Steve Grenier 1cac5a0c33 Merge branch 'next' of https://github.com/blackberry/GamePlay into next vor 12 Jahren
..
Audio3DSample.cpp ac8c4770cf Minor updates to Maya binaries vor 12 Jahren
Audio3DSample.h ece4aa0541 Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next vor 12 Jahren
BillboardSample.cpp 509f4128af Support for multiple lights in shaders. vor 12 Jahren
BillboardSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. vor 13 Jahren
CreateSceneSample.cpp ac8c4770cf Minor updates to Maya binaries vor 12 Jahren
CreateSceneSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. vor 13 Jahren
FirstPersonCamera.cpp f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. vor 13 Jahren
FirstPersonCamera.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. vor 13 Jahren
FormsSample.cpp bc589616b0 Finished implementing gamepad and touch input support back for new UI focus/input management routines. vor 12 Jahren
FormsSample.h 46f490421a Merge branch 'next' of https://github.com/blackberry/GamePlay into next vor 12 Jahren
GamepadSample.cpp b18cc5a0f7 Initial parts of SceneRenderer (forward lighting) vor 12 Jahren
GamepadSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. vor 13 Jahren
GestureSample.cpp 7e639e4da5 Changed Font/Text rendering from Texture Maps to Signed Distance Field Maps to dramatically improve scaling. vor 12 Jahren
GestureSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. vor 13 Jahren
Grid.cpp f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. vor 13 Jahren
Grid.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. vor 13 Jahren
InputSample.cpp 7e639e4da5 Changed Font/Text rendering from Texture Maps to Signed Distance Field Maps to dramatically improve scaling. vor 12 Jahren
InputSample.h 652edff393 Adds raw sensor API for distinguishing acceleration from rotation rate. Part 3 of #835. vor 12 Jahren
LightSample.cpp 1cac5a0c33 Merge branch 'next' of https://github.com/blackberry/GamePlay into next vor 12 Jahren
LightSample.h 6cbccc5346 Fixed spelling mistakes in comments. vor 12 Jahren
LoadSceneSample.cpp b30a9f0c44 Fixed Terrain to support multiple lights. vor 12 Jahren
LoadSceneSample.h b30a9f0c44 Fixed Terrain to support multiple lights. vor 12 Jahren
MeshBatchSample.cpp 509f4128af Support for multiple lights in shaders. vor 12 Jahren
MeshBatchSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. vor 13 Jahren
MeshPrimitiveSample.cpp 5211d8243e Fixed xcode warnings for MacOSX vor 12 Jahren
MeshPrimitiveSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. vor 13 Jahren
PhysicsCollisionObjectSample.cpp ece4aa0541 Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next vor 12 Jahren
PhysicsCollisionObjectSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. vor 13 Jahren
PostProcessSample.cpp 509f4128af Support for multiple lights in shaders. vor 12 Jahren
PostProcessSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. vor 13 Jahren
Sample.cpp 3edcc4ee2b Updated to add the initial social abstraction. dducharme will be adding Google Play Game Services and GameCenter also later. vor 12 Jahren
Sample.h 3edcc4ee2b Updated to add the initial social abstraction. dducharme will be adding Google Play Game Services and GameCenter also later. vor 12 Jahren
SamplesGame.cpp bc589616b0 Finished implementing gamepad and touch input support back for new UI focus/input management routines. vor 12 Jahren
SamplesGame.h 7730aa26eb Merge branch 'next' of https://github.com/blackberry/GamePlay into next vor 13 Jahren
SceneRendererSample.cpp b30a9f0c44 Fixed Terrain to support multiple lights. vor 12 Jahren
SceneRendererSample.h b30a9f0c44 Fixed Terrain to support multiple lights. vor 12 Jahren
SpriteBatchSample.cpp 831c2ce520 Samples cleanup of Visual Studio 2013. vor 12 Jahren
SpriteBatchSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. vor 13 Jahren
TerrainSample.cpp f03a476ab5 Fixed the terrain sample. vor 12 Jahren
TerrainSample.h b30a9f0c44 Fixed Terrain to support multiple lights. vor 12 Jahren
TextSample.cpp b4e08c4aa5 Update lua bindings. vor 12 Jahren
TextSample.h fa895b61e2 Added back bitmap font support for backward compatibility. vor 12 Jahren
TextureSample.cpp 831c2ce520 Samples cleanup of Visual Studio 2013. vor 12 Jahren
TextureSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. vor 13 Jahren
TriangleSample.cpp 509f4128af Support for multiple lights in shaders. vor 12 Jahren
TriangleSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. vor 13 Jahren