explosion.particle 1000 B

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  1. particle explosion
  2. {
  3. // Sprite properties.
  4. sprite
  5. {
  6. path = res/explosion.png
  7. width = 64
  8. height = 64
  9. frameCount = 16
  10. frameDuration = 25
  11. frameRandomOffset = 4
  12. looped = false
  13. animated = true
  14. blending = ADDITIVE
  15. }
  16. // Emitter
  17. particleCountMax = 5000
  18. emissionRate = 50
  19. orbitPosition = false
  20. orbitVelocity = false
  21. orbitAcceleration = false
  22. ellipsoid = false
  23. // Scalar properties.
  24. sizeStartMin = 5
  25. sizeStartMax = 5
  26. sizeEndMin = 5
  27. sizeEndMax = 5
  28. energyMin = 1000
  29. energyMax = 1200
  30. rotationPerParticleSpeedMin = -0.5
  31. rotationPerParticleSpeedMax = 0.5
  32. // Vector properties.
  33. colorStart = 1, 1, 1, 0.5
  34. colorEnd = 1, 1, 1, 0
  35. position = 0, 0, 0
  36. positionVar = 2, 2, 2
  37. velocity = 0, 0, 0.0
  38. velocityVar = 6.0, 6.0, 6.0
  39. acceleration = 0.0, 0.0, 0.0
  40. accelerationVar = 0.0, 0.0, 0.0
  41. }