seanpaultaylor 5d984bcc31 Removed VisibleSetDefault.cpp/.h and made Scene implement a default VisibleSet 12 years ago
..
Audio3DSample.cpp ac8c4770cf Minor updates to Maya binaries 12 years ago
Audio3DSample.h ece4aa0541 Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next 12 years ago
BillboardSample.cpp 509f4128af Support for multiple lights in shaders. 12 years ago
BillboardSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 13 years ago
CreateSceneSample.cpp ac8c4770cf Minor updates to Maya binaries 12 years ago
CreateSceneSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 13 years ago
FirstPersonCamera.cpp f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 13 years ago
FirstPersonCamera.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 13 years ago
FormsSample.cpp bc589616b0 Finished implementing gamepad and touch input support back for new UI focus/input management routines. 12 years ago
FormsSample.h 46f490421a Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 years ago
GamepadSample.cpp b18cc5a0f7 Initial parts of SceneRenderer (forward lighting) 12 years ago
GamepadSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 13 years ago
GestureSample.cpp 7e639e4da5 Changed Font/Text rendering from Texture Maps to Signed Distance Field Maps to dramatically improve scaling. 12 years ago
GestureSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 13 years ago
Grid.cpp f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 13 years ago
Grid.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 13 years ago
InputSample.cpp 7e639e4da5 Changed Font/Text rendering from Texture Maps to Signed Distance Field Maps to dramatically improve scaling. 12 years ago
InputSample.h 652edff393 Adds raw sensor API for distinguishing acceleration from rotation rate. Part 3 of #835. 12 years ago
LightSample.cpp 1cac5a0c33 Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 years ago
LightSample.h 6cbccc5346 Fixed spelling mistakes in comments. 12 years ago
LoadSceneSample.cpp b30a9f0c44 Fixed Terrain to support multiple lights. 12 years ago
LoadSceneSample.h b30a9f0c44 Fixed Terrain to support multiple lights. 12 years ago
MeshBatchSample.cpp 509f4128af Support for multiple lights in shaders. 12 years ago
MeshBatchSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 13 years ago
MeshPrimitiveSample.cpp 5211d8243e Fixed xcode warnings for MacOSX 12 years ago
MeshPrimitiveSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 13 years ago
PhysicsCollisionObjectSample.cpp ece4aa0541 Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next 12 years ago
PhysicsCollisionObjectSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 13 years ago
PostProcessSample.cpp 509f4128af Support for multiple lights in shaders. 12 years ago
PostProcessSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 13 years ago
Sample.cpp 3edcc4ee2b Updated to add the initial social abstraction. dducharme will be adding Google Play Game Services and GameCenter also later. 12 years ago
Sample.h 3edcc4ee2b Updated to add the initial social abstraction. dducharme will be adding Google Play Game Services and GameCenter also later. 12 years ago
SamplesGame.cpp bc589616b0 Finished implementing gamepad and touch input support back for new UI focus/input management routines. 12 years ago
SamplesGame.h 7730aa26eb Merge branch 'next' of https://github.com/blackberry/GamePlay into next 13 years ago
SceneRendererSample.cpp 5d984bcc31 Removed VisibleSetDefault.cpp/.h and made Scene implement a default VisibleSet 12 years ago
SceneRendererSample.h 5d984bcc31 Removed VisibleSetDefault.cpp/.h and made Scene implement a default VisibleSet 12 years ago
SpriteBatchSample.cpp 831c2ce520 Samples cleanup of Visual Studio 2013. 12 years ago
SpriteBatchSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 13 years ago
TerrainSample.cpp f03a476ab5 Fixed the terrain sample. 12 years ago
TerrainSample.h b30a9f0c44 Fixed Terrain to support multiple lights. 12 years ago
TextSample.cpp b4e08c4aa5 Update lua bindings. 12 years ago
TextSample.h fa895b61e2 Added back bitmap font support for backward compatibility. 12 years ago
TextureSample.cpp 831c2ce520 Samples cleanup of Visual Studio 2013. 12 years ago
TextureSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 13 years ago
TriangleSample.cpp 509f4128af Support for multiple lights in shaders. 12 years ago
TriangleSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 13 years ago