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- # Copyright (C) 2010 The Android Open Source Project
- #
- # Licensed under the Apache License, Version 2.0 (the "License");
- # you may not use this file except in compliance with the License.
- # You may obtain a copy of the License at
- #
- # http://www.apache.org/licenses/LICENSE-2.0
- #
- # Unless required by applicable law or agreed to in writing, software
- # distributed under the License is distributed on an "AS IS" BASIS,
- # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- # See the License for the specific language governing permissions and
- # limitations under the License.
- #
- SAMPLE_PATH := $(call my-dir)/../../src
- LIBPNG_PATH := ../GAMEPLAY_PATH/external-deps/libpng/lib/android/arm
- ZLIB_PATH := ../GAMEPLAY_PATH/external-deps/zlib/lib/android/arm
- LUA_PATH := ../GAMEPLAY_PATH/external-deps/lua/lib/android/arm
- BULLET_PATH := ../GAMEPLAY_PATH/external-deps/bullet/lib/android/arm
- VORBIS_PATH := ../GAMEPLAY_PATH/external-deps/oggvorbis/lib/android/arm
- OPENAL_PATH := ../GAMEPLAY_PATH/external-deps/openal/lib/android/arm
- # gameplay
- LOCAL_PATH := ../GAMEPLAY_PATH/gameplay/android/obj/local/armeabi
- include $(CLEAR_VARS)
- LOCAL_MODULE := libgameplay
- LOCAL_SRC_FILES := libgameplay.a
- include $(PREBUILT_STATIC_LIBRARY)
- # libpng
- LOCAL_PATH := $(LIBPNG_PATH)
- include $(CLEAR_VARS)
- LOCAL_MODULE := libpng
- LOCAL_SRC_FILES := libpng.a
- include $(PREBUILT_STATIC_LIBRARY)
- # libzlib
- LOCAL_PATH := $(ZLIB_PATH)
- include $(CLEAR_VARS)
- LOCAL_MODULE := libzlib
- LOCAL_SRC_FILES := libzlib.a
- include $(PREBUILT_STATIC_LIBRARY)
- # liblua
- LOCAL_PATH := $(LUA_PATH)
- include $(CLEAR_VARS)
- LOCAL_MODULE := liblua
- LOCAL_SRC_FILES := liblua.a
- include $(PREBUILT_STATIC_LIBRARY)
- # libbullet
- LOCAL_PATH := $(BULLET_PATH)
- include $(CLEAR_VARS)
- LOCAL_MODULE := libbullet
- LOCAL_SRC_FILES := libbullet.a
- include $(PREBUILT_STATIC_LIBRARY)
- # libvorbis
- LOCAL_PATH := $(VORBIS_PATH)
- include $(CLEAR_VARS)
- LOCAL_MODULE := libvorbis
- LOCAL_SRC_FILES := libvorbis.a
- include $(PREBUILT_STATIC_LIBRARY)
- # libOpenAL
- LOCAL_PATH := $(OPENAL_PATH)
- include $(CLEAR_VARS)
- LOCAL_MODULE := libOpenAL
- LOCAL_SRC_FILES := libOpenAL.a
- include $(PREBUILT_STATIC_LIBRARY)
- # TEMPLATE_PROJECT
- LOCAL_PATH := $(SAMPLE_PATH)
- include $(CLEAR_VARS)
- LOCAL_MODULE := TEMPLATE_PROJECT
- LOCAL_SRC_FILES := ../GAMEPLAY_PATH/gameplay/src/gameplay-main-android.cpp TemplateGame.cpp
- LOCAL_LDLIBS := -llog -landroid -lEGL -lGLESv2 -lOpenSLES
- LOCAL_CFLAGS := -D__ANDROID__ -Wno-psabi -I"../GAMEPLAY_PATH/external-deps/lua/include" -I"../GAMEPLAY_PATH/external-deps/bullet/include" -I"../GAMEPLAY_PATH/external-deps/libpng/include" -I"../GAMEPLAY_PATH/external-deps/oggvorbis/include" -I"../GAMEPLAY_PATH/external-deps/openal/include" -I"../GAMEPLAY_PATH/gameplay/src"
- LOCAL_STATIC_LIBRARIES := android_native_app_glue libgameplay libpng libzlib liblua libbullet libvorbis libOpenAL
- include $(BUILD_SHARED_LIBRARY)
- $(call import-module,android/native_app_glue)
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