Base.h 2.9 KB

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  1. #ifndef BASE_H_
  2. #define BASE_H_
  3. // C++ includes
  4. #include <cmath>
  5. #include <cstdio>
  6. #include <cstdlib>
  7. #include <cstdarg>
  8. #include <cassert>
  9. #include <cmath>
  10. #include <cfloat>
  11. #include <ctime>
  12. #include <cstring>
  13. #include <iostream>
  14. #include <fstream>
  15. #include <string>
  16. #include <vector>
  17. #include <list>
  18. #include <map>
  19. #include <algorithm>
  20. #include <sys/stat.h>
  21. using std::memcpy;
  22. using std::size_t;
  23. using std::min;
  24. using std::max;
  25. #if defined(WIN32)
  26. #pragma warning( disable : 4005 )
  27. #pragma warning( disable : 4172 )
  28. #pragma warning( disable : 4244 )
  29. #pragma warning( disable : 4267 )
  30. #pragma warning( disable : 4311 )
  31. #pragma warning( disable : 4390 )
  32. #pragma warning( disable : 4800 )
  33. #pragma warning( disable : 4996 )
  34. #endif
  35. // PNG
  36. #include <png.h>
  37. #include "edtaa3func.h"
  38. // Defines
  39. #ifndef M_1_PI
  40. #define M_1_PI 0.31830988618379067154
  41. #endif
  42. #define MATH_FLOAT_SMALL 1.0e-37f
  43. #define MATH_TOLERANCE 2e-37f
  44. #define MATH_E 2.71828182845904523536f
  45. #define MATH_LOG10E 0.4342944819032518f
  46. #define MATH_LOG2E 1.442695040888963387f
  47. #define MATH_PI 3.14159265358979323846f
  48. #define MATH_PIOOVER2 1.57079632679489661923f
  49. #define MATH_PIOOVER4 M_PI_4
  50. #define MATH_PIX2 6.28318530717958647693f
  51. #define MATH_EPSILON 0.000001f
  52. #define MATH_DEG_TO_RAD(x) ((x) * 0.0174532925f)
  53. #define MATH_RAD_TO_DEG(x) ((x)* 57.29577951f)
  54. #define MATH_RANDOM_MINUS1_1() ((2.0f*((float)rand()/RAND_MAX))-1.0f) // Returns a random float between -1 and 1.
  55. #define MATH_RANDOM_0_1() ((float)rand()/RAND_MAX) // Returns a random float between 0 and 1.
  56. namespace gameplay
  57. {
  58. enum VertexUsage
  59. {
  60. UNKNOWN = 0,
  61. POSITION = 1,
  62. NORMAL = 2,
  63. COLOR = 3,
  64. TANGENT = 4,
  65. BINORMAL = 5,
  66. BLENDWEIGHTS = 6,
  67. BLENDINDICES = 7,
  68. TEXCOORD0 = 8,
  69. TEXCOORD1 = 9,
  70. TEXCOORD2 = 10,
  71. TEXCOORD3 = 11,
  72. TEXCOORD4 = 12,
  73. TEXCOORD5 = 13,
  74. TEXCOORD6 = 14,
  75. TEXCOORD7 = 15
  76. };
  77. void fillArray(float values[], float value, size_t length);
  78. /**
  79. * Returns the base name of the given path.
  80. * Example: "c:/foo/bar/model.fbx" returns "model.fbx"
  81. *
  82. * @param filepath File path.
  83. *
  84. * @return Base file name.
  85. */
  86. std::string getBaseName(const std::string& filepath);
  87. #define ISZERO(x) (fabs(x) < MATH_EPSILON)
  88. #define ISONE(x) ((x - 1.0f) < MATH_EPSILON)
  89. // Object deletion macro
  90. #define SAFE_DELETE(x) \
  91. if (x) \
  92. { \
  93. delete x; \
  94. x = NULL; \
  95. }
  96. extern int __logVerbosity;
  97. // Logging macro (level is verbosity level, 1-4).
  98. #define LOG(level, ...) \
  99. { \
  100. if (level <= __logVerbosity) \
  101. printf(__VA_ARGS__); \
  102. }
  103. }
  104. #endif