Base.h 2.8 KB

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  1. #ifndef BASE_H_
  2. #define BASE_H_
  3. // C++ includes
  4. #include <cmath>
  5. #include <cstdio>
  6. #include <cstdlib>
  7. #include <cstdarg>
  8. #include <cassert>
  9. #include <cmath>
  10. #include <cfloat>
  11. #include <ctime>
  12. #include <cstring>
  13. #include <iostream>
  14. #include <fstream>
  15. #include <string>
  16. #include <vector>
  17. #include <list>
  18. #include <map>
  19. #include <algorithm>
  20. #include <sys/stat.h>
  21. using std::memcpy;
  22. using std::size_t;
  23. using std::min;
  24. using std::max;
  25. // PNG
  26. #include <png.h>
  27. // Collada includes
  28. #include <dae.h>
  29. #include <dom.h>
  30. #include <dae/daeSIDResolver.h>
  31. #include <dae/domAny.h>
  32. #include <dom/domCOLLADA.h>
  33. #include <dom/domConstants.h>
  34. #include <dom/domElements.h>
  35. #include <dom/domCamera.h>
  36. #include <dom/domProfile_COMMON.h>
  37. // Defines
  38. #ifndef M_1_PI
  39. #define M_1_PI 0.31830988618379067154
  40. #endif
  41. #define MATH_FLOAT_SMALL 1.0e-37f
  42. #define MATH_TOLERANCE 2e-37f
  43. #define MATH_E 2.71828182845904523536f
  44. #define MATH_LOG10E 0.4342944819032518f
  45. #define MATH_LOG2E 1.442695040888963387f
  46. #define MATH_PI 3.14159265358979323846f
  47. #define MATH_PIOOVER2 1.57079632679489661923f
  48. #define MATH_PIOOVER4 M_PI_4
  49. #define MATH_PIX2 6.28318530717958647693f
  50. #define MATH_EPSILON 0.000001f
  51. #define MATH_DEG_TO_RAD(x) ((x) * 0.0174532925f)
  52. #define MATH_RAD_TO_DEG(x) ((x)* 57.29577951f)
  53. #define MATH_RANDOM_MINUS1_1() ((2.0f*((float)rand()/RAND_MAX))-1.0f) // Returns a random float between -1 and 1.
  54. #define MATH_RANDOM_0_1() ((float)rand()/RAND_MAX) // Returns a random float between 0 and 1.
  55. namespace gameplay
  56. {
  57. enum VertexUsage
  58. {
  59. UNKNOWN = 0,
  60. POSITION = 1,
  61. NORMAL = 2,
  62. COLOR = 3,
  63. TANGENT = 4,
  64. BINORMAL = 5,
  65. BLENDWEIGHTS = 6,
  66. BLENDINDICES = 7,
  67. TEXCOORD0 = 8,
  68. TEXCOORD1 = 9,
  69. TEXCOORD2 = 10,
  70. TEXCOORD3 = 11,
  71. TEXCOORD4 = 12,
  72. TEXCOORD5 = 13,
  73. TEXCOORD6 = 14,
  74. TEXCOORD7 = 15
  75. };
  76. void fillArray(float values[], float value, size_t length);
  77. /**
  78. * Returns the base name of the given path.
  79. * Example: "c:/foo/bar/model.dae" returns "model.dae"
  80. *
  81. * @param filepath File path.
  82. *
  83. * @return Base file name.
  84. */
  85. std::string getBaseName(const std::string& filepath);
  86. #define ISZERO(x) (fabs(x) < MATH_EPSILON)
  87. #define ISONE(x) ((x - 1.0f) < MATH_EPSILON)
  88. // Object deletion macro
  89. #define SAFE_DELETE(x) \
  90. if (x) \
  91. { \
  92. delete x; \
  93. x = NULL; \
  94. }
  95. extern int __logVerbosity;
  96. // Logging macro (level is verbosity level, 1-4).
  97. #define LOG(level, ...) \
  98. { \
  99. if (level <= __logVerbosity) \
  100. printf(__VA_ARGS__); \
  101. }
  102. }
  103. #endif