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- particle fire
- {
- sprite
- {
- path = res/fire.png
- width = 256
- height = 256
- blending = ADDITIVE
- animated = false
- looped = false
- frameCount = 3
- frameRandomOffset = 3
- frameDuration = 0
- }
- particleCountMax = 5000
- emissionRate = 300
- ellipsoid = true
- sizeStartMin = 1.5
- sizeStartMax = 2
- sizeEndMin = 0.5
- sizeEndMax = 1.0
- energyMin = 750
- energyMax = 1000
- colorStart = 1, 0.2, 0, 1
- colorStartVar = 0.25, 0, 0, 0
- colorEnd = 0, 0, 0, 0
- position = 0, 0, 0
- positionVar = 1, 1, 1
- velocity = 0.0, 10, 0.0
- velocityVar = 4, 6, 4
- acceleration = 0.0, 2, 0.0
- accelerationVar = 3, 0.5, 3
- rotationPerParticleSpeedMin = -1.5
- rotationPerParticleSpeedMax = 1.5
- orbitPosition = true
- orbitVelocity = true
- orbitAcceleration = false
- }
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