw the glyphs into.
- unsigned char* imageBuffer = (unsigned char *)malloc(imageWidth * imageHeight);
- memset(imageBuffer, 0, imageWidth * imageHeight);
- penX = 0;
- penY = 0;
- row = 0;
- i = 0;
- for (unsigned char ascii = START_INDEX; ascii < END_INDEX; ++ascii)
- {
- // Load glyph image into the slot (erase the previous one).
- error = FT_Load_Char(face, ascii, FT_LOAD_RENDER);
- if (error)
- {
- fprintf(stderr, "FT_Load_Char error : %d \n", error);
- }
- // Glyph image.
- unsigned char* glyphBuffer = slot->bitmap.buffer;
- int glyphWidth = slot->bitmap.pitch;
- int glyphHeight = slot->bitmap.rows;
- advance = glyphWidth + GLYPH_PADDING;//((int)slot->advance.x >> 6) + GLYPH_PADDING;
- // If we reach the end of the image wrap aroud to the next row.
- if ((penX + advance) > (int)imageWidth)
- {
- penX = 0;
- row += 1;
- penY = row * rowSize;
- if (penY + rowSize > (int)imageHeight)
- {
- fprintf(stderr, "Image size exceeded!");
- return -1;
- }
- }
-
- // penY should include the glyph offsets.
- penY += (actualfontHeight - glyphHeight) + (glyphHeight - slot->bitmap_top);
- // Draw the glyph to the bitmap with a one pixel padding.
- drawBitmap(imageBuffer, penX, penY, imageWidth, glyphBuffer, glyphWidth, glyphHeight);
-
- // Move Y back to the top of the row.
- penY = row * rowSize;
- glyphArray[i].index = ascii;
- glyphArray[i].width = advance - GLYPH_PADDING;
-
- // Generate UV coords.
- glyphArray[i].uvCoords[0] = (float)penX / (float)imageWidth;
- glyphArray[i].uvCoords[1] = (float)penY / (float)imageHeight;
- glyphArray[i].uvCoords[2] = (float)(penX + advance - GLYPH_PADDING) / (float)imageWidth;
- glyphArray[i].uvCoords[3] = (float)(penY + rowSize) / (float)imageHeight;
- // Set the pen position for the next glyph
- penX += advance; // Move X to next glyph position
- i++;
- }
-
- unsigned int idlen = strlen(id);
- // Write it to the id.gpb file.
- char* fileName = (char*)malloc(idlen + 4);
- strcpy(fileName, id);
- strcat(fileName, ".gpb");
- FILE *gpbFp = fopen(fileName, "wb");
-
- // File header and version.
- char fileHeader[9] = {'«', 'G', 'P', 'B', '»', '\r', '\n', '\x1A', '\n'};
- char fileVersion[2] = {1, 0};
- fwrite(fileHeader, sizeof(char), 9, gpbFp);
- fwrite(fileVersion, sizeof(char), 2, gpbFp);
- // Write Ref table (for a single font)
- writeUint(gpbFp, 1); // Ref[] count
- writeString(gpbFp, id); // Ref id
- writeUint(gpbFp, 128); // Ref type
- writeUint(gpbFp, ftell(gpbFp) + 4); // Ref offset (current pos + 4 bytes)
-
- // Write Font object.
-
- // Family name.
- writeString(gpbFp, face->family_name);
- // Style.
- // TODO: Switch based on TTF style name and write appropriate font style unsigned int
- // For now just hardcoding to 0.
- //char* style = face->style_name;
- writeUint(gpbFp, 0); // 0 == PLAIN
- // Font size.
- writeUint(gpbFp, rowSize);
- // Character set.
- // TODO: Empty for now
- writeString(gpbFp, "");
-
- // Glyphs.
- unsigned int glyphSetSize = END_INDEX - START_INDEX;
- writeUint(gpbFp, glyphSetSize);
- fwrite(&glyphArray, sizeof(Glyph), glyphSetSize, gpbFp);
-
- // Texture.
- unsigned int textureSize = imageWidth * imageHeight;
- writeUint(gpbFp, imageWidth);
- writeUint(gpbFp, imageHeight);
- writeUint(gpbFp, textureSize);
- fwrite(imageBuffer, sizeof(unsigned char), textureSize, gpbFp);
-
- // Close file.
- fclose(gpbFp);
- printf("%s.gpb created successfully! \n", id);
- if (fontpreview)
- {
- // Write out font map to an image.
- strcpy(fileName, id);
- strcat(fileName, ".pgm");
- FILE *imageFp = fopen(fileName, "wb");
- fprintf(imageFp, "P5 %d %d 255\n", imageWidth, imageHeight);
- fwrite((const char *)imageBuffer, sizeof(unsigned char), imageWidth * imageHeight, imageFp);
- fclose(imageFp);
- }
- // Cleanup resources.
- free(imageBuffer);
-
- FT_Done_Face(face);
- FT_Done_FreeType(library);
- return 0;
- }
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