lua_Global.cpp 120 KB

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  1. #include "ScriptController.h"
  2. #include "lua_Global.h"
  3. namespace gameplay
  4. {
  5. void luaRegister_lua_Global()
  6. {
  7. ScriptController* sc = ScriptController::getInstance();
  8. sc->registerFunction("__al_error_code", lua____al_error_code);
  9. sc->registerFunction("__gl_error_code", lua____gl_error_code);
  10. sc->registerFunction("printError", lua__printError);
  11. std::map<std::string, std::vector<std::string> > hierarchy;
  12. hierarchy["AnimationTarget"].push_back("Button");
  13. hierarchy["AnimationTarget"].push_back("CheckBox");
  14. hierarchy["AnimationTarget"].push_back("Container");
  15. hierarchy["AnimationTarget"].push_back("Control");
  16. hierarchy["AnimationTarget"].push_back("Form");
  17. hierarchy["AnimationTarget"].push_back("Joint");
  18. hierarchy["AnimationTarget"].push_back("Joystick");
  19. hierarchy["AnimationTarget"].push_back("Label");
  20. hierarchy["AnimationTarget"].push_back("MaterialParameter");
  21. hierarchy["AnimationTarget"].push_back("Node");
  22. hierarchy["AnimationTarget"].push_back("RadioButton");
  23. hierarchy["AnimationTarget"].push_back("Slider");
  24. hierarchy["AnimationTarget"].push_back("TextBox");
  25. hierarchy["AnimationTarget"].push_back("Transform");
  26. hierarchy["AnimationTarget"].push_back("classgameplay_1_1_theme_1_1_style_1_1_overlay");
  27. hierarchy["Button"].push_back("CheckBox");
  28. hierarchy["Button"].push_back("RadioButton");
  29. hierarchy["Container"].push_back("Form");
  30. hierarchy["Control"].push_back("Button");
  31. hierarchy["Control"].push_back("CheckBox");
  32. hierarchy["Control"].push_back("Container");
  33. hierarchy["Control"].push_back("Form");
  34. hierarchy["Control"].push_back("Joystick");
  35. hierarchy["Control"].push_back("Label");
  36. hierarchy["Control"].push_back("RadioButton");
  37. hierarchy["Control"].push_back("Slider");
  38. hierarchy["Control"].push_back("TextBox");
  39. hierarchy["Label"].push_back("Button");
  40. hierarchy["Label"].push_back("CheckBox");
  41. hierarchy["Label"].push_back("RadioButton");
  42. hierarchy["Label"].push_back("Slider");
  43. hierarchy["Label"].push_back("TextBox");
  44. hierarchy["Layout"].push_back("AbsoluteLayout");
  45. hierarchy["Layout"].push_back("FlowLayout");
  46. hierarchy["Layout"].push_back("VerticalLayout");
  47. hierarchy["Node"].push_back("Joint");
  48. hierarchy["PhysicsCollisionObject"].push_back("PhysicsCharacter");
  49. hierarchy["PhysicsCollisionObject"].push_back("PhysicsGhostObject");
  50. hierarchy["PhysicsCollisionObject"].push_back("PhysicsRigidBody");
  51. hierarchy["PhysicsConstraint"].push_back("PhysicsFixedConstraint");
  52. hierarchy["PhysicsConstraint"].push_back("PhysicsGenericConstraint");
  53. hierarchy["PhysicsConstraint"].push_back("PhysicsHingeConstraint");
  54. hierarchy["PhysicsConstraint"].push_back("PhysicsSocketConstraint");
  55. hierarchy["PhysicsConstraint"].push_back("PhysicsSpringConstraint");
  56. hierarchy["PhysicsGenericConstraint"].push_back("PhysicsFixedConstraint");
  57. hierarchy["PhysicsGenericConstraint"].push_back("PhysicsSpringConstraint");
  58. hierarchy["PhysicsGhostObject"].push_back("PhysicsCharacter");
  59. hierarchy["Ref"].push_back("AbsoluteLayout");
  60. hierarchy["Ref"].push_back("Animation");
  61. hierarchy["Ref"].push_back("AnimationClip");
  62. hierarchy["Ref"].push_back("AudioBuffer");
  63. hierarchy["Ref"].push_back("AudioSource");
  64. hierarchy["Ref"].push_back("Bundle");
  65. hierarchy["Ref"].push_back("Button");
  66. hierarchy["Ref"].push_back("Camera");
  67. hierarchy["Ref"].push_back("CheckBox");
  68. hierarchy["Ref"].push_back("Container");
  69. hierarchy["Ref"].push_back("Control");
  70. hierarchy["Ref"].push_back("Curve");
  71. hierarchy["Ref"].push_back("DepthStencilTarget");
  72. hierarchy["Ref"].push_back("Effect");
  73. hierarchy["Ref"].push_back("FlowLayout");
  74. hierarchy["Ref"].push_back("Font");
  75. hierarchy["Ref"].push_back("Form");
  76. hierarchy["Ref"].push_back("FrameBuffer");
  77. hierarchy["Ref"].push_back("Image");
  78. hierarchy["Ref"].push_back("Joint");
  79. hierarchy["Ref"].push_back("Joystick");
  80. hierarchy["Ref"].push_back("Label");
  81. hierarchy["Ref"].push_back("Layout");
  82. hierarchy["Ref"].push_back("Light");
  83. hierarchy["Ref"].push_back("Material");
  84. hierarchy["Ref"].push_back("MaterialParameter");
  85. hierarchy["Ref"].push_back("Mesh");
  86. hierarchy["Ref"].push_back("Model");
  87. hierarchy["Ref"].push_back("Node");
  88. hierarchy["Ref"].push_back("ParticleEmitter");
  89. hierarchy["Ref"].push_back("Pass");
  90. hierarchy["Ref"].push_back("PhysicsCollisionShape");
  91. hierarchy["Ref"].push_back("RadioButton");
  92. hierarchy["Ref"].push_back("RenderState");
  93. hierarchy["Ref"].push_back("RenderState::StateBlock");
  94. hierarchy["Ref"].push_back("RenderTarget");
  95. hierarchy["Ref"].push_back("Scene");
  96. hierarchy["Ref"].push_back("Slider");
  97. hierarchy["Ref"].push_back("Technique");
  98. hierarchy["Ref"].push_back("TextBox");
  99. hierarchy["Ref"].push_back("Texture");
  100. hierarchy["Ref"].push_back("Texture::Sampler");
  101. hierarchy["Ref"].push_back("Theme");
  102. hierarchy["Ref"].push_back("Theme::ThemeImage");
  103. hierarchy["Ref"].push_back("VertexAttributeBinding");
  104. hierarchy["Ref"].push_back("VerticalLayout");
  105. hierarchy["Ref"].push_back("classgameplay_1_1_material_parameter_1_1_method_binding");
  106. hierarchy["Ref"].push_back("classgameplay_1_1_theme_1_1_image_list");
  107. hierarchy["Ref"].push_back("classgameplay_1_1_theme_1_1_skin");
  108. hierarchy["Ref"].push_back("classgameplay_1_1_theme_1_1_style_1_1_overlay");
  109. hierarchy["RenderState"].push_back("Material");
  110. hierarchy["RenderState"].push_back("Pass");
  111. hierarchy["RenderState"].push_back("Technique");
  112. hierarchy["Transform"].push_back("Joint");
  113. hierarchy["Transform"].push_back("Node");
  114. hierarchy["Transform::Listener"].push_back("AudioListener");
  115. hierarchy["Transform::Listener"].push_back("AudioSource");
  116. hierarchy["Transform::Listener"].push_back("Camera");
  117. hierarchy["Transform::Listener"].push_back("MeshSkin");
  118. hierarchy["Transform::Listener"].push_back("PhysicsCharacter");
  119. hierarchy["Transform::Listener"].push_back("PhysicsGhostObject");
  120. hierarchy["Transform::Listener"].push_back("PhysicsRigidBody");
  121. sc->setGlobalHierarchy(hierarchy);
  122. // Register enumeration AnimationClip::Listener::EventType.
  123. {
  124. std::vector<std::string> scopePath;
  125. scopePath.push_back("AnimationClip");
  126. scopePath.push_back("Listener");
  127. sc->registerConstantString("DEFAULT", "DEFAULT", scopePath);
  128. sc->registerConstantString("BEGIN", "BEGIN", scopePath);
  129. sc->registerConstantString("END", "END", scopePath);
  130. }
  131. // Register enumeration AudioSource::State.
  132. {
  133. std::vector<std::string> scopePath;
  134. scopePath.push_back("AudioSource");
  135. sc->registerConstantString("INITIAL", "INITIAL", scopePath);
  136. sc->registerConstantString("PLAYING", "PLAYING", scopePath);
  137. sc->registerConstantString("PAUSED", "PAUSED", scopePath);
  138. sc->registerConstantString("STOPPED", "STOPPED", scopePath);
  139. }
  140. // Register enumeration Camera::Type.
  141. {
  142. std::vector<std::string> scopePath;
  143. scopePath.push_back("Camera");
  144. sc->registerConstantString("PERSPECTIVE", "PERSPECTIVE", scopePath);
  145. sc->registerConstantString("ORTHOGRAPHIC", "ORTHOGRAPHIC", scopePath);
  146. }
  147. // Register enumeration Container::Scroll.
  148. {
  149. std::vector<std::string> scopePath;
  150. scopePath.push_back("Container");
  151. sc->registerConstantString("SCROLL_NONE", "SCROLL_NONE", scopePath);
  152. sc->registerConstantString("SCROLL_HORIZONTAL", "SCROLL_HORIZONTAL", scopePath);
  153. sc->registerConstantString("SCROLL_VERTICAL", "SCROLL_VERTICAL", scopePath);
  154. sc->registerConstantString("SCROLL_BOTH", "SCROLL_BOTH", scopePath);
  155. }
  156. // Register enumeration Control::Alignment.
  157. {
  158. std::vector<std::string> scopePath;
  159. scopePath.push_back("Control");
  160. sc->registerConstantString("ALIGN_LEFT", "ALIGN_LEFT", scopePath);
  161. sc->registerConstantString("ALIGN_HCENTER", "ALIGN_HCENTER", scopePath);
  162. sc->registerConstantString("ALIGN_RIGHT", "ALIGN_RIGHT", scopePath);
  163. sc->registerConstantString("ALIGN_TOP", "ALIGN_TOP", scopePath);
  164. sc->registerConstantString("ALIGN_VCENTER", "ALIGN_VCENTER", scopePath);
  165. sc->registerConstantString("ALIGN_BOTTOM", "ALIGN_BOTTOM", scopePath);
  166. sc->registerConstantString("ALIGN_TOP_LEFT", "ALIGN_TOP_LEFT", scopePath);
  167. sc->registerConstantString("ALIGN_VCENTER_LEFT", "ALIGN_VCENTER_LEFT", scopePath);
  168. sc->registerConstantString("ALIGN_BOTTOM_LEFT", "ALIGN_BOTTOM_LEFT", scopePath);
  169. sc->registerConstantString("ALIGN_TOP_HCENTER", "ALIGN_TOP_HCENTER", scopePath);
  170. sc->registerConstantString("ALIGN_VCENTER_HCENTER", "ALIGN_VCENTER_HCENTER", scopePath);
  171. sc->registerConstantString("ALIGN_BOTTOM_HCENTER", "ALIGN_BOTTOM_HCENTER", scopePath);
  172. sc->registerConstantString("ALIGN_TOP_RIGHT", "ALIGN_TOP_RIGHT", scopePath);
  173. sc->registerConstantString("ALIGN_VCENTER_RIGHT", "ALIGN_VCENTER_RIGHT", scopePath);
  174. sc->registerConstantString("ALIGN_BOTTOM_RIGHT", "ALIGN_BOTTOM_RIGHT", scopePath);
  175. }
  176. // Register enumeration Control::Listener::EventType.
  177. {
  178. std::vector<std::string> scopePath;
  179. scopePath.push_back("Control");
  180. scopePath.push_back("Listener");
  181. sc->registerConstantString("PRESS", "PRESS", scopePath);
  182. sc->registerConstantString("RELEASE", "RELEASE", scopePath);
  183. sc->registerConstantString("CLICK", "CLICK", scopePath);
  184. sc->registerConstantString("VALUE_CHANGED", "VALUE_CHANGED", scopePath);
  185. sc->registerConstantString("TEXT_CHANGED", "TEXT_CHANGED", scopePath);
  186. sc->registerConstantString("MIDDLE_CLICK", "MIDDLE_CLICK", scopePath);
  187. sc->registerConstantString("RIGHT_CLICK", "RIGHT_CLICK", scopePath);
  188. }
  189. // Register enumeration Control::State.
  190. {
  191. std::vector<std::string> scopePath;
  192. scopePath.push_back("Control");
  193. sc->registerConstantString("NORMAL", "NORMAL", scopePath);
  194. sc->registerConstantString("FOCUS", "FOCUS", scopePath);
  195. sc->registerConstantString("ACTIVE", "ACTIVE", scopePath);
  196. sc->registerConstantString("DISABLED", "DISABLED", scopePath);
  197. }
  198. // Register enumeration Curve::InterpolationType.
  199. {
  200. std::vector<std::string> scopePath;
  201. scopePath.push_back("Curve");
  202. sc->registerConstantString("BEZIER", "BEZIER", scopePath);
  203. sc->registerConstantString("BSPLINE", "BSPLINE", scopePath);
  204. sc->registerConstantString("FLAT", "FLAT", scopePath);
  205. sc->registerConstantString("HERMITE", "HERMITE", scopePath);
  206. sc->registerConstantString("LINEAR", "LINEAR", scopePath);
  207. sc->registerConstantString("SMOOTH", "SMOOTH", scopePath);
  208. sc->registerConstantString("STEP", "STEP", scopePath);
  209. sc->registerConstantString("QUADRATIC_IN", "QUADRATIC_IN", scopePath);
  210. sc->registerConstantString("QUADRATIC_OUT", "QUADRATIC_OUT", scopePath);
  211. sc->registerConstantString("QUADRATIC_IN_OUT", "QUADRATIC_IN_OUT", scopePath);
  212. sc->registerConstantString("QUADRATIC_OUT_IN", "QUADRATIC_OUT_IN", scopePath);
  213. sc->registerConstantString("CUBIC_IN", "CUBIC_IN", scopePath);
  214. sc->registerConstantString("CUBIC_OUT", "CUBIC_OUT", scopePath);
  215. sc->registerConstantString("CUBIC_IN_OUT", "CUBIC_IN_OUT", scopePath);
  216. sc->registerConstantString("CUBIC_OUT_IN", "CUBIC_OUT_IN", scopePath);
  217. sc->registerConstantString("QUARTIC_IN", "QUARTIC_IN", scopePath);
  218. sc->registerConstantString("QUARTIC_OUT", "QUARTIC_OUT", scopePath);
  219. sc->registerConstantString("QUARTIC_IN_OUT", "QUARTIC_IN_OUT", scopePath);
  220. sc->registerConstantString("QUARTIC_OUT_IN", "QUARTIC_OUT_IN", scopePath);
  221. sc->registerConstantString("QUINTIC_IN", "QUINTIC_IN", scopePath);
  222. sc->registerConstantString("QUINTIC_OUT", "QUINTIC_OUT", scopePath);
  223. sc->registerConstantString("QUINTIC_IN_OUT", "QUINTIC_IN_OUT", scopePath);
  224. sc->registerConstantString("QUINTIC_OUT_IN", "QUINTIC_OUT_IN", scopePath);
  225. sc->registerConstantString("SINE_IN", "SINE_IN", scopePath);
  226. sc->registerConstantString("SINE_OUT", "SINE_OUT", scopePath);
  227. sc->registerConstantString("SINE_IN_OUT", "SINE_IN_OUT", scopePath);
  228. sc->registerConstantString("SINE_OUT_IN", "SINE_OUT_IN", scopePath);
  229. sc->registerConstantString("EXPONENTIAL_IN", "EXPONENTIAL_IN", scopePath);
  230. sc->registerConstantString("EXPONENTIAL_OUT", "EXPONENTIAL_OUT", scopePath);
  231. sc->registerConstantString("EXPONENTIAL_IN_OUT", "EXPONENTIAL_IN_OUT", scopePath);
  232. sc->registerConstantString("EXPONENTIAL_OUT_IN", "EXPONENTIAL_OUT_IN", scopePath);
  233. sc->registerConstantString("CIRCULAR_IN", "CIRCULAR_IN", scopePath);
  234. sc->registerConstantString("CIRCULAR_OUT", "CIRCULAR_OUT", scopePath);
  235. sc->registerConstantString("CIRCULAR_IN_OUT", "CIRCULAR_IN_OUT", scopePath);
  236. sc->registerConstantString("CIRCULAR_OUT_IN", "CIRCULAR_OUT_IN", scopePath);
  237. sc->registerConstantString("ELASTIC_IN", "ELASTIC_IN", scopePath);
  238. sc->registerConstantString("ELASTIC_OUT", "ELASTIC_OUT", scopePath);
  239. sc->registerConstantString("ELASTIC_IN_OUT", "ELASTIC_IN_OUT", scopePath);
  240. sc->registerConstantString("ELASTIC_OUT_IN", "ELASTIC_OUT_IN", scopePath);
  241. sc->registerConstantString("OVERSHOOT_IN", "OVERSHOOT_IN", scopePath);
  242. sc->registerConstantString("OVERSHOOT_OUT", "OVERSHOOT_OUT", scopePath);
  243. sc->registerConstantString("OVERSHOOT_IN_OUT", "OVERSHOOT_IN_OUT", scopePath);
  244. sc->registerConstantString("OVERSHOOT_OUT_IN", "OVERSHOOT_OUT_IN", scopePath);
  245. sc->registerConstantString("BOUNCE_IN", "BOUNCE_IN", scopePath);
  246. sc->registerConstantString("BOUNCE_OUT", "BOUNCE_OUT", scopePath);
  247. sc->registerConstantString("BOUNCE_IN_OUT", "BOUNCE_IN_OUT", scopePath);
  248. sc->registerConstantString("BOUNCE_OUT_IN", "BOUNCE_OUT_IN", scopePath);
  249. }
  250. // Register enumeration DepthStencilTarget::Format.
  251. {
  252. std::vector<std::string> scopePath;
  253. scopePath.push_back("DepthStencilTarget");
  254. sc->registerConstantString("DEPTH", "DEPTH", scopePath);
  255. sc->registerConstantString("DEPTH_STENCIL", "DEPTH_STENCIL", scopePath);
  256. }
  257. // Register enumeration Font::Justify.
  258. {
  259. std::vector<std::string> scopePath;
  260. scopePath.push_back("Font");
  261. sc->registerConstantString("ALIGN_LEFT", "ALIGN_LEFT", scopePath);
  262. sc->registerConstantString("ALIGN_HCENTER", "ALIGN_HCENTER", scopePath);
  263. sc->registerConstantString("ALIGN_RIGHT", "ALIGN_RIGHT", scopePath);
  264. sc->registerConstantString("ALIGN_TOP", "ALIGN_TOP", scopePath);
  265. sc->registerConstantString("ALIGN_VCENTER", "ALIGN_VCENTER", scopePath);
  266. sc->registerConstantString("ALIGN_BOTTOM", "ALIGN_BOTTOM", scopePath);
  267. sc->registerConstantString("ALIGN_TOP_LEFT", "ALIGN_TOP_LEFT", scopePath);
  268. sc->registerConstantString("ALIGN_VCENTER_LEFT", "ALIGN_VCENTER_LEFT", scopePath);
  269. sc->registerConstantString("ALIGN_BOTTOM_LEFT", "ALIGN_BOTTOM_LEFT", scopePath);
  270. sc->registerConstantString("ALIGN_TOP_HCENTER", "ALIGN_TOP_HCENTER", scopePath);
  271. sc->registerConstantString("ALIGN_VCENTER_HCENTER", "ALIGN_VCENTER_HCENTER", scopePath);
  272. sc->registerConstantString("ALIGN_BOTTOM_HCENTER", "ALIGN_BOTTOM_HCENTER", scopePath);
  273. sc->registerConstantString("ALIGN_TOP_RIGHT", "ALIGN_TOP_RIGHT", scopePath);
  274. sc->registerConstantString("ALIGN_VCENTER_RIGHT", "ALIGN_VCENTER_RIGHT", scopePath);
  275. sc->registerConstantString("ALIGN_BOTTOM_RIGHT", "ALIGN_BOTTOM_RIGHT", scopePath);
  276. }
  277. // Register enumeration Font::Style.
  278. {
  279. std::vector<std::string> scopePath;
  280. scopePath.push_back("Font");
  281. sc->registerConstantString("PLAIN", "PLAIN", scopePath);
  282. sc->registerConstantString("BOLD", "BOLD", scopePath);
  283. sc->registerConstantString("ITALIC", "ITALIC", scopePath);
  284. sc->registerConstantString("BOLD_ITALIC", "BOLD_ITALIC", scopePath);
  285. }
  286. // Register enumeration Game::ClearFlags.
  287. {
  288. std::vector<std::string> scopePath;
  289. scopePath.push_back("Game");
  290. sc->registerConstantString("CLEAR_COLOR", "CLEAR_COLOR", scopePath);
  291. sc->registerConstantString("CLEAR_DEPTH", "CLEAR_DEPTH", scopePath);
  292. sc->registerConstantString("CLEAR_STENCIL", "CLEAR_STENCIL", scopePath);
  293. sc->registerConstantString("CLEAR_COLOR_DEPTH", "CLEAR_COLOR_DEPTH", scopePath);
  294. sc->registerConstantString("CLEAR_COLOR_STENCIL", "CLEAR_COLOR_STENCIL", scopePath);
  295. sc->registerConstantString("CLEAR_DEPTH_STENCIL", "CLEAR_DEPTH_STENCIL", scopePath);
  296. sc->registerConstantString("CLEAR_COLOR_DEPTH_STENCIL", "CLEAR_COLOR_DEPTH_STENCIL", scopePath);
  297. }
  298. // Register enumeration Game::State.
  299. {
  300. std::vector<std::string> scopePath;
  301. scopePath.push_back("Game");
  302. sc->registerConstantString("UNINITIALIZED", "UNINITIALIZED", scopePath);
  303. sc->registerConstantString("RUNNING", "RUNNING", scopePath);
  304. sc->registerConstantString("PAUSED", "PAUSED", scopePath);
  305. }
  306. // Register enumeration Gamepad::ButtonState.
  307. {
  308. std::vector<std::string> scopePath;
  309. scopePath.push_back("Gamepad");
  310. sc->registerConstantString("BUTTON_PRESSED", "BUTTON_PRESSED", scopePath);
  311. sc->registerConstantString("BUTTON_RELEASED", "BUTTON_RELEASED", scopePath);
  312. }
  313. // Register enumeration Gamepad::GamepadEvent.
  314. {
  315. std::vector<std::string> scopePath;
  316. scopePath.push_back("Gamepad");
  317. sc->registerConstantString("ATTACHED_EVENT", "ATTACHED_EVENT", scopePath);
  318. sc->registerConstantString("DETACHED_EVENT", "DETACHED_EVENT", scopePath);
  319. }
  320. // Register enumeration Image::Format.
  321. {
  322. std::vector<std::string> scopePath;
  323. scopePath.push_back("Image");
  324. sc->registerConstantString("RGB", "RGB", scopePath);
  325. sc->registerConstantString("RGBA", "RGBA", scopePath);
  326. }
  327. // Register enumeration Keyboard::Key.
  328. {
  329. std::vector<std::string> scopePath;
  330. scopePath.push_back("Keyboard");
  331. sc->registerConstantString("KEY_NONE", "KEY_NONE", scopePath);
  332. sc->registerConstantString("KEY_PAUSE", "KEY_PAUSE", scopePath);
  333. sc->registerConstantString("KEY_SCROLL_LOCK", "KEY_SCROLL_LOCK", scopePath);
  334. sc->registerConstantString("KEY_PRINT", "KEY_PRINT", scopePath);
  335. sc->registerConstantString("KEY_SYSREQ", "KEY_SYSREQ", scopePath);
  336. sc->registerConstantString("KEY_BREAK", "KEY_BREAK", scopePath);
  337. sc->registerConstantString("KEY_ESCAPE", "KEY_ESCAPE", scopePath);
  338. sc->registerConstantString("KEY_BACKSPACE", "KEY_BACKSPACE", scopePath);
  339. sc->registerConstantString("KEY_TAB", "KEY_TAB", scopePath);
  340. sc->registerConstantString("KEY_BACK_TAB", "KEY_BACK_TAB", scopePath);
  341. sc->registerConstantString("KEY_RETURN", "KEY_RETURN", scopePath);
  342. sc->registerConstantString("KEY_CAPS_LOCK", "KEY_CAPS_LOCK", scopePath);
  343. sc->registerConstantString("KEY_SHIFT", "KEY_SHIFT", scopePath);
  344. sc->registerConstantString("KEY_CTRL", "KEY_CTRL", scopePath);
  345. sc->registerConstantString("KEY_ALT", "KEY_ALT", scopePath);
  346. sc->registerConstantString("KEY_MENU", "KEY_MENU", scopePath);
  347. sc->registerConstantString("KEY_HYPER", "KEY_HYPER", scopePath);
  348. sc->registerConstantString("KEY_INSERT", "KEY_INSERT", scopePath);
  349. sc->registerConstantString("KEY_HOME", "KEY_HOME", scopePath);
  350. sc->registerConstantString("KEY_PG_UP", "KEY_PG_UP", scopePath);
  351. sc->registerConstantString("KEY_DELETE", "KEY_DELETE", scopePath);
  352. sc->registerConstantString("KEY_END", "KEY_END", scopePath);
  353. sc->registerConstantString("KEY_PG_DOWN", "KEY_PG_DOWN", scopePath);
  354. sc->registerConstantString("KEY_LEFT_ARROW", "KEY_LEFT_ARROW", scopePath);
  355. sc->registerConstantString("KEY_RIGHT_ARROW", "KEY_RIGHT_ARROW", scopePath);
  356. sc->registerConstantString("KEY_UP_ARROW", "KEY_UP_ARROW", scopePath);
  357. sc->registerConstantString("KEY_DOWN_ARROW", "KEY_DOWN_ARROW", scopePath);
  358. sc->registerConstantString("KEY_NUM_LOCK", "KEY_NUM_LOCK", scopePath);
  359. sc->registerConstantString("KEY_KP_PLUS", "KEY_KP_PLUS", scopePath);
  360. sc->registerConstantString("KEY_KP_MINUS", "KEY_KP_MINUS", scopePath);
  361. sc->registerConstantString("KEY_KP_MULTIPLY", "KEY_KP_MULTIPLY", scopePath);
  362. sc->registerConstantString("KEY_KP_DIVIDE", "KEY_KP_DIVIDE", scopePath);
  363. sc->registerConstantString("KEY_KP_ENTER", "KEY_KP_ENTER", scopePath);
  364. sc->registerConstantString("KEY_KP_HOME", "KEY_KP_HOME", scopePath);
  365. sc->registerConstantString("KEY_KP_UP", "KEY_KP_UP", scopePath);
  366. sc->registerConstantString("KEY_KP_PG_UP", "KEY_KP_PG_UP", scopePath);
  367. sc->registerConstantString("KEY_KP_LEFT", "KEY_KP_LEFT", scopePath);
  368. sc->registerConstantString("KEY_KP_FIVE", "KEY_KP_FIVE", scopePath);
  369. sc->registerConstantString("KEY_KP_RIGHT", "KEY_KP_RIGHT", scopePath);
  370. sc->registerConstantString("KEY_KP_END", "KEY_KP_END", scopePath);
  371. sc->registerConstantString("KEY_KP_DOWN", "KEY_KP_DOWN", scopePath);
  372. sc->registerConstantString("KEY_KP_PG_DOWN", "KEY_KP_PG_DOWN", scopePath);
  373. sc->registerConstantString("KEY_KP_INSERT", "KEY_KP_INSERT", scopePath);
  374. sc->registerConstantString("KEY_KP_DELETE", "KEY_KP_DELETE", scopePath);
  375. sc->registerConstantString("KEY_F1", "KEY_F1", scopePath);
  376. sc->registerConstantString("KEY_F2", "KEY_F2", scopePath);
  377. sc->registerConstantString("KEY_F3", "KEY_F3", scopePath);
  378. sc->registerConstantString("KEY_F4", "KEY_F4", scopePath);
  379. sc->registerConstantString("KEY_F5", "KEY_F5", scopePath);
  380. sc->registerConstantString("KEY_F6", "KEY_F6", scopePath);
  381. sc->registerConstantString("KEY_F7", "KEY_F7", scopePath);
  382. sc->registerConstantString("KEY_F8", "KEY_F8", scopePath);
  383. sc->registerConstantString("KEY_F9", "KEY_F9", scopePath);
  384. sc->registerConstantString("KEY_F10", "KEY_F10", scopePath);
  385. sc->registerConstantString("KEY_F11", "KEY_F11", scopePath);
  386. sc->registerConstantString("KEY_F12", "KEY_F12", scopePath);
  387. sc->registerConstantString("KEY_SPACE", "KEY_SPACE", scopePath);
  388. sc->registerConstantString("KEY_EXCLAM", "KEY_EXCLAM", scopePath);
  389. sc->registerConstantString("KEY_QUOTE", "KEY_QUOTE", scopePath);
  390. sc->registerConstantString("KEY_NUMBER", "KEY_NUMBER", scopePath);
  391. sc->registerConstantString("KEY_DOLLAR", "KEY_DOLLAR", scopePath);
  392. sc->registerConstantString("KEY_PERCENT", "KEY_PERCENT", scopePath);
  393. sc->registerConstantString("KEY_CIRCUMFLEX", "KEY_CIRCUMFLEX", scopePath);
  394. sc->registerConstantString("KEY_AMPERSAND", "KEY_AMPERSAND", scopePath);
  395. sc->registerConstantString("KEY_APOSTROPHE", "KEY_APOSTROPHE", scopePath);
  396. sc->registerConstantString("KEY_LEFT_PARENTHESIS", "KEY_LEFT_PARENTHESIS", scopePath);
  397. sc->registerConstantString("KEY_RIGHT_PARENTHESIS", "KEY_RIGHT_PARENTHESIS", scopePath);
  398. sc->registerConstantString("KEY_ASTERISK", "KEY_ASTERISK", scopePath);
  399. sc->registerConstantString("KEY_PLUS", "KEY_PLUS", scopePath);
  400. sc->registerConstantString("KEY_COMMA", "KEY_COMMA", scopePath);
  401. sc->registerConstantString("KEY_MINUS", "KEY_MINUS", scopePath);
  402. sc->registerConstantString("KEY_PERIOD", "KEY_PERIOD", scopePath);
  403. sc->registerConstantString("KEY_SLASH", "KEY_SLASH", scopePath);
  404. sc->registerConstantString("KEY_ZERO", "KEY_ZERO", scopePath);
  405. sc->registerConstantString("KEY_ONE", "KEY_ONE", scopePath);
  406. sc->registerConstantString("KEY_TWO", "KEY_TWO", scopePath);
  407. sc->registerConstantString("KEY_THREE", "KEY_THREE", scopePath);
  408. sc->registerConstantString("KEY_FOUR", "KEY_FOUR", scopePath);
  409. sc->registerConstantString("KEY_FIVE", "KEY_FIVE", scopePath);
  410. sc->registerConstantString("KEY_SIX", "KEY_SIX", scopePath);
  411. sc->registerConstantString("KEY_SEVEN", "KEY_SEVEN", scopePath);
  412. sc->registerConstantString("KEY_EIGHT", "KEY_EIGHT", scopePath);
  413. sc->registerConstantString("KEY_NINE", "KEY_NINE", scopePath);
  414. sc->registerConstantString("KEY_COLON", "KEY_COLON", scopePath);
  415. sc->registerConstantString("KEY_SEMICOLON", "KEY_SEMICOLON", scopePath);
  416. sc->registerConstantString("KEY_LESS_THAN", "KEY_LESS_THAN", scopePath);
  417. sc->registerConstantString("KEY_EQUAL", "KEY_EQUAL", scopePath);
  418. sc->registerConstantString("KEY_GREATER_THAN", "KEY_GREATER_THAN", scopePath);
  419. sc->registerConstantString("KEY_QUESTION", "KEY_QUESTION", scopePath);
  420. sc->registerConstantString("KEY_AT", "KEY_AT", scopePath);
  421. sc->registerConstantString("KEY_CAPITAL_A", "KEY_CAPITAL_A", scopePath);
  422. sc->registerConstantString("KEY_CAPITAL_B", "KEY_CAPITAL_B", scopePath);
  423. sc->registerConstantString("KEY_CAPITAL_C", "KEY_CAPITAL_C", scopePath);
  424. sc->registerConstantString("KEY_CAPITAL_D", "KEY_CAPITAL_D", scopePath);
  425. sc->registerConstantString("KEY_CAPITAL_E", "KEY_CAPITAL_E", scopePath);
  426. sc->registerConstantString("KEY_CAPITAL_F", "KEY_CAPITAL_F", scopePath);
  427. sc->registerConstantString("KEY_CAPITAL_G", "KEY_CAPITAL_G", scopePath);
  428. sc->registerConstantString("KEY_CAPITAL_H", "KEY_CAPITAL_H", scopePath);
  429. sc->registerConstantString("KEY_CAPITAL_I", "KEY_CAPITAL_I", scopePath);
  430. sc->registerConstantString("KEY_CAPITAL_J", "KEY_CAPITAL_J", scopePath);
  431. sc->registerConstantString("KEY_CAPITAL_K", "KEY_CAPITAL_K", scopePath);
  432. sc->registerConstantString("KEY_CAPITAL_L", "KEY_CAPITAL_L", scopePath);
  433. sc->registerConstantString("KEY_CAPITAL_M", "KEY_CAPITAL_M", scopePath);
  434. sc->registerConstantString("KEY_CAPITAL_N", "KEY_CAPITAL_N", scopePath);
  435. sc->registerConstantString("KEY_CAPITAL_O", "KEY_CAPITAL_O", scopePath);
  436. sc->registerConstantString("KEY_CAPITAL_P", "KEY_CAPITAL_P", scopePath);
  437. sc->registerConstantString("KEY_CAPITAL_Q", "KEY_CAPITAL_Q", scopePath);
  438. sc->registerConstantString("KEY_CAPITAL_R", "KEY_CAPITAL_R", scopePath);
  439. sc->registerConstantString("KEY_CAPITAL_S", "KEY_CAPITAL_S", scopePath);
  440. sc->registerConstantString("KEY_CAPITAL_T", "KEY_CAPITAL_T", scopePath);
  441. sc->registerConstantString("KEY_CAPITAL_U", "KEY_CAPITAL_U", scopePath);
  442. sc->registerConstantString("KEY_CAPITAL_V", "KEY_CAPITAL_V", scopePath);
  443. sc->registerConstantString("KEY_CAPITAL_W", "KEY_CAPITAL_W", scopePath);
  444. sc->registerConstantString("KEY_CAPITAL_X", "KEY_CAPITAL_X", scopePath);
  445. sc->registerConstantString("KEY_CAPITAL_Y", "KEY_CAPITAL_Y", scopePath);
  446. sc->registerConstantString("KEY_CAPITAL_Z", "KEY_CAPITAL_Z", scopePath);
  447. sc->registerConstantString("KEY_LEFT_BRACKET", "KEY_LEFT_BRACKET", scopePath);
  448. sc->registerConstantString("KEY_BACK_SLASH", "KEY_BACK_SLASH", scopePath);
  449. sc->registerConstantString("KEY_RIGHT_BRACKET", "KEY_RIGHT_BRACKET", scopePath);
  450. sc->registerConstantString("KEY_UNDERSCORE", "KEY_UNDERSCORE", scopePath);
  451. sc->registerConstantString("KEY_GRAVE", "KEY_GRAVE", scopePath);
  452. sc->registerConstantString("KEY_A", "KEY_A", scopePath);
  453. sc->registerConstantString("KEY_B", "KEY_B", scopePath);
  454. sc->registerConstantString("KEY_C", "KEY_C", scopePath);
  455. sc->registerConstantString("KEY_D", "KEY_D", scopePath);
  456. sc->registerConstantString("KEY_E", "KEY_E", scopePath);
  457. sc->registerConstantString("KEY_F", "KEY_F", scopePath);
  458. sc->registerConstantString("KEY_G", "KEY_G", scopePath);
  459. sc->registerConstantString("KEY_H", "KEY_H", scopePath);
  460. sc->registerConstantString("KEY_I", "KEY_I", scopePath);
  461. sc->registerConstantString("KEY_J", "KEY_J", scopePath);
  462. sc->registerConstantString("KEY_K", "KEY_K", scopePath);
  463. sc->registerConstantString("KEY_L", "KEY_L", scopePath);
  464. sc->registerConstantString("KEY_M", "KEY_M", scopePath);
  465. sc->registerConstantString("KEY_N", "KEY_N", scopePath);
  466. sc->registerConstantString("KEY_O", "KEY_O", scopePath);
  467. sc->registerConstantString("KEY_P", "KEY_P", scopePath);
  468. sc->registerConstantString("KEY_Q", "KEY_Q", scopePath);
  469. sc->registerConstantString("KEY_R", "KEY_R", scopePath);
  470. sc->registerConstantString("KEY_S", "KEY_S", scopePath);
  471. sc->registerConstantString("KEY_T", "KEY_T", scopePath);
  472. sc->registerConstantString("KEY_U", "KEY_U", scopePath);
  473. sc->registerConstantString("KEY_V", "KEY_V", scopePath);
  474. sc->registerConstantString("KEY_W", "KEY_W", scopePath);
  475. sc->registerConstantString("KEY_X", "KEY_X", scopePath);
  476. sc->registerConstantString("KEY_Y", "KEY_Y", scopePath);
  477. sc->registerConstantString("KEY_Z", "KEY_Z", scopePath);
  478. sc->registerConstantString("KEY_LEFT_BRACE", "KEY_LEFT_BRACE", scopePath);
  479. sc->registerConstantString("KEY_BAR", "KEY_BAR", scopePath);
  480. sc->registerConstantString("KEY_RIGHT_BRACE", "KEY_RIGHT_BRACE", scopePath);
  481. sc->registerConstantString("KEY_TILDE", "KEY_TILDE", scopePath);
  482. sc->registerConstantString("KEY_EURO", "KEY_EURO", scopePath);
  483. sc->registerConstantString("KEY_POUND", "KEY_POUND", scopePath);
  484. sc->registerConstantString("KEY_YEN", "KEY_YEN", scopePath);
  485. sc->registerConstantString("KEY_MIDDLE_DOT", "KEY_MIDDLE_DOT", scopePath);
  486. sc->registerConstantString("KEY_SEARCH", "KEY_SEARCH", scopePath);
  487. }
  488. // Register enumeration Keyboard::KeyEvent.
  489. {
  490. std::vector<std::string> scopePath;
  491. scopePath.push_back("Keyboard");
  492. sc->registerConstantString("KEY_PRESS", "KEY_PRESS", scopePath);
  493. sc->registerConstantString("KEY_RELEASE", "KEY_RELEASE", scopePath);
  494. sc->registerConstantString("KEY_CHAR", "KEY_CHAR", scopePath);
  495. }
  496. // Register enumeration Layout::Type.
  497. {
  498. std::vector<std::string> scopePath;
  499. scopePath.push_back("Layout");
  500. sc->registerConstantString("LAYOUT_FLOW", "LAYOUT_FLOW", scopePath);
  501. sc->registerConstantString("LAYOUT_VERTICAL", "LAYOUT_VERTICAL", scopePath);
  502. sc->registerConstantString("LAYOUT_ABSOLUTE", "LAYOUT_ABSOLUTE", scopePath);
  503. sc->registerConstantString("LAYOUT_SCROLL", "LAYOUT_SCROLL", scopePath);
  504. }
  505. // Register enumeration Light::Type.
  506. {
  507. std::vector<std::string> scopePath;
  508. scopePath.push_back("Light");
  509. sc->registerConstantString("DIRECTIONAL", "DIRECTIONAL", scopePath);
  510. sc->registerConstantString("POINT", "POINT", scopePath);
  511. sc->registerConstantString("SPOT", "SPOT", scopePath);
  512. }
  513. // Register enumeration Mesh::IndexFormat.
  514. {
  515. std::vector<std::string> scopePath;
  516. scopePath.push_back("Mesh");
  517. sc->registerConstantString("INDEX8", "INDEX8", scopePath);
  518. sc->registerConstantString("INDEX16", "INDEX16", scopePath);
  519. sc->registerConstantString("INDEX32", "INDEX32", scopePath);
  520. }
  521. // Register enumeration Mesh::PrimitiveType.
  522. {
  523. std::vector<std::string> scopePath;
  524. scopePath.push_back("Mesh");
  525. sc->registerConstantString("TRIANGLES", "TRIANGLES", scopePath);
  526. sc->registerConstantString("TRIANGLE_STRIP", "TRIANGLE_STRIP", scopePath);
  527. sc->registerConstantString("LINES", "LINES", scopePath);
  528. sc->registerConstantString("LINE_STRIP", "LINE_STRIP", scopePath);
  529. sc->registerConstantString("POINTS", "POINTS", scopePath);
  530. }
  531. // Register enumeration Mouse::MouseEvent.
  532. {
  533. std::vector<std::string> scopePath;
  534. scopePath.push_back("Mouse");
  535. sc->registerConstantString("MOUSE_PRESS_LEFT_BUTTON", "MOUSE_PRESS_LEFT_BUTTON", scopePath);
  536. sc->registerConstantString("MOUSE_RELEASE_LEFT_BUTTON", "MOUSE_RELEASE_LEFT_BUTTON", scopePath);
  537. sc->registerConstantString("MOUSE_PRESS_MIDDLE_BUTTON", "MOUSE_PRESS_MIDDLE_BUTTON", scopePath);
  538. sc->registerConstantString("MOUSE_RELEASE_MIDDLE_BUTTON", "MOUSE_RELEASE_MIDDLE_BUTTON", scopePath);
  539. sc->registerConstantString("MOUSE_PRESS_RIGHT_BUTTON", "MOUSE_PRESS_RIGHT_BUTTON", scopePath);
  540. sc->registerConstantString("MOUSE_RELEASE_RIGHT_BUTTON", "MOUSE_RELEASE_RIGHT_BUTTON", scopePath);
  541. sc->registerConstantString("MOUSE_MOVE", "MOUSE_MOVE", scopePath);
  542. sc->registerConstantString("MOUSE_WHEEL", "MOUSE_WHEEL", scopePath);
  543. }
  544. // Register enumeration Node::Type.
  545. {
  546. std::vector<std::string> scopePath;
  547. scopePath.push_back("Node");
  548. sc->registerConstantString("NODE", "NODE", scopePath);
  549. sc->registerConstantString("JOINT", "JOINT", scopePath);
  550. }
  551. // Register enumeration ParticleEmitter::TextureBlending.
  552. {
  553. std::vector<std::string> scopePath;
  554. scopePath.push_back("ParticleEmitter");
  555. sc->registerConstantString("BLEND_OPAQUE", "BLEND_OPAQUE", scopePath);
  556. sc->registerConstantString("BLEND_TRANSPARENT", "BLEND_TRANSPARENT", scopePath);
  557. sc->registerConstantString("BLEND_ADDITIVE", "BLEND_ADDITIVE", scopePath);
  558. sc->registerConstantString("BLEND_MULTIPLIED", "BLEND_MULTIPLIED", scopePath);
  559. }
  560. // Register enumeration PhysicsCollisionObject::CollisionListener::EventType.
  561. {
  562. std::vector<std::string> scopePath;
  563. scopePath.push_back("PhysicsCollisionObject");
  564. scopePath.push_back("CollisionListener");
  565. sc->registerConstantString("COLLIDING", "COLLIDING", scopePath);
  566. sc->registerConstantString("NOT_COLLIDING", "NOT_COLLIDING", scopePath);
  567. }
  568. // Register enumeration PhysicsCollisionObject::Type.
  569. {
  570. std::vector<std::string> scopePath;
  571. scopePath.push_back("PhysicsCollisionObject");
  572. sc->registerConstantString("RIGID_BODY", "RIGID_BODY", scopePath);
  573. sc->registerConstantString("CHARACTER", "CHARACTER", scopePath);
  574. sc->registerConstantString("GHOST_OBJECT", "GHOST_OBJECT", scopePath);
  575. sc->registerConstantString("NONE", "NONE", scopePath);
  576. }
  577. // Register enumeration PhysicsCollisionShape::Type.
  578. {
  579. std::vector<std::string> scopePath;
  580. scopePath.push_back("PhysicsCollisionShape");
  581. sc->registerConstantString("SHAPE_BOX", "SHAPE_BOX", scopePath);
  582. sc->registerConstantString("SHAPE_SPHERE", "SHAPE_SPHERE", scopePath);
  583. sc->registerConstantString("SHAPE_CAPSULE", "SHAPE_CAPSULE", scopePath);
  584. sc->registerConstantString("SHAPE_MESH", "SHAPE_MESH", scopePath);
  585. sc->registerConstantString("SHAPE_HEIGHTFIELD", "SHAPE_HEIGHTFIELD", scopePath);
  586. }
  587. // Register enumeration PhysicsController::Listener::EventType.
  588. {
  589. std::vector<std::string> scopePath;
  590. scopePath.push_back("PhysicsController");
  591. scopePath.push_back("Listener");
  592. sc->registerConstantString("ACTIVATED", "ACTIVATED", scopePath);
  593. sc->registerConstantString("DEACTIVATED", "DEACTIVATED", scopePath);
  594. }
  595. // Register enumeration Properties::Type.
  596. {
  597. std::vector<std::string> scopePath;
  598. scopePath.push_back("Properties");
  599. sc->registerConstantString("NONE", "NONE", scopePath);
  600. sc->registerConstantString("STRING", "STRING", scopePath);
  601. sc->registerConstantString("NUMBER", "NUMBER", scopePath);
  602. sc->registerConstantString("VECTOR2", "VECTOR2", scopePath);
  603. sc->registerConstantString("VECTOR3", "VECTOR3", scopePath);
  604. sc->registerConstantString("VECTOR4", "VECTOR4", scopePath);
  605. sc->registerConstantString("MATRIX", "MATRIX", scopePath);
  606. }
  607. // Register enumeration RenderState::AutoBinding.
  608. {
  609. std::vector<std::string> scopePath;
  610. scopePath.push_back("RenderState");
  611. sc->registerConstantString("NONE", "NONE", scopePath);
  612. sc->registerConstantString("WORLD_MATRIX", "WORLD_MATRIX", scopePath);
  613. sc->registerConstantString("VIEW_MATRIX", "VIEW_MATRIX", scopePath);
  614. sc->registerConstantString("PROJECTION_MATRIX", "PROJECTION_MATRIX", scopePath);
  615. sc->registerConstantString("WORLD_VIEW_MATRIX", "WORLD_VIEW_MATRIX", scopePath);
  616. sc->registerConstantString("VIEW_PROJECTION_MATRIX", "VIEW_PROJECTION_MATRIX", scopePath);
  617. sc->registerConstantString("WORLD_VIEW_PROJECTION_MATRIX", "WORLD_VIEW_PROJECTION_MATRIX", scopePath);
  618. sc->registerConstantString("INVERSE_TRANSPOSE_WORLD_MATRIX", "INVERSE_TRANSPOSE_WORLD_MATRIX", scopePath);
  619. sc->registerConstantString("INVERSE_TRANSPOSE_WORLD_VIEW_MATRIX", "INVERSE_TRANSPOSE_WORLD_VIEW_MATRIX", scopePath);
  620. sc->registerConstantString("CAMERA_WORLD_POSITION", "CAMERA_WORLD_POSITION", scopePath);
  621. sc->registerConstantString("CAMERA_VIEW_POSITION", "CAMERA_VIEW_POSITION", scopePath);
  622. sc->registerConstantString("MATRIX_PALETTE", "MATRIX_PALETTE", scopePath);
  623. }
  624. // Register enumeration RenderState::Blend.
  625. {
  626. std::vector<std::string> scopePath;
  627. scopePath.push_back("RenderState");
  628. sc->registerConstantString("BLEND_ZERO", "BLEND_ZERO", scopePath);
  629. sc->registerConstantString("BLEND_ONE", "BLEND_ONE", scopePath);
  630. sc->registerConstantString("BLEND_SRC_COLOR", "BLEND_SRC_COLOR", scopePath);
  631. sc->registerConstantString("BLEN_ONE_MINUS_SRC_COLOR", "BLEN_ONE_MINUS_SRC_COLOR", scopePath);
  632. sc->registerConstantString("BLEND_DST_COLOR", "BLEND_DST_COLOR", scopePath);
  633. sc->registerConstantString("BLEND_ONE_MINUS_DST_COLOR", "BLEND_ONE_MINUS_DST_COLOR", scopePath);
  634. sc->registerConstantString("BLEND_SRC_ALPHA", "BLEND_SRC_ALPHA", scopePath);
  635. sc->registerConstantString("BLEND_ONE_MINUS_SRC_ALPHA", "BLEND_ONE_MINUS_SRC_ALPHA", scopePath);
  636. sc->registerConstantString("BLEND_DST_ALPHA", "BLEND_DST_ALPHA", scopePath);
  637. sc->registerConstantString("BLEND_ONE_MINUS_DST_ALPHA", "BLEND_ONE_MINUS_DST_ALPHA", scopePath);
  638. sc->registerConstantString("BLEND_CONSTANT_ALPHA", "BLEND_CONSTANT_ALPHA", scopePath);
  639. sc->registerConstantString("BLEND_ONE_MINUS_CONSTANT_ALPHA", "BLEND_ONE_MINUS_CONSTANT_ALPHA", scopePath);
  640. sc->registerConstantString("BLEND_SRC_ALPHA_SATURATE", "BLEND_SRC_ALPHA_SATURATE", scopePath);
  641. }
  642. // Register enumeration Scene::DebugFlags.
  643. {
  644. std::vector<std::string> scopePath;
  645. scopePath.push_back("Scene");
  646. sc->registerConstantString("DEBUG_BOXES", "DEBUG_BOXES", scopePath);
  647. sc->registerConstantString("DEBUG_SPHERES", "DEBUG_SPHERES", scopePath);
  648. }
  649. // Register enumeration Texture::Filter.
  650. {
  651. std::vector<std::string> scopePath;
  652. scopePath.push_back("Texture");
  653. sc->registerConstantString("NEAREST", "NEAREST", scopePath);
  654. sc->registerConstantString("LINEAR", "LINEAR", scopePath);
  655. sc->registerConstantString("NEAREST_MIPMAP_NEAREST", "NEAREST_MIPMAP_NEAREST", scopePath);
  656. sc->registerConstantString("LINEAR_MIPMAP_NEAREST", "LINEAR_MIPMAP_NEAREST", scopePath);
  657. sc->registerConstantString("NEAREST_MIPMAP_LINEAR", "NEAREST_MIPMAP_LINEAR", scopePath);
  658. sc->registerConstantString("LINEAR_MIPMAP_LINEAR", "LINEAR_MIPMAP_LINEAR", scopePath);
  659. }
  660. // Register enumeration Texture::Format.
  661. {
  662. std::vector<std::string> scopePath;
  663. scopePath.push_back("Texture");
  664. sc->registerConstantString("RGB", "RGB", scopePath);
  665. sc->registerConstantString("RGBA", "RGBA", scopePath);
  666. sc->registerConstantString("ALPHA", "ALPHA", scopePath);
  667. }
  668. // Register enumeration Texture::Wrap.
  669. {
  670. std::vector<std::string> scopePath;
  671. scopePath.push_back("Texture");
  672. sc->registerConstantString("REPEAT", "REPEAT", scopePath);
  673. sc->registerConstantString("CLAMP", "CLAMP", scopePath);
  674. }
  675. // Register enumeration Touch::TouchEvent.
  676. {
  677. std::vector<std::string> scopePath;
  678. scopePath.push_back("Touch");
  679. sc->registerConstantString("TOUCH_PRESS", "TOUCH_PRESS", scopePath);
  680. sc->registerConstantString("TOUCH_RELEASE", "TOUCH_RELEASE", scopePath);
  681. sc->registerConstantString("TOUCH_MOVE", "TOUCH_MOVE", scopePath);
  682. }
  683. // Register enumeration VertexFormat::Usage.
  684. {
  685. std::vector<std::string> scopePath;
  686. scopePath.push_back("VertexFormat");
  687. sc->registerConstantString("POSITION", "POSITION", scopePath);
  688. sc->registerConstantString("NORMAL", "NORMAL", scopePath);
  689. sc->registerConstantString("COLOR", "COLOR", scopePath);
  690. sc->registerConstantString("TANGENT", "TANGENT", scopePath);
  691. sc->registerConstantString("BINORMAL", "BINORMAL", scopePath);
  692. sc->registerConstantString("BLENDWEIGHTS", "BLENDWEIGHTS", scopePath);
  693. sc->registerConstantString("BLENDINDICES", "BLENDINDICES", scopePath);
  694. sc->registerConstantString("TEXCOORD0", "TEXCOORD0", scopePath);
  695. sc->registerConstantString("TEXCOORD1", "TEXCOORD1", scopePath);
  696. sc->registerConstantString("TEXCOORD2", "TEXCOORD2", scopePath);
  697. sc->registerConstantString("TEXCOORD3", "TEXCOORD3", scopePath);
  698. sc->registerConstantString("TEXCOORD4", "TEXCOORD4", scopePath);
  699. sc->registerConstantString("TEXCOORD5", "TEXCOORD5", scopePath);
  700. sc->registerConstantString("TEXCOORD6", "TEXCOORD6", scopePath);
  701. sc->registerConstantString("TEXCOORD7", "TEXCOORD7", scopePath);
  702. }
  703. }
  704. int lua____al_error_code(lua_State* state)
  705. {
  706. // Validate the number of parameters.
  707. if (lua_gettop(state) > 1)
  708. {
  709. lua_pushstring(state, "Invalid number of parameters (expected 0 or 1).");
  710. lua_error(state);
  711. }
  712. if (lua_gettop(state) == 1)
  713. {
  714. // Get parameter 1 off the stack.
  715. GP_WARN("Attempting to get parameter 1 with unrecognized type ALenum as an unsigned integer.");
  716. ALenum param1 = (ALenum)luaL_checkunsigned(state, 1);
  717. __al_error_code = param1;
  718. return 0;
  719. }
  720. else
  721. {
  722. ALenum result = __al_error_code;
  723. // Push the return value onto the stack.
  724. return 1;
  725. }
  726. }
  727. int lua____gl_error_code(lua_State* state)
  728. {
  729. // Validate the number of parameters.
  730. if (lua_gettop(state) > 1)
  731. {
  732. lua_pushstring(state, "Invalid number of parameters (expected 0 or 1).");
  733. lua_error(state);
  734. }
  735. if (lua_gettop(state) == 1)
  736. {
  737. // Get parameter 1 off the stack.
  738. GP_WARN("Attempting to get parameter 1 with unrecognized type GLenum as an unsigned integer.");
  739. GLenum param1 = (GLenum)luaL_checkunsigned(state, 1);
  740. __gl_error_code = param1;
  741. return 0;
  742. }
  743. else
  744. {
  745. GLenum result = __gl_error_code;
  746. // Push the return value onto the stack.
  747. return 1;
  748. }
  749. }
  750. int lua__printError(lua_State* state)
  751. {
  752. // Get the number of parameters.
  753. int paramCount = lua_gettop(state);
  754. // Attempt to match the parameters to a valid binding.
  755. switch (paramCount)
  756. {
  757. case 1:
  758. {
  759. if ((lua_type(state, 1) == LUA_TSTRING || lua_type(state, 1) == LUA_TNIL))
  760. {
  761. // Get parameter 1 off the stack.
  762. const char* param1 = ScriptController::getInstance()->getString(1, false);
  763. printError(param1);
  764. return 0;
  765. }
  766. else
  767. {
  768. lua_pushstring(state, "Failed to match the given parameters to a valid function signature.");
  769. lua_error(state);
  770. }
  771. break;
  772. }
  773. default:
  774. {
  775. lua_pushstring(state, "Invalid number of parameters (expected 1).");
  776. lua_error(state);
  777. break;
  778. }
  779. }
  780. return 0;
  781. }
  782. AnimationClip::Listener::EventType lua_enumFromString_AnimationClipListenerEventType(const char* s)
  783. {
  784. if (strcmp(s, "DEFAULT") == 0)
  785. return AnimationClip::Listener::DEFAULT;
  786. if (strcmp(s, "BEGIN") == 0)
  787. return AnimationClip::Listener::BEGIN;
  788. if (strcmp(s, "END") == 0)
  789. return AnimationClip::Listener::END;
  790. GP_ERROR("Invalid enumeration value '%s' for enumeration AnimationClip::Listener::EventType.", s);
  791. return AnimationClip::Listener::DEFAULT;
  792. }
  793. std::string lua_stringFromEnum_AnimationClipListenerEventType(AnimationClip::Listener::EventType e)
  794. {
  795. if (e == AnimationClip::Listener::DEFAULT)
  796. return std::string("DEFAULT");
  797. if (e == AnimationClip::Listener::BEGIN)
  798. return std::string("BEGIN");
  799. if (e == AnimationClip::Listener::END)
  800. return std::string("END");
  801. GP_ERROR("Invalid enumeration value '%d' for enumeration AnimationClip::Listener::EventType.", e);
  802. return std::string();
  803. }
  804. AudioSource::State lua_enumFromString_AudioSourceState(const char* s)
  805. {
  806. if (strcmp(s, "INITIAL") == 0)
  807. return AudioSource::INITIAL;
  808. if (strcmp(s, "PLAYING") == 0)
  809. return AudioSource::PLAYING;
  810. if (strcmp(s, "PAUSED") == 0)
  811. return AudioSource::PAUSED;
  812. if (strcmp(s, "STOPPED") == 0)
  813. return AudioSource::STOPPED;
  814. GP_ERROR("Invalid enumeration value '%s' for enumeration AudioSource::State.", s);
  815. return AudioSource::INITIAL;
  816. }
  817. std::string lua_stringFromEnum_AudioSourceState(AudioSource::State e)
  818. {
  819. if (e == AudioSource::INITIAL)
  820. return std::string("INITIAL");
  821. if (e == AudioSource::PLAYING)
  822. return std::string("PLAYING");
  823. if (e == AudioSource::PAUSED)
  824. return std::string("PAUSED");
  825. if (e == AudioSource::STOPPED)
  826. return std::string("STOPPED");
  827. GP_ERROR("Invalid enumeration value '%d' for enumeration AudioSource::State.", e);
  828. return std::string();
  829. }
  830. Camera::Type lua_enumFromString_CameraType(const char* s)
  831. {
  832. if (strcmp(s, "PERSPECTIVE") == 0)
  833. return Camera::PERSPECTIVE;
  834. if (strcmp(s, "ORTHOGRAPHIC") == 0)
  835. return Camera::ORTHOGRAPHIC;
  836. GP_ERROR("Invalid enumeration value '%s' for enumeration Camera::Type.", s);
  837. return Camera::PERSPECTIVE;
  838. }
  839. std::string lua_stringFromEnum_CameraType(Camera::Type e)
  840. {
  841. if (e == Camera::PERSPECTIVE)
  842. return std::string("PERSPECTIVE");
  843. if (e == Camera::ORTHOGRAPHIC)
  844. return std::string("ORTHOGRAPHIC");
  845. GP_ERROR("Invalid enumeration value '%d' for enumeration Camera::Type.", e);
  846. return std::string();
  847. }
  848. Container::Scroll lua_enumFromString_ContainerScroll(const char* s)
  849. {
  850. if (strcmp(s, "SCROLL_NONE") == 0)
  851. return Container::SCROLL_NONE;
  852. if (strcmp(s, "SCROLL_HORIZONTAL") == 0)
  853. return Container::SCROLL_HORIZONTAL;
  854. if (strcmp(s, "SCROLL_VERTICAL") == 0)
  855. return Container::SCROLL_VERTICAL;
  856. if (strcmp(s, "SCROLL_BOTH") == 0)
  857. return Container::SCROLL_BOTH;
  858. GP_ERROR("Invalid enumeration value '%s' for enumeration Container::Scroll.", s);
  859. return Container::SCROLL_NONE;
  860. }
  861. std::string lua_stringFromEnum_ContainerScroll(Container::Scroll e)
  862. {
  863. if (e == Container::SCROLL_NONE)
  864. return std::string("SCROLL_NONE");
  865. if (e == Container::SCROLL_HORIZONTAL)
  866. return std::string("SCROLL_HORIZONTAL");
  867. if (e == Container::SCROLL_VERTICAL)
  868. return std::string("SCROLL_VERTICAL");
  869. if (e == Container::SCROLL_BOTH)
  870. return std::string("SCROLL_BOTH");
  871. GP_ERROR("Invalid enumeration value '%d' for enumeration Container::Scroll.", e);
  872. return std::string();
  873. }
  874. Control::Alignment lua_enumFromString_ControlAlignment(const char* s)
  875. {
  876. if (strcmp(s, "ALIGN_LEFT") == 0)
  877. return Control::ALIGN_LEFT;
  878. if (strcmp(s, "ALIGN_HCENTER") == 0)
  879. return Control::ALIGN_HCENTER;
  880. if (strcmp(s, "ALIGN_RIGHT") == 0)
  881. return Control::ALIGN_RIGHT;
  882. if (strcmp(s, "ALIGN_TOP") == 0)
  883. return Control::ALIGN_TOP;
  884. if (strcmp(s, "ALIGN_VCENTER") == 0)
  885. return Control::ALIGN_VCENTER;
  886. if (strcmp(s, "ALIGN_BOTTOM") == 0)
  887. return Control::ALIGN_BOTTOM;
  888. if (strcmp(s, "ALIGN_TOP_LEFT") == 0)
  889. return Control::ALIGN_TOP_LEFT;
  890. if (strcmp(s, "ALIGN_VCENTER_LEFT") == 0)
  891. return Control::ALIGN_VCENTER_LEFT;
  892. if (strcmp(s, "ALIGN_BOTTOM_LEFT") == 0)
  893. return Control::ALIGN_BOTTOM_LEFT;
  894. if (strcmp(s, "ALIGN_TOP_HCENTER") == 0)
  895. return Control::ALIGN_TOP_HCENTER;
  896. if (strcmp(s, "ALIGN_VCENTER_HCENTER") == 0)
  897. return Control::ALIGN_VCENTER_HCENTER;
  898. if (strcmp(s, "ALIGN_BOTTOM_HCENTER") == 0)
  899. return Control::ALIGN_BOTTOM_HCENTER;
  900. if (strcmp(s, "ALIGN_TOP_RIGHT") == 0)
  901. return Control::ALIGN_TOP_RIGHT;
  902. if (strcmp(s, "ALIGN_VCENTER_RIGHT") == 0)
  903. return Control::ALIGN_VCENTER_RIGHT;
  904. if (strcmp(s, "ALIGN_BOTTOM_RIGHT") == 0)
  905. return Control::ALIGN_BOTTOM_RIGHT;
  906. GP_ERROR("Invalid enumeration value '%s' for enumeration Control::Alignment.", s);
  907. return Control::ALIGN_LEFT;
  908. }
  909. std::string lua_stringFromEnum_ControlAlignment(Control::Alignment e)
  910. {
  911. if (e == Control::ALIGN_LEFT)
  912. return std::string("ALIGN_LEFT");
  913. if (e == Control::ALIGN_HCENTER)
  914. return std::string("ALIGN_HCENTER");
  915. if (e == Control::ALIGN_RIGHT)
  916. return std::string("ALIGN_RIGHT");
  917. if (e == Control::ALIGN_TOP)
  918. return std::string("ALIGN_TOP");
  919. if (e == Control::ALIGN_VCENTER)
  920. return std::string("ALIGN_VCENTER");
  921. if (e == Control::ALIGN_BOTTOM)
  922. return std::string("ALIGN_BOTTOM");
  923. if (e == Control::ALIGN_TOP_LEFT)
  924. return std::string("ALIGN_TOP_LEFT");
  925. if (e == Control::ALIGN_VCENTER_LEFT)
  926. return std::string("ALIGN_VCENTER_LEFT");
  927. if (e == Control::ALIGN_BOTTOM_LEFT)
  928. return std::string("ALIGN_BOTTOM_LEFT");
  929. if (e == Control::ALIGN_TOP_HCENTER)
  930. return std::string("ALIGN_TOP_HCENTER");
  931. if (e == Control::ALIGN_VCENTER_HCENTER)
  932. return std::string("ALIGN_VCENTER_HCENTER");
  933. if (e == Control::ALIGN_BOTTOM_HCENTER)
  934. return std::string("ALIGN_BOTTOM_HCENTER");
  935. if (e == Control::ALIGN_TOP_RIGHT)
  936. return std::string("ALIGN_TOP_RIGHT");
  937. if (e == Control::ALIGN_VCENTER_RIGHT)
  938. return std::string("ALIGN_VCENTER_RIGHT");
  939. if (e == Control::ALIGN_BOTTOM_RIGHT)
  940. return std::string("ALIGN_BOTTOM_RIGHT");
  941. GP_ERROR("Invalid enumeration value '%d' for enumeration Control::Alignment.", e);
  942. return std::string();
  943. }
  944. Control::Listener::EventType lua_enumFromString_ControlListenerEventType(const char* s)
  945. {
  946. if (strcmp(s, "PRESS") == 0)
  947. return Control::Listener::PRESS;
  948. if (strcmp(s, "RELEASE") == 0)
  949. return Control::Listener::RELEASE;
  950. if (strcmp(s, "CLICK") == 0)
  951. return Control::Listener::CLICK;
  952. if (strcmp(s, "VALUE_CHANGED") == 0)
  953. return Control::Listener::VALUE_CHANGED;
  954. if (strcmp(s, "TEXT_CHANGED") == 0)
  955. return Control::Listener::TEXT_CHANGED;
  956. if (strcmp(s, "MIDDLE_CLICK") == 0)
  957. return Control::Listener::MIDDLE_CLICK;
  958. if (strcmp(s, "RIGHT_CLICK") == 0)
  959. return Control::Listener::RIGHT_CLICK;
  960. GP_ERROR("Invalid enumeration value '%s' for enumeration Control::Listener::EventType.", s);
  961. return Control::Listener::PRESS;
  962. }
  963. std::string lua_stringFromEnum_ControlListenerEventType(Control::Listener::EventType e)
  964. {
  965. if (e == Control::Listener::PRESS)
  966. return std::string("PRESS");
  967. if (e == Control::Listener::RELEASE)
  968. return std::string("RELEASE");
  969. if (e == Control::Listener::CLICK)
  970. return std::string("CLICK");
  971. if (e == Control::Listener::VALUE_CHANGED)
  972. return std::string("VALUE_CHANGED");
  973. if (e == Control::Listener::TEXT_CHANGED)
  974. return std::string("TEXT_CHANGED");
  975. if (e == Control::Listener::MIDDLE_CLICK)
  976. return std::string("MIDDLE_CLICK");
  977. if (e == Control::Listener::RIGHT_CLICK)
  978. return std::string("RIGHT_CLICK");
  979. GP_ERROR("Invalid enumeration value '%d' for enumeration Control::Listener::EventType.", e);
  980. return std::string();
  981. }
  982. Control::State lua_enumFromString_ControlState(const char* s)
  983. {
  984. if (strcmp(s, "NORMAL") == 0)
  985. return Control::NORMAL;
  986. if (strcmp(s, "FOCUS") == 0)
  987. return Control::FOCUS;
  988. if (strcmp(s, "ACTIVE") == 0)
  989. return Control::ACTIVE;
  990. if (strcmp(s, "DISABLED") == 0)
  991. return Control::DISABLED;
  992. GP_ERROR("Invalid enumeration value '%s' for enumeration Control::State.", s);
  993. return Control::NORMAL;
  994. }
  995. std::string lua_stringFromEnum_ControlState(Control::State e)
  996. {
  997. if (e == Control::NORMAL)
  998. return std::string("NORMAL");
  999. if (e == Control::FOCUS)
  1000. return std::string("FOCUS");
  1001. if (e == Control::ACTIVE)
  1002. return std::string("ACTIVE");
  1003. if (e == Control::DISABLED)
  1004. return std::string("DISABLED");
  1005. GP_ERROR("Invalid enumeration value '%d' for enumeration Control::State.", e);
  1006. return std::string();
  1007. }
  1008. Curve::InterpolationType lua_enumFromString_CurveInterpolationType(const char* s)
  1009. {
  1010. if (strcmp(s, "BEZIER") == 0)
  1011. return Curve::BEZIER;
  1012. if (strcmp(s, "BSPLINE") == 0)
  1013. return Curve::BSPLINE;
  1014. if (strcmp(s, "FLAT") == 0)
  1015. return Curve::FLAT;
  1016. if (strcmp(s, "HERMITE") == 0)
  1017. return Curve::HERMITE;
  1018. if (strcmp(s, "LINEAR") == 0)
  1019. return Curve::LINEAR;
  1020. if (strcmp(s, "SMOOTH") == 0)
  1021. return Curve::SMOOTH;
  1022. if (strcmp(s, "STEP") == 0)
  1023. return Curve::STEP;
  1024. if (strcmp(s, "QUADRATIC_IN") == 0)
  1025. return Curve::QUADRATIC_IN;
  1026. if (strcmp(s, "QUADRATIC_OUT") == 0)
  1027. return Curve::QUADRATIC_OUT;
  1028. if (strcmp(s, "QUADRATIC_IN_OUT") == 0)
  1029. return Curve::QUADRATIC_IN_OUT;
  1030. if (strcmp(s, "QUADRATIC_OUT_IN") == 0)
  1031. return Curve::QUADRATIC_OUT_IN;
  1032. if (strcmp(s, "CUBIC_IN") == 0)
  1033. return Curve::CUBIC_IN;
  1034. if (strcmp(s, "CUBIC_OUT") == 0)
  1035. return Curve::CUBIC_OUT;
  1036. if (strcmp(s, "CUBIC_IN_OUT") == 0)
  1037. return Curve::CUBIC_IN_OUT;
  1038. if (strcmp(s, "CUBIC_OUT_IN") == 0)
  1039. return Curve::CUBIC_OUT_IN;
  1040. if (strcmp(s, "QUARTIC_IN") == 0)
  1041. return Curve::QUARTIC_IN;
  1042. if (strcmp(s, "QUARTIC_OUT") == 0)
  1043. return Curve::QUARTIC_OUT;
  1044. if (strcmp(s, "QUARTIC_IN_OUT") == 0)
  1045. return Curve::QUARTIC_IN_OUT;
  1046. if (strcmp(s, "QUARTIC_OUT_IN") == 0)
  1047. return Curve::QUARTIC_OUT_IN;
  1048. if (strcmp(s, "QUINTIC_IN") == 0)
  1049. return Curve::QUINTIC_IN;
  1050. if (strcmp(s, "QUINTIC_OUT") == 0)
  1051. return Curve::QUINTIC_OUT;
  1052. if (strcmp(s, "QUINTIC_IN_OUT") == 0)
  1053. return Curve::QUINTIC_IN_OUT;
  1054. if (strcmp(s, "QUINTIC_OUT_IN") == 0)
  1055. return Curve::QUINTIC_OUT_IN;
  1056. if (strcmp(s, "SINE_IN") == 0)
  1057. return Curve::SINE_IN;
  1058. if (strcmp(s, "SINE_OUT") == 0)
  1059. return Curve::SINE_OUT;
  1060. if (strcmp(s, "SINE_IN_OUT") == 0)
  1061. return Curve::SINE_IN_OUT;
  1062. if (strcmp(s, "SINE_OUT_IN") == 0)
  1063. return Curve::SINE_OUT_IN;
  1064. if (strcmp(s, "EXPONENTIAL_IN") == 0)
  1065. return Curve::EXPONENTIAL_IN;
  1066. if (strcmp(s, "EXPONENTIAL_OUT") == 0)
  1067. return Curve::EXPONENTIAL_OUT;
  1068. if (strcmp(s, "EXPONENTIAL_IN_OUT") == 0)
  1069. return Curve::EXPONENTIAL_IN_OUT;
  1070. if (strcmp(s, "EXPONENTIAL_OUT_IN") == 0)
  1071. return Curve::EXPONENTIAL_OUT_IN;
  1072. if (strcmp(s, "CIRCULAR_IN") == 0)
  1073. return Curve::CIRCULAR_IN;
  1074. if (strcmp(s, "CIRCULAR_OUT") == 0)
  1075. return Curve::CIRCULAR_OUT;
  1076. if (strcmp(s, "CIRCULAR_IN_OUT") == 0)
  1077. return Curve::CIRCULAR_IN_OUT;
  1078. if (strcmp(s, "CIRCULAR_OUT_IN") == 0)
  1079. return Curve::CIRCULAR_OUT_IN;
  1080. if (strcmp(s, "ELASTIC_IN") == 0)
  1081. return Curve::ELASTIC_IN;
  1082. if (strcmp(s, "ELASTIC_OUT") == 0)
  1083. return Curve::ELASTIC_OUT;
  1084. if (strcmp(s, "ELASTIC_IN_OUT") == 0)
  1085. return Curve::ELASTIC_IN_OUT;
  1086. if (strcmp(s, "ELASTIC_OUT_IN") == 0)
  1087. return Curve::ELASTIC_OUT_IN;
  1088. if (strcmp(s, "OVERSHOOT_IN") == 0)
  1089. return Curve::OVERSHOOT_IN;
  1090. if (strcmp(s, "OVERSHOOT_OUT") == 0)
  1091. return Curve::OVERSHOOT_OUT;
  1092. if (strcmp(s, "OVERSHOOT_IN_OUT") == 0)
  1093. return Curve::OVERSHOOT_IN_OUT;
  1094. if (strcmp(s, "OVERSHOOT_OUT_IN") == 0)
  1095. return Curve::OVERSHOOT_OUT_IN;
  1096. if (strcmp(s, "BOUNCE_IN") == 0)
  1097. return Curve::BOUNCE_IN;
  1098. if (strcmp(s, "BOUNCE_OUT") == 0)
  1099. return Curve::BOUNCE_OUT;
  1100. if (strcmp(s, "BOUNCE_IN_OUT") == 0)
  1101. return Curve::BOUNCE_IN_OUT;
  1102. if (strcmp(s, "BOUNCE_OUT_IN") == 0)
  1103. return Curve::BOUNCE_OUT_IN;
  1104. GP_ERROR("Invalid enumeration value '%s' for enumeration Curve::InterpolationType.", s);
  1105. return Curve::BEZIER;
  1106. }
  1107. std::string lua_stringFromEnum_CurveInterpolationType(Curve::InterpolationType e)
  1108. {
  1109. if (e == Curve::BEZIER)
  1110. return std::string("BEZIER");
  1111. if (e == Curve::BSPLINE)
  1112. return std::string("BSPLINE");
  1113. if (e == Curve::FLAT)
  1114. return std::string("FLAT");
  1115. if (e == Curve::HERMITE)
  1116. return std::string("HERMITE");
  1117. if (e == Curve::LINEAR)
  1118. return std::string("LINEAR");
  1119. if (e == Curve::SMOOTH)
  1120. return std::string("SMOOTH");
  1121. if (e == Curve::STEP)
  1122. return std::string("STEP");
  1123. if (e == Curve::QUADRATIC_IN)
  1124. return std::string("QUADRATIC_IN");
  1125. if (e == Curve::QUADRATIC_OUT)
  1126. return std::string("QUADRATIC_OUT");
  1127. if (e == Curve::QUADRATIC_IN_OUT)
  1128. return std::string("QUADRATIC_IN_OUT");
  1129. if (e == Curve::QUADRATIC_OUT_IN)
  1130. return std::string("QUADRATIC_OUT_IN");
  1131. if (e == Curve::CUBIC_IN)
  1132. return std::string("CUBIC_IN");
  1133. if (e == Curve::CUBIC_OUT)
  1134. return std::string("CUBIC_OUT");
  1135. if (e == Curve::CUBIC_IN_OUT)
  1136. return std::string("CUBIC_IN_OUT");
  1137. if (e == Curve::CUBIC_OUT_IN)
  1138. return std::string("CUBIC_OUT_IN");
  1139. if (e == Curve::QUARTIC_IN)
  1140. return std::string("QUARTIC_IN");
  1141. if (e == Curve::QUARTIC_OUT)
  1142. return std::string("QUARTIC_OUT");
  1143. if (e == Curve::QUARTIC_IN_OUT)
  1144. return std::string("QUARTIC_IN_OUT");
  1145. if (e == Curve::QUARTIC_OUT_IN)
  1146. return std::string("QUARTIC_OUT_IN");
  1147. if (e == Curve::QUINTIC_IN)
  1148. return std::string("QUINTIC_IN");
  1149. if (e == Curve::QUINTIC_OUT)
  1150. return std::string("QUINTIC_OUT");
  1151. if (e == Curve::QUINTIC_IN_OUT)
  1152. return std::string("QUINTIC_IN_OUT");
  1153. if (e == Curve::QUINTIC_OUT_IN)
  1154. return std::string("QUINTIC_OUT_IN");
  1155. if (e == Curve::SINE_IN)
  1156. return std::string("SINE_IN");
  1157. if (e == Curve::SINE_OUT)
  1158. return std::string("SINE_OUT");
  1159. if (e == Curve::SINE_IN_OUT)
  1160. return std::string("SINE_IN_OUT");
  1161. if (e == Curve::SINE_OUT_IN)
  1162. return std::string("SINE_OUT_IN");
  1163. if (e == Curve::EXPONENTIAL_IN)
  1164. return std::string("EXPONENTIAL_IN");
  1165. if (e == Curve::EXPONENTIAL_OUT)
  1166. return std::string("EXPONENTIAL_OUT");
  1167. if (e == Curve::EXPONENTIAL_IN_OUT)
  1168. return std::string("EXPONENTIAL_IN_OUT");
  1169. if (e == Curve::EXPONENTIAL_OUT_IN)
  1170. return std::string("EXPONENTIAL_OUT_IN");
  1171. if (e == Curve::CIRCULAR_IN)
  1172. return std::string("CIRCULAR_IN");
  1173. if (e == Curve::CIRCULAR_OUT)
  1174. return std::string("CIRCULAR_OUT");
  1175. if (e == Curve::CIRCULAR_IN_OUT)
  1176. return std::string("CIRCULAR_IN_OUT");
  1177. if (e == Curve::CIRCULAR_OUT_IN)
  1178. return std::string("CIRCULAR_OUT_IN");
  1179. if (e == Curve::ELASTIC_IN)
  1180. return std::string("ELASTIC_IN");
  1181. if (e == Curve::ELASTIC_OUT)
  1182. return std::string("ELASTIC_OUT");
  1183. if (e == Curve::ELASTIC_IN_OUT)
  1184. return std::string("ELASTIC_IN_OUT");
  1185. if (e == Curve::ELASTIC_OUT_IN)
  1186. return std::string("ELASTIC_OUT_IN");
  1187. if (e == Curve::OVERSHOOT_IN)
  1188. return std::string("OVERSHOOT_IN");
  1189. if (e == Curve::OVERSHOOT_OUT)
  1190. return std::string("OVERSHOOT_OUT");
  1191. if (e == Curve::OVERSHOOT_IN_OUT)
  1192. return std::string("OVERSHOOT_IN_OUT");
  1193. if (e == Curve::OVERSHOOT_OUT_IN)
  1194. return std::string("OVERSHOOT_OUT_IN");
  1195. if (e == Curve::BOUNCE_IN)
  1196. return std::string("BOUNCE_IN");
  1197. if (e == Curve::BOUNCE_OUT)
  1198. return std::string("BOUNCE_OUT");
  1199. if (e == Curve::BOUNCE_IN_OUT)
  1200. return std::string("BOUNCE_IN_OUT");
  1201. if (e == Curve::BOUNCE_OUT_IN)
  1202. return std::string("BOUNCE_OUT_IN");
  1203. GP_ERROR("Invalid enumeration value '%d' for enumeration Curve::InterpolationType.", e);
  1204. return std::string();
  1205. }
  1206. DepthStencilTarget::Format lua_enumFromString_DepthStencilTargetFormat(const char* s)
  1207. {
  1208. if (strcmp(s, "DEPTH") == 0)
  1209. return DepthStencilTarget::DEPTH;
  1210. if (strcmp(s, "DEPTH_STENCIL") == 0)
  1211. return DepthStencilTarget::DEPTH_STENCIL;
  1212. GP_ERROR("Invalid enumeration value '%s' for enumeration DepthStencilTarget::Format.", s);
  1213. return DepthStencilTarget::DEPTH;
  1214. }
  1215. std::string lua_stringFromEnum_DepthStencilTargetFormat(DepthStencilTarget::Format e)
  1216. {
  1217. if (e == DepthStencilTarget::DEPTH)
  1218. return std::string("DEPTH");
  1219. if (e == DepthStencilTarget::DEPTH_STENCIL)
  1220. return std::string("DEPTH_STENCIL");
  1221. GP_ERROR("Invalid enumeration value '%d' for enumeration DepthStencilTarget::Format.", e);
  1222. return std::string();
  1223. }
  1224. Font::Justify lua_enumFromString_FontJustify(const char* s)
  1225. {
  1226. if (strcmp(s, "ALIGN_LEFT") == 0)
  1227. return Font::ALIGN_LEFT;
  1228. if (strcmp(s, "ALIGN_HCENTER") == 0)
  1229. return Font::ALIGN_HCENTER;
  1230. if (strcmp(s, "ALIGN_RIGHT") == 0)
  1231. return Font::ALIGN_RIGHT;
  1232. if (strcmp(s, "ALIGN_TOP") == 0)
  1233. return Font::ALIGN_TOP;
  1234. if (strcmp(s, "ALIGN_VCENTER") == 0)
  1235. return Font::ALIGN_VCENTER;
  1236. if (strcmp(s, "ALIGN_BOTTOM") == 0)
  1237. return Font::ALIGN_BOTTOM;
  1238. if (strcmp(s, "ALIGN_TOP_LEFT") == 0)
  1239. return Font::ALIGN_TOP_LEFT;
  1240. if (strcmp(s, "ALIGN_VCENTER_LEFT") == 0)
  1241. return Font::ALIGN_VCENTER_LEFT;
  1242. if (strcmp(s, "ALIGN_BOTTOM_LEFT") == 0)
  1243. return Font::ALIGN_BOTTOM_LEFT;
  1244. if (strcmp(s, "ALIGN_TOP_HCENTER") == 0)
  1245. return Font::ALIGN_TOP_HCENTER;
  1246. if (strcmp(s, "ALIGN_VCENTER_HCENTER") == 0)
  1247. return Font::ALIGN_VCENTER_HCENTER;
  1248. if (strcmp(s, "ALIGN_BOTTOM_HCENTER") == 0)
  1249. return Font::ALIGN_BOTTOM_HCENTER;
  1250. if (strcmp(s, "ALIGN_TOP_RIGHT") == 0)
  1251. return Font::ALIGN_TOP_RIGHT;
  1252. if (strcmp(s, "ALIGN_VCENTER_RIGHT") == 0)
  1253. return Font::ALIGN_VCENTER_RIGHT;
  1254. if (strcmp(s, "ALIGN_BOTTOM_RIGHT") == 0)
  1255. return Font::ALIGN_BOTTOM_RIGHT;
  1256. GP_ERROR("Invalid enumeration value '%s' for enumeration Font::Justify.", s);
  1257. return Font::ALIGN_LEFT;
  1258. }
  1259. std::string lua_stringFromEnum_FontJustify(Font::Justify e)
  1260. {
  1261. if (e == Font::ALIGN_LEFT)
  1262. return std::string("ALIGN_LEFT");
  1263. if (e == Font::ALIGN_HCENTER)
  1264. return std::string("ALIGN_HCENTER");
  1265. if (e == Font::ALIGN_RIGHT)
  1266. return std::string("ALIGN_RIGHT");
  1267. if (e == Font::ALIGN_TOP)
  1268. return std::string("ALIGN_TOP");
  1269. if (e == Font::ALIGN_VCENTER)
  1270. return std::string("ALIGN_VCENTER");
  1271. if (e == Font::ALIGN_BOTTOM)
  1272. return std::string("ALIGN_BOTTOM");
  1273. if (e == Font::ALIGN_TOP_LEFT)
  1274. return std::string("ALIGN_TOP_LEFT");
  1275. if (e == Font::ALIGN_VCENTER_LEFT)
  1276. return std::string("ALIGN_VCENTER_LEFT");
  1277. if (e == Font::ALIGN_BOTTOM_LEFT)
  1278. return std::string("ALIGN_BOTTOM_LEFT");
  1279. if (e == Font::ALIGN_TOP_HCENTER)
  1280. return std::string("ALIGN_TOP_HCENTER");
  1281. if (e == Font::ALIGN_VCENTER_HCENTER)
  1282. return std::string("ALIGN_VCENTER_HCENTER");
  1283. if (e == Font::ALIGN_BOTTOM_HCENTER)
  1284. return std::string("ALIGN_BOTTOM_HCENTER");
  1285. if (e == Font::ALIGN_TOP_RIGHT)
  1286. return std::string("ALIGN_TOP_RIGHT");
  1287. if (e == Font::ALIGN_VCENTER_RIGHT)
  1288. return std::string("ALIGN_VCENTER_RIGHT");
  1289. if (e == Font::ALIGN_BOTTOM_RIGHT)
  1290. return std::string("ALIGN_BOTTOM_RIGHT");
  1291. GP_ERROR("Invalid enumeration value '%d' for enumeration Font::Justify.", e);
  1292. return std::string();
  1293. }
  1294. Font::Style lua_enumFromString_FontStyle(const char* s)
  1295. {
  1296. if (strcmp(s, "PLAIN") == 0)
  1297. return Font::PLAIN;
  1298. if (strcmp(s, "BOLD") == 0)
  1299. return Font::BOLD;
  1300. if (strcmp(s, "ITALIC") == 0)
  1301. return Font::ITALIC;
  1302. if (strcmp(s, "BOLD_ITALIC") == 0)
  1303. return Font::BOLD_ITALIC;
  1304. GP_ERROR("Invalid enumeration value '%s' for enumeration Font::Style.", s);
  1305. return Font::PLAIN;
  1306. }
  1307. std::string lua_stringFromEnum_FontStyle(Font::Style e)
  1308. {
  1309. if (e == Font::PLAIN)
  1310. return std::string("PLAIN");
  1311. if (e == Font::BOLD)
  1312. return std::string("BOLD");
  1313. if (e == Font::ITALIC)
  1314. return std::string("ITALIC");
  1315. if (e == Font::BOLD_ITALIC)
  1316. return std::string("BOLD_ITALIC");
  1317. GP_ERROR("Invalid enumeration value '%d' for enumeration Font::Style.", e);
  1318. return std::string();
  1319. }
  1320. Game::ClearFlags lua_enumFromString_GameClearFlags(const char* s)
  1321. {
  1322. if (strcmp(s, "CLEAR_COLOR") == 0)
  1323. return Game::CLEAR_COLOR;
  1324. if (strcmp(s, "CLEAR_DEPTH") == 0)
  1325. return Game::CLEAR_DEPTH;
  1326. if (strcmp(s, "CLEAR_STENCIL") == 0)
  1327. return Game::CLEAR_STENCIL;
  1328. if (strcmp(s, "CLEAR_COLOR_DEPTH") == 0)
  1329. return Game::CLEAR_COLOR_DEPTH;
  1330. if (strcmp(s, "CLEAR_COLOR_STENCIL") == 0)
  1331. return Game::CLEAR_COLOR_STENCIL;
  1332. if (strcmp(s, "CLEAR_DEPTH_STENCIL") == 0)
  1333. return Game::CLEAR_DEPTH_STENCIL;
  1334. if (strcmp(s, "CLEAR_COLOR_DEPTH_STENCIL") == 0)
  1335. return Game::CLEAR_COLOR_DEPTH_STENCIL;
  1336. GP_ERROR("Invalid enumeration value '%s' for enumeration Game::ClearFlags.", s);
  1337. return Game::CLEAR_COLOR;
  1338. }
  1339. std::string lua_stringFromEnum_GameClearFlags(Game::ClearFlags e)
  1340. {
  1341. if (e == Game::CLEAR_COLOR)
  1342. return std::string("CLEAR_COLOR");
  1343. if (e == Game::CLEAR_DEPTH)
  1344. return std::string("CLEAR_DEPTH");
  1345. if (e == Game::CLEAR_STENCIL)
  1346. return std::string("CLEAR_STENCIL");
  1347. if (e == Game::CLEAR_COLOR_DEPTH)
  1348. return std::string("CLEAR_COLOR_DEPTH");
  1349. if (e == Game::CLEAR_COLOR_STENCIL)
  1350. return std::string("CLEAR_COLOR_STENCIL");
  1351. if (e == Game::CLEAR_DEPTH_STENCIL)
  1352. return std::string("CLEAR_DEPTH_STENCIL");
  1353. if (e == Game::CLEAR_COLOR_DEPTH_STENCIL)
  1354. return std::string("CLEAR_COLOR_DEPTH_STENCIL");
  1355. GP_ERROR("Invalid enumeration value '%d' for enumeration Game::ClearFlags.", e);
  1356. return std::string();
  1357. }
  1358. Game::State lua_enumFromString_GameState(const char* s)
  1359. {
  1360. if (strcmp(s, "UNINITIALIZED") == 0)
  1361. return Game::UNINITIALIZED;
  1362. if (strcmp(s, "RUNNING") == 0)
  1363. return Game::RUNNING;
  1364. if (strcmp(s, "PAUSED") == 0)
  1365. return Game::PAUSED;
  1366. GP_ERROR("Invalid enumeration value '%s' for enumeration Game::State.", s);
  1367. return Game::UNINITIALIZED;
  1368. }
  1369. std::string lua_stringFromEnum_GameState(Game::State e)
  1370. {
  1371. if (e == Game::UNINITIALIZED)
  1372. return std::string("UNINITIALIZED");
  1373. if (e == Game::RUNNING)
  1374. return std::string("RUNNING");
  1375. if (e == Game::PAUSED)
  1376. return std::string("PAUSED");
  1377. GP_ERROR("Invalid enumeration value '%d' for enumeration Game::State.", e);
  1378. return std::string();
  1379. }
  1380. Gamepad::ButtonState lua_enumFromString_GamepadButtonState(const char* s)
  1381. {
  1382. if (strcmp(s, "BUTTON_PRESSED") == 0)
  1383. return Gamepad::BUTTON_PRESSED;
  1384. if (strcmp(s, "BUTTON_RELEASED") == 0)
  1385. return Gamepad::BUTTON_RELEASED;
  1386. GP_ERROR("Invalid enumeration value '%s' for enumeration Gamepad::ButtonState.", s);
  1387. return Gamepad::BUTTON_PRESSED;
  1388. }
  1389. std::string lua_stringFromEnum_GamepadButtonState(Gamepad::ButtonState e)
  1390. {
  1391. if (e == Gamepad::BUTTON_PRESSED)
  1392. return std::string("BUTTON_PRESSED");
  1393. if (e == Gamepad::BUTTON_RELEASED)
  1394. return std::string("BUTTON_RELEASED");
  1395. GP_ERROR("Invalid enumeration value '%d' for enumeration Gamepad::ButtonState.", e);
  1396. return std::string();
  1397. }
  1398. Gamepad::GamepadEvent lua_enumFromString_GamepadGamepadEvent(const char* s)
  1399. {
  1400. if (strcmp(s, "ATTACHED_EVENT") == 0)
  1401. return Gamepad::ATTACHED_EVENT;
  1402. if (strcmp(s, "DETACHED_EVENT") == 0)
  1403. return Gamepad::DETACHED_EVENT;
  1404. GP_ERROR("Invalid enumeration value '%s' for enumeration Gamepad::GamepadEvent.", s);
  1405. return Gamepad::ATTACHED_EVENT;
  1406. }
  1407. std::string lua_stringFromEnum_GamepadGamepadEvent(Gamepad::GamepadEvent e)
  1408. {
  1409. if (e == Gamepad::ATTACHED_EVENT)
  1410. return std::string("ATTACHED_EVENT");
  1411. if (e == Gamepad::DETACHED_EVENT)
  1412. return std::string("DETACHED_EVENT");
  1413. GP_ERROR("Invalid enumeration value '%d' for enumeration Gamepad::GamepadEvent.", e);
  1414. return std::string();
  1415. }
  1416. Image::Format lua_enumFromString_ImageFormat(const char* s)
  1417. {
  1418. if (strcmp(s, "RGB") == 0)
  1419. return Image::RGB;
  1420. if (strcmp(s, "RGBA") == 0)
  1421. return Image::RGBA;
  1422. GP_ERROR("Invalid enumeration value '%s' for enumeration Image::Format.", s);
  1423. return Image::RGB;
  1424. }
  1425. std::string lua_stringFromEnum_ImageFormat(Image::Format e)
  1426. {
  1427. if (e == Image::RGB)
  1428. return std::string("RGB");
  1429. if (e == Image::RGBA)
  1430. return std::string("RGBA");
  1431. GP_ERROR("Invalid enumeration value '%d' for enumeration Image::Format.", e);
  1432. return std::string();
  1433. }
  1434. Keyboard::Key lua_enumFromString_KeyboardKey(const char* s)
  1435. {
  1436. if (strcmp(s, "KEY_NONE") == 0)
  1437. return Keyboard::KEY_NONE;
  1438. if (strcmp(s, "KEY_PAUSE") == 0)
  1439. return Keyboard::KEY_PAUSE;
  1440. if (strcmp(s, "KEY_SCROLL_LOCK") == 0)
  1441. return Keyboard::KEY_SCROLL_LOCK;
  1442. if (strcmp(s, "KEY_PRINT") == 0)
  1443. return Keyboard::KEY_PRINT;
  1444. if (strcmp(s, "KEY_SYSREQ") == 0)
  1445. return Keyboard::KEY_SYSREQ;
  1446. if (strcmp(s, "KEY_BREAK") == 0)
  1447. return Keyboard::KEY_BREAK;
  1448. if (strcmp(s, "KEY_ESCAPE") == 0)
  1449. return Keyboard::KEY_ESCAPE;
  1450. if (strcmp(s, "KEY_BACKSPACE") == 0)
  1451. return Keyboard::KEY_BACKSPACE;
  1452. if (strcmp(s, "KEY_TAB") == 0)
  1453. return Keyboard::KEY_TAB;
  1454. if (strcmp(s, "KEY_BACK_TAB") == 0)
  1455. return Keyboard::KEY_BACK_TAB;
  1456. if (strcmp(s, "KEY_RETURN") == 0)
  1457. return Keyboard::KEY_RETURN;
  1458. if (strcmp(s, "KEY_CAPS_LOCK") == 0)
  1459. return Keyboard::KEY_CAPS_LOCK;
  1460. if (strcmp(s, "KEY_SHIFT") == 0)
  1461. return Keyboard::KEY_SHIFT;
  1462. if (strcmp(s, "KEY_CTRL") == 0)
  1463. return Keyboard::KEY_CTRL;
  1464. if (strcmp(s, "KEY_ALT") == 0)
  1465. return Keyboard::KEY_ALT;
  1466. if (strcmp(s, "KEY_MENU") == 0)
  1467. return Keyboard::KEY_MENU;
  1468. if (strcmp(s, "KEY_HYPER") == 0)
  1469. return Keyboard::KEY_HYPER;
  1470. if (strcmp(s, "KEY_INSERT") == 0)
  1471. return Keyboard::KEY_INSERT;
  1472. if (strcmp(s, "KEY_HOME") == 0)
  1473. return Keyboard::KEY_HOME;
  1474. if (strcmp(s, "KEY_PG_UP") == 0)
  1475. return Keyboard::KEY_PG_UP;
  1476. if (strcmp(s, "KEY_DELETE") == 0)
  1477. return Keyboard::KEY_DELETE;
  1478. if (strcmp(s, "KEY_END") == 0)
  1479. return Keyboard::KEY_END;
  1480. if (strcmp(s, "KEY_PG_DOWN") == 0)
  1481. return Keyboard::KEY_PG_DOWN;
  1482. if (strcmp(s, "KEY_LEFT_ARROW") == 0)
  1483. return Keyboard::KEY_LEFT_ARROW;
  1484. if (strcmp(s, "KEY_RIGHT_ARROW") == 0)
  1485. return Keyboard::KEY_RIGHT_ARROW;
  1486. if (strcmp(s, "KEY_UP_ARROW") == 0)
  1487. return Keyboard::KEY_UP_ARROW;
  1488. if (strcmp(s, "KEY_DOWN_ARROW") == 0)
  1489. return Keyboard::KEY_DOWN_ARROW;
  1490. if (strcmp(s, "KEY_NUM_LOCK") == 0)
  1491. return Keyboard::KEY_NUM_LOCK;
  1492. if (strcmp(s, "KEY_KP_PLUS") == 0)
  1493. return Keyboard::KEY_KP_PLUS;
  1494. if (strcmp(s, "KEY_KP_MINUS") == 0)
  1495. return Keyboard::KEY_KP_MINUS;
  1496. if (strcmp(s, "KEY_KP_MULTIPLY") == 0)
  1497. return Keyboard::KEY_KP_MULTIPLY;
  1498. if (strcmp(s, "KEY_KP_DIVIDE") == 0)
  1499. return Keyboard::KEY_KP_DIVIDE;
  1500. if (strcmp(s, "KEY_KP_ENTER") == 0)
  1501. return Keyboard::KEY_KP_ENTER;
  1502. if (strcmp(s, "KEY_KP_HOME") == 0)
  1503. return Keyboard::KEY_KP_HOME;
  1504. if (strcmp(s, "KEY_KP_UP") == 0)
  1505. return Keyboard::KEY_KP_UP;
  1506. if (strcmp(s, "KEY_KP_PG_UP") == 0)
  1507. return Keyboard::KEY_KP_PG_UP;
  1508. if (strcmp(s, "KEY_KP_LEFT") == 0)
  1509. return Keyboard::KEY_KP_LEFT;
  1510. if (strcmp(s, "KEY_KP_FIVE") == 0)
  1511. return Keyboard::KEY_KP_FIVE;
  1512. if (strcmp(s, "KEY_KP_RIGHT") == 0)
  1513. return Keyboard::KEY_KP_RIGHT;
  1514. if (strcmp(s, "KEY_KP_END") == 0)
  1515. return Keyboard::KEY_KP_END;
  1516. if (strcmp(s, "KEY_KP_DOWN") == 0)
  1517. return Keyboard::KEY_KP_DOWN;
  1518. if (strcmp(s, "KEY_KP_PG_DOWN") == 0)
  1519. return Keyboard::KEY_KP_PG_DOWN;
  1520. if (strcmp(s, "KEY_KP_INSERT") == 0)
  1521. return Keyboard::KEY_KP_INSERT;
  1522. if (strcmp(s, "KEY_KP_DELETE") == 0)
  1523. return Keyboard::KEY_KP_DELETE;
  1524. if (strcmp(s, "KEY_F1") == 0)
  1525. return Keyboard::KEY_F1;
  1526. if (strcmp(s, "KEY_F2") == 0)
  1527. return Keyboard::KEY_F2;
  1528. if (strcmp(s, "KEY_F3") == 0)
  1529. return Keyboard::KEY_F3;
  1530. if (strcmp(s, "KEY_F4") == 0)
  1531. return Keyboard::KEY_F4;
  1532. if (strcmp(s, "KEY_F5") == 0)
  1533. return Keyboard::KEY_F5;
  1534. if (strcmp(s, "KEY_F6") == 0)
  1535. return Keyboard::KEY_F6;
  1536. if (strcmp(s, "KEY_F7") == 0)
  1537. return Keyboard::KEY_F7;
  1538. if (strcmp(s, "KEY_F8") == 0)
  1539. return Keyboard::KEY_F8;
  1540. if (strcmp(s, "KEY_F9") == 0)
  1541. return Keyboard::KEY_F9;
  1542. if (strcmp(s, "KEY_F10") == 0)
  1543. return Keyboard::KEY_F10;
  1544. if (strcmp(s, "KEY_F11") == 0)
  1545. return Keyboard::KEY_F11;
  1546. if (strcmp(s, "KEY_F12") == 0)
  1547. return Keyboard::KEY_F12;
  1548. if (strcmp(s, "KEY_SPACE") == 0)
  1549. return Keyboard::KEY_SPACE;
  1550. if (strcmp(s, "KEY_EXCLAM") == 0)
  1551. return Keyboard::KEY_EXCLAM;
  1552. if (strcmp(s, "KEY_QUOTE") == 0)
  1553. return Keyboard::KEY_QUOTE;
  1554. if (strcmp(s, "KEY_NUMBER") == 0)
  1555. return Keyboard::KEY_NUMBER;
  1556. if (strcmp(s, "KEY_DOLLAR") == 0)
  1557. return Keyboard::KEY_DOLLAR;
  1558. if (strcmp(s, "KEY_PERCENT") == 0)
  1559. return Keyboard::KEY_PERCENT;
  1560. if (strcmp(s, "KEY_CIRCUMFLEX") == 0)
  1561. return Keyboard::KEY_CIRCUMFLEX;
  1562. if (strcmp(s, "KEY_AMPERSAND") == 0)
  1563. return Keyboard::KEY_AMPERSAND;
  1564. if (strcmp(s, "KEY_APOSTROPHE") == 0)
  1565. return Keyboard::KEY_APOSTROPHE;
  1566. if (strcmp(s, "KEY_LEFT_PARENTHESIS") == 0)
  1567. return Keyboard::KEY_LEFT_PARENTHESIS;
  1568. if (strcmp(s, "KEY_RIGHT_PARENTHESIS") == 0)
  1569. return Keyboard::KEY_RIGHT_PARENTHESIS;
  1570. if (strcmp(s, "KEY_ASTERISK") == 0)
  1571. return Keyboard::KEY_ASTERISK;
  1572. if (strcmp(s, "KEY_PLUS") == 0)
  1573. return Keyboard::KEY_PLUS;
  1574. if (strcmp(s, "KEY_COMMA") == 0)
  1575. return Keyboard::KEY_COMMA;
  1576. if (strcmp(s, "KEY_MINUS") == 0)
  1577. return Keyboard::KEY_MINUS;
  1578. if (strcmp(s, "KEY_PERIOD") == 0)
  1579. return Keyboard::KEY_PERIOD;
  1580. if (strcmp(s, "KEY_SLASH") == 0)
  1581. return Keyboard::KEY_SLASH;
  1582. if (strcmp(s, "KEY_ZERO") == 0)
  1583. return Keyboard::KEY_ZERO;
  1584. if (strcmp(s, "KEY_ONE") == 0)
  1585. return Keyboard::KEY_ONE;
  1586. if (strcmp(s, "KEY_TWO") == 0)
  1587. return Keyboard::KEY_TWO;
  1588. if (strcmp(s, "KEY_THREE") == 0)
  1589. return Keyboard::KEY_THREE;
  1590. if (strcmp(s, "KEY_FOUR") == 0)
  1591. return Keyboard::KEY_FOUR;
  1592. if (strcmp(s, "KEY_FIVE") == 0)
  1593. return Keyboard::KEY_FIVE;
  1594. if (strcmp(s, "KEY_SIX") == 0)
  1595. return Keyboard::KEY_SIX;
  1596. if (strcmp(s, "KEY_SEVEN") == 0)
  1597. return Keyboard::KEY_SEVEN;
  1598. if (strcmp(s, "KEY_EIGHT") == 0)
  1599. return Keyboard::KEY_EIGHT;
  1600. if (strcmp(s, "KEY_NINE") == 0)
  1601. return Keyboard::KEY_NINE;
  1602. if (strcmp(s, "KEY_COLON") == 0)
  1603. return Keyboard::KEY_COLON;
  1604. if (strcmp(s, "KEY_SEMICOLON") == 0)
  1605. return Keyboard::KEY_SEMICOLON;
  1606. if (strcmp(s, "KEY_LESS_THAN") == 0)
  1607. return Keyboard::KEY_LESS_THAN;
  1608. if (strcmp(s, "KEY_EQUAL") == 0)
  1609. return Keyboard::KEY_EQUAL;
  1610. if (strcmp(s, "KEY_GREATER_THAN") == 0)
  1611. return Keyboard::KEY_GREATER_THAN;
  1612. if (strcmp(s, "KEY_QUESTION") == 0)
  1613. return Keyboard::KEY_QUESTION;
  1614. if (strcmp(s, "KEY_AT") == 0)
  1615. return Keyboard::KEY_AT;
  1616. if (strcmp(s, "KEY_CAPITAL_A") == 0)
  1617. return Keyboard::KEY_CAPITAL_A;
  1618. if (strcmp(s, "KEY_CAPITAL_B") == 0)
  1619. return Keyboard::KEY_CAPITAL_B;
  1620. if (strcmp(s, "KEY_CAPITAL_C") == 0)
  1621. return Keyboard::KEY_CAPITAL_C;
  1622. if (strcmp(s, "KEY_CAPITAL_D") == 0)
  1623. return Keyboard::KEY_CAPITAL_D;
  1624. if (strcmp(s, "KEY_CAPITAL_E") == 0)
  1625. return Keyboard::KEY_CAPITAL_E;
  1626. if (strcmp(s, "KEY_CAPITAL_F") == 0)
  1627. return Keyboard::KEY_CAPITAL_F;
  1628. if (strcmp(s, "KEY_CAPITAL_G") == 0)
  1629. return Keyboard::KEY_CAPITAL_G;
  1630. if (strcmp(s, "KEY_CAPITAL_H") == 0)
  1631. return Keyboard::KEY_CAPITAL_H;
  1632. if (strcmp(s, "KEY_CAPITAL_I") == 0)
  1633. return Keyboard::KEY_CAPITAL_I;
  1634. if (strcmp(s, "KEY_CAPITAL_J") == 0)
  1635. return Keyboard::KEY_CAPITAL_J;
  1636. if (strcmp(s, "KEY_CAPITAL_K") == 0)
  1637. return Keyboard::KEY_CAPITAL_K;
  1638. if (strcmp(s, "KEY_CAPITAL_L") == 0)
  1639. return Keyboard::KEY_CAPITAL_L;
  1640. if (strcmp(s, "KEY_CAPITAL_M") == 0)
  1641. return Keyboard::KEY_CAPITAL_M;
  1642. if (strcmp(s, "KEY_CAPITAL_N") == 0)
  1643. return Keyboard::KEY_CAPITAL_N;
  1644. if (strcmp(s, "KEY_CAPITAL_O") == 0)
  1645. return Keyboard::KEY_CAPITAL_O;
  1646. if (strcmp(s, "KEY_CAPITAL_P") == 0)
  1647. return Keyboard::KEY_CAPITAL_P;
  1648. if (strcmp(s, "KEY_CAPITAL_Q") == 0)
  1649. return Keyboard::KEY_CAPITAL_Q;
  1650. if (strcmp(s, "KEY_CAPITAL_R") == 0)
  1651. return Keyboard::KEY_CAPITAL_R;
  1652. if (strcmp(s, "KEY_CAPITAL_S") == 0)
  1653. return Keyboard::KEY_CAPITAL_S;
  1654. if (strcmp(s, "KEY_CAPITAL_T") == 0)
  1655. return Keyboard::KEY_CAPITAL_T;
  1656. if (strcmp(s, "KEY_CAPITAL_U") == 0)
  1657. return Keyboard::KEY_CAPITAL_U;
  1658. if (strcmp(s, "KEY_CAPITAL_V") == 0)
  1659. return Keyboard::KEY_CAPITAL_V;
  1660. if (strcmp(s, "KEY_CAPITAL_W") == 0)
  1661. return Keyboard::KEY_CAPITAL_W;
  1662. if (strcmp(s, "KEY_CAPITAL_X") == 0)
  1663. return Keyboard::KEY_CAPITAL_X;
  1664. if (strcmp(s, "KEY_CAPITAL_Y") == 0)
  1665. return Keyboard::KEY_CAPITAL_Y;
  1666. if (strcmp(s, "KEY_CAPITAL_Z") == 0)
  1667. return Keyboard::KEY_CAPITAL_Z;
  1668. if (strcmp(s, "KEY_LEFT_BRACKET") == 0)
  1669. return Keyboard::KEY_LEFT_BRACKET;
  1670. if (strcmp(s, "KEY_BACK_SLASH") == 0)
  1671. return Keyboard::KEY_BACK_SLASH;
  1672. if (strcmp(s, "KEY_RIGHT_BRACKET") == 0)
  1673. return Keyboard::KEY_RIGHT_BRACKET;
  1674. if (strcmp(s, "KEY_UNDERSCORE") == 0)
  1675. return Keyboard::KEY_UNDERSCORE;
  1676. if (strcmp(s, "KEY_GRAVE") == 0)
  1677. return Keyboard::KEY_GRAVE;
  1678. if (strcmp(s, "KEY_A") == 0)
  1679. return Keyboard::KEY_A;
  1680. if (strcmp(s, "KEY_B") == 0)
  1681. return Keyboard::KEY_B;
  1682. if (strcmp(s, "KEY_C") == 0)
  1683. return Keyboard::KEY_C;
  1684. if (strcmp(s, "KEY_D") == 0)
  1685. return Keyboard::KEY_D;
  1686. if (strcmp(s, "KEY_E") == 0)
  1687. return Keyboard::KEY_E;
  1688. if (strcmp(s, "KEY_F") == 0)
  1689. return Keyboard::KEY_F;
  1690. if (strcmp(s, "KEY_G") == 0)
  1691. return Keyboard::KEY_G;
  1692. if (strcmp(s, "KEY_H") == 0)
  1693. return Keyboard::KEY_H;
  1694. if (strcmp(s, "KEY_I") == 0)
  1695. return Keyboard::KEY_I;
  1696. if (strcmp(s, "KEY_J") == 0)
  1697. return Keyboard::KEY_J;
  1698. if (strcmp(s, "KEY_K") == 0)
  1699. return Keyboard::KEY_K;
  1700. if (strcmp(s, "KEY_L") == 0)
  1701. return Keyboard::KEY_L;
  1702. if (strcmp(s, "KEY_M") == 0)
  1703. return Keyboard::KEY_M;
  1704. if (strcmp(s, "KEY_N") == 0)
  1705. return Keyboard::KEY_N;
  1706. if (strcmp(s, "KEY_O") == 0)
  1707. return Keyboard::KEY_O;
  1708. if (strcmp(s, "KEY_P") == 0)
  1709. return Keyboard::KEY_P;
  1710. if (strcmp(s, "KEY_Q") == 0)
  1711. return Keyboard::KEY_Q;
  1712. if (strcmp(s, "KEY_R") == 0)
  1713. return Keyboard::KEY_R;
  1714. if (strcmp(s, "KEY_S") == 0)
  1715. return Keyboard::KEY_S;
  1716. if (strcmp(s, "KEY_T") == 0)
  1717. return Keyboard::KEY_T;
  1718. if (strcmp(s, "KEY_U") == 0)
  1719. return Keyboard::KEY_U;
  1720. if (strcmp(s, "KEY_V") == 0)
  1721. return Keyboard::KEY_V;
  1722. if (strcmp(s, "KEY_W") == 0)
  1723. return Keyboard::KEY_W;
  1724. if (strcmp(s, "KEY_X") == 0)
  1725. return Keyboard::KEY_X;
  1726. if (strcmp(s, "KEY_Y") == 0)
  1727. return Keyboard::KEY_Y;
  1728. if (strcmp(s, "KEY_Z") == 0)
  1729. return Keyboard::KEY_Z;
  1730. if (strcmp(s, "KEY_LEFT_BRACE") == 0)
  1731. return Keyboard::KEY_LEFT_BRACE;
  1732. if (strcmp(s, "KEY_BAR") == 0)
  1733. return Keyboard::KEY_BAR;
  1734. if (strcmp(s, "KEY_RIGHT_BRACE") == 0)
  1735. return Keyboard::KEY_RIGHT_BRACE;
  1736. if (strcmp(s, "KEY_TILDE") == 0)
  1737. return Keyboard::KEY_TILDE;
  1738. if (strcmp(s, "KEY_EURO") == 0)
  1739. return Keyboard::KEY_EURO;
  1740. if (strcmp(s, "KEY_POUND") == 0)
  1741. return Keyboard::KEY_POUND;
  1742. if (strcmp(s, "KEY_YEN") == 0)
  1743. return Keyboard::KEY_YEN;
  1744. if (strcmp(s, "KEY_MIDDLE_DOT") == 0)
  1745. return Keyboard::KEY_MIDDLE_DOT;
  1746. if (strcmp(s, "KEY_SEARCH") == 0)
  1747. return Keyboard::KEY_SEARCH;
  1748. GP_ERROR("Invalid enumeration value '%s' for enumeration Keyboard::Key.", s);
  1749. return Keyboard::KEY_NONE;
  1750. }
  1751. std::string lua_stringFromEnum_KeyboardKey(Keyboard::Key e)
  1752. {
  1753. if (e == Keyboard::KEY_NONE)
  1754. return std::string("KEY_NONE");
  1755. if (e == Keyboard::KEY_PAUSE)
  1756. return std::string("KEY_PAUSE");
  1757. if (e == Keyboard::KEY_SCROLL_LOCK)
  1758. return std::string("KEY_SCROLL_LOCK");
  1759. if (e == Keyboard::KEY_PRINT)
  1760. return std::string("KEY_PRINT");
  1761. if (e == Keyboard::KEY_SYSREQ)
  1762. return std::string("KEY_SYSREQ");
  1763. if (e == Keyboard::KEY_BREAK)
  1764. return std::string("KEY_BREAK");
  1765. if (e == Keyboard::KEY_ESCAPE)
  1766. return std::string("KEY_ESCAPE");
  1767. if (e == Keyboard::KEY_BACKSPACE)
  1768. return std::string("KEY_BACKSPACE");
  1769. if (e == Keyboard::KEY_TAB)
  1770. return std::string("KEY_TAB");
  1771. if (e == Keyboard::KEY_BACK_TAB)
  1772. return std::string("KEY_BACK_TAB");
  1773. if (e == Keyboard::KEY_RETURN)
  1774. return std::string("KEY_RETURN");
  1775. if (e == Keyboard::KEY_CAPS_LOCK)
  1776. return std::string("KEY_CAPS_LOCK");
  1777. if (e == Keyboard::KEY_SHIFT)
  1778. return std::string("KEY_SHIFT");
  1779. if (e == Keyboard::KEY_CTRL)
  1780. return std::string("KEY_CTRL");
  1781. if (e == Keyboard::KEY_ALT)
  1782. return std::string("KEY_ALT");
  1783. if (e == Keyboard::KEY_MENU)
  1784. return std::string("KEY_MENU");
  1785. if (e == Keyboard::KEY_HYPER)
  1786. return std::string("KEY_HYPER");
  1787. if (e == Keyboard::KEY_INSERT)
  1788. return std::string("KEY_INSERT");
  1789. if (e == Keyboard::KEY_HOME)
  1790. return std::string("KEY_HOME");
  1791. if (e == Keyboard::KEY_PG_UP)
  1792. return std::string("KEY_PG_UP");
  1793. if (e == Keyboard::KEY_DELETE)
  1794. return std::string("KEY_DELETE");
  1795. if (e == Keyboard::KEY_END)
  1796. return std::string("KEY_END");
  1797. if (e == Keyboard::KEY_PG_DOWN)
  1798. return std::string("KEY_PG_DOWN");
  1799. if (e == Keyboard::KEY_LEFT_ARROW)
  1800. return std::string("KEY_LEFT_ARROW");
  1801. if (e == Keyboard::KEY_RIGHT_ARROW)
  1802. return std::string("KEY_RIGHT_ARROW");
  1803. if (e == Keyboard::KEY_UP_ARROW)
  1804. return std::string("KEY_UP_ARROW");
  1805. if (e == Keyboard::KEY_DOWN_ARROW)
  1806. return std::string("KEY_DOWN_ARROW");
  1807. if (e == Keyboard::KEY_NUM_LOCK)
  1808. return std::string("KEY_NUM_LOCK");
  1809. if (e == Keyboard::KEY_KP_PLUS)
  1810. return std::string("KEY_KP_PLUS");
  1811. if (e == Keyboard::KEY_KP_MINUS)
  1812. return std::string("KEY_KP_MINUS");
  1813. if (e == Keyboard::KEY_KP_MULTIPLY)
  1814. return std::string("KEY_KP_MULTIPLY");
  1815. if (e == Keyboard::KEY_KP_DIVIDE)
  1816. return std::string("KEY_KP_DIVIDE");
  1817. if (e == Keyboard::KEY_KP_ENTER)
  1818. return std::string("KEY_KP_ENTER");
  1819. if (e == Keyboard::KEY_KP_HOME)
  1820. return std::string("KEY_KP_HOME");
  1821. if (e == Keyboard::KEY_KP_UP)
  1822. return std::string("KEY_KP_UP");
  1823. if (e == Keyboard::KEY_KP_PG_UP)
  1824. return std::string("KEY_KP_PG_UP");
  1825. if (e == Keyboard::KEY_KP_LEFT)
  1826. return std::string("KEY_KP_LEFT");
  1827. if (e == Keyboard::KEY_KP_FIVE)
  1828. return std::string("KEY_KP_FIVE");
  1829. if (e == Keyboard::KEY_KP_RIGHT)
  1830. return std::string("KEY_KP_RIGHT");
  1831. if (e == Keyboard::KEY_KP_END)
  1832. return std::string("KEY_KP_END");
  1833. if (e == Keyboard::KEY_KP_DOWN)
  1834. return std::string("KEY_KP_DOWN");
  1835. if (e == Keyboard::KEY_KP_PG_DOWN)
  1836. return std::string("KEY_KP_PG_DOWN");
  1837. if (e == Keyboard::KEY_KP_INSERT)
  1838. return std::string("KEY_KP_INSERT");
  1839. if (e == Keyboard::KEY_KP_DELETE)
  1840. return std::string("KEY_KP_DELETE");
  1841. if (e == Keyboard::KEY_F1)
  1842. return std::string("KEY_F1");
  1843. if (e == Keyboard::KEY_F2)
  1844. return std::string("KEY_F2");
  1845. if (e == Keyboard::KEY_F3)
  1846. return std::string("KEY_F3");
  1847. if (e == Keyboard::KEY_F4)
  1848. return std::string("KEY_F4");
  1849. if (e == Keyboard::KEY_F5)
  1850. return std::string("KEY_F5");
  1851. if (e == Keyboard::KEY_F6)
  1852. return std::string("KEY_F6");
  1853. if (e == Keyboard::KEY_F7)
  1854. return std::string("KEY_F7");
  1855. if (e == Keyboard::KEY_F8)
  1856. return std::string("KEY_F8");
  1857. if (e == Keyboard::KEY_F9)
  1858. return std::string("KEY_F9");
  1859. if (e == Keyboard::KEY_F10)
  1860. return std::string("KEY_F10");
  1861. if (e == Keyboard::KEY_F11)
  1862. return std::string("KEY_F11");
  1863. if (e == Keyboard::KEY_F12)
  1864. return std::string("KEY_F12");
  1865. if (e == Keyboard::KEY_SPACE)
  1866. return std::string("KEY_SPACE");
  1867. if (e == Keyboard::KEY_EXCLAM)
  1868. return std::string("KEY_EXCLAM");
  1869. if (e == Keyboard::KEY_QUOTE)
  1870. return std::string("KEY_QUOTE");
  1871. if (e == Keyboard::KEY_NUMBER)
  1872. return std::string("KEY_NUMBER");
  1873. if (e == Keyboard::KEY_DOLLAR)
  1874. return std::string("KEY_DOLLAR");
  1875. if (e == Keyboard::KEY_PERCENT)
  1876. return std::string("KEY_PERCENT");
  1877. if (e == Keyboard::KEY_CIRCUMFLEX)
  1878. return std::string("KEY_CIRCUMFLEX");
  1879. if (e == Keyboard::KEY_AMPERSAND)
  1880. return std::string("KEY_AMPERSAND");
  1881. if (e == Keyboard::KEY_APOSTROPHE)
  1882. return std::string("KEY_APOSTROPHE");
  1883. if (e == Keyboard::KEY_LEFT_PARENTHESIS)
  1884. return std::string("KEY_LEFT_PARENTHESIS");
  1885. if (e == Keyboard::KEY_RIGHT_PARENTHESIS)
  1886. return std::string("KEY_RIGHT_PARENTHESIS");
  1887. if (e == Keyboard::KEY_ASTERISK)
  1888. return std::string("KEY_ASTERISK");
  1889. if (e == Keyboard::KEY_PLUS)
  1890. return std::string("KEY_PLUS");
  1891. if (e == Keyboard::KEY_COMMA)
  1892. return std::string("KEY_COMMA");
  1893. if (e == Keyboard::KEY_MINUS)
  1894. return std::string("KEY_MINUS");
  1895. if (e == Keyboard::KEY_PERIOD)
  1896. return std::string("KEY_PERIOD");
  1897. if (e == Keyboard::KEY_SLASH)
  1898. return std::string("KEY_SLASH");
  1899. if (e == Keyboard::KEY_ZERO)
  1900. return std::string("KEY_ZERO");
  1901. if (e == Keyboard::KEY_ONE)
  1902. return std::string("KEY_ONE");
  1903. if (e == Keyboard::KEY_TWO)
  1904. return std::string("KEY_TWO");
  1905. if (e == Keyboard::KEY_THREE)
  1906. return std::string("KEY_THREE");
  1907. if (e == Keyboard::KEY_FOUR)
  1908. return std::string("KEY_FOUR");
  1909. if (e == Keyboard::KEY_FIVE)
  1910. return std::string("KEY_FIVE");
  1911. if (e == Keyboard::KEY_SIX)
  1912. return std::string("KEY_SIX");
  1913. if (e == Keyboard::KEY_SEVEN)
  1914. return std::string("KEY_SEVEN");
  1915. if (e == Keyboard::KEY_EIGHT)
  1916. return std::string("KEY_EIGHT");
  1917. if (e == Keyboard::KEY_NINE)
  1918. return std::string("KEY_NINE");
  1919. if (e == Keyboard::KEY_COLON)
  1920. return std::string("KEY_COLON");
  1921. if (e == Keyboard::KEY_SEMICOLON)
  1922. return std::string("KEY_SEMICOLON");
  1923. if (e == Keyboard::KEY_LESS_THAN)
  1924. return std::string("KEY_LESS_THAN");
  1925. if (e == Keyboard::KEY_EQUAL)
  1926. return std::string("KEY_EQUAL");
  1927. if (e == Keyboard::KEY_GREATER_THAN)
  1928. return std::string("KEY_GREATER_THAN");
  1929. if (e == Keyboard::KEY_QUESTION)
  1930. return std::string("KEY_QUESTION");
  1931. if (e == Keyboard::KEY_AT)
  1932. return std::string("KEY_AT");
  1933. if (e == Keyboard::KEY_CAPITAL_A)
  1934. return std::string("KEY_CAPITAL_A");
  1935. if (e == Keyboard::KEY_CAPITAL_B)
  1936. return std::string("KEY_CAPITAL_B");
  1937. if (e == Keyboard::KEY_CAPITAL_C)
  1938. return std::string("KEY_CAPITAL_C");
  1939. if (e == Keyboard::KEY_CAPITAL_D)
  1940. return std::string("KEY_CAPITAL_D");
  1941. if (e == Keyboard::KEY_CAPITAL_E)
  1942. return std::string("KEY_CAPITAL_E");
  1943. if (e == Keyboard::KEY_CAPITAL_F)
  1944. return std::string("KEY_CAPITAL_F");
  1945. if (e == Keyboard::KEY_CAPITAL_G)
  1946. return std::string("KEY_CAPITAL_G");
  1947. if (e == Keyboard::KEY_CAPITAL_H)
  1948. return std::string("KEY_CAPITAL_H");
  1949. if (e == Keyboard::KEY_CAPITAL_I)
  1950. return std::string("KEY_CAPITAL_I");
  1951. if (e == Keyboard::KEY_CAPITAL_J)
  1952. return std::string("KEY_CAPITAL_J");
  1953. if (e == Keyboard::KEY_CAPITAL_K)
  1954. return std::string("KEY_CAPITAL_K");
  1955. if (e == Keyboard::KEY_CAPITAL_L)
  1956. return std::string("KEY_CAPITAL_L");
  1957. if (e == Keyboard::KEY_CAPITAL_M)
  1958. return std::string("KEY_CAPITAL_M");
  1959. if (e == Keyboard::KEY_CAPITAL_N)
  1960. return std::string("KEY_CAPITAL_N");
  1961. if (e == Keyboard::KEY_CAPITAL_O)
  1962. return std::string("KEY_CAPITAL_O");
  1963. if (e == Keyboard::KEY_CAPITAL_P)
  1964. return std::string("KEY_CAPITAL_P");
  1965. if (e == Keyboard::KEY_CAPITAL_Q)
  1966. return std::string("KEY_CAPITAL_Q");
  1967. if (e == Keyboard::KEY_CAPITAL_R)
  1968. return std::string("KEY_CAPITAL_R");
  1969. if (e == Keyboard::KEY_CAPITAL_S)
  1970. return std::string("KEY_CAPITAL_S");
  1971. if (e == Keyboard::KEY_CAPITAL_T)
  1972. return std::string("KEY_CAPITAL_T");
  1973. if (e == Keyboard::KEY_CAPITAL_U)
  1974. return std::string("KEY_CAPITAL_U");
  1975. if (e == Keyboard::KEY_CAPITAL_V)
  1976. return std::string("KEY_CAPITAL_V");
  1977. if (e == Keyboard::KEY_CAPITAL_W)
  1978. return std::string("KEY_CAPITAL_W");
  1979. if (e == Keyboard::KEY_CAPITAL_X)
  1980. return std::string("KEY_CAPITAL_X");
  1981. if (e == Keyboard::KEY_CAPITAL_Y)
  1982. return std::string("KEY_CAPITAL_Y");
  1983. if (e == Keyboard::KEY_CAPITAL_Z)
  1984. return std::string("KEY_CAPITAL_Z");
  1985. if (e == Keyboard::KEY_LEFT_BRACKET)
  1986. return std::string("KEY_LEFT_BRACKET");
  1987. if (e == Keyboard::KEY_BACK_SLASH)
  1988. return std::string("KEY_BACK_SLASH");
  1989. if (e == Keyboard::KEY_RIGHT_BRACKET)
  1990. return std::string("KEY_RIGHT_BRACKET");
  1991. if (e == Keyboard::KEY_UNDERSCORE)
  1992. return std::string("KEY_UNDERSCORE");
  1993. if (e == Keyboard::KEY_GRAVE)
  1994. return std::string("KEY_GRAVE");
  1995. if (e == Keyboard::KEY_A)
  1996. return std::string("KEY_A");
  1997. if (e == Keyboard::KEY_B)
  1998. return std::string("KEY_B");
  1999. if (e == Keyboard::KEY_C)
  2000. return std::string("KEY_C");
  2001. if (e == Keyboard::KEY_D)
  2002. return std::string("KEY_D");
  2003. if (e == Keyboard::KEY_E)
  2004. return std::string("KEY_E");
  2005. if (e == Keyboard::KEY_F)
  2006. return std::string("KEY_F");
  2007. if (e == Keyboard::KEY_G)
  2008. return std::string("KEY_G");
  2009. if (e == Keyboard::KEY_H)
  2010. return std::string("KEY_H");
  2011. if (e == Keyboard::KEY_I)
  2012. return std::string("KEY_I");
  2013. if (e == Keyboard::KEY_J)
  2014. return std::string("KEY_J");
  2015. if (e == Keyboard::KEY_K)
  2016. return std::string("KEY_K");
  2017. if (e == Keyboard::KEY_L)
  2018. return std::string("KEY_L");
  2019. if (e == Keyboard::KEY_M)
  2020. return std::string("KEY_M");
  2021. if (e == Keyboard::KEY_N)
  2022. return std::string("KEY_N");
  2023. if (e == Keyboard::KEY_O)
  2024. return std::string("KEY_O");
  2025. if (e == Keyboard::KEY_P)
  2026. return std::string("KEY_P");
  2027. if (e == Keyboard::KEY_Q)
  2028. return std::string("KEY_Q");
  2029. if (e == Keyboard::KEY_R)
  2030. return std::string("KEY_R");
  2031. if (e == Keyboard::KEY_S)
  2032. return std::string("KEY_S");
  2033. if (e == Keyboard::KEY_T)
  2034. return std::string("KEY_T");
  2035. if (e == Keyboard::KEY_U)
  2036. return std::string("KEY_U");
  2037. if (e == Keyboard::KEY_V)
  2038. return std::string("KEY_V");
  2039. if (e == Keyboard::KEY_W)
  2040. return std::string("KEY_W");
  2041. if (e == Keyboard::KEY_X)
  2042. return std::string("KEY_X");
  2043. if (e == Keyboard::KEY_Y)
  2044. return std::string("KEY_Y");
  2045. if (e == Keyboard::KEY_Z)
  2046. return std::string("KEY_Z");
  2047. if (e == Keyboard::KEY_LEFT_BRACE)
  2048. return std::string("KEY_LEFT_BRACE");
  2049. if (e == Keyboard::KEY_BAR)
  2050. return std::string("KEY_BAR");
  2051. if (e == Keyboard::KEY_RIGHT_BRACE)
  2052. return std::string("KEY_RIGHT_BRACE");
  2053. if (e == Keyboard::KEY_TILDE)
  2054. return std::string("KEY_TILDE");
  2055. if (e == Keyboard::KEY_EURO)
  2056. return std::string("KEY_EURO");
  2057. if (e == Keyboard::KEY_POUND)
  2058. return std::string("KEY_POUND");
  2059. if (e == Keyboard::KEY_YEN)
  2060. return std::string("KEY_YEN");
  2061. if (e == Keyboard::KEY_MIDDLE_DOT)
  2062. return std::string("KEY_MIDDLE_DOT");
  2063. if (e == Keyboard::KEY_SEARCH)
  2064. return std::string("KEY_SEARCH");
  2065. GP_ERROR("Invalid enumeration value '%d' for enumeration Keyboard::Key.", e);
  2066. return std::string();
  2067. }
  2068. Keyboard::KeyEvent lua_enumFromString_KeyboardKeyEvent(const char* s)
  2069. {
  2070. if (strcmp(s, "KEY_PRESS") == 0)
  2071. return Keyboard::KEY_PRESS;
  2072. if (strcmp(s, "KEY_RELEASE") == 0)
  2073. return Keyboard::KEY_RELEASE;
  2074. if (strcmp(s, "KEY_CHAR") == 0)
  2075. return Keyboard::KEY_CHAR;
  2076. GP_ERROR("Invalid enumeration value '%s' for enumeration Keyboard::KeyEvent.", s);
  2077. return Keyboard::KEY_PRESS;
  2078. }
  2079. std::string lua_stringFromEnum_KeyboardKeyEvent(Keyboard::KeyEvent e)
  2080. {
  2081. if (e == Keyboard::KEY_PRESS)
  2082. return std::string("KEY_PRESS");
  2083. if (e == Keyboard::KEY_RELEASE)
  2084. return std::string("KEY_RELEASE");
  2085. if (e == Keyboard::KEY_CHAR)
  2086. return std::string("KEY_CHAR");
  2087. GP_ERROR("Invalid enumeration value '%d' for enumeration Keyboard::KeyEvent.", e);
  2088. return std::string();
  2089. }
  2090. Layout::Type lua_enumFromString_LayoutType(const char* s)
  2091. {
  2092. if (strcmp(s, "LAYOUT_FLOW") == 0)
  2093. return Layout::LAYOUT_FLOW;
  2094. if (strcmp(s, "LAYOUT_VERTICAL") == 0)
  2095. return Layout::LAYOUT_VERTICAL;
  2096. if (strcmp(s, "LAYOUT_ABSOLUTE") == 0)
  2097. return Layout::LAYOUT_ABSOLUTE;
  2098. if (strcmp(s, "LAYOUT_SCROLL") == 0)
  2099. return Layout::LAYOUT_SCROLL;
  2100. GP_ERROR("Invalid enumeration value '%s' for enumeration Layout::Type.", s);
  2101. return Layout::LAYOUT_FLOW;
  2102. }
  2103. std::string lua_stringFromEnum_LayoutType(Layout::Type e)
  2104. {
  2105. if (e == Layout::LAYOUT_FLOW)
  2106. return std::string("LAYOUT_FLOW");
  2107. if (e == Layout::LAYOUT_VERTICAL)
  2108. return std::string("LAYOUT_VERTICAL");
  2109. if (e == Layout::LAYOUT_ABSOLUTE)
  2110. return std::string("LAYOUT_ABSOLUTE");
  2111. if (e == Layout::LAYOUT_SCROLL)
  2112. return std::string("LAYOUT_SCROLL");
  2113. GP_ERROR("Invalid enumeration value '%d' for enumeration Layout::Type.", e);
  2114. return std::string();
  2115. }
  2116. Light::Type lua_enumFromString_LightType(const char* s)
  2117. {
  2118. if (strcmp(s, "DIRECTIONAL") == 0)
  2119. return Light::DIRECTIONAL;
  2120. if (strcmp(s, "POINT") == 0)
  2121. return Light::POINT;
  2122. if (strcmp(s, "SPOT") == 0)
  2123. return Light::SPOT;
  2124. GP_ERROR("Invalid enumeration value '%s' for enumeration Light::Type.", s);
  2125. return Light::DIRECTIONAL;
  2126. }
  2127. std::string lua_stringFromEnum_LightType(Light::Type e)
  2128. {
  2129. if (e == Light::DIRECTIONAL)
  2130. return std::string("DIRECTIONAL");
  2131. if (e == Light::POINT)
  2132. return std::string("POINT");
  2133. if (e == Light::SPOT)
  2134. return std::string("SPOT");
  2135. GP_ERROR("Invalid enumeration value '%d' for enumeration Light::Type.", e);
  2136. return std::string();
  2137. }
  2138. Mesh::IndexFormat lua_enumFromString_MeshIndexFormat(const char* s)
  2139. {
  2140. if (strcmp(s, "INDEX8") == 0)
  2141. return Mesh::INDEX8;
  2142. if (strcmp(s, "INDEX16") == 0)
  2143. return Mesh::INDEX16;
  2144. if (strcmp(s, "INDEX32") == 0)
  2145. return Mesh::INDEX32;
  2146. GP_ERROR("Invalid enumeration value '%s' for enumeration Mesh::IndexFormat.", s);
  2147. return Mesh::INDEX8;
  2148. }
  2149. std::string lua_stringFromEnum_MeshIndexFormat(Mesh::IndexFormat e)
  2150. {
  2151. if (e == Mesh::INDEX8)
  2152. return std::string("INDEX8");
  2153. if (e == Mesh::INDEX16)
  2154. return std::string("INDEX16");
  2155. if (e == Mesh::INDEX32)
  2156. return std::string("INDEX32");
  2157. GP_ERROR("Invalid enumeration value '%d' for enumeration Mesh::IndexFormat.", e);
  2158. return std::string();
  2159. }
  2160. Mesh::PrimitiveType lua_enumFromString_MeshPrimitiveType(const char* s)
  2161. {
  2162. if (strcmp(s, "TRIANGLES") == 0)
  2163. return Mesh::TRIANGLES;
  2164. if (strcmp(s, "TRIANGLE_STRIP") == 0)
  2165. return Mesh::TRIANGLE_STRIP;
  2166. if (strcmp(s, "LINES") == 0)
  2167. return Mesh::LINES;
  2168. if (strcmp(s, "LINE_STRIP") == 0)
  2169. return Mesh::LINE_STRIP;
  2170. if (strcmp(s, "POINTS") == 0)
  2171. return Mesh::POINTS;
  2172. GP_ERROR("Invalid enumeration value '%s' for enumeration Mesh::PrimitiveType.", s);
  2173. return Mesh::TRIANGLES;
  2174. }
  2175. std::string lua_stringFromEnum_MeshPrimitiveType(Mesh::PrimitiveType e)
  2176. {
  2177. if (e == Mesh::TRIANGLES)
  2178. return std::string("TRIANGLES");
  2179. if (e == Mesh::TRIANGLE_STRIP)
  2180. return std::string("TRIANGLE_STRIP");
  2181. if (e == Mesh::LINES)
  2182. return std::string("LINES");
  2183. if (e == Mesh::LINE_STRIP)
  2184. return std::string("LINE_STRIP");
  2185. if (e == Mesh::POINTS)
  2186. return std::string("POINTS");
  2187. GP_ERROR("Invalid enumeration value '%d' for enumeration Mesh::PrimitiveType.", e);
  2188. return std::string();
  2189. }
  2190. Mouse::MouseEvent lua_enumFromString_MouseMouseEvent(const char* s)
  2191. {
  2192. if (strcmp(s, "MOUSE_PRESS_LEFT_BUTTON") == 0)
  2193. return Mouse::MOUSE_PRESS_LEFT_BUTTON;
  2194. if (strcmp(s, "MOUSE_RELEASE_LEFT_BUTTON") == 0)
  2195. return Mouse::MOUSE_RELEASE_LEFT_BUTTON;
  2196. if (strcmp(s, "MOUSE_PRESS_MIDDLE_BUTTON") == 0)
  2197. return Mouse::MOUSE_PRESS_MIDDLE_BUTTON;
  2198. if (strcmp(s, "MOUSE_RELEASE_MIDDLE_BUTTON") == 0)
  2199. return Mouse::MOUSE_RELEASE_MIDDLE_BUTTON;
  2200. if (strcmp(s, "MOUSE_PRESS_RIGHT_BUTTON") == 0)
  2201. return Mouse::MOUSE_PRESS_RIGHT_BUTTON;
  2202. if (strcmp(s, "MOUSE_RELEASE_RIGHT_BUTTON") == 0)
  2203. return Mouse::MOUSE_RELEASE_RIGHT_BUTTON;
  2204. if (strcmp(s, "MOUSE_MOVE") == 0)
  2205. return Mouse::MOUSE_MOVE;
  2206. if (strcmp(s, "MOUSE_WHEEL") == 0)
  2207. return Mouse::MOUSE_WHEEL;
  2208. GP_ERROR("Invalid enumeration value '%s' for enumeration Mouse::MouseEvent.", s);
  2209. return Mouse::MOUSE_PRESS_LEFT_BUTTON;
  2210. }
  2211. std::string lua_stringFromEnum_MouseMouseEvent(Mouse::MouseEvent e)
  2212. {
  2213. if (e == Mouse::MOUSE_PRESS_LEFT_BUTTON)
  2214. return std::string("MOUSE_PRESS_LEFT_BUTTON");
  2215. if (e == Mouse::MOUSE_RELEASE_LEFT_BUTTON)
  2216. return std::string("MOUSE_RELEASE_LEFT_BUTTON");
  2217. if (e == Mouse::MOUSE_PRESS_MIDDLE_BUTTON)
  2218. return std::string("MOUSE_PRESS_MIDDLE_BUTTON");
  2219. if (e == Mouse::MOUSE_RELEASE_MIDDLE_BUTTON)
  2220. return std::string("MOUSE_RELEASE_MIDDLE_BUTTON");
  2221. if (e == Mouse::MOUSE_PRESS_RIGHT_BUTTON)
  2222. return std::string("MOUSE_PRESS_RIGHT_BUTTON");
  2223. if (e == Mouse::MOUSE_RELEASE_RIGHT_BUTTON)
  2224. return std::string("MOUSE_RELEASE_RIGHT_BUTTON");
  2225. if (e == Mouse::MOUSE_MOVE)
  2226. return std::string("MOUSE_MOVE");
  2227. if (e == Mouse::MOUSE_WHEEL)
  2228. return std::string("MOUSE_WHEEL");
  2229. GP_ERROR("Invalid enumeration value '%d' for enumeration Mouse::MouseEvent.", e);
  2230. return std::string();
  2231. }
  2232. Node::Type lua_enumFromString_NodeType(const char* s)
  2233. {
  2234. if (strcmp(s, "NODE") == 0)
  2235. return Node::NODE;
  2236. if (strcmp(s, "JOINT") == 0)
  2237. return Node::JOINT;
  2238. GP_ERROR("Invalid enumeration value '%s' for enumeration Node::Type.", s);
  2239. return Node::NODE;
  2240. }
  2241. std::string lua_stringFromEnum_NodeType(Node::Type e)
  2242. {
  2243. if (e == Node::NODE)
  2244. return std::string("NODE");
  2245. if (e == Node::JOINT)
  2246. return std::string("JOINT");
  2247. GP_ERROR("Invalid enumeration value '%d' for enumeration Node::Type.", e);
  2248. return std::string();
  2249. }
  2250. ParticleEmitter::TextureBlending lua_enumFromString_ParticleEmitterTextureBlending(const char* s)
  2251. {
  2252. if (strcmp(s, "BLEND_OPAQUE") == 0)
  2253. return ParticleEmitter::BLEND_OPAQUE;
  2254. if (strcmp(s, "BLEND_TRANSPARENT") == 0)
  2255. return ParticleEmitter::BLEND_TRANSPARENT;
  2256. if (strcmp(s, "BLEND_ADDITIVE") == 0)
  2257. return ParticleEmitter::BLEND_ADDITIVE;
  2258. if (strcmp(s, "BLEND_MULTIPLIED") == 0)
  2259. return ParticleEmitter::BLEND_MULTIPLIED;
  2260. GP_ERROR("Invalid enumeration value '%s' for enumeration ParticleEmitter::TextureBlending.", s);
  2261. return ParticleEmitter::BLEND_OPAQUE;
  2262. }
  2263. std::string lua_stringFromEnum_ParticleEmitterTextureBlending(ParticleEmitter::TextureBlending e)
  2264. {
  2265. if (e == ParticleEmitter::BLEND_OPAQUE)
  2266. return std::string("BLEND_OPAQUE");
  2267. if (e == ParticleEmitter::BLEND_TRANSPARENT)
  2268. return std::string("BLEND_TRANSPARENT");
  2269. if (e == ParticleEmitter::BLEND_ADDITIVE)
  2270. return std::string("BLEND_ADDITIVE");
  2271. if (e == ParticleEmitter::BLEND_MULTIPLIED)
  2272. return std::string("BLEND_MULTIPLIED");
  2273. GP_ERROR("Invalid enumeration value '%d' for enumeration ParticleEmitter::TextureBlending.", e);
  2274. return std::string();
  2275. }
  2276. PhysicsCollisionObject::CollisionListener::EventType lua_enumFromString_PhysicsCollisionObjectCollisionListenerEventType(const char* s)
  2277. {
  2278. if (strcmp(s, "COLLIDING") == 0)
  2279. return PhysicsCollisionObject::CollisionListener::COLLIDING;
  2280. if (strcmp(s, "NOT_COLLIDING") == 0)
  2281. return PhysicsCollisionObject::CollisionListener::NOT_COLLIDING;
  2282. GP_ERROR("Invalid enumeration value '%s' for enumeration PhysicsCollisionObject::CollisionListener::EventType.", s);
  2283. return PhysicsCollisionObject::CollisionListener::COLLIDING;
  2284. }
  2285. std::string lua_stringFromEnum_PhysicsCollisionObjectCollisionListenerEventType(PhysicsCollisionObject::CollisionListener::EventType e)
  2286. {
  2287. if (e == PhysicsCollisionObject::CollisionListener::COLLIDING)
  2288. return std::string("COLLIDING");
  2289. if (e == PhysicsCollisionObject::CollisionListener::NOT_COLLIDING)
  2290. return std::string("NOT_COLLIDING");
  2291. GP_ERROR("Invalid enumeration value '%d' for enumeration PhysicsCollisionObject::CollisionListener::EventType.", e);
  2292. return std::string();
  2293. }
  2294. PhysicsCollisionObject::Type lua_enumFromString_PhysicsCollisionObjectType(const char* s)
  2295. {
  2296. if (strcmp(s, "RIGID_BODY") == 0)
  2297. return PhysicsCollisionObject::RIGID_BODY;
  2298. if (strcmp(s, "CHARACTER") == 0)
  2299. return PhysicsCollisionObject::CHARACTER;
  2300. if (strcmp(s, "GHOST_OBJECT") == 0)
  2301. return PhysicsCollisionObject::GHOST_OBJECT;
  2302. if (strcmp(s, "NONE") == 0)
  2303. return PhysicsCollisionObject::NONE;
  2304. GP_ERROR("Invalid enumeration value '%s' for enumeration PhysicsCollisionObject::Type.", s);
  2305. return PhysicsCollisionObject::RIGID_BODY;
  2306. }
  2307. std::string lua_stringFromEnum_PhysicsCollisionObjectType(PhysicsCollisionObject::Type e)
  2308. {
  2309. if (e == PhysicsCollisionObject::RIGID_BODY)
  2310. return std::string("RIGID_BODY");
  2311. if (e == PhysicsCollisionObject::CHARACTER)
  2312. return std::string("CHARACTER");
  2313. if (e == PhysicsCollisionObject::GHOST_OBJECT)
  2314. return std::string("GHOST_OBJECT");
  2315. if (e == PhysicsCollisionObject::NONE)
  2316. return std::string("NONE");
  2317. GP_ERROR("Invalid enumeration value '%d' for enumeration PhysicsCollisionObject::Type.", e);
  2318. return std::string();
  2319. }
  2320. PhysicsCollisionShape::Type lua_enumFromString_PhysicsCollisionShapeType(const char* s)
  2321. {
  2322. if (strcmp(s, "SHAPE_BOX") == 0)
  2323. return PhysicsCollisionShape::SHAPE_BOX;
  2324. if (strcmp(s, "SHAPE_SPHERE") == 0)
  2325. return PhysicsCollisionShape::SHAPE_SPHERE;
  2326. if (strcmp(s, "SHAPE_CAPSULE") == 0)
  2327. return PhysicsCollisionShape::SHAPE_CAPSULE;
  2328. if (strcmp(s, "SHAPE_MESH") == 0)
  2329. return PhysicsCollisionShape::SHAPE_MESH;
  2330. if (strcmp(s, "SHAPE_HEIGHTFIELD") == 0)
  2331. return PhysicsCollisionShape::SHAPE_HEIGHTFIELD;
  2332. GP_ERROR("Invalid enumeration value '%s' for enumeration PhysicsCollisionShape::Type.", s);
  2333. return PhysicsCollisionShape::SHAPE_BOX;
  2334. }
  2335. std::string lua_stringFromEnum_PhysicsCollisionShapeType(PhysicsCollisionShape::Type e)
  2336. {
  2337. if (e == PhysicsCollisionShape::SHAPE_BOX)
  2338. return std::string("SHAPE_BOX");
  2339. if (e == PhysicsCollisionShape::SHAPE_SPHERE)
  2340. return std::string("SHAPE_SPHERE");
  2341. if (e == PhysicsCollisionShape::SHAPE_CAPSULE)
  2342. return std::string("SHAPE_CAPSULE");
  2343. if (e == PhysicsCollisionShape::SHAPE_MESH)
  2344. return std::string("SHAPE_MESH");
  2345. if (e == PhysicsCollisionShape::SHAPE_HEIGHTFIELD)
  2346. return std::string("SHAPE_HEIGHTFIELD");
  2347. GP_ERROR("Invalid enumeration value '%d' for enumeration PhysicsCollisionShape::Type.", e);
  2348. return std::string();
  2349. }
  2350. PhysicsController::Listener::EventType lua_enumFromString_PhysicsControllerListenerEventType(const char* s)
  2351. {
  2352. if (strcmp(s, "ACTIVATED") == 0)
  2353. return PhysicsController::Listener::ACTIVATED;
  2354. if (strcmp(s, "DEACTIVATED") == 0)
  2355. return PhysicsController::Listener::DEACTIVATED;
  2356. GP_ERROR("Invalid enumeration value '%s' for enumeration PhysicsController::Listener::EventType.", s);
  2357. return PhysicsController::Listener::ACTIVATED;
  2358. }
  2359. std::string lua_stringFromEnum_PhysicsControllerListenerEventType(PhysicsController::Listener::EventType e)
  2360. {
  2361. if (e == PhysicsController::Listener::ACTIVATED)
  2362. return std::string("ACTIVATED");
  2363. if (e == PhysicsController::Listener::DEACTIVATED)
  2364. return std::string("DEACTIVATED");
  2365. GP_ERROR("Invalid enumeration value '%d' for enumeration PhysicsController::Listener::EventType.", e);
  2366. return std::string();
  2367. }
  2368. Properties::Type lua_enumFromString_PropertiesType(const char* s)
  2369. {
  2370. if (strcmp(s, "NONE") == 0)
  2371. return Properties::NONE;
  2372. if (strcmp(s, "STRING") == 0)
  2373. return Properties::STRING;
  2374. if (strcmp(s, "NUMBER") == 0)
  2375. return Properties::NUMBER;
  2376. if (strcmp(s, "VECTOR2") == 0)
  2377. return Properties::VECTOR2;
  2378. if (strcmp(s, "VECTOR3") == 0)
  2379. return Properties::VECTOR3;
  2380. if (strcmp(s, "VECTOR4") == 0)
  2381. return Properties::VECTOR4;
  2382. if (strcmp(s, "MATRIX") == 0)
  2383. return Properties::MATRIX;
  2384. GP_ERROR("Invalid enumeration value '%s' for enumeration Properties::Type.", s);
  2385. return Properties::NONE;
  2386. }
  2387. std::string lua_stringFromEnum_PropertiesType(Properties::Type e)
  2388. {
  2389. if (e == Properties::NONE)
  2390. return std::string("NONE");
  2391. if (e == Properties::STRING)
  2392. return std::string("STRING");
  2393. if (e == Properties::NUMBER)
  2394. return std::string("NUMBER");
  2395. if (e == Properties::VECTOR2)
  2396. return std::string("VECTOR2");
  2397. if (e == Properties::VECTOR3)
  2398. return std::string("VECTOR3");
  2399. if (e == Properties::VECTOR4)
  2400. return std::string("VECTOR4");
  2401. if (e == Properties::MATRIX)
  2402. return std::string("MATRIX");
  2403. GP_ERROR("Invalid enumeration value '%d' for enumeration Properties::Type.", e);
  2404. return std::string();
  2405. }
  2406. RenderState::AutoBinding lua_enumFromString_RenderStateAutoBinding(const char* s)
  2407. {
  2408. if (strcmp(s, "NONE") == 0)
  2409. return RenderState::NONE;
  2410. if (strcmp(s, "WORLD_MATRIX") == 0)
  2411. return RenderState::WORLD_MATRIX;
  2412. if (strcmp(s, "VIEW_MATRIX") == 0)
  2413. return RenderState::VIEW_MATRIX;
  2414. if (strcmp(s, "PROJECTION_MATRIX") == 0)
  2415. return RenderState::PROJECTION_MATRIX;
  2416. if (strcmp(s, "WORLD_VIEW_MATRIX") == 0)
  2417. return RenderState::WORLD_VIEW_MATRIX;
  2418. if (strcmp(s, "VIEW_PROJECTION_MATRIX") == 0)
  2419. return RenderState::VIEW_PROJECTION_MATRIX;
  2420. if (strcmp(s, "WORLD_VIEW_PROJECTION_MATRIX") == 0)
  2421. return RenderState::WORLD_VIEW_PROJECTION_MATRIX;
  2422. if (strcmp(s, "INVERSE_TRANSPOSE_WORLD_MATRIX") == 0)
  2423. return RenderState::INVERSE_TRANSPOSE_WORLD_MATRIX;
  2424. if (strcmp(s, "INVERSE_TRANSPOSE_WORLD_VIEW_MATRIX") == 0)
  2425. return RenderState::INVERSE_TRANSPOSE_WORLD_VIEW_MATRIX;
  2426. if (strcmp(s, "CAMERA_WORLD_POSITION") == 0)
  2427. return RenderState::CAMERA_WORLD_POSITION;
  2428. if (strcmp(s, "CAMERA_VIEW_POSITION") == 0)
  2429. return RenderState::CAMERA_VIEW_POSITION;
  2430. if (strcmp(s, "MATRIX_PALETTE") == 0)
  2431. return RenderState::MATRIX_PALETTE;
  2432. GP_ERROR("Invalid enumeration value '%s' for enumeration RenderState::AutoBinding.", s);
  2433. return RenderState::NONE;
  2434. }
  2435. std::string lua_stringFromEnum_RenderStateAutoBinding(RenderState::AutoBinding e)
  2436. {
  2437. if (e == RenderState::NONE)
  2438. return std::string("NONE");
  2439. if (e == RenderState::WORLD_MATRIX)
  2440. return std::string("WORLD_MATRIX");
  2441. if (e == RenderState::VIEW_MATRIX)
  2442. return std::string("VIEW_MATRIX");
  2443. if (e == RenderState::PROJECTION_MATRIX)
  2444. return std::string("PROJECTION_MATRIX");
  2445. if (e == RenderState::WORLD_VIEW_MATRIX)
  2446. return std::string("WORLD_VIEW_MATRIX");
  2447. if (e == RenderState::VIEW_PROJECTION_MATRIX)
  2448. return std::string("VIEW_PROJECTION_MATRIX");
  2449. if (e == RenderState::WORLD_VIEW_PROJECTION_MATRIX)
  2450. return std::string("WORLD_VIEW_PROJECTION_MATRIX");
  2451. if (e == RenderState::INVERSE_TRANSPOSE_WORLD_MATRIX)
  2452. return std::string("INVERSE_TRANSPOSE_WORLD_MATRIX");
  2453. if (e == RenderState::INVERSE_TRANSPOSE_WORLD_VIEW_MATRIX)
  2454. return std::string("INVERSE_TRANSPOSE_WORLD_VIEW_MATRIX");
  2455. if (e == RenderState::CAMERA_WORLD_POSITION)
  2456. return std::string("CAMERA_WORLD_POSITION");
  2457. if (e == RenderState::CAMERA_VIEW_POSITION)
  2458. return std::string("CAMERA_VIEW_POSITION");
  2459. if (e == RenderState::MATRIX_PALETTE)
  2460. return std::string("MATRIX_PALETTE");
  2461. GP_ERROR("Invalid enumeration value '%d' for enumeration RenderState::AutoBinding.", e);
  2462. return std::string();
  2463. }
  2464. RenderState::Blend lua_enumFromString_RenderStateBlend(const char* s)
  2465. {
  2466. if (strcmp(s, "BLEND_ZERO") == 0)
  2467. return RenderState::BLEND_ZERO;
  2468. if (strcmp(s, "BLEND_ONE") == 0)
  2469. return RenderState::BLEND_ONE;
  2470. if (strcmp(s, "BLEND_SRC_COLOR") == 0)
  2471. return RenderState::BLEND_SRC_COLOR;
  2472. if (strcmp(s, "BLEN_ONE_MINUS_SRC_COLOR") == 0)
  2473. return RenderState::BLEN_ONE_MINUS_SRC_COLOR;
  2474. if (strcmp(s, "BLEND_DST_COLOR") == 0)
  2475. return RenderState::BLEND_DST_COLOR;
  2476. if (strcmp(s, "BLEND_ONE_MINUS_DST_COLOR") == 0)
  2477. return RenderState::BLEND_ONE_MINUS_DST_COLOR;
  2478. if (strcmp(s, "BLEND_SRC_ALPHA") == 0)
  2479. return RenderState::BLEND_SRC_ALPHA;
  2480. if (strcmp(s, "BLEND_ONE_MINUS_SRC_ALPHA") == 0)
  2481. return RenderState::BLEND_ONE_MINUS_SRC_ALPHA;
  2482. if (strcmp(s, "BLEND_DST_ALPHA") == 0)
  2483. return RenderState::BLEND_DST_ALPHA;
  2484. if (strcmp(s, "BLEND_ONE_MINUS_DST_ALPHA") == 0)
  2485. return RenderState::BLEND_ONE_MINUS_DST_ALPHA;
  2486. if (strcmp(s, "BLEND_CONSTANT_ALPHA") == 0)
  2487. return RenderState::BLEND_CONSTANT_ALPHA;
  2488. if (strcmp(s, "BLEND_ONE_MINUS_CONSTANT_ALPHA") == 0)
  2489. return RenderState::BLEND_ONE_MINUS_CONSTANT_ALPHA;
  2490. if (strcmp(s, "BLEND_SRC_ALPHA_SATURATE") == 0)
  2491. return RenderState::BLEND_SRC_ALPHA_SATURATE;
  2492. GP_ERROR("Invalid enumeration value '%s' for enumeration RenderState::Blend.", s);
  2493. return RenderState::BLEND_ZERO;
  2494. }
  2495. std::string lua_stringFromEnum_RenderStateBlend(RenderState::Blend e)
  2496. {
  2497. if (e == RenderState::BLEND_ZERO)
  2498. return std::string("BLEND_ZERO");
  2499. if (e == RenderState::BLEND_ONE)
  2500. return std::string("BLEND_ONE");
  2501. if (e == RenderState::BLEND_SRC_COLOR)
  2502. return std::string("BLEND_SRC_COLOR");
  2503. if (e == RenderState::BLEN_ONE_MINUS_SRC_COLOR)
  2504. return std::string("BLEN_ONE_MINUS_SRC_COLOR");
  2505. if (e == RenderState::BLEND_DST_COLOR)
  2506. return std::string("BLEND_DST_COLOR");
  2507. if (e == RenderState::BLEND_ONE_MINUS_DST_COLOR)
  2508. return std::string("BLEND_ONE_MINUS_DST_COLOR");
  2509. if (e == RenderState::BLEND_SRC_ALPHA)
  2510. return std::string("BLEND_SRC_ALPHA");
  2511. if (e == RenderState::BLEND_ONE_MINUS_SRC_ALPHA)
  2512. return std::string("BLEND_ONE_MINUS_SRC_ALPHA");
  2513. if (e == RenderState::BLEND_DST_ALPHA)
  2514. return std::string("BLEND_DST_ALPHA");
  2515. if (e == RenderState::BLEND_ONE_MINUS_DST_ALPHA)
  2516. return std::string("BLEND_ONE_MINUS_DST_ALPHA");
  2517. if (e == RenderState::BLEND_CONSTANT_ALPHA)
  2518. return std::string("BLEND_CONSTANT_ALPHA");
  2519. if (e == RenderState::BLEND_ONE_MINUS_CONSTANT_ALPHA)
  2520. return std::string("BLEND_ONE_MINUS_CONSTANT_ALPHA");
  2521. if (e == RenderState::BLEND_SRC_ALPHA_SATURATE)
  2522. return std::string("BLEND_SRC_ALPHA_SATURATE");
  2523. GP_ERROR("Invalid enumeration value '%d' for enumeration RenderState::Blend.", e);
  2524. return std::string();
  2525. }
  2526. Scene::DebugFlags lua_enumFromString_SceneDebugFlags(const char* s)
  2527. {
  2528. if (strcmp(s, "DEBUG_BOXES") == 0)
  2529. return Scene::DEBUG_BOXES;
  2530. if (strcmp(s, "DEBUG_SPHERES") == 0)
  2531. return Scene::DEBUG_SPHERES;
  2532. GP_ERROR("Invalid enumeration value '%s' for enumeration Scene::DebugFlags.", s);
  2533. return Scene::DEBUG_BOXES;
  2534. }
  2535. std::string lua_stringFromEnum_SceneDebugFlags(Scene::DebugFlags e)
  2536. {
  2537. if (e == Scene::DEBUG_BOXES)
  2538. return std::string("DEBUG_BOXES");
  2539. if (e == Scene::DEBUG_SPHERES)
  2540. return std::string("DEBUG_SPHERES");
  2541. GP_ERROR("Invalid enumeration value '%d' for enumeration Scene::DebugFlags.", e);
  2542. return std::string();
  2543. }
  2544. Texture::Filter lua_enumFromString_TextureFilter(const char* s)
  2545. {
  2546. if (strcmp(s, "NEAREST") == 0)
  2547. return Texture::NEAREST;
  2548. if (strcmp(s, "LINEAR") == 0)
  2549. return Texture::LINEAR;
  2550. if (strcmp(s, "NEAREST_MIPMAP_NEAREST") == 0)
  2551. return Texture::NEAREST_MIPMAP_NEAREST;
  2552. if (strcmp(s, "LINEAR_MIPMAP_NEAREST") == 0)
  2553. return Texture::LINEAR_MIPMAP_NEAREST;
  2554. if (strcmp(s, "NEAREST_MIPMAP_LINEAR") == 0)
  2555. return Texture::NEAREST_MIPMAP_LINEAR;
  2556. if (strcmp(s, "LINEAR_MIPMAP_LINEAR") == 0)
  2557. return Texture::LINEAR_MIPMAP_LINEAR;
  2558. GP_ERROR("Invalid enumeration value '%s' for enumeration Texture::Filter.", s);
  2559. return Texture::NEAREST;
  2560. }
  2561. std::string lua_stringFromEnum_TextureFilter(Texture::Filter e)
  2562. {
  2563. if (e == Texture::NEAREST)
  2564. return std::string("NEAREST");
  2565. if (e == Texture::LINEAR)
  2566. return std::string("LINEAR");
  2567. if (e == Texture::NEAREST_MIPMAP_NEAREST)
  2568. return std::string("NEAREST_MIPMAP_NEAREST");
  2569. if (e == Texture::LINEAR_MIPMAP_NEAREST)
  2570. return std::string("LINEAR_MIPMAP_NEAREST");
  2571. if (e == Texture::NEAREST_MIPMAP_LINEAR)
  2572. return std::string("NEAREST_MIPMAP_LINEAR");
  2573. if (e == Texture::LINEAR_MIPMAP_LINEAR)
  2574. return std::string("LINEAR_MIPMAP_LINEAR");
  2575. GP_ERROR("Invalid enumeration value '%d' for enumeration Texture::Filter.", e);
  2576. return std::string();
  2577. }
  2578. Texture::Format lua_enumFromString_TextureFormat(const char* s)
  2579. {
  2580. if (strcmp(s, "RGB") == 0)
  2581. return Texture::RGB;
  2582. if (strcmp(s, "RGBA") == 0)
  2583. return Texture::RGBA;
  2584. if (strcmp(s, "ALPHA") == 0)
  2585. return Texture::ALPHA;
  2586. GP_ERROR("Invalid enumeration value '%s' for enumeration Texture::Format.", s);
  2587. return Texture::RGB;
  2588. }
  2589. std::string lua_stringFromEnum_TextureFormat(Texture::Format e)
  2590. {
  2591. if (e == Texture::RGB)
  2592. return std::string("RGB");
  2593. if (e == Texture::RGBA)
  2594. return std::string("RGBA");
  2595. if (e == Texture::ALPHA)
  2596. return std::string("ALPHA");
  2597. GP_ERROR("Invalid enumeration value '%d' for enumeration Texture::Format.", e);
  2598. return std::string();
  2599. }
  2600. Texture::Wrap lua_enumFromString_TextureWrap(const char* s)
  2601. {
  2602. if (strcmp(s, "REPEAT") == 0)
  2603. return Texture::REPEAT;
  2604. if (strcmp(s, "CLAMP") == 0)
  2605. return Texture::CLAMP;
  2606. GP_ERROR("Invalid enumeration value '%s' for enumeration Texture::Wrap.", s);
  2607. return Texture::REPEAT;
  2608. }
  2609. std::string lua_stringFromEnum_TextureWrap(Texture::Wrap e)
  2610. {
  2611. if (e == Texture::REPEAT)
  2612. return std::string("REPEAT");
  2613. if (e == Texture::CLAMP)
  2614. return std::string("CLAMP");
  2615. GP_ERROR("Invalid enumeration value '%d' for enumeration Texture::Wrap.", e);
  2616. return std::string();
  2617. }
  2618. Touch::TouchEvent lua_enumFromString_TouchTouchEvent(const char* s)
  2619. {
  2620. if (strcmp(s, "TOUCH_PRESS") == 0)
  2621. return Touch::TOUCH_PRESS;
  2622. if (strcmp(s, "TOUCH_RELEASE") == 0)
  2623. return Touch::TOUCH_RELEASE;
  2624. if (strcmp(s, "TOUCH_MOVE") == 0)
  2625. return Touch::TOUCH_MOVE;
  2626. GP_ERROR("Invalid enumeration value '%s' for enumeration Touch::TouchEvent.", s);
  2627. return Touch::TOUCH_PRESS;
  2628. }
  2629. std::string lua_stringFromEnum_TouchTouchEvent(Touch::TouchEvent e)
  2630. {
  2631. if (e == Touch::TOUCH_PRESS)
  2632. return std::string("TOUCH_PRESS");
  2633. if (e == Touch::TOUCH_RELEASE)
  2634. return std::string("TOUCH_RELEASE");
  2635. if (e == Touch::TOUCH_MOVE)
  2636. return std::string("TOUCH_MOVE");
  2637. GP_ERROR("Invalid enumeration value '%d' for enumeration Touch::TouchEvent.", e);
  2638. return std::string();
  2639. }
  2640. VertexFormat::Usage lua_enumFromString_VertexFormatUsage(const char* s)
  2641. {
  2642. if (strcmp(s, "POSITION") == 0)
  2643. return VertexFormat::POSITION;
  2644. if (strcmp(s, "NORMAL") == 0)
  2645. return VertexFormat::NORMAL;
  2646. if (strcmp(s, "COLOR") == 0)
  2647. return VertexFormat::COLOR;
  2648. if (strcmp(s, "TANGENT") == 0)
  2649. return VertexFormat::TANGENT;
  2650. if (strcmp(s, "BINORMAL") == 0)
  2651. return VertexFormat::BINORMAL;
  2652. if (strcmp(s, "BLENDWEIGHTS") == 0)
  2653. return VertexFormat::BLENDWEIGHTS;
  2654. if (strcmp(s, "BLENDINDICES") == 0)
  2655. return VertexFormat::BLENDINDICES;
  2656. if (strcmp(s, "TEXCOORD0") == 0)
  2657. return VertexFormat::TEXCOORD0;
  2658. if (strcmp(s, "TEXCOORD1") == 0)
  2659. return VertexFormat::TEXCOORD1;
  2660. if (strcmp(s, "TEXCOORD2") == 0)
  2661. return VertexFormat::TEXCOORD2;
  2662. if (strcmp(s, "TEXCOORD3") == 0)
  2663. return VertexFormat::TEXCOORD3;
  2664. if (strcmp(s, "TEXCOORD4") == 0)
  2665. return VertexFormat::TEXCOORD4;
  2666. if (strcmp(s, "TEXCOORD5") == 0)
  2667. return VertexFormat::TEXCOORD5;
  2668. if (strcmp(s, "TEXCOORD6") == 0)
  2669. return VertexFormat::TEXCOORD6;
  2670. if (strcmp(s, "TEXCOORD7") == 0)
  2671. return VertexFormat::TEXCOORD7;
  2672. GP_ERROR("Invalid enumeration value '%s' for enumeration VertexFormat::Usage.", s);
  2673. return VertexFormat::POSITION;
  2674. }
  2675. std::string lua_stringFromEnum_VertexFormatUsage(VertexFormat::Usage e)
  2676. {
  2677. if (e == VertexFormat::POSITION)
  2678. return std::string("POSITION");
  2679. if (e == VertexFormat::NORMAL)
  2680. return std::string("NORMAL");
  2681. if (e == VertexFormat::COLOR)
  2682. return std::string("COLOR");
  2683. if (e == VertexFormat::TANGENT)
  2684. return std::string("TANGENT");
  2685. if (e == VertexFormat::BINORMAL)
  2686. return std::string("BINORMAL");
  2687. if (e == VertexFormat::BLENDWEIGHTS)
  2688. return std::string("BLENDWEIGHTS");
  2689. if (e == VertexFormat::BLENDINDICES)
  2690. return std::string("BLENDINDICES");
  2691. if (e == VertexFormat::TEXCOORD0)
  2692. return std::string("TEXCOORD0");
  2693. if (e == VertexFormat::TEXCOORD1)
  2694. return std::string("TEXCOORD1");
  2695. if (e == VertexFormat::TEXCOORD2)
  2696. return std::string("TEXCOORD2");
  2697. if (e == VertexFormat::TEXCOORD3)
  2698. return std::string("TEXCOORD3");
  2699. if (e == VertexFormat::TEXCOORD4)
  2700. return std::string("TEXCOORD4");
  2701. if (e == VertexFormat::TEXCOORD5)
  2702. return std::string("TEXCOORD5");
  2703. if (e == VertexFormat::TEXCOORD6)
  2704. return std::string("TEXCOORD6");
  2705. if (e == VertexFormat::TEXCOORD7)
  2706. return std::string("TEXCOORD7");
  2707. GP_ERROR("Invalid enumeration value '%d' for enumeration VertexFormat::Usage.", e);
  2708. return std::string();
  2709. }
  2710. }