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AndroidManifest.xml 1.4 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <manifest xmlns:android="http://schemas.android.com/apk/res/android"
  3. package="org.gameplay3d.sample_lua"
  4. android:versionCode="1"
  5. android:versionName="2.0">
  6. <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
  7. <!-- This is the platform API where the app was introduced. -->
  8. <uses-sdk android:minSdkVersion="14" />
  9. <uses-feature android:glEsVersion="0x00020000"/>
  10. <application android:icon="@drawable/icon" android:label="@string/app_name" android:hasCode="true">
  11. <!-- Our activity is the built-in NativeActivity framework class.
  12. This will take care of integrating with our NDK code. -->
  13. <activity android:name="android.app.NativeActivity"
  14. android:label="@string/app_name"
  15. android:configChanges="orientation|keyboardHidden"
  16. android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
  17. android:screenOrientation="landscape">
  18. <!-- Tell NativeActivity the name of or .so -->
  19. <meta-data android:name="android.app.lib_name" android:value="sample-lua" />
  20. <intent-filter>
  21. <action android:name="android.intent.action.MAIN" />
  22. <category android:name="android.intent.category.LAUNCHER" />
  23. </intent-filter>
  24. </activity>
  25. </application>
  26. </manifest>