| 1234567891011121314151617181920212223242526272829 |
- material sky
- {
- u_worldViewProjectionMatrix = WORLD_VIEW_PROJECTION_MATRIX
- sampler u_diffuseTexture
- {
- path = res/common/terrain/sky.dds
- mipmap = true
- wrapS = REPEAT
- wrapT = REPEAT
- minFilter = LINEAR_MIPMAP_LINEAR
- magFilter = LINEAR
- }
- renderState
- {
- cullFace = true
- depthTest = true
- }
- technique
- {
- pass
- {
- vertexShader = res/shaders/textured-unlit.vert
- fragmentShader = res/shaders/textured-unlit.frag
- }
- }
- }
|