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- #ifdef __linux__
- #include "gameplay.h"
- using namespace gameplay;
- /**
- * Main entry point.
- */
- int main(int argc, char** argv)
- {
- Game* game = Game::getInstance();
- Platform* platform = Platform::create(game);
- GP_ASSERT(platform);
- int result = platform->enterMessagePump();
- delete platform;
- return result;
- }
- #endif
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