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- #include "Base.h"
- #include "lua_MouseMouseEvent.h"
- namespace gameplay
- {
- static const char* enumStringEmpty = "";
- static const char* luaEnumString_MouseMouseEvent_MOUSE_PRESS_LEFT_BUTTON = "MOUSE_PRESS_LEFT_BUTTON";
- static const char* luaEnumString_MouseMouseEvent_MOUSE_RELEASE_LEFT_BUTTON = "MOUSE_RELEASE_LEFT_BUTTON";
- static const char* luaEnumString_MouseMouseEvent_MOUSE_PRESS_MIDDLE_BUTTON = "MOUSE_PRESS_MIDDLE_BUTTON";
- static const char* luaEnumString_MouseMouseEvent_MOUSE_RELEASE_MIDDLE_BUTTON = "MOUSE_RELEASE_MIDDLE_BUTTON";
- static const char* luaEnumString_MouseMouseEvent_MOUSE_PRESS_RIGHT_BUTTON = "MOUSE_PRESS_RIGHT_BUTTON";
- static const char* luaEnumString_MouseMouseEvent_MOUSE_RELEASE_RIGHT_BUTTON = "MOUSE_RELEASE_RIGHT_BUTTON";
- static const char* luaEnumString_MouseMouseEvent_MOUSE_MOVE = "MOUSE_MOVE";
- static const char* luaEnumString_MouseMouseEvent_MOUSE_WHEEL = "MOUSE_WHEEL";
- Mouse::MouseEvent lua_enumFromString_MouseMouseEvent(const char* s)
- {
- if (strcmp(s, luaEnumString_MouseMouseEvent_MOUSE_PRESS_LEFT_BUTTON) == 0)
- return Mouse::MOUSE_PRESS_LEFT_BUTTON;
- if (strcmp(s, luaEnumString_MouseMouseEvent_MOUSE_RELEASE_LEFT_BUTTON) == 0)
- return Mouse::MOUSE_RELEASE_LEFT_BUTTON;
- if (strcmp(s, luaEnumString_MouseMouseEvent_MOUSE_PRESS_MIDDLE_BUTTON) == 0)
- return Mouse::MOUSE_PRESS_MIDDLE_BUTTON;
- if (strcmp(s, luaEnumString_MouseMouseEvent_MOUSE_RELEASE_MIDDLE_BUTTON) == 0)
- return Mouse::MOUSE_RELEASE_MIDDLE_BUTTON;
- if (strcmp(s, luaEnumString_MouseMouseEvent_MOUSE_PRESS_RIGHT_BUTTON) == 0)
- return Mouse::MOUSE_PRESS_RIGHT_BUTTON;
- if (strcmp(s, luaEnumString_MouseMouseEvent_MOUSE_RELEASE_RIGHT_BUTTON) == 0)
- return Mouse::MOUSE_RELEASE_RIGHT_BUTTON;
- if (strcmp(s, luaEnumString_MouseMouseEvent_MOUSE_MOVE) == 0)
- return Mouse::MOUSE_MOVE;
- if (strcmp(s, luaEnumString_MouseMouseEvent_MOUSE_WHEEL) == 0)
- return Mouse::MOUSE_WHEEL;
- return Mouse::MOUSE_PRESS_LEFT_BUTTON;
- }
- const char* lua_stringFromEnum_MouseMouseEvent(Mouse::MouseEvent e)
- {
- if (e == Mouse::MOUSE_PRESS_LEFT_BUTTON)
- return luaEnumString_MouseMouseEvent_MOUSE_PRESS_LEFT_BUTTON;
- if (e == Mouse::MOUSE_RELEASE_LEFT_BUTTON)
- return luaEnumString_MouseMouseEvent_MOUSE_RELEASE_LEFT_BUTTON;
- if (e == Mouse::MOUSE_PRESS_MIDDLE_BUTTON)
- return luaEnumString_MouseMouseEvent_MOUSE_PRESS_MIDDLE_BUTTON;
- if (e == Mouse::MOUSE_RELEASE_MIDDLE_BUTTON)
- return luaEnumString_MouseMouseEvent_MOUSE_RELEASE_MIDDLE_BUTTON;
- if (e == Mouse::MOUSE_PRESS_RIGHT_BUTTON)
- return luaEnumString_MouseMouseEvent_MOUSE_PRESS_RIGHT_BUTTON;
- if (e == Mouse::MOUSE_RELEASE_RIGHT_BUTTON)
- return luaEnumString_MouseMouseEvent_MOUSE_RELEASE_RIGHT_BUTTON;
- if (e == Mouse::MOUSE_MOVE)
- return luaEnumString_MouseMouseEvent_MOUSE_MOVE;
- if (e == Mouse::MOUSE_WHEEL)
- return luaEnumString_MouseMouseEvent_MOUSE_WHEEL;
- return enumStringEmpty;
- }
- }
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