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- #include "Base.h"
- #include "RadioButton.h"
- namespace gameplay
- {
- static std::vector<RadioButton*> __radioButtons;
- RadioButton::RadioButton() : _selected(false), _image(NULL)
- {
- }
- RadioButton::~RadioButton()
- {
- // Remove this RadioButton from the global list.
- std::vector<RadioButton*>::iterator it = std::find(__radioButtons.begin(), __radioButtons.end(), this);
- if (it != __radioButtons.end())
- {
- __radioButtons.erase(it);
- }
- }
- RadioButton* RadioButton::create(const char* id, Theme::Style* style)
- {
- GP_ASSERT(style);
- RadioButton* radioButton = new RadioButton();
- if (id)
- radioButton->_id = id;
- radioButton->setStyle(style);
- __radioButtons.push_back(radioButton);
- return radioButton;
- }
- Control* RadioButton::create(Theme::Style* style, Properties* properties)
- {
- GP_ASSERT(properties);
- RadioButton* radioButton = new RadioButton();
- radioButton->initialize(style, properties);
- properties->getVector2("imageSize", &radioButton->_imageSize);
- if (properties->getBool("selected"))
- {
- RadioButton::clearSelected(radioButton->_groupId);
- radioButton->_selected = true;
- }
- const char* groupId = properties->getString("group");
- if (groupId)
- {
- radioButton->_groupId = groupId;
- }
- __radioButtons.push_back(radioButton);
- return radioButton;
- }
- bool RadioButton::isSelected() const
- {
- return _selected;
- }
- void RadioButton::setSelected(bool selected)
- {
- if (selected)
- RadioButton::clearSelected(_groupId);
- if (selected != _selected)
- {
- _selected = selected;
- _dirty = true;
- notifyListeners(Control::Listener::VALUE_CHANGED);
- }
- }
- void RadioButton::setImageSize(float width, float height)
- {
- _imageSize.set(width, height);
- _dirty = true;
- }
- const Vector2& RadioButton::getImageSize() const
- {
- return _imageSize;
- }
- void RadioButton::addListener(Control::Listener* listener, int eventFlags)
- {
- if ((eventFlags & Control::Listener::TEXT_CHANGED) == Control::Listener::TEXT_CHANGED)
- {
- GP_ERROR("TEXT_CHANGED event is not applicable to RadioButton.");
- }
- Control::addListener(listener, eventFlags);
- }
- void RadioButton::clearSelected(const std::string& groupId)
- {
- std::vector<RadioButton*>::const_iterator it;
- for (it = __radioButtons.begin(); it < __radioButtons.end(); ++it)
- {
- RadioButton* radioButton = *it;
- GP_ASSERT(radioButton);
- if (groupId == radioButton->_groupId)
- {
- radioButton->_selected = false;
- radioButton->_dirty = true;
- radioButton->notifyListeners(Control::Listener::VALUE_CHANGED);
- }
- }
- }
- bool RadioButton::keyEvent(Keyboard::KeyEvent evt, int key)
- {
- if (getState() == ACTIVE && evt == Keyboard::KEY_RELEASE && key == Keyboard::KEY_RETURN && !_selected)
- {
- RadioButton::clearSelected(_groupId);
- _selected = true;
- notifyListeners(Control::Listener::VALUE_CHANGED);
- }
- return Button::keyEvent(evt, key);
- }
- void RadioButton::controlEvent(Control::Listener::EventType evt)
- {
- Button::controlEvent(evt);
- switch (evt)
- {
- case Control::Listener::CLICK:
- if (!_selected)
- {
- RadioButton::clearSelected(_groupId);
- _selected = true;
- notifyListeners(Control::Listener::VALUE_CHANGED);
- }
- break;
- }
- }
- void RadioButton::update(const Control* container, const Vector2& offset)
- {
- Label::update(container, offset);
- Vector2 size;
- if (_imageSize.isZero())
- {
- if (_selected)
- {
- const Rectangle& selectedRegion = getImageRegion("selected", getState());
- size.set(selectedRegion.width, selectedRegion.height);
- }
- else
- {
- const Rectangle& unselectedRegion = getImageRegion("unselected", getState());
- size.set(unselectedRegion.width, unselectedRegion.height);
- }
- }
- else
- {
- size.set(_imageSize);
- }
- if (_autoWidth == Control::AUTO_SIZE_FIT)
- {
- // Text-only width was already measured in Label::update - append image
- setWidth(size.x + _bounds.width + 5);
- }
- if (_autoHeight == Control::AUTO_SIZE_FIT)
- {
- // Text-only width was already measured in Label::update - append image
- setHeight(std::max(getHeight(), size.y));
- }
- _textBounds.x += size.x + 5;
-
- if (_selected)
- {
- _image = getImage("selected", getState());
- }
- else
- {
- _image = getImage("unselected", getState());
- }
- }
- void RadioButton::drawImages(SpriteBatch* spriteBatch, const Rectangle& clip)
- {
- GP_ASSERT(spriteBatch);
- GP_ASSERT(_image);
- // Left, v-center.
- // TODO: Set an alignment for radio button images.
- const Rectangle& region = _image->getRegion();
- const Theme::UVs& uvs = _image->getUVs();
- Vector4 color = _image->getColor();
- color.w *= _opacity;
- Vector2 size;
- if (_imageSize.isZero())
- {
- size.set(region.width, region.height);
- }
- else
- {
- size.set(_imageSize);
- }
- Vector2 pos(_viewportBounds.x, _viewportBounds.y + _viewportBounds.height * 0.5f - size.y * 0.5f);
- spriteBatch->draw(pos.x, pos.y, size.x, size.y, uvs.u1, uvs.v1, uvs.u2, uvs.v2, color, _viewportClipBounds);
- }
- const char* RadioButton::getType() const
- {
- return "radioButton";
- }
- void RadioButton::setGroupId(const char* groupId)
- {
- _groupId = groupId;
- }
- const char* RadioButton::getGroupId() const
- {
- return _groupId.c_str();
- }
- }
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