lua_LoggerLevel.h 296 B

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  1. #ifndef LUA_LOGGERLEVEL_H_
  2. #define LUA_LOGGERLEVEL_H_
  3. #include "Logger.h"
  4. namespace gameplay
  5. {
  6. // Lua bindings for enum conversion functions for Logger::Level.
  7. Logger::Level lua_enumFromString_LoggerLevel(const char* s);
  8. const char* lua_stringFromEnum_LoggerLevel(Logger::Level e);
  9. }
  10. #endif