| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210 |
- #include "Base.h"
- #include "ScriptController.h"
- #include "lua_MaterialParameter.h"
- #include "Animation.h"
- #include "AnimationTarget.h"
- #include "Base.h"
- #include "Game.h"
- #include "MaterialParameter.h"
- #include "Node.h"
- #include "Ref.h"
- #include "lua_CurveInterpolationType.h"
- namespace gameplay
- {
- void luaRegister_MaterialParameter()
- {
- ScriptController* sc = ScriptController::getInstance();
- const luaL_Reg lua_members[] =
- {
- {"addRef", lua_MaterialParameter_addRef},
- {"bindValue", lua_MaterialParameter_bindValue},
- {"createAnimation", lua_MaterialParameter_createAnimation},
- {"createAnimationFromBy", lua_MaterialParameter_createAnimationFromBy},
- {"createAnimationFromTo", lua_MaterialParameter_createAnimationFromTo},
- {"destroyAnimation", lua_MaterialParameter_destroyAnimation},
- {"getAnimation", lua_MaterialParameter_getAnimation},
- {"getAnimationPropertyComponentCount", lua_MaterialParameter_getAnimationPropertyComponentCount},
- {"getAnimationPropertyValue", lua_MaterialParameter_getAnimationPropertyValue},
- {"getName", lua_MaterialParameter_getName},
- {"getRefCount", lua_MaterialParameter_getRefCount},
- {"release", lua_MaterialParameter_release},
- {"setAnimationPropertyValue", lua_MaterialParameter_setAnimationPropertyValue},
- {"setValue", lua_MaterialParameter_setValue},
- {NULL, NULL}
- };
- const luaL_Reg lua_statics[] =
- {
- {"ANIMATE_UNIFORM", lua_MaterialParameter_static_ANIMATE_UNIFORM},
- {NULL, NULL}
- };
- std::vector<std::string> scopePath;
- sc->registerClass("MaterialParameter", lua_members, NULL, lua_MaterialParameter__gc, lua_statics, scopePath);
- }
- static MaterialParameter* getInstance(lua_State* state)
- {
- void* userdata = luaL_checkudata(state, 1, "MaterialParameter");
- luaL_argcheck(state, userdata != NULL, 1, "'MaterialParameter' expected.");
- return (MaterialParameter*)((ScriptController::LuaObject*)userdata)->instance;
- }
- int lua_MaterialParameter__gc(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 1:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA))
- {
- void* userdata = luaL_checkudata(state, 1, "MaterialParameter");
- luaL_argcheck(state, userdata != NULL, 1, "'MaterialParameter' expected.");
- ScriptController::LuaObject* object = (ScriptController::LuaObject*)userdata;
- if (object->owns)
- {
- MaterialParameter* instance = (MaterialParameter*)object->instance;
- SAFE_RELEASE(instance);
- }
-
- return 0;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter__gc - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_MaterialParameter_addRef(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 1:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA))
- {
- MaterialParameter* instance = getInstance(state);
- instance->addRef();
-
- return 0;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_addRef - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_MaterialParameter_bindValue(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 3:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TTABLE || lua_type(state, 2) == LUA_TNIL) &&
- (lua_type(state, 3) == LUA_TSTRING || lua_type(state, 3) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- Node* param1 = ScriptController::getInstance()->getObjectPointer<Node>(2, "Node", false);
- // Get parameter 2 off the stack.
- const char* param2 = ScriptController::getInstance()->getString(3, false);
- MaterialParameter* instance = getInstance(state);
- instance->bindValue(param1, param2);
-
- return 0;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_bindValue - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 3).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_MaterialParameter_createAnimation(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 3:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TSTRING || lua_type(state, 2) == LUA_TNIL) &&
- (lua_type(state, 3) == LUA_TSTRING || lua_type(state, 3) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- const char* param1 = ScriptController::getInstance()->getString(2, false);
- // Get parameter 2 off the stack.
- const char* param2 = ScriptController::getInstance()->getString(3, false);
- MaterialParameter* instance = getInstance(state);
- void* returnPtr = (void*)instance->createAnimation(param1, param2);
- if (returnPtr)
- {
- ScriptController::LuaObject* object = (ScriptController::LuaObject*)lua_newuserdata(state, sizeof(ScriptController::LuaObject));
- object->instance = returnPtr;
- object->owns = false;
- luaL_getmetatable(state, "Animation");
- lua_setmetatable(state, -2);
- }
- else
- {
- lua_pushnil(state);
- }
- return 1;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TSTRING || lua_type(state, 2) == LUA_TNIL) &&
- (lua_type(state, 3) == LUA_TUSERDATA || lua_type(state, 3) == LUA_TTABLE || lua_type(state, 3) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- const char* param1 = ScriptController::getInstance()->getString(2, false);
- // Get parameter 2 off the stack.
- Properties* param2 = ScriptController::getInstance()->getObjectPointer<Properties>(3, "Properties", false);
- MaterialParameter* instance = getInstance(state);
- void* returnPtr = (void*)instance->createAnimation(param1, param2);
- if (returnPtr)
- {
- ScriptController::LuaObject* object = (ScriptController::LuaObject*)lua_newuserdata(state, sizeof(ScriptController::LuaObject));
- object->instance = returnPtr;
- object->owns = false;
- luaL_getmetatable(state, "Animation");
- lua_setmetatable(state, -2);
- }
- else
- {
- lua_pushnil(state);
- }
- return 1;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_createAnimation - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- case 7:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TSTRING || lua_type(state, 2) == LUA_TNIL) &&
- lua_type(state, 3) == LUA_TNUMBER &&
- lua_type(state, 4) == LUA_TNUMBER &&
- (lua_type(state, 5) == LUA_TTABLE || lua_type(state, 5) == LUA_TLIGHTUSERDATA) &&
- (lua_type(state, 6) == LUA_TTABLE || lua_type(state, 6) == LUA_TLIGHTUSERDATA) &&
- (lua_type(state, 7) == LUA_TSTRING || lua_type(state, 7) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- const char* param1 = ScriptController::getInstance()->getString(2, false);
- // Get parameter 2 off the stack.
- int param2 = (int)luaL_checkint(state, 3);
- // Get parameter 3 off the stack.
- unsigned int param3 = (unsigned int)luaL_checkunsigned(state, 4);
- // Get parameter 4 off the stack.
- unsigned long* param4 = ScriptController::getInstance()->getUnsignedLongPointer(5);
- // Get parameter 5 off the stack.
- float* param5 = ScriptController::getInstance()->getFloatPointer(6);
- // Get parameter 6 off the stack.
- Curve::InterpolationType param6 = (Curve::InterpolationType)lua_enumFromString_CurveInterpolationType(luaL_checkstring(state, 7));
- MaterialParameter* instance = getInstance(state);
- void* returnPtr = (void*)instance->createAnimation(param1, param2, param3, param4, param5, param6);
- if (returnPtr)
- {
- ScriptController::LuaObject* object = (ScriptController::LuaObject*)lua_newuserdata(state, sizeof(ScriptController::LuaObject));
- object->instance = returnPtr;
- object->owns = false;
- luaL_getmetatable(state, "Animation");
- lua_setmetatable(state, -2);
- }
- else
- {
- lua_pushnil(state);
- }
- return 1;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_createAnimation - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- case 9:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TSTRING || lua_type(state, 2) == LUA_TNIL) &&
- lua_type(state, 3) == LUA_TNUMBER &&
- lua_type(state, 4) == LUA_TNUMBER &&
- (lua_type(state, 5) == LUA_TTABLE || lua_type(state, 5) == LUA_TLIGHTUSERDATA) &&
- (lua_type(state, 6) == LUA_TTABLE || lua_type(state, 6) == LUA_TLIGHTUSERDATA) &&
- (lua_type(state, 7) == LUA_TTABLE || lua_type(state, 7) == LUA_TLIGHTUSERDATA) &&
- (lua_type(state, 8) == LUA_TTABLE || lua_type(state, 8) == LUA_TLIGHTUSERDATA) &&
- (lua_type(state, 9) == LUA_TSTRING || lua_type(state, 9) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- const char* param1 = ScriptController::getInstance()->getString(2, false);
- // Get parameter 2 off the stack.
- int param2 = (int)luaL_checkint(state, 3);
- // Get parameter 3 off the stack.
- unsigned int param3 = (unsigned int)luaL_checkunsigned(state, 4);
- // Get parameter 4 off the stack.
- unsigned long* param4 = ScriptController::getInstance()->getUnsignedLongPointer(5);
- // Get parameter 5 off the stack.
- float* param5 = ScriptController::getInstance()->getFloatPointer(6);
- // Get parameter 6 off the stack.
- float* param6 = ScriptController::getInstance()->getFloatPointer(7);
- // Get parameter 7 off the stack.
- float* param7 = ScriptController::getInstance()->getFloatPointer(8);
- // Get parameter 8 off the stack.
- Curve::InterpolationType param8 = (Curve::InterpolationType)lua_enumFromString_CurveInterpolationType(luaL_checkstring(state, 9));
- MaterialParameter* instance = getInstance(state);
- void* returnPtr = (void*)instance->createAnimation(param1, param2, param3, param4, param5, param6, param7, param8);
- if (returnPtr)
- {
- ScriptController::LuaObject* object = (ScriptController::LuaObject*)lua_newuserdata(state, sizeof(ScriptController::LuaObject));
- object->instance = returnPtr;
- object->owns = false;
- luaL_getmetatable(state, "Animation");
- lua_setmetatable(state, -2);
- }
- else
- {
- lua_pushnil(state);
- }
- return 1;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_createAnimation - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 3, 7 or 9).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_MaterialParameter_createAnimationFromBy(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 7:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TSTRING || lua_type(state, 2) == LUA_TNIL) &&
- lua_type(state, 3) == LUA_TNUMBER &&
- (lua_type(state, 4) == LUA_TTABLE || lua_type(state, 4) == LUA_TLIGHTUSERDATA) &&
- (lua_type(state, 5) == LUA_TTABLE || lua_type(state, 5) == LUA_TLIGHTUSERDATA) &&
- (lua_type(state, 6) == LUA_TSTRING || lua_type(state, 6) == LUA_TNIL) &&
- lua_type(state, 7) == LUA_TNUMBER)
- {
- // Get parameter 1 off the stack.
- const char* param1 = ScriptController::getInstance()->getString(2, false);
- // Get parameter 2 off the stack.
- int param2 = (int)luaL_checkint(state, 3);
- // Get parameter 3 off the stack.
- float* param3 = ScriptController::getInstance()->getFloatPointer(4);
- // Get parameter 4 off the stack.
- float* param4 = ScriptController::getInstance()->getFloatPointer(5);
- // Get parameter 5 off the stack.
- Curve::InterpolationType param5 = (Curve::InterpolationType)lua_enumFromString_CurveInterpolationType(luaL_checkstring(state, 6));
- // Get parameter 6 off the stack.
- unsigned long param6 = (unsigned long)luaL_checkunsigned(state, 7);
- MaterialParameter* instance = getInstance(state);
- void* returnPtr = (void*)instance->createAnimationFromBy(param1, param2, param3, param4, param5, param6);
- if (returnPtr)
- {
- ScriptController::LuaObject* object = (ScriptController::LuaObject*)lua_newuserdata(state, sizeof(ScriptController::LuaObject));
- object->instance = returnPtr;
- object->owns = false;
- luaL_getmetatable(state, "Animation");
- lua_setmetatable(state, -2);
- }
- else
- {
- lua_pushnil(state);
- }
- return 1;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_createAnimationFromBy - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 7).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_MaterialParameter_createAnimationFromTo(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 7:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TSTRING || lua_type(state, 2) == LUA_TNIL) &&
- lua_type(state, 3) == LUA_TNUMBER &&
- (lua_type(state, 4) == LUA_TTABLE || lua_type(state, 4) == LUA_TLIGHTUSERDATA) &&
- (lua_type(state, 5) == LUA_TTABLE || lua_type(state, 5) == LUA_TLIGHTUSERDATA) &&
- (lua_type(state, 6) == LUA_TSTRING || lua_type(state, 6) == LUA_TNIL) &&
- lua_type(state, 7) == LUA_TNUMBER)
- {
- // Get parameter 1 off the stack.
- const char* param1 = ScriptController::getInstance()->getString(2, false);
- // Get parameter 2 off the stack.
- int param2 = (int)luaL_checkint(state, 3);
- // Get parameter 3 off the stack.
- float* param3 = ScriptController::getInstance()->getFloatPointer(4);
- // Get parameter 4 off the stack.
- float* param4 = ScriptController::getInstance()->getFloatPointer(5);
- // Get parameter 5 off the stack.
- Curve::InterpolationType param5 = (Curve::InterpolationType)lua_enumFromString_CurveInterpolationType(luaL_checkstring(state, 6));
- // Get parameter 6 off the stack.
- unsigned long param6 = (unsigned long)luaL_checkunsigned(state, 7);
- MaterialParameter* instance = getInstance(state);
- void* returnPtr = (void*)instance->createAnimationFromTo(param1, param2, param3, param4, param5, param6);
- if (returnPtr)
- {
- ScriptController::LuaObject* object = (ScriptController::LuaObject*)lua_newuserdata(state, sizeof(ScriptController::LuaObject));
- object->instance = returnPtr;
- object->owns = false;
- luaL_getmetatable(state, "Animation");
- lua_setmetatable(state, -2);
- }
- else
- {
- lua_pushnil(state);
- }
- return 1;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_createAnimationFromTo - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 7).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_MaterialParameter_destroyAnimation(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 1:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA))
- {
- MaterialParameter* instance = getInstance(state);
- instance->destroyAnimation();
-
- return 0;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_destroyAnimation - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- case 2:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TSTRING || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- const char* param1 = ScriptController::getInstance()->getString(2, false);
- MaterialParameter* instance = getInstance(state);
- instance->destroyAnimation(param1);
-
- return 0;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_destroyAnimation - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1 or 2).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_MaterialParameter_getAnimation(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 1:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA))
- {
- MaterialParameter* instance = getInstance(state);
- void* returnPtr = (void*)instance->getAnimation();
- if (returnPtr)
- {
- ScriptController::LuaObject* object = (ScriptController::LuaObject*)lua_newuserdata(state, sizeof(ScriptController::LuaObject));
- object->instance = returnPtr;
- object->owns = false;
- luaL_getmetatable(state, "Animation");
- lua_setmetatable(state, -2);
- }
- else
- {
- lua_pushnil(state);
- }
- return 1;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_getAnimation - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- case 2:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TSTRING || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- const char* param1 = ScriptController::getInstance()->getString(2, false);
- MaterialParameter* instance = getInstance(state);
- void* returnPtr = (void*)instance->getAnimation(param1);
- if (returnPtr)
- {
- ScriptController::LuaObject* object = (ScriptController::LuaObject*)lua_newuserdata(state, sizeof(ScriptController::LuaObject));
- object->instance = returnPtr;
- object->owns = false;
- luaL_getmetatable(state, "Animation");
- lua_setmetatable(state, -2);
- }
- else
- {
- lua_pushnil(state);
- }
- return 1;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_getAnimation - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1 or 2).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_MaterialParameter_getAnimationPropertyComponentCount(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 2:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- lua_type(state, 2) == LUA_TNUMBER)
- {
- // Get parameter 1 off the stack.
- int param1 = (int)luaL_checkint(state, 2);
- MaterialParameter* instance = getInstance(state);
- unsigned int result = instance->getAnimationPropertyComponentCount(param1);
- // Push the return value onto the stack.
- lua_pushunsigned(state, result);
- return 1;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_getAnimationPropertyComponentCount - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 2).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_MaterialParameter_getAnimationPropertyValue(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 3:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- lua_type(state, 2) == LUA_TNUMBER &&
- (lua_type(state, 3) == LUA_TUSERDATA || lua_type(state, 3) == LUA_TTABLE || lua_type(state, 3) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- int param1 = (int)luaL_checkint(state, 2);
- // Get parameter 2 off the stack.
- AnimationValue* param2 = ScriptController::getInstance()->getObjectPointer<AnimationValue>(3, "AnimationValue", false);
- MaterialParameter* instance = getInstance(state);
- instance->getAnimationPropertyValue(param1, param2);
-
- return 0;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_getAnimationPropertyValue - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 3).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_MaterialParameter_getName(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 1:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA))
- {
- MaterialParameter* instance = getInstance(state);
- const char* result = instance->getName();
- // Push the return value onto the stack.
- lua_pushstring(state, result);
- return 1;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_getName - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_MaterialParameter_getRefCount(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 1:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA))
- {
- MaterialParameter* instance = getInstance(state);
- unsigned int result = instance->getRefCount();
- // Push the return value onto the stack.
- lua_pushunsigned(state, result);
- return 1;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_getRefCount - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_MaterialParameter_release(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 1:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA))
- {
- MaterialParameter* instance = getInstance(state);
- instance->release();
-
- return 0;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_release - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 1).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_MaterialParameter_setAnimationPropertyValue(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 3:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- lua_type(state, 2) == LUA_TNUMBER &&
- (lua_type(state, 3) == LUA_TUSERDATA || lua_type(state, 3) == LUA_TTABLE || lua_type(state, 3) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- int param1 = (int)luaL_checkint(state, 2);
- // Get parameter 2 off the stack.
- AnimationValue* param2 = ScriptController::getInstance()->getObjectPointer<AnimationValue>(3, "AnimationValue", false);
- MaterialParameter* instance = getInstance(state);
- instance->setAnimationPropertyValue(param1, param2);
-
- return 0;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_setAnimationPropertyValue - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- case 4:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- lua_type(state, 2) == LUA_TNUMBER &&
- (lua_type(state, 3) == LUA_TUSERDATA || lua_type(state, 3) == LUA_TTABLE || lua_type(state, 3) == LUA_TNIL) &&
- lua_type(state, 4) == LUA_TNUMBER)
- {
- // Get parameter 1 off the stack.
- int param1 = (int)luaL_checkint(state, 2);
- // Get parameter 2 off the stack.
- AnimationValue* param2 = ScriptController::getInstance()->getObjectPointer<AnimationValue>(3, "AnimationValue", false);
- // Get parameter 3 off the stack.
- float param3 = (float)luaL_checknumber(state, 4);
- MaterialParameter* instance = getInstance(state);
- instance->setAnimationPropertyValue(param1, param2, param3);
-
- return 0;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_setAnimationPropertyValue - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 3 or 4).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_MaterialParameter_setValue(lua_State* state)
- {
- // Get the number of parameters.
- int paramCount = lua_gettop(state);
- // Attempt to match the parameters to a valid binding.
- switch (paramCount)
- {
- case 2:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- lua_type(state, 2) == LUA_TNUMBER)
- {
- // Get parameter 1 off the stack.
- float param1 = (float)luaL_checknumber(state, 2);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(param1);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- lua_type(state, 2) == LUA_TNUMBER)
- {
- // Get parameter 1 off the stack.
- int param1 = (int)luaL_checkint(state, 2);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(param1);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TTABLE || lua_type(state, 2) == LUA_TLIGHTUSERDATA))
- {
- // Get parameter 1 off the stack.
- float* param1 = ScriptController::getInstance()->getFloatPointer(2);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(param1);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TTABLE || lua_type(state, 2) == LUA_TLIGHTUSERDATA))
- {
- // Get parameter 1 off the stack.
- int* param1 = ScriptController::getInstance()->getIntPointer(2);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(param1);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- Vector2* param1 = ScriptController::getInstance()->getObjectPointer<Vector2>(2, "Vector2", true);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(*param1);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TTABLE || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- Vector2* param1 = ScriptController::getInstance()->getObjectPointer<Vector2>(2, "Vector2", false);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(param1);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- Vector3* param1 = ScriptController::getInstance()->getObjectPointer<Vector3>(2, "Vector3", true);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(*param1);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TTABLE || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- Vector3* param1 = ScriptController::getInstance()->getObjectPointer<Vector3>(2, "Vector3", false);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(param1);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- Vector4* param1 = ScriptController::getInstance()->getObjectPointer<Vector4>(2, "Vector4", true);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(*param1);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TTABLE || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- Vector4* param1 = ScriptController::getInstance()->getObjectPointer<Vector4>(2, "Vector4", false);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(param1);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- Matrix* param1 = ScriptController::getInstance()->getObjectPointer<Matrix>(2, "Matrix", true);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(*param1);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TTABLE || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- Matrix* param1 = ScriptController::getInstance()->getObjectPointer<Matrix>(2, "Matrix", false);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(param1);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TTABLE || lua_type(state, 2) == LUA_TNIL))
- {
- // Get parameter 1 off the stack.
- Texture::Sampler* param1 = ScriptController::getInstance()->getObjectPointer<Texture::Sampler>(2, "TextureSampler", false);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(param1);
-
- return 0;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_setValue - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- case 3:
- {
- if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TTABLE || lua_type(state, 2) == LUA_TLIGHTUSERDATA) &&
- lua_type(state, 3) == LUA_TNUMBER)
- {
- // Get parameter 1 off the stack.
- float* param1 = ScriptController::getInstance()->getFloatPointer(2);
- // Get parameter 2 off the stack.
- unsigned int param2 = (unsigned int)luaL_checkunsigned(state, 3);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(param1, param2);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TTABLE || lua_type(state, 2) == LUA_TLIGHTUSERDATA) &&
- lua_type(state, 3) == LUA_TNUMBER)
- {
- // Get parameter 1 off the stack.
- int* param1 = ScriptController::getInstance()->getIntPointer(2);
- // Get parameter 2 off the stack.
- unsigned int param2 = (unsigned int)luaL_checkunsigned(state, 3);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(param1, param2);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TTABLE || lua_type(state, 2) == LUA_TNIL) &&
- lua_type(state, 3) == LUA_TNUMBER)
- {
- // Get parameter 1 off the stack.
- Vector2* param1 = ScriptController::getInstance()->getObjectPointer<Vector2>(2, "Vector2", false);
- // Get parameter 2 off the stack.
- unsigned int param2 = (unsigned int)luaL_checkunsigned(state, 3);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(param1, param2);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TTABLE || lua_type(state, 2) == LUA_TNIL) &&
- lua_type(state, 3) == LUA_TNUMBER)
- {
- // Get parameter 1 off the stack.
- Vector3* param1 = ScriptController::getInstance()->getObjectPointer<Vector3>(2, "Vector3", false);
- // Get parameter 2 off the stack.
- unsigned int param2 = (unsigned int)luaL_checkunsigned(state, 3);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(param1, param2);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TTABLE || lua_type(state, 2) == LUA_TNIL) &&
- lua_type(state, 3) == LUA_TNUMBER)
- {
- // Get parameter 1 off the stack.
- Vector4* param1 = ScriptController::getInstance()->getObjectPointer<Vector4>(2, "Vector4", false);
- // Get parameter 2 off the stack.
- unsigned int param2 = (unsigned int)luaL_checkunsigned(state, 3);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(param1, param2);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TTABLE || lua_type(state, 2) == LUA_TNIL) &&
- lua_type(state, 3) == LUA_TNUMBER)
- {
- // Get parameter 1 off the stack.
- Matrix* param1 = ScriptController::getInstance()->getObjectPointer<Matrix>(2, "Matrix", false);
- // Get parameter 2 off the stack.
- unsigned int param2 = (unsigned int)luaL_checkunsigned(state, 3);
- MaterialParameter* instance = getInstance(state);
- instance->setValue(param1, param2);
-
- return 0;
- }
- else if ((lua_type(state, 1) == LUA_TUSERDATA) &&
- (lua_type(state, 2) == LUA_TSTRING || lua_type(state, 2) == LUA_TNIL) &&
- lua_type(state, 3) == LUA_TBOOLEAN)
- {
- // Get parameter 1 off the stack.
- const char* param1 = ScriptController::getInstance()->getString(2, false);
- // Get parameter 2 off the stack.
- bool param2 = ScriptController::luaCheckBool(state, 3);
- MaterialParameter* instance = getInstance(state);
- void* returnPtr = (void*)instance->setValue(param1, param2);
- if (returnPtr)
- {
- ScriptController::LuaObject* object = (ScriptController::LuaObject*)lua_newuserdata(state, sizeof(ScriptController::LuaObject));
- object->instance = returnPtr;
- object->owns = false;
- luaL_getmetatable(state, "TextureSampler");
- lua_setmetatable(state, -2);
- }
- else
- {
- lua_pushnil(state);
- }
- return 1;
- }
- else
- {
- lua_pushstring(state, "lua_MaterialParameter_setValue - Failed to match the given parameters to a valid function signature.");
- lua_error(state);
- }
- break;
- }
- default:
- {
- lua_pushstring(state, "Invalid number of parameters (expected 2 or 3).");
- lua_error(state);
- break;
- }
- }
- return 0;
- }
- int lua_MaterialParameter_static_ANIMATE_UNIFORM(lua_State* state)
- {
- // Validate the number of parameters.
- if (lua_gettop(state) > 0)
- {
- lua_pushstring(state, "Invalid number of parameters (expected 0).");
- lua_error(state);
- }
- int result = MaterialParameter::ANIMATE_UNIFORM;
- // Push the return value onto the stack.
- lua_pushinteger(state, result);
- return 1;
- }
- }
|