template.Android.mk 2.9 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586
  1. # Copyright (C) 2010 The Android Open Source Project
  2. #
  3. # Licensed under the Apache License, Version 2.0 (the "License");
  4. # you may not use this file except in compliance with the License.
  5. # You may obtain a copy of the License at
  6. #
  7. # http://www.apache.org/licenses/LICENSE-2.0
  8. #
  9. # Unless required by applicable law or agreed to in writing, software
  10. # distributed under the License is distributed on an "AS IS" BASIS,
  11. # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  12. # See the License for the specific language governing permissions and
  13. # limitations under the License.
  14. #
  15. SAMPLE_PATH := $(call my-dir)/../../src
  16. LIBPNG_PATH := ../GAMEPLAY_PATH/external-deps/libpng/lib/android/arm
  17. ZLIB_PATH := ../GAMEPLAY_PATH/external-deps/zlib/lib/android/arm
  18. LUA_PATH := ../GAMEPLAY_PATH/external-deps/lua/lib/android/arm
  19. BULLET_PATH := ../GAMEPLAY_PATH/external-deps/bullet/lib/android/arm
  20. VORBIS_PATH := ../GAMEPLAY_PATH/external-deps/oggvorbis/lib/android/arm
  21. OPENAL_PATH := ../GAMEPLAY_PATH/external-deps/openal/lib/android/arm
  22. # gameplay
  23. LOCAL_PATH := ../GAMEPLAY_PATH/gameplay/android/obj/local/armeabi
  24. include $(CLEAR_VARS)
  25. LOCAL_MODULE := libgameplay
  26. LOCAL_SRC_FILES := libgameplay.a
  27. include $(PREBUILT_STATIC_LIBRARY)
  28. # libpng
  29. LOCAL_PATH := $(LIBPNG_PATH)
  30. include $(CLEAR_VARS)
  31. LOCAL_MODULE := libpng
  32. LOCAL_SRC_FILES := libpng.a
  33. include $(PREBUILT_STATIC_LIBRARY)
  34. # libzlib
  35. LOCAL_PATH := $(ZLIB_PATH)
  36. include $(CLEAR_VARS)
  37. LOCAL_MODULE := libzlib
  38. LOCAL_SRC_FILES := libzlib.a
  39. include $(PREBUILT_STATIC_LIBRARY)
  40. # liblua
  41. LOCAL_PATH := $(LUA_PATH)
  42. include $(CLEAR_VARS)
  43. LOCAL_MODULE := liblua
  44. LOCAL_SRC_FILES := liblua.a
  45. include $(PREBUILT_STATIC_LIBRARY)
  46. # libbullet
  47. LOCAL_PATH := $(BULLET_PATH)
  48. include $(CLEAR_VARS)
  49. LOCAL_MODULE := libbullet
  50. LOCAL_SRC_FILES := libbullet.a
  51. include $(PREBUILT_STATIC_LIBRARY)
  52. # libvorbis
  53. LOCAL_PATH := $(VORBIS_PATH)
  54. include $(CLEAR_VARS)
  55. LOCAL_MODULE := libvorbis
  56. LOCAL_SRC_FILES := libvorbis.a
  57. include $(PREBUILT_STATIC_LIBRARY)
  58. # libOpenAL
  59. LOCAL_PATH := $(OPENAL_PATH)
  60. include $(CLEAR_VARS)
  61. LOCAL_MODULE := libOpenAL
  62. LOCAL_SRC_FILES := libOpenAL.a
  63. include $(PREBUILT_STATIC_LIBRARY)
  64. # TEMPLATE_PROJECT
  65. LOCAL_PATH := $(SAMPLE_PATH)
  66. include $(CLEAR_VARS)
  67. LOCAL_MODULE := TEMPLATE_PROJECT
  68. LOCAL_SRC_FILES := ../GAMEPLAY_PATH/gameplay/src/gameplay-main-android.cpp TemplateGame.cpp
  69. LOCAL_LDLIBS := -llog -landroid -lEGL -lGLESv2 -lOpenSLES
  70. LOCAL_CFLAGS := -D__ANDROID__ -Wno-psabi -I"../GAMEPLAY_PATH/external-deps/lua/include" -I"../GAMEPLAY_PATH/external-deps/bullet/include" -I"../GAMEPLAY_PATH/external-deps/libpng/include" -I"../GAMEPLAY_PATH/external-deps/oggvorbis/include" -I"../GAMEPLAY_PATH/external-deps/openal/include" -I"../GAMEPLAY_PATH/gameplay/src"
  71. LOCAL_STATIC_LIBRARIES := android_native_app_glue libgameplay libpng libzlib liblua libbullet libvorbis libOpenAL
  72. include $(BUILD_SHARED_LIBRARY)
  73. $(call import-module,android/native_app_glue)