lua_TouchTouchEvent.h 323 B

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  1. #ifndef LUA_TOUCHTOUCHEVENT_H_
  2. #define LUA_TOUCHTOUCHEVENT_H_
  3. #include "Touch.h"
  4. namespace gameplay
  5. {
  6. // Lua bindings for enum conversion functions for Touch::TouchEvent.
  7. Touch::TouchEvent lua_enumFromString_TouchTouchEvent(const char* s);
  8. const char* lua_stringFromEnum_TouchTouchEvent(Touch::TouchEvent e);
  9. }
  10. #endif