Steve Grenier bc589616b0 Finished implementing gamepad and touch input support back for new UI focus/input management routines. 12 年之前
..
Audio3DSample.cpp ece4aa0541 Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next 12 年之前
Audio3DSample.h ece4aa0541 Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next 12 年之前
BillboardSample.cpp 509f4128af Support for multiple lights in shaders. 12 年之前
BillboardSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 年之前
CreateSceneSample.cpp 509f4128af Support for multiple lights in shaders. 12 年之前
CreateSceneSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 年之前
FirstPersonCamera.cpp f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 年之前
FirstPersonCamera.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 年之前
FormsSample.cpp bc589616b0 Finished implementing gamepad and touch input support back for new UI focus/input management routines. 12 年之前
FormsSample.h 46f490421a Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 年之前
GamepadSample.cpp b18cc5a0f7 Initial parts of SceneRenderer (forward lighting) 12 年之前
GamepadSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 年之前
GestureSample.cpp 7e639e4da5 Changed Font/Text rendering from Texture Maps to Signed Distance Field Maps to dramatically improve scaling. 12 年之前
GestureSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 年之前
Grid.cpp f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 年之前
Grid.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 年之前
InputSample.cpp 7e639e4da5 Changed Font/Text rendering from Texture Maps to Signed Distance Field Maps to dramatically improve scaling. 12 年之前
InputSample.h 652edff393 Adds raw sensor API for distinguishing acceleration from rotation rate. Part 3 of #835. 12 年之前
LightSample.cpp bc589616b0 Finished implementing gamepad and touch input support back for new UI focus/input management routines. 12 年之前
LightSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 年之前
LoadSceneSample.cpp 509f4128af Support for multiple lights in shaders. 12 年之前
LoadSceneSample.h 8058c11a62 Removes Scene::getLightColor/setLightColor and Scene::getLightDirection/getLightDirection since scene can have multiple lights. 12 年之前
MeshBatchSample.cpp 509f4128af Support for multiple lights in shaders. 12 年之前
MeshBatchSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 年之前
MeshPrimitiveSample.cpp 509f4128af Support for multiple lights in shaders. 12 年之前
MeshPrimitiveSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 年之前
PhysicsCollisionObjectSample.cpp ece4aa0541 Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next 12 年之前
PhysicsCollisionObjectSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 年之前
PostProcessSample.cpp 509f4128af Support for multiple lights in shaders. 12 年之前
PostProcessSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 年之前
Sample.cpp 3edcc4ee2b Updated to add the initial social abstraction. dducharme will be adding Google Play Game Services and GameCenter also later. 12 年之前
Sample.h 3edcc4ee2b Updated to add the initial social abstraction. dducharme will be adding Google Play Game Services and GameCenter also later. 12 年之前
SamplesGame.cpp bc589616b0 Finished implementing gamepad and touch input support back for new UI focus/input management routines. 12 年之前
SamplesGame.h 7730aa26eb Merge branch 'next' of https://github.com/blackberry/GamePlay into next 12 年之前
SceneRendererSample.cpp 8058c11a62 Removes Scene::getLightColor/setLightColor and Scene::getLightDirection/getLightDirection since scene can have multiple lights. 12 年之前
SceneRendererSample.h 8058c11a62 Removes Scene::getLightColor/setLightColor and Scene::getLightDirection/getLightDirection since scene can have multiple lights. 12 年之前
SpriteBatchSample.cpp 7e639e4da5 Changed Font/Text rendering from Texture Maps to Signed Distance Field Maps to dramatically improve scaling. 12 年之前
SpriteBatchSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 年之前
TerrainSample.cpp b18cc5a0f7 Initial parts of SceneRenderer (forward lighting) 12 年之前
TerrainSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 年之前
TextSample.cpp b4e08c4aa5 Update lua bindings. 12 年之前
TextSample.h fa895b61e2 Added back bitmap font support for backward compatibility. 12 年之前
TextureSample.cpp 509f4128af Support for multiple lights in shaders. 12 年之前
TextureSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 年之前
TriangleSample.cpp 509f4128af Support for multiple lights in shaders. 12 年之前
TriangleSample.h f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. 12 年之前