setaylor 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
..
AbsoluteLayout.cpp 0b2e47a385 Alignment of controls within their parent containers. 13 years ago
AbsoluteLayout.h b3f5635387 Cleanup to comments 13 years ago
Animation.cpp 51f7af7e43 Fixed memory leak in animation cloning. 13 years ago
Animation.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
AnimationClip.cpp ef89abeeb9 Added the ability to clone a node. 13 years ago
AnimationClip.h b3f5635387 Cleanup to comments 13 years ago
AnimationController.cpp 79724a7ee4 Changes requirement that Animations have at least 2 key-values - Animations can be created with on key value. 13 years ago
AnimationController.h b3f5635387 Cleanup to comments 13 years ago
AnimationTarget.cpp 51f7af7e43 Fixed memory leak in animation cloning. 13 years ago
AnimationTarget.h c62d010f13 doxygen clean up for gameplay. 13 years ago
AnimationValue.cpp 651381eb67 Fixes bug in animation blending of independent values. 14 years ago
AnimationValue.h 651381eb67 Fixes bug in animation blending of independent values. 14 years ago
AudioBuffer.cpp 105568dc18 Fixed 3D sound in GamePlay. 13 years ago
AudioBuffer.h b3f5635387 Cleanup to comments 13 years ago
AudioController.cpp cb37f13d91 Changed tabs to spaces. 13 years ago
AudioController.h 105568dc18 Fixed 3D sound in GamePlay. 13 years ago
AudioListener.cpp 4c19de919b Fixed bug in AudioSource related to cloning AudioSource. 13 years ago
AudioListener.h 4c19de919b Fixed bug in AudioSource related to cloning AudioSource. 13 years ago
AudioSource.cpp cb37f13d91 Changed tabs to spaces. 13 years ago
AudioSource.h b3f5635387 Cleanup to comments 13 years ago
Base.h b3f5635387 Cleanup to comments 13 years ago
BoundingBox.cpp cb37f13d91 Changed tabs to spaces. 13 years ago
BoundingBox.h cb37f13d91 Changed tabs to spaces. 13 years ago
BoundingBox.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
BoundingSphere.cpp b8042c2eaf Fixed an issue with transforming bounding spheres with matrices have have a scale != 1.0. 14 years ago
BoundingSphere.h 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
BoundingSphere.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Bundle.cpp 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
Bundle.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
Button.cpp 8174491804 More comments and refactoring. 13 years ago
Button.h 0b2e47a385 Alignment of controls within their parent containers. 13 years ago
Camera.cpp 3fbb42bcd9 Removed Viewport.h/.cpp and replaced use via Rectangle class. 13 years ago
Camera.h b3f5635387 Cleanup to comments 13 years ago
CheckBox.cpp d0a8c6301b Batching all text that shares the same font within a form. 13 years ago
CheckBox.h 0b2e47a385 Alignment of controls within their parent containers. 13 years ago
Container.cpp 0b2e47a385 Alignment of controls within their parent containers. 13 years ago
Container.h 0b2e47a385 Alignment of controls within their parent containers. 13 years ago
Control.cpp 9db478edb0 Filling or reaching the end of a text box will stop you from entering additional text. 13 years ago
Control.h 0b2e47a385 Alignment of controls within their parent containers. 13 years ago
Curve.cpp d14e9bb78e Fixed framecount in boy.animation. 13 years ago
Curve.h b3f5635387 Cleanup to comments 13 years ago
Curve.inl 3d78ad1c1b Fixes bug in animation blending. 14 years ago
DebugNew.cpp be4b5c8763 Updated the samples to set the aspect ratio from the device's width and height. 13 years ago
DebugNew.h b3f5635387 Cleanup to comments 13 years ago
DepthStencilTarget.cpp 9f1fa900cf Modifying some comments to be more Doxygen-friendly. 14 years ago
DepthStencilTarget.h 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 years ago
Effect.cpp 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Effect.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
FileSystem.cpp cb37f13d91 Changed tabs to spaces. 13 years ago
FileSystem.h 47b2567d92 Added FileSystem::listFiles(). 14 years ago
Font.cpp 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
Font.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
Form.cpp d0a8c6301b Batching all text that shares the same font within a form. 13 years ago
Form.h 0b2e47a385 Alignment of controls within their parent containers. 13 years ago
FrameBuffer.cpp 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 years ago
FrameBuffer.h b3f5635387 Cleanup to comments 13 years ago
Frustum.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 years ago
Frustum.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Game.cpp a58358f42e Fixes crash on hitting esc on Mac OS X 13 years ago
Game.h a61a832e62 Changed Game::end back to Game::exit. 13 years ago
Game.inl 6ad201a985 Renamed SplashDisplayer to ScreenDisplayer to better reflect its possible uses and moved it to its own file. 13 years ago
Image.cpp 3bde20d644 Changed Texture format enum values to closer match naming from GL ones and new Image format enum value names. 14 years ago
Image.h 46361f7892 Refactors Image::Format enumeration for cleaner separation from the Texture class. 14 years ago
Image.inl 4004be749c Refactors Image into its own separate class (from Texture::Image). 14 years ago
Joint.cpp d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 years ago
Joint.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
Keyboard.h b882214017 Fixed multi-touch for Android. 14 years ago
Label.cpp d0a8c6301b Batching all text that shares the same font within a form. 13 years ago
Label.h 0b2e47a385 Alignment of controls within their parent containers. 13 years ago
Layout.cpp 35bf2caee6 Fixing issues with UI control alignment and auto-sizing. 13 years ago
Layout.h 0b2e47a385 Alignment of controls within their parent containers. 13 years ago
Light.cpp d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 years ago
Light.h b3f5635387 Cleanup to comments 13 years ago
Material.cpp d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 years ago
Material.h b3f5635387 Cleanup to comments 13 years ago
MaterialParameter.cpp ef89abeeb9 Added the ability to clone a node. 13 years ago
MaterialParameter.h b3f5635387 Cleanup to comments 13 years ago
Matrix.cpp 3f71dec55c Reimplemented the collision listener mechanism (old mechanism had a huge inefficiency). 14 years ago
Matrix.h 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Matrix.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Mesh.cpp cb4d6cead0 Changed character sample to use custom sandbox scene instead of seymour (still in progress). 14 years ago
Mesh.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
MeshBatch.cpp dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
MeshBatch.h b3f5635387 Cleanup to comments 13 years ago
MeshBatch.inl dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
MeshPart.cpp 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. 14 years ago
MeshPart.h 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. 14 years ago
MeshSkin.cpp ef89abeeb9 Added the ability to clone a node. 13 years ago
MeshSkin.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
Model.cpp d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 years ago
Model.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
Mouse.h d2bbb5e22c Removed mouseWheelEvent and combined it with mouseEvent instead. 14 years ago
Node.cpp 79724a7ee4 Changes requirement that Animations have at least 2 key-values - Animations can be created with on key value. 13 years ago
Node.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
ParticleEmitter.cpp 0b2e47a385 Alignment of controls within their parent containers. 13 years ago
ParticleEmitter.h 105568dc18 Fixed 3D sound in GamePlay. 13 years ago
Pass.cpp d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 years ago
Pass.h d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 years ago
PhysicsCharacter.cpp 8201d7d83e Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 years ago
PhysicsCharacter.h c62d010f13 doxygen clean up for gameplay. 13 years ago
PhysicsCollisionObject.cpp 8201d7d83e Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 years ago
PhysicsCollisionObject.h cb37f13d91 Changed tabs to spaces. 13 years ago
PhysicsCollisionShape.cpp cb37f13d91 Changed tabs to spaces. 13 years ago
PhysicsCollisionShape.h a6ab718e42 Updated mouse events positions for macosx 13 years ago
PhysicsConstraint.cpp cb37f13d91 Changed tabs to spaces. 13 years ago
PhysicsConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsController.cpp 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
PhysicsController.h 8201d7d83e Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 years ago
PhysicsFixedConstraint.cpp 406c3651d0 - Updated character sample. 14 years ago
PhysicsFixedConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsFixedConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsGenericConstraint.cpp 67ecff296c - PhysicsCharacter changes. 14 years ago
PhysicsGenericConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsGenericConstraint.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). 14 years ago
PhysicsGhostObject.cpp 8201d7d83e Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier 13 years ago
PhysicsGhostObject.h d709227f97 Added PhysicsController::sweepTest() method for performing sweep tests with physics objects. 13 years ago
PhysicsHingeConstraint.cpp 67ecff296c - PhysicsCharacter changes. 14 years ago
PhysicsHingeConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsMotionState.cpp cb37f13d91 Changed tabs to spaces. 13 years ago
PhysicsMotionState.h cb37f13d91 Changed tabs to spaces. 13 years ago
PhysicsRigidBody.cpp cb37f13d91 Changed tabs to spaces. 13 years ago
PhysicsRigidBody.h cb37f13d91 Changed tabs to spaces. 13 years ago
PhysicsRigidBody.inl cb37f13d91 Changed tabs to spaces. 13 years ago
PhysicsSocketConstraint.cpp 67ecff296c - PhysicsCharacter changes. 14 years ago
PhysicsSocketConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsSpringConstraint.cpp 67ecff296c - PhysicsCharacter changes. 14 years ago
PhysicsSpringConstraint.h 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
PhysicsSpringConstraint.inl 6bd1537915 Updated all gameplay .h/.cpp files to remove the useless file headers that only identify the file name. 14 years ago
Plane.cpp d095cefffc Fixed syntax and compile errors on Mac. 14 years ago
Plane.h cea29b469f Adding null-checks to all Control::create() implementations. 14 years ago
Plane.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Platform.h ef4cec30ef Merge pull request #253 from blackberry/next 13 years ago
PlatformAndroid.cpp a58358f42e Fixes crash on hitting esc on Mac OS X 13 years ago
PlatformMacOSX.mm 49a355c14d Fixed support for UI Form on iOS 13 years ago
PlatformQNX.cpp d0a8c6301b Batching all text that shares the same font within a form. 13 years ago
PlatformWin32.cpp acbdf3a3a6 Updated xcode scheme to use LLDB instead of GDB 13 years ago
PlatformiOS.mm d214577578 Added fix for proper scaling of touch point positions 13 years ago
Properties.cpp 67ecff296c - PhysicsCharacter changes. 14 years ago
Properties.h 7041246ec2 Fixing memory leak that occurred when using inheritance. 14 years ago
Quaternion.cpp 1dd0a7b5d3 Renames some methods/member variables to better reflect use. 14 years ago
Quaternion.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
Quaternion.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). 14 years ago
RadioButton.cpp d0a8c6301b Batching all text that shares the same font within a form. 13 years ago
RadioButton.h 0b2e47a385 Alignment of controls within their parent containers. 13 years ago
Ray.cpp 184d7c339d Reverting my fix of Darryl's fix of Ray.intersects(Plane) and using the method correctly in Form this time. 14 years ago
Ray.h 723786470d Fixed Ray::intersects(Plane) and made the vector dot product methods const qualified. 14 years ago
Ray.inl 64e91c1bde Changed the binary operators to return a const qualified value in order to avoid issues like: 14 years ago
Rectangle.cpp 590458c716 Moved Rectangle class width/height back to use float for simplifying usage for users to they wont have to cast. 13 years ago
Rectangle.h 590458c716 Moved Rectangle class width/height back to use float for simplifying usage for users to they wont have to cast. 13 years ago
Ref.cpp f150ba812b Refactoring of Theme, especially the way data about texture regions (images used by controls) is stored. 13 years ago
Ref.h c62d010f13 doxygen clean up for gameplay. 13 years ago
RenderState.cpp d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 years ago
RenderState.h d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 years ago
RenderTarget.cpp 3773044426 Changed Texture format enum values to closer match naming from GL ones and new Image format enum value names. 14 years ago
RenderTarget.h 4ff5917c89 Fixes compile errors and non-OpenGL ES compliant code in FrameBuffer, RenderTarget and DepthStencilTarget classes. 14 years ago
Scene.cpp cb37f13d91 Changed tabs to spaces. 13 years ago
Scene.h cb37f13d91 Changed tabs to spaces. 13 years ago
SceneLoader.cpp 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
SceneLoader.h 741f57dc62 Updated doxygen api documentation. 13 years ago
ScreenDisplayer.h 6ad201a985 Renamed SplashDisplayer to ScreenDisplayer to better reflect its possible uses and moved it to its own file. 13 years ago
Slider.cpp 0865ad5a08 Adding setChecked() to CheckBox. 13 years ago
Slider.h c62d010f13 doxygen clean up for gameplay. 13 years ago
SpriteBatch.cpp 1087a155d2 Adding documentation to the UI API classes. 14 years ago
SpriteBatch.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago
Technique.cpp d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 years ago
Technique.h d28ab0ad5e Renamed CloneContext to NodeCloneContext and moved it to inside Node.h and Node.cpp. 13 years ago
TextBox.cpp 9db478edb0 Filling or reaching the end of a text box will stop you from entering additional text. 13 years ago
TextBox.h 0b2e47a385 Alignment of controls within their parent containers. 13 years ago
Texture.cpp cb37f13d91 Changed tabs to spaces. 13 years ago
Texture.h cb37f13d91 Changed tabs to spaces. 13 years ago
Theme.cpp 6a5cad10f4 Adding alignment and auto-sizing to UI controls. 13 years ago
Theme.h 8174491804 More comments and refactoring. 13 years ago
ThemeStyle.cpp f7fa5c1bb6 Refactoring of the UI API. 13 years ago
ThemeStyle.h 8174491804 More comments and refactoring. 13 years ago
TimeListener.h a5c092a2f3 Added TimeListener interface and the ability to schedule a callback using game time. 14 years ago
Touch.h 6722f1d75d Changed Input.h to separate out Keyboard and Touch into seperate headers. 14 years ago
Transform.cpp d0a8c6301b Batching all text that shares the same font within a form. 13 years ago
Transform.h d0a8c6301b Batching all text that shares the same font within a form. 13 years ago
Vector2.cpp aab2daf9ab Fixed compile errors and warnings with qcc. 13 years ago
Vector2.h aab2daf9ab Fixed compile errors and warnings with qcc. 13 years ago
Vector2.inl 3c6f2cccb9 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
Vector3.cpp aab2daf9ab Fixed compile errors and warnings with qcc. 13 years ago
Vector3.h aab2daf9ab Fixed compile errors and warnings with qcc. 13 years ago
Vector3.inl 360c1484c9 Removed the implicit conversion operators for Vector3 and Quaternion and replaced them with convenience macros (so that the public interfaces don't have Bullet objects). 14 years ago
Vector4.cpp aab2daf9ab Fixed compile errors and warnings with qcc. 13 years ago
Vector4.h aab2daf9ab Fixed compile errors and warnings with qcc. 13 years ago
Vector4.inl 3c6f2cccb9 Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-dgough 14 years ago
VertexAttributeBinding.cpp d4bc602ca9 Added new PhysicsCollisionObject base class for PhysicsRigidBody and PhysicsCharacter.cpp. 14 years ago
VertexAttributeBinding.h dfc153a212 Added MeshBatch class to allow batching of any primitive mesh data. 14 years ago
VertexFormat.cpp d4bc602ca9 Added new PhysicsCollisionObject base class for PhysicsRigidBody and PhysicsCharacter.cpp. 14 years ago
VertexFormat.h b3f5635387 Cleanup to comments 13 years ago
VerticalLayout.cpp 0b2e47a385 Alignment of controls within their parent containers. 13 years ago
VerticalLayout.h b3f5635387 Cleanup to comments 13 years ago
gameplay-main-android.cpp 203f0d6ad2 Minor change of comments on gameplay-main-android.cpp file. 14 years ago
gameplay-main-ios.mm a6ab718e42 Updated mouse events positions for macosx 13 years ago
gameplay-main-macosx.mm 09c6d0e835 Renamed all 'macos' files and folder to be macosx. 13 years ago
gameplay-main-qnx.cpp 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. 14 years ago
gameplay-main-win32.cpp 1f9ab7278c Moved <description> in bar-descriptor.xml to proper location in samples. 14 years ago
gameplay.dox 7e4bbf33fd Updated doxygen apis and dox files. 14 years ago
gameplay.h 30e23f15b2 Changes gameplay::Package to gameplay::Bundle. 13 years ago