Ken Whatmough bbf4b1f344 Change heightmap format from grayscale to packed RGB. Maintain compatibility with grayscale PNGs, but at the lower precision of course. Confirmed that the internal heightmap test is unaffected by this change. Also tested with experimental terrain that has a larger vertical range. NOTE: Includes a change to gameplay-encoder source code; please rebuild gameplay-encoder executables from this new source. 13 years ago
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android a473159b4d Fixed xcode project and android makefils for additional lua changes. 13 years ago
gameplay.xcodeproj a473159b4d Fixed xcode project and android makefils for additional lua changes. 13 years ago
res 9ae05ccb3d Adds Lua scripting support to Android. 13 years ago
src bbf4b1f344 Change heightmap format from grayscale to packed RGB. Maintain compatibility with grayscale PNGs, but at the lower precision of course. Confirmed that the internal heightmap test is unaffected by this change. Also tested with experimental terrain that has a larger vertical range. NOTE: Includes a change to gameplay-encoder source code; please rebuild gameplay-encoder executables from this new source. 13 years ago
.cproject bb658af28e Updated BB10 projects to work with Lua script support. 13 years ago
.project 6e5544422f Updated Momentics projects to Use standard internal CDT builder instead of GCC. 14 years ago
gameplay.vcxproj 4c66a91268 Verified and updated memory management with Lua scripts. 13 years ago
gameplay.vcxproj.filters 4c66a91268 Verified and updated memory management with Lua scripts. 13 years ago
gameplay.vcxproj.user 23328a79fd This is the group for gaming/gameplay 14 years ago