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- #include "Base.h"
- #include "TTFFontEncoder.h"
- #include "GPBFile.h"
- #include "StringUtil.h"
- namespace gameplay
- {
- static void drawBitmap(unsigned char* dstBitmap, int x, int y, int dstWidth, unsigned char* srcBitmap, int srcWidth, int srcHeight)
- {
- // offset dst bitmap by x,y.
- dstBitmap += (x + (y * dstWidth));
- for (int i = 0; i < srcHeight; ++i)
- {
- memcpy(dstBitmap, (const void*)srcBitmap, srcWidth);
- srcBitmap += srcWidth;
- dstBitmap += dstWidth;
- }
- }
- static void writeUint(FILE* fp, unsigned int i)
- {
- fwrite(&i, sizeof(unsigned int), 1, fp);
- }
- static void writeString(FILE* fp, const char* str)
- {
- unsigned int len = strlen(str);
- fwrite(&len, sizeof(unsigned int), 1, fp);
- if (len > 0)
- {
- fwrite(str, 1, len, fp);
- }
- }
- unsigned char* createDistanceFields(unsigned char* img, unsigned int width, unsigned int height)
- {
- short* xDistance = (short*)malloc(width * height * sizeof(short));
- short* yDistance = (short*)malloc(width * height * sizeof(short));
- double* gx = (double*)calloc(width * height, sizeof(double));
- double* gy = (double*)calloc(width * height, sizeof(double));
- double* data = (double*)calloc(width * height, sizeof(double));
- double* outside = (double*)calloc(width * height, sizeof(double));
- double* inside = (double*)calloc(width * height, sizeof(double));
- unsigned int i;
- // Convert img into double (data)
- double imgMin = 255;
- double imgMax = -255;
- for (i = 0; i < width * height; ++i)
- {
- double v = img[i];
- data[i] = v;
- if (v > imgMax)
- imgMax = v;
- if (v < imgMin)
- imgMin = v;
- }
- // Rescale image levels between 0 and 1
- for (i = 0; i < width * height; ++i)
- {
- data[i] = (img[i] - imgMin) / imgMax;
- }
- // Compute outside = edtaa3(bitmap); % Transform background (0's)
- computegradient(data, width, height, gx, gy);
- edtaa3(data, gx, gy, height, width, xDistance, yDistance, outside);
- for (i = 0; i < width * height; ++i)
- {
- if (outside[i] < 0 )
- outside[i] = 0.0;
- }
- // Compute inside = edtaa3(1-bitmap); % Transform foreground (1's)
- memset(gx, 0, sizeof(double) * width * height);
- memset(gy, 0, sizeof(double) * width * height);
- for (i = 0; i < width * height; ++i)
- {
- data[i] = 1 - data[i];
- }
- computegradient(data, width, height, gx, gy);
- edtaa3(data, gx, gy, height, width, xDistance, yDistance, inside);
- for (i = 0; i < width * height; ++i)
- {
- if( inside[i] < 0 )
- inside[i] = 0.0;
- }
- // distmap = outside - inside; % Bipolar distance field
- unsigned char* out = (unsigned char*)malloc(sizeof(unsigned char) * width * height);
- for (i = 0; i < width * height; ++i)
- {
- outside[i] -= inside[i];
- outside[i] = 128 + outside[i] * 16;
- if (outside[i] < 0)
- outside[i] = 0;
- if (outside[i] > 255)
- outside[i] = 255;
- out[i] = 255 - (unsigned char) outside[i];
- }
- free(xDistance);
- free(yDistance);
- free(gx);
- free(gy);
- free(data);
- free(outside);
- free(inside);
- return out;
- }
- // Stores a single genreated font size to be written into the GPB
- struct FontData
- {
- // Array of glyphs for a font
- TTFGlyph glyphArray[END_INDEX - START_INDEX];
- // Stores final height of a row required to render all glyphs
- int fontSize;
- // Actual size of the underlying glyphs (may be different from fontSize)
- int glyphSize;
- // Font texture
- unsigned char* imageBuffer;
- unsigned int imageWidth;
- unsigned int imageHeight;
- FontData() : fontSize(0), glyphSize(0), imageBuffer(NULL), imageWidth(0), imageHeight(0)
- {
- }
- ~FontData()
- {
- if (imageBuffer)
- free(imageBuffer);
- }
- };
-
- int writeFont(const char* inFilePath, const char* outFilePath, std::vector<unsigned int>& fontSizes, const char* id, bool fontpreview = false, Font::FontFormat fontFormat = Font::BITMAP)
- {
- // Initialize freetype library.
- FT_Library library;
- FT_Error error = FT_Init_FreeType(&library);
- if (error)
- {
- LOG(1, "FT_Init_FreeType error: %d \n", error);
- return -1;
- }
- // Initialize font face.
- FT_Face face;
- error = FT_New_Face(library, inFilePath, 0, &face);
- if (error)
- {
- LOG(1, "FT_New_Face error: %d \n", error);
- return -1;
- }
- std::vector<FontData*> fonts;
- for (size_t fontIndex = 0, count = fontSizes.size(); fontIndex < count; ++fontIndex)
- {
- unsigned int fontSize = fontSizes[fontIndex];
- FontData* font = new FontData();
- font->fontSize = fontSize;
- TTFGlyph* glyphArray = font->glyphArray;
- int rowSize = 0;
- int glyphSize = 0;
- int actualfontHeight = 0;
- FT_GlyphSlot slot = NULL;
- FT_Int32 loadFlags = FT_LOAD_RENDER | FT_LOAD_FORCE_AUTOHINT;
- // We want to generate fonts that fit exactly the requested pixels size.
- // Since free type (due to modern fonts) does not directly correlate requested
- // size to glyph size, we'll brute-force attempt to set the largest font size
- // possible that will fit within the requested pixel size.
- for (unsigned int requestedSize = fontSize; requestedSize > 0; --requestedSize)
- {
- // Set the pixel size.
- error = FT_Set_Char_Size( face, 0, requestedSize * 64, 0, 0 );
- if (error)
- {
- LOG(1, "FT_Set_Pixel_Sizes error: %d \n", error);
- return -1;
- }
- // Save glyph information (slot contains the actual glyph bitmap).
- slot = face->glyph;
- rowSize = 0;
- glyphSize = 0;
- actualfontHeight = 0;
- // Find the width of the image.
- for (unsigned char ascii = START_INDEX; ascii < END_INDEX; ++ascii)
- {
- // Load glyph image into the slot (erase previous one)
- error = FT_Load_Char(face, ascii, loadFlags);
- if (error)
- {
- LOG(1, "FT_Load_Char error : %d \n", error);
- }
- int bitmapRows = slot->bitmap.rows;
- actualfontHeight = (actualfontHeight < bitmapRows) ? bitmapRows : actualfontHeight;
- if (slot->bitmap.rows > slot->bitmap_top)
- {
- bitmapRows += (slot->bitmap.rows - slot->bitmap_top);
- }
- rowSize = (rowSize < bitmapRows) ? bitmapRows : rowSize;
- }
- // Have we found a pixel size that fits?
- if (rowSize <= (int)fontSize)
- {
- glyphSize = rowSize;
- rowSize = fontSize;
- break;
- }
- }
- if (slot == NULL || glyphSize == 0)
- {
- LOG(1, "Cannot generate a font of the requested size: %d\n", fontSize);
- return -1;
- }
- // Include padding in the rowSize.
- rowSize += GLYPH_PADDING;
- // Initialize with padding.
- int penX = 0;
- int penY = 0;
- int row = 0;
- double powerOf2 = 2;
- unsigned int imageWidth = 0;
- unsigned int imageHeight = 0;
- bool textureSizeFound = false;
- int advance;
- int i;
- while (textureSizeFound == false)
- {
- imageWidth = (unsigned int)pow(2.0, powerOf2);
- imageHeight = (unsigned int)pow(2.0, powerOf2);
- penX = 0;
- penY = 0;
- row = 0;
- // Find out the squared texture size that would fit all the require font glyphs.
- i = 0;
- for (unsigned char ascii = START_INDEX; ascii < END_INDEX; ++ascii)
- {
- // Load glyph image into the slot (erase the previous one).
- error = FT_Load_Char(face, ascii, loadFlags);
- if (error)
- {
- LOG(1, "FT_Load_Char error : %d \n", error);
- }
- // Glyph image.
- int glyphWidth = slot->bitmap.pitch;
- int glyphHeight = slot->bitmap.rows;
- advance = glyphWidth + GLYPH_PADDING;
- // If we reach the end of the image wrap aroud to the next row.
- if ((penX + advance) > (int)imageWidth)
- {
- penX = 0;
- row += 1;
- penY = row * rowSize;
- if (penY + rowSize > (int)imageHeight)
- {
- powerOf2++;
- break;
- }
- }
- // penY should include the glyph offsets.
- penY += (actualfontHeight - glyphHeight) + (glyphHeight - slot->bitmap_top);
- // Set the pen position for the next glyph
- penX += advance; // Move X to next glyph position
- // Move Y back to the top of the row.
- penY = row * rowSize;
- if (ascii == (END_INDEX - 1))
- {
- textureSizeFound = true;
- }
- i++;
- }
- }
- // Try further to find a tighter texture size.
- powerOf2 = 1;
- for (;;)
- {
- if ((penY + rowSize) >= pow(2.0, powerOf2))
- {
- powerOf2++;
- }
- else
- {
- imageHeight = (int)pow(2.0, powerOf2);
- break;
- }
- }
- // Allocate temporary image buffer to draw the glyphs into.
- unsigned char* imageBuffer = (unsigned char*)malloc(imageWidth * imageHeight);
- memset(imageBuffer, 0, imageWidth * imageHeight);
- penX = 0;
- penY = 0;
- row = 0;
- i = 0;
- for (unsigned char ascii = START_INDEX; ascii < END_INDEX; ++ascii)
- {
- // Load glyph image into the slot (erase the previous one).
- error = FT_Load_Char(face, ascii, loadFlags);
- if (error)
- {
- LOG(1, "FT_Load_Char error : %d \n", error);
- }
- // Glyph image.
- unsigned char* glyphBuffer = slot->bitmap.buffer;
- int glyphWidth = slot->bitmap.pitch;
- int glyphHeight = slot->bitmap.rows;
- advance = glyphWidth + GLYPH_PADDING;
- // If we reach the end of the image wrap aroud to the next row.
- if ((penX + advance) > (int)imageWidth)
- {
- penX = 0;
- row += 1;
- penY = row * rowSize;
- if (penY + rowSize > (int)imageHeight)
- {
- free(imageBuffer);
- LOG(1, "Image size exceeded!");
- return -1;
- }
- }
- // penY should include the glyph offsets.
- penY += (actualfontHeight - glyphHeight) + (glyphHeight - slot->bitmap_top);
- // Draw the glyph to the bitmap with a one pixel padding.
- drawBitmap(imageBuffer, penX, penY, imageWidth, glyphBuffer, glyphWidth, glyphHeight);
- // Move Y back to the top of the row.
- penY = row * rowSize;
- glyphArray[i].index = ascii;
- glyphArray[i].width = advance - GLYPH_PADDING;
- // Generate UV coords.
- glyphArray[i].uvCoords[0] = (float)penX / (float)imageWidth;
- glyphArray[i].uvCoords[1] = (float)penY / (float)imageHeight;
- glyphArray[i].uvCoords[2] = (float)(penX + advance - GLYPH_PADDING) / (float)imageWidth;
- glyphArray[i].uvCoords[3] = (float)(penY + rowSize - GLYPH_PADDING) / (float)imageHeight;
- // Set the pen position for the next glyph
- penX += advance;
- i++;
- }
- font->glyphSize = glyphSize;
- font->imageBuffer = imageBuffer;
- font->imageWidth = imageWidth;
- font->imageHeight = imageHeight;
- fonts.push_back(font);
- }
- // File header and version.
- FILE *gpbFp = fopen(outFilePath, "wb");
- char fileHeader[9] = {'\xAB', 'G', 'P', 'B', '\xBB', '\r', '\n', '\x1A', '\n'};
- fwrite(fileHeader, sizeof(char), 9, gpbFp);
- fwrite(gameplay::GPB_VERSION, sizeof(char), 2, gpbFp);
- // Write Ref table (for a single font)
- writeUint(gpbFp, 1); // Ref[] count
- writeString(gpbFp, id); // Ref id
- writeUint(gpbFp, 128); // Ref type
- writeUint(gpbFp, ftell(gpbFp) + 4); // Ref offset (current pos + 4 bytes)
- // Family name.
- writeString(gpbFp, face->family_name);
- // Style.
- // TODO: Switch based on TTF style name and write appropriate font style unsigned int for now just hardcoding to 0 = PLAIN.
- writeUint(gpbFp, 0);
- // Number of included font sizes (GPB version 1.3+)
- writeUint(gpbFp, (unsigned int)fonts.size());
- for (size_t i = 0, count = fonts.size(); i < count; ++i)
- {
- FontData* font = fonts[i];
- // Font size (pixels).
- writeUint(gpbFp, font->fontSize);
- // Character set. TODO: Empty for now
- writeString(gpbFp, "");
- // Glyphs.
- unsigned int glyphSetSize = END_INDEX - START_INDEX;
- writeUint(gpbFp, glyphSetSize);
- fwrite(&font->glyphArray, sizeof(TTFGlyph), glyphSetSize, gpbFp);
- // Image dimensions
- unsigned int imageSize = font->imageWidth * font->imageHeight;
- writeUint(gpbFp, font->imageWidth);
- writeUint(gpbFp, font->imageHeight);
- writeUint(gpbFp, imageSize);
- FILE* previewFp = NULL;
- std::string pgmFilePath;
- if (fontpreview)
- {
- // Save out a pgm monochome image file for preview
- std::ostringstream pgmFilePathStream;
- pgmFilePathStream << getFilenameNoExt(outFilePath) << "-" << font->fontSize << ".pgm";
- pgmFilePath = pgmFilePathStream.str();
- previewFp = fopen(pgmFilePath.c_str(), "wb");
- fprintf(previewFp, "P5 %u %u 255\n", font->imageWidth, font->imageHeight);
- }
- if (fontFormat == Font::DISTANCE_FIELD)
- {
- // Flip height and width since the distance field map generator is column-wise.
- unsigned char* distanceFieldBuffer = createDistanceFields(font->imageBuffer, font->imageHeight, font->imageWidth);
- fwrite(distanceFieldBuffer, sizeof(unsigned char), imageSize, gpbFp);
- writeUint(gpbFp, Font::DISTANCE_FIELD);
- if (previewFp)
- {
- fwrite((const char*)distanceFieldBuffer, sizeof(unsigned char), imageSize, previewFp);
- fclose(previewFp);
- }
- free(distanceFieldBuffer);
- }
- else
- {
- fwrite(font->imageBuffer, sizeof(unsigned char), imageSize, gpbFp);
- writeUint(gpbFp, Font::BITMAP);
- if (previewFp)
- {
- fwrite((const char*)font->imageBuffer, sizeof(unsigned char), font->imageWidth * font->imageHeight, previewFp);
- fclose(previewFp);
- }
- }
- if (previewFp)
- {
- fclose(previewFp);
- LOG(1, "%s.pgm preview image created successfully. \n", getBaseName(pgmFilePath).c_str());
- }
- }
- // Close file.
- fclose(gpbFp);
- LOG(1, "%s.gpb created successfully. \n", getBaseName(outFilePath).c_str());
- for (size_t i = 0, count = fonts.size(); i < count; ++i)
- {
- delete fonts[i];
- }
- FT_Done_Face(face);
- FT_Done_FreeType(library);
- return 0;
- }
- }
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