Constants.h 683 B

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  1. #ifndef CONSTANTS_H_
  2. #define CONSTANTS_H_
  3. #include "string"
  4. namespace gameplay
  5. {
  6. extern const std::string SPOT_LIGHT;
  7. extern const std::string POINT_LIGHT;
  8. extern const std::string VERTEX_COLOR;
  9. extern const std::string SPECULAR;
  10. extern const std::string LINEAR;
  11. extern const std::string CLAMP;
  12. extern const std::string REPEAT;
  13. extern const std::string LINEAR_MIPMAP_LINEAR;
  14. extern const std::string WORLD_VIEW_PROJECTION_MATRIX;
  15. extern const std::string TEXTURE_REPEAT;
  16. extern const std::string TEXTURE_OFFSET;
  17. extern const std::string u_diffuseTexture;
  18. extern const std::string MIN_FILTER;
  19. extern const std::string MAG_FILTER;
  20. }
  21. #endif