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- // Purposely not including Base.h here, or any other gameplay dependencies
- // so this class can be reused between gameplay and gameplay-encoder.
- #include "Curve.h"
- #include "Quaternion.h"
- #include <cassert>
- #include <cmath>
- #include <memory>
- using std::memcpy;
- using std::fabs;
- using std::sqrt;
- using std::cos;
- using std::sin;
- using std::exp;
- using std::strcmp;
- #ifndef NULL
- #define NULL 0
- #endif
- #ifndef MATH_PI
- #define MATH_PI 3.14159265358979323846f
- #endif
- #ifndef MATH_PIOVER2
- #define MATH_PIOVER2 1.57079632679489661923f
- #endif
- #ifndef MATH_PIX2
- #define MATH_PIX2 6.28318530717958647693f
- #endif
- // Object deletion macro
- #ifndef SAFE_DELETE
- #define SAFE_DELETE(x) \
- if (x) \
- { \
- delete x; \
- x = NULL; \
- }
- #endif
- // Array deletion macro
- #ifndef SAFE_DELETE_ARRAY
- #define SAFE_DELETE_ARRAY(x) \
- if (x) \
- { \
- delete[] x; \
- x = NULL; \
- }
- #endif
- static inline float bezier(float eq0, float eq1, float eq2, float eq3, float from, float out, float to, float in)
- {
- return from * eq0 + out * eq1 + in * eq2 + to * eq3;
- }
- static inline float bspline(float eq0, float eq1, float eq2, float eq3, float c0, float c1, float c2, float c3)
- {
- return c0 * eq0 + c1 * eq1 + c2 * eq2 + c3 * eq3;
- }
- static inline float hermite(float h00, float h01, float h10, float h11, float from, float out, float to, float in)
- {
- return h00 * from + h01 * to + h10 * out + h11 * in;
- }
- static inline float hermiteFlat(float h00, float h01, float from, float to)
- {
- return h00 * from + h01 * to;
- }
- static inline float hermiteSmooth(float h00, float h01, float h10, float h11, float from, float out, float to, float in)
- {
- return h00 * from + h01 * to + h10 * out + h11 * in;
- }
- static inline float lerpInl(float s, float from, float to)
- {
- return from + (to - from) * s;
- }
- namespace gameplay
- {
- Curve* Curve::create(unsigned int pointCount, unsigned int componentCount)
- {
- return new Curve(pointCount, componentCount);
- }
- Curve::Curve(unsigned int pointCount, unsigned int componentCount)
- : _pointCount(pointCount), _componentCount(componentCount), _componentSize(sizeof(float)*componentCount), _quaternionOffset(NULL), _points(NULL)
- {
- _points = new Point[_pointCount];
- for (unsigned int i = 0; i < _pointCount; i++)
- {
- _points[i].time = 0.0f;
- _points[i].value = new float[_componentCount];
- _points[i].inValue = new float[_componentCount];
- _points[i].outValue = new float[_componentCount];
- _points[i].type = LINEAR;
- }
- _points[_pointCount - 1].time = 1.0f;
- }
- Curve::~Curve()
- {
- SAFE_DELETE_ARRAY(_points);
- SAFE_DELETE_ARRAY(_quaternionOffset);
- }
- Curve::Point::Point()
- : time(0.0f), value(NULL), inValue(NULL), outValue(NULL)
- {
- }
- Curve::Point::~Point()
- {
- SAFE_DELETE_ARRAY(value);
- SAFE_DELETE_ARRAY(inValue);
- SAFE_DELETE_ARRAY(outValue);
- }
- unsigned int Curve::getPointCount() const
- {
- return _pointCount;
- }
- unsigned int Curve::getComponentCount() const
- {
- return _componentCount;
- }
- float Curve::getStartTime() const
- {
- return _points[0].time;
- }
- float Curve::getEndTime() const
- {
- return _points[_pointCount-1].time;
- }
- void Curve::setPoint(unsigned int index, float time, float* value, InterpolationType type)
- {
- setPoint(index, time, value, type, NULL, NULL);
- }
- void Curve::setPoint(unsigned int index, float time, float* value, InterpolationType type, float* inValue, float* outValue)
- {
- assert(index < _pointCount && time >= 0.0f && time <= 1.0f && !(_pointCount > 1 && index == 0 && time != 0.0f) && !(_pointCount != 1 && index == _pointCount - 1 && time != 1.0f));
- _points[index].time = time;
- _points[index].type = type;
- if (value)
- memcpy(_points[index].value, value, _componentSize);
- if (inValue)
- memcpy(_points[index].inValue, inValue, _componentSize);
- if (outValue)
- memcpy(_points[index].outValue, outValue, _componentSize);
- }
- void Curve::setTangent(unsigned int index, InterpolationType type, float* inValue, float* outValue)
- {
- assert(index < _pointCount);
- _points[index].type = type;
- if (inValue)
- memcpy(_points[index].inValue, inValue, _componentSize);
- if (outValue)
- memcpy(_points[index].outValue, outValue, _componentSize);
- }
- void Curve::evaluate(float time, float* dst) const
- {
- assert(dst && time >= 0 && time <= 1.0f);
- // Check if the point count is 1.
- // Check if we are at or beyond the bounds of the curve.
- if (_pointCount == 1 || time <= _points[0].time)
- {
- memcpy(dst, _points[0].value, _componentSize);
- return;
- }
- else if (time >= _points[_pointCount - 1].time)
- {
- memcpy(dst, _points[_pointCount - 1].value, _componentSize);
- return;
- }
- // Locate the points we are interpolating between using a binary search.
- unsigned int index = determineIndex(time);
-
- Point* from = _points + index;
- Point* to = _points + (index + 1);
- // Calculate the fractional time between the two points.
- float scale = (to->time - from->time);
- float t = (time - from->time) / scale;
- // Calculate the value of the curve discretely if appropriate.
- switch (from->type)
- {
- case BEZIER:
- {
- interpolateBezier(t, from, to, dst);
- return;
- }
- case BSPLINE:
- {
- Point* c0;
- Point* c1;
- if (index == 0)
- {
- c0 = from;
- }
- else
- {
- c0 = (_points + index - 1);
- }
-
- if (index == _pointCount - 2)
- {
- c1 = to;
- }
- else
- {
- c1 = (_points + index + 2);
- }
- interpolateBSpline(t, c0, from, to, c1, dst);
- return;
- }
- case FLAT:
- {
- interpolateHermiteFlat(t, from, to, dst);
- return;
- }
- case HERMITE:
- {
- interpolateHermite(t, from, to, dst);
- return;
- }
- case LINEAR:
- {
- // Can just break here because linear formula follows switch
- break;
- }
- case SMOOTH:
- {
- interpolateHermiteSmooth(t, index, from, to, dst);
- return;
- }
- case STEP:
- {
- memcpy(dst, from->value, _componentSize);
- return;
- }
- case QUADRATIC_IN:
- {
- t *= t;
- break;
- }
- case QUADRATIC_OUT:
- {
- t *= -(t - 2.0f);
- break;
- }
- case QUADRATIC_IN_OUT:
- {
- float tx2 = t * 2.0f;
- if (tx2 < 1.0f)
- t = 0.5f * (tx2 * tx2);
- else
- {
- float temp = tx2 - 1.0f;
- t = 0.5f * (-( temp * (temp - 2.0f)) + 1.0f);
- }
- break;
- }
- case QUADRATIC_OUT_IN:
- {
- if (t < 0.5f)
- {
- t = 2.0f * t * (1.0f - t);
- }
- else
- {
- t = 1.0f + 2.0f * t * (t - 1.0f);
- }
- break;
- }
- case CUBIC_IN:
- {
- t *= t * t;
- break;
- }
- case CUBIC_OUT:
- {
- t--;
- t = t * t * t + 1;
- break;
- }
- case CUBIC_IN_OUT:
- {
- if ((t *= 2.0f) < 1.0f)
- {
- t = t * t * t * 0.5f;
- }
- else
- {
- t -= 2.0f;
- t = (t * t * t + 2.0f) * 0.5f;
- }
- break;
- }
- case CUBIC_OUT_IN:
- {
- t = (2.0f * t - 1.0f);
- t = (t * t * t + 1) * 0.5f;
- break;
- }
- case QUARTIC_IN:
- {
- t *= t * t * t;
- break;
- }
- case QUARTIC_OUT:
- {
- t--;
- t = -(t * t * t * t) + 1.0f;
- break;
- }
- case QUARTIC_IN_OUT:
- {
- t *= 2.0f;
- if (t < 1.0f)
- {
- t = 0.5f * t * t * t * t;
- }
- else
- {
- t -= 2.0f;
- t = -0.5f * (t * t * t * t - 2.0f);
- }
- break;
- }
- case QUARTIC_OUT_IN:
- {
- t = 2.0f * t - 1.0f;
- if (t < 0.0f)
- {
- t = 0.5f * (-(t * t) * t * t + 1.0f);
- }
- else
- {
- t = 0.5f * (t * t * t * t + 1.0f);
- }
- break;
- }
- case QUINTIC_IN:
- {
- t *= t * t * t * t;
- break;
- }
- case QUINTIC_OUT:
- {
- t--;
- t = t * t * t * t * t + 1.0f;
- break;
- }
- case QUINTIC_IN_OUT:
- {
- t *= 2.0f;
- if (t < 1.0f)
- {
- t = 0.5f * t * t * t * t * t;
- }
- else
- {
- t -= 2.0f;
- t = 0.5f * (t * t * t * t * t + 2.0f);
- }
- break;
- }
- case QUINTIC_OUT_IN:
- {
- t = 2.0f * t - 1.0f;
- t = 0.5f * (t * t * t * t * t + 1.0f);
- break;
- }
- case SINE_IN:
- {
- t = -(cos(t * MATH_PIOVER2) - 1.0f);
- break;
- }
- case SINE_OUT:
- {
- t = sin(t * MATH_PIOVER2);
- break;
- }
- case SINE_IN_OUT:
- {
- t = -0.5f * (cos(MATH_PI * t) - 1.0f);
- break;
- }
- case SINE_OUT_IN:
- {
- if (t < 0.5f)
- {
- t = 0.5f * sin(MATH_PI * t);
- }
- else
- {
- t = -0.5f * cos(MATH_PIOVER2 * (2.0f * t - 1.0f)) + 1.0f;
- }
- break;
- }
- case EXPONENTIAL_IN:
- {
- if (t != 0.0f)
- {
- t = exp(10.0f * (t - 1.0f));
- }
- break;
- }
- case EXPONENTIAL_OUT:
- {
- if (t != 1.0f)
- {
- t = -exp(-10.0f * t) + 1.0f;
- }
- break;
- }
- case EXPONENTIAL_IN_OUT:
- {
- if (t != 0.0f && t != 1.0f)
- {
- if (t < 0.5f)
- {
- t = 0.5f * exp(10.0f * (2.0f * t - 1.0f));
- }
- else
- {
- t = -0.5f * exp(10.0f * (-2.0f * t + 1.0f)) + 1.0f;
- }
- }
- break;
- }
- case EXPONENTIAL_OUT_IN:
- {
- if (t != 0.0f && t != 1.0f)
- {
- if (t < 0.5f)
- {
- t = -0.5f * exp(-20.0f * t) + 0.5f;
- }
- else
- {
- t = 0.5f * exp(20.0f * (t - 1.0f)) + 0.5f;
- }
- }
- break;
- }
- case CIRCULAR_IN:
- {
- t = -(sqrt(1.0f - t * t) - 1.0f);
- break;
- }
- case CIRCULAR_OUT:
- {
- t--;
- t = sqrt(1.0f - t * t);
- break;
- }
- case CIRCULAR_IN_OUT:
- {
- t *= 2.0f;
- if (t < 1.0f)
- {
- t = 0.5f * (-sqrt((1.0f - t * t)) + 1.0f);
- }
- else
- {
- t -= 2.0f;
- t = 0.5f * (sqrt((1.0f - t * t)) + 1.0f);
- }
- break;
- }
- case CIRCULAR_OUT_IN:
- {
- t = 2.0f * t - 1.0f;
- if (t < 0.0f)
- {
- t = 0.5f * sqrt(1.0f - t * t);
- }
- else
- {
- t = 0.5f * (2.0f - sqrt(1.0f - t * t));
- }
- break;
- }
- case ELASTIC_IN:
- {
- if (t != 0.0f && t != 1.0f)
- {
- t = t - 1.0f;
- t = -1.0f * ( exp(10.0f * t) * sin( (t - 0.075f) * MATH_PIX2 / 0.3f ) );
- }
- break;
- }
- case ELASTIC_OUT:
- {
- if (t != 0.0f && t != 1.0f)
- {
- t = exp(-10.0f * t) * sin((t - 0.075f) * MATH_PIX2 / 0.3f) + 1.0f;
- }
- break;
- }
- case ELASTIC_IN_OUT:
- {
- if (t != 0.0f && t != 1.0f)
- {
- t = 2.0f * t - 1.0f;
- if (t < 0.0f)
- {
- t = -0.5f * (exp((10 * t)) * sin(((t - 0.1125f) * MATH_PIX2 / 0.45f)));
- }
- else
- {
- t = 0.5f * exp((-10 * t)) * sin(((t - 0.1125f) * MATH_PIX2 / 0.45f)) + 1.0f;
- }
- }
- break;
- }
- case ELASTIC_OUT_IN:
- {
- if (t != 0.0f && t != 1.0f)
- {
- t *= 2.0f;
- if (t < 1.0f)
- {
- t = 0.5f * (exp((-10 * t)) * sin(((t - 0.1125f) * (MATH_PIX2) / 0.45f))) + 0.5f;
- }
- else
- {
- t = 0.5f * (exp((10 *(t - 2))) * sin(((t - 0.1125f) * (MATH_PIX2) / 0.45f))) + 0.5f;
- }
- }
- break;
- }
- case OVERSHOOT_IN:
- {
- t = t * t * (2.70158f * t - 1.70158f);
- break;
- }
- case OVERSHOOT_OUT:
- {
- t--;
- t = t * t * (2.70158f * t + 1.70158f) + 1;
- break;
- }
- case OVERSHOOT_IN_OUT:
- {
- t *= 2.0f;
- if (t < 1.0f)
- {
- t = 0.5f * t * t * (3.5949095f * t - 2.5949095f);
- }
- else
- {
- t -= 2.0f;
- t = 0.5f * (t * t * (3.5949095f * t + 2.5949095f) + 2.0f);
- }
- break;
- }
- case OVERSHOOT_OUT_IN:
- {
- t = 2.0f * t - 1.0f;
- if (t < 0.0f)
- {
- t = 0.5f * (t * t * (3.5949095f * t + 2.5949095f) + 1.0f);
- }
- else
- {
- t = 0.5f * (t * t * (3.5949095f * t - 2.5949095f) + 1.0f);
- }
- break;
- }
- case BOUNCE_IN:
- {
- t = 1.0f - t;
- if (t < 0.36363636363636365f)
- {
- t = 7.5625f * t * t;
- }
- else if (t < 0.7272727272727273f)
- {
- t -= 0.5454545454545454f;
- t = 7.5625f * t * t + 0.75f;
- }
- else if (t < 0.9090909090909091f)
- {
- t -= 0.8181818181818182f;
- t = 7.5625f * t * t + 0.9375f;
- }
- else
- {
- t -= 0.9545454545454546f;
- t = 7.5625f * t * t + 0.984375f;
- }
- t = 1.0f - t;
- break;
- }
- case BOUNCE_OUT:
- {
- if (t < 0.36363636363636365f)
- {
- t = 7.5625f * t * t;
- }
- else if (t < 0.7272727272727273f)
- {
- t -= 0.5454545454545454f;
- t = 7.5625f * t * t + 0.75f;
- }
- else if (t < 0.9090909090909091f)
- {
- t -= 0.8181818181818182f;
- t = 7.5625f * t * t + 0.9375f;
- }
- else
- {
- t -= 0.9545454545454546f;
- t = 7.5625f * t * t + 0.984375f;
- }
- break;
- }
- case BOUNCE_IN_OUT:
- {
- if (t < 0.5f)
- {
- t = 1.0f - t * 2.0f;
- if (t < 0.36363636363636365f)
- {
- t = 7.5625f * t * t;
- }
- else if (t < 0.7272727272727273f)
- {
- t -= 0.5454545454545454f;
- t = 7.5625f * t * t + 0.75f;
- }
- else if (t < 0.9090909090909091f)
- {
- t -= 0.8181818181818182f;
- t = 7.5625f * t * t + 0.9375f;
- }
- else
- {
- t -= 0.9545454545454546f;
- t = 7.5625f * t * t + 0.984375f;
- }
- t = (1.0f - t) * 0.5f;
- }
- else
- {
- t = t * 2.0f - 1.0f;
- if (t < 0.36363636363636365f)
- {
- t = 7.5625f * t * t;
- }
- else if (t < 0.7272727272727273f)
- {
- t -= 0.5454545454545454f;
- t = 7.5625f * t * t + 0.75f;
- }
- else if (t < 0.9090909090909091f)
- {
- t -= 0.8181818181818182f;
- t = 7.5625f * t * t + 0.9375f;
- }
- else
- {
- t -= 0.9545454545454546f;
- t = 7.5625f * t * t + 0.984375f;
- }
- t = 0.5f * t + 0.5f;
- }
- break;
- }
- case BOUNCE_OUT_IN:
- {
- if (t < 0.1818181818f)
- {
- t = 15.125f * t * t;
- }
- else if (t < 0.3636363636f)
- {
- t = 1.5f + (-8.250000001f + 15.125f * t) * t;
- }
- else if (t < 0.4545454546f)
- {
- t = 3.0f + (-12.375f + 15.125f * t) * t;
- }
- else if (t < 0.5f)
- {
- t = 3.9375f + (-14.4375f + 15.125f * t) * t;
- }
- else if (t <= 0.5454545455f)
- {
- t = -3.625000004f + (15.81250001f - 15.125f * t) * t;
- }
- else if (t <= 0.6363636365f)
- {
- t = -4.75f + (17.875f - 15.125f * t) * t;
- }
- else if (t <= 0.8181818180f)
- {
- t = -7.374999995f + (21.99999999f - 15.125f * t) * t;
- }
- else
- {
- t = -14.125f + (30.25f - 15.125f * t) * t;
- }
- break;
- }
- }
- interpolateLinear(t, from, to, dst);
- }
- float Curve::lerp(float t, float from, float to)
- {
- return lerpInl(t, from, to);
- }
- void Curve::setQuaternionOffset(unsigned int offset)
- {
- assert(offset <= (_componentCount - 4));
- if (!_quaternionOffset)
- _quaternionOffset = new unsigned int[1];
-
- *_quaternionOffset = offset;
- }
- void Curve::interpolateBezier(float s, Point* from, Point* to, float* dst) const
- {
- float s_2 = s * s;
- float eq0 = 1 - s;
- float eq0_2 = eq0 * eq0;
- float eq1 = eq0_2 * eq0;
- float eq2 = 3 * s * eq0_2;
- float eq3 = 3 * s_2 * eq0;
- float eq4 = s_2 * s;
- float* fromValue = from->value;
- float* toValue = to->value;
- float* outValue = from->outValue;
- float* inValue = to->inValue;
- if (!_quaternionOffset)
- {
- for (unsigned int i = 0; i < _componentCount; i++)
- {
- if (fromValue[i] == toValue[i])
- dst[i] = fromValue[i];
- else
- dst[i] = bezier(eq1, eq2, eq3, eq4, fromValue[i], outValue[i], toValue[i], inValue[i]);
- }
- }
- else
- {
- // Interpolate any values up to the quaternion offset as scalars.
- unsigned int quaternionOffset = *_quaternionOffset;
- unsigned int i = 0;
- for (i = 0; i < quaternionOffset; i++)
- {
- if (fromValue[i] == toValue[i])
- dst[i] = fromValue[i];
- else
- dst[i] = bezier(eq1, eq2, eq3, eq4, fromValue[i], outValue[i], toValue[i], inValue[i]);
- }
- // Handle quaternion component.
- float interpTime = bezier(eq1, eq2, eq3, eq4, from->time, outValue[i], to->time, inValue[i]);
- interpolateQuaternion(interpTime, (fromValue + i), (toValue + i), (dst + i));
-
- // Handle remaining components (if any) as scalars
- for (i += 4; i < _componentCount; i++)
- {
- if (fromValue[i] == toValue[i])
- dst[i] = fromValue[i];
- else
- dst[i] = bezier(eq1, eq2, eq3, eq4, fromValue[i], outValue[i], toValue[i], inValue[i]);
- }
- }
- }
- void Curve::interpolateBSpline(float s, Point* c0, Point* c1, Point* c2, Point* c3, float* dst) const
- {
- float s_2 = s * s;
- float s_3 = s_2 * s;
- float eq0 = (-s_3 + 3 * s_2 - 3 * s + 1) / 6.0f;
- float eq1 = (3 * s_3 - 6 * s_2 + 4) / 6.0f;
- float eq2 = (-3 * s_3 + 3 * s_2 + 3 * s + 1) / 6.0f;
- float eq3 = s_3 / 6.0f;
- float* c0Value = c0->value;
- float* c1Value = c1->value;
- float* c2Value = c2->value;
- float* c3Value = c3->value;
- if (!_quaternionOffset)
- {
- for (unsigned int i = 0; i < _componentCount; i++)
- {
- if (c1Value[i] == c2Value[i])
- dst[i] = c1Value[i];
- else
- dst[i] = bspline(eq0, eq1, eq2, eq3, c0Value[i], c1Value[i], c2Value[i], c3Value[i]);
- }
- }
- else
- {
- // Interpolate any values up to the quaternion offset as scalars.
- unsigned int quaternionOffset = *_quaternionOffset;
- unsigned int i = 0;
- for (i = 0; i < quaternionOffset; i++)
- {
- if (c1Value[i] == c2Value[i])
- dst[i] = c1Value[i];
- else
- dst[i] = bspline(eq0, eq1, eq2, eq3, c0Value[i], c1Value[i], c2Value[i], c3Value[i]);
- }
- // Handle quaternion component.
- float interpTime;
- if (c0->time == c1->time)
- interpTime = bspline(eq0, eq1, eq2, eq3, -c0->time, c1->time, c2->time, c3->time);
- else if (c2->time == c3->time)
- interpTime = bspline(eq0, eq1, eq2, eq3, c0->time, c1->time, c2->time, -c3->time);
- else
- interpTime = bspline(eq0, eq1, eq2, eq3, c0->time, c1->time, c2->time, c3->time);
- interpolateQuaternion(s, (c1Value + i) , (c2Value + i), (dst + i));
-
- // Handle remaining components (if any) as scalars
- for (i += 4; i < _componentCount; i++)
- {
- if (c1Value[i] == c2Value[i])
- dst[i] = c1Value[i];
- else
- dst[i] = bspline(eq0, eq1, eq2, eq3, c0Value[i], c1Value[i], c2Value[i], c3Value[i]);
- }
- }
- }
- void Curve::interpolateHermite(float s, Point* from, Point* to, float* dst) const
- {
- // Calculate the hermite basis functions.
- float s_2 = s * s; // t^2
- float s_3 = s_2 * s; // t^3
- float h00 = 2 * s_3 - 3 * s_2 + 1; // basis function 0
- float h01 = -2 * s_3 + 3 * s_2; // basis function 1
- float h10 = s_3 - 2 * s_2 + s; // basis function 2
- float h11 = s_3 - s_2; // basis function 3
- float* fromValue = from->value;
- float* toValue = to->value;
- float* outValue = from->outValue;
- float* inValue = to->inValue;
- if (!_quaternionOffset)
- {
- for (unsigned int i = 0; i < _componentCount; i++)
- {
- if (fromValue[i] == toValue[i])
- dst[i] = fromValue[i];
- else
- dst[i] = hermite(h00, h01, h10, h11, fromValue[i], outValue[i], toValue[i], inValue[i]);
- }
- }
- else
- {
- // Interpolate any values up to the quaternion offset as scalars.
- unsigned int quaternionOffset = *_quaternionOffset;
- unsigned int i = 0;
- for (i = 0; i < quaternionOffset; i++)
- {
- if (fromValue[i] == toValue[i])
- dst[i] = fromValue[i];
- else
- dst[i] = hermite(h00, h01, h10, h11, fromValue[i], outValue[i], toValue[i], inValue[i]);
- }
- // Handle quaternion component.
- float interpTime = hermite(h00, h01, h10, h11, from->time, outValue[i], to->time, inValue[i]);
- interpolateQuaternion(interpTime, (fromValue + i), (toValue + i), (dst + i));
-
- // Handle remaining components (if any) as scalars
- for (i += 4; i < _componentCount; i++)
- {
- if (fromValue[i] == toValue[i])
- dst[i] = fromValue[i];
- else
- dst[i] = hermite(h00, h01, h10, h11, fromValue[i], outValue[i], toValue[i], inValue[i]);
- }
- }
- }
- void Curve::interpolateHermiteFlat(float s, Point* from, Point* to, float* dst) const
- {
- // Calculate the hermite basis functions.
- float s_2 = s * s; // t^2
- float s_3 = s_2 * s; // t^3
- float h00 = 2 * s_3 - 3 * s_2 + 1; // basis function 0
- float h01 = -2 * s_3 + 3 * s_2; // basis function 1
- float* fromValue = from->value;
- float* toValue = to->value;
- if (!_quaternionOffset)
- {
- for (unsigned int i = 0; i < _componentCount; i++)
- {
- if (fromValue[i] == toValue[i])
- dst[i] = fromValue[i];
- else
- dst[i] = hermiteFlat(h00, h01, fromValue[i], toValue[i]);
- }
- }
- else
- {
- // Interpolate any values up to the quaternion offset as scalars.
- unsigned int quaternionOffset = *_quaternionOffset;
- unsigned int i = 0;
- for (i = 0; i < quaternionOffset; i++)
- {
- if (fromValue[i] == toValue[i])
- dst[i] = fromValue[i];
- else
- dst[i] = hermiteFlat(h00, h01, fromValue[i], toValue[i]);
- }
- // Handle quaternion component.
- float interpTime = hermiteFlat(h00, h01, from->time, to->time);
- interpolateQuaternion(interpTime, (fromValue + i), (toValue + i), (dst + i));
-
- // Handle remaining components (if any) as scalars
- for (i += 4; i < _componentCount; i++)
- {
- if (fromValue[i] == toValue[i])
- dst[i] = fromValue[i];
- else
- dst[i] = hermiteFlat(h00, h01, fromValue[i], toValue[i]);
- }
- }
- }
- void Curve::interpolateHermiteSmooth(float s, unsigned int index, Point* from, Point* to, float* dst) const
- {
- // Calculate the hermite basis functions.
- float s_2 = s * s; // t^2
- float s_3 = s_2 * s; // t^3
- float h00 = 2 * s_3 - 3 * s_2 + 1; // basis function 0
- float h01 = -2 * s_3 + 3 * s_2; // basis function 1
- float h10 = s_3 - 2 * s_2 + s; // basis function 2
- float h11 = s_3 - s_2; // basis function 3
- float inValue;
- float outValue;
- float* fromValue = from->value;
- float* toValue = to->value;
- if (!_quaternionOffset)
- {
- for (unsigned int i = 0; i < _componentCount; i++)
- {
- if (fromValue[i] == toValue[i])
- {
- dst[i] = fromValue[i];
- }
- else
- {
- if (index == 0)
- {
- outValue = toValue[i] - fromValue[i];
- }
- else
- {
- outValue = (toValue[i] - (from - 1)->value[i]) * ((from->time - (from - 1)->time) / (to->time - (from - 1)->time));
- }
- if (index == _pointCount - 2)
- {
- inValue = toValue[i] - fromValue[i];
- }
- else
- {
- inValue = ((to + 1)->value[i] - fromValue[i]) * ((to->time - from->time) / ((to + 1)->time - from->time));
- }
- dst[i] = hermiteSmooth(h00, h01, h10, h11, fromValue[i], outValue, toValue[i], inValue);
- }
- }
- }
- else
- {
- // Interpolate any values up to the quaternion offset as scalars.
- unsigned int quaternionOffset = *_quaternionOffset;
- unsigned int i = 0;
- for (i = 0; i < quaternionOffset; i++)
- {
- if (fromValue[i] == toValue[i])
- {
- dst[i] = fromValue[i];
- }
- else
- {
- if (index == 0)
- {
- outValue = toValue[i] - fromValue[i];
- }
- else
- {
- outValue = (toValue[i] - (from - 1)->value[i]) * ((from->time - (from - 1)->time) / (to->time - (from - 1)->time));
- }
- if (index == _pointCount - 2)
- {
- inValue = toValue[i] - fromValue[i];
- }
- else
- {
- inValue = ((to + 1)->value[i] - fromValue[i]) * ((to->time - from->time) / ((to + 1)->time - from->time));
- }
- dst[i] = hermiteSmooth(h00, h01, h10, h11, fromValue[i], outValue, toValue[i], inValue);
- }
- }
- // Handle quaternion component.
- if (index == 0)
- {
- outValue = to->time - from->time;
- }
- else
- {
- outValue = (to->time - (from - 1)->time) * ((from->time - (from - 1)->time) / (to->time - (from - 1)->time));
- }
- if (index == _pointCount - 2)
- {
- inValue = to->time - from->time;
- }
- else
- {
- inValue = ((to + 1)->time - from->time) * ((to->time - from->time) / ((to + 1)->time - from->time));
- }
- float interpTime = hermiteSmooth(h00, h01, h10, h11, from->time, outValue, to->time, inValue);
- interpolateQuaternion(interpTime, (fromValue + i), (toValue + i), (dst + i));
-
- // Handle remaining components (if any) as scalars
- for (i += 4; i < _componentCount; i++)
- {
- if (fromValue[i] == toValue[i])
- {
- dst[i] = fromValue[i];
- }
- else
- {
- // Interpolate as scalar.
- if (index == 0)
- {
- outValue = toValue[i] - fromValue[i];
- }
- else
- {
- outValue = (toValue[i] - (from - 1)->value[i]) * ((from->time - (from - 1)->time) / (to->time - (from - 1)->time));
- }
- if (index == _pointCount - 2)
- {
- inValue = toValue[i] - fromValue[i];
- }
- else
- {
- inValue = ((to + 1)->value[i] - fromValue[i]) * ((to->time - from->time) / ((to + 1)->time - from->time));
- }
- dst[i] = hermiteSmooth(h00, h01, h10, h11, fromValue[i], outValue, toValue[i], inValue);
- }
- }
- }
- }
- void Curve::interpolateLinear(float s, Point* from, Point* to, float* dst) const
- {
- float* fromValue = from->value;
- float* toValue = to->value;
- if (!_quaternionOffset)
- {
- for (unsigned int i = 0; i < _componentCount; i++)
- {
- if (fromValue[i] == toValue[i])
- dst[i] = fromValue[i];
- else
- dst[i] = lerpInl(s, fromValue[i], toValue[i]);
- }
- }
- else
- {
- // Interpolate any values up to the quaternion offset as scalars.
- unsigned int quaternionOffset = *_quaternionOffset;
- unsigned int i = 0;
- for (i = 0; i < quaternionOffset; i++)
- {
- if (fromValue[i] == toValue[i])
- dst[i] = fromValue[i];
- else
- dst[i] = lerpInl(s, fromValue[i], toValue[i]);
- }
- // Handle quaternion component.
- interpolateQuaternion(s, (fromValue + i), (toValue + i), (dst + i));
-
- // handle any remaining components as scalars
- for (i += 4; i < _componentCount; i++)
- {
- if (fromValue[i] == toValue[i])
- dst[i] = fromValue[i];
- else
- dst[i] = lerpInl(s, fromValue[i], toValue[i]);
- }
- }
- }
- void Curve::interpolateQuaternion(float s, float* from, float* to, float* dst) const
- {
- // Evaluate.
- if (s >= 0)
- Quaternion::slerp(from[0], from[1], from[2], from[3], to[0], to[1], to[2], to[3], s, dst, dst + 1, dst + 2, dst + 3);
- else
- Quaternion::slerp(to[0], to[1], to[2], to[3], from[0], from[1], from[2], from[3], s, dst, dst + 1, dst + 2, dst + 3);
- }
- int Curve::determineIndex(float time) const
- {
- unsigned int min = 0;
- unsigned int max = _pointCount - 1;
- unsigned int mid = 0;
- // Do a binary search to determine the index.
- do
- {
- mid = (min + max) >> 1;
- if (time >= _points[mid].time && time <= _points[mid + 1].time)
- return mid;
- else if (time < _points[mid].time)
- max = mid - 1;
- else
- min = mid + 1;
- } while (min <= max);
-
- // We should never hit this!
- return -1;
- }
- int Curve::getInterpolationType(const char* curveId)
- {
- if (strcmp(curveId, "BEZIER") == 0)
- {
- return Curve::BEZIER;
- }
- else if (strcmp(curveId, "BSPLINE") == 0)
- {
- return Curve::BSPLINE;
- }
- else if (strcmp(curveId, "FLAT") == 0)
- {
- return Curve::FLAT;
- }
- else if (strcmp(curveId, "HERMITE") == 0)
- {
- return Curve::HERMITE;
- }
- else if (strcmp(curveId, "LINEAR") == 0)
- {
- return Curve::LINEAR;
- }
- else if (strcmp(curveId, "SMOOTH") == 0)
- {
- return Curve::SMOOTH;
- }
- else if (strcmp(curveId, "STEP") == 0)
- {
- return Curve::STEP;
- }
- else if (strcmp(curveId, "QUADRATIC_IN") == 0)
- {
- return Curve::QUADRATIC_IN;
- }
- else if (strcmp(curveId, "QUADRATIC_OUT") == 0)
- {
- return Curve::QUADRATIC_OUT;
- }
- else if (strcmp(curveId, "QUADRATIC_IN_OUT") == 0)
- {
- return Curve::QUADRATIC_IN_OUT;
- }
- else if (strcmp(curveId, "QUADRATIC_OUT_IN") == 0)
- {
- return Curve::QUADRATIC_OUT_IN;
- }
- else if (strcmp(curveId, "CUBIC_IN") == 0)
- {
- return Curve::CUBIC_IN;
- }
- else if (strcmp(curveId, "CUBIC_OUT") == 0)
- {
- return Curve::CUBIC_OUT;
- }
- else if (strcmp(curveId, "CUBIC_IN_OUT") == 0)
- {
- return Curve::CUBIC_IN_OUT;
- }
- else if (strcmp(curveId, "CUBIC_OUT_IN") == 0)
- {
- return Curve::CUBIC_OUT_IN;
- }
- else if (strcmp(curveId, "QUARTIC_IN") == 0)
- {
- return Curve::QUARTIC_IN;
- }
- else if (strcmp(curveId, "QUARTIC_OUT") == 0)
- {
- return Curve::QUARTIC_OUT;
- }
- else if (strcmp(curveId, "QUARTIC_IN_OUT") == 0)
- {
- return Curve::QUARTIC_IN_OUT;
- }
- else if (strcmp(curveId, "QUARTIC_OUT_IN") == 0)
- {
- return Curve::QUARTIC_OUT_IN;
- }
- else if (strcmp(curveId, "QUINTIC_IN") == 0)
- {
- return Curve::QUINTIC_IN;
- }
- else if (strcmp(curveId, "QUINTIC_OUT") == 0)
- {
- return Curve::QUINTIC_OUT;
- }
- else if (strcmp(curveId, "QUINTIC_IN_OUT") == 0)
- {
- return Curve::QUINTIC_IN_OUT;
- }
- else if (strcmp(curveId, "QUINTIC_OUT_IN") == 0)
- {
- return Curve::QUINTIC_OUT_IN;
- }
- else if (strcmp(curveId, "SINE_IN") == 0)
- {
- return Curve::SINE_IN;
- }
- else if (strcmp(curveId, "SINE_OUT") == 0)
- {
- return Curve::SINE_OUT;
- }
- else if (strcmp(curveId, "SINE_IN_OUT") == 0)
- {
- return Curve::SINE_IN_OUT;
- }
- else if (strcmp(curveId, "SINE_OUT_IN") == 0)
- {
- return Curve::SINE_OUT_IN;
- }
- else if (strcmp(curveId, "EXPONENTIAL_IN") == 0)
- {
- return Curve::EXPONENTIAL_IN;
- }
- else if (strcmp(curveId, "EXPONENTIAL_OUT") == 0)
- {
- return Curve::EXPONENTIAL_OUT;
- }
- else if (strcmp(curveId, "EXPONENTIAL_IN_OUT") == 0)
- {
- return Curve::EXPONENTIAL_IN_OUT;
- }
- else if (strcmp(curveId, "EXPONENTIAL_OUT_IN") == 0)
- {
- return Curve::EXPONENTIAL_OUT_IN;
- }
- else if (strcmp(curveId, "CIRCULAR_IN") == 0)
- {
- return Curve::CIRCULAR_IN;
- }
- else if (strcmp(curveId, "CIRCULAR_OUT") == 0)
- {
- return Curve::CIRCULAR_OUT;
- }
- else if (strcmp(curveId, "CIRCULAR_IN_OUT") == 0)
- {
- return Curve::CIRCULAR_IN_OUT;
- }
- else if (strcmp(curveId, "CIRCULAR_OUT_IN") == 0)
- {
- return Curve::CIRCULAR_OUT_IN;
- }
- else if (strcmp(curveId, "ELASTIC_IN") == 0)
- {
- return Curve::ELASTIC_IN;
- }
- else if (strcmp(curveId, "ELASTIC_OUT") == 0)
- {
- return Curve::ELASTIC_OUT;
- }
- else if (strcmp(curveId, "ELASTIC_IN_OUT") == 0)
- {
- return Curve::ELASTIC_IN_OUT;
- }
- else if (strcmp(curveId, "ELASTIC_OUT_IN") == 0)
- {
- return Curve::ELASTIC_OUT_IN;
- }
- else if (strcmp(curveId, "OVERSHOOT_IN") == 0)
- {
- return Curve::OVERSHOOT_IN;
- }
- else if (strcmp(curveId, "OVERSHOOT_OUT") == 0)
- {
- return Curve::OVERSHOOT_OUT;
- }
- else if (strcmp(curveId, "OVERSHOOT_IN_OUT") == 0)
- {
- return Curve::OVERSHOOT_IN_OUT;
- }
- else if (strcmp(curveId, "OVERSHOOT_OUT_IN") == 0)
- {
- return Curve::OVERSHOOT_OUT_IN;
- }
- else if (strcmp(curveId, "BOUNCE_IN") == 0)
- {
- return Curve::BOUNCE_IN;
- }
- else if (strcmp(curveId, "BOUNCE_OUT") == 0)
- {
- return Curve::BOUNCE_OUT;
- }
- else if (strcmp(curveId, "BOUNCE_IN_OUT") == 0)
- {
- return Curve::BOUNCE_IN_OUT;
- }
- else if (strcmp(curveId, "BOUNCE_OUT_IN") == 0)
- {
- return Curve::BOUNCE_OUT_IN;
- }
- return -1;
- }
- }
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