sgrenier 2f4742cf4d Added support for dynamic meshes rigid bodies via btConvexHull, which is a more efficient approximation of a convex mesh. More accurate higher resolution static triangle meshes are still supported via btBvhTriangleMeshShape when a mass of zero is specified. hace 12 años
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common 2f4742cf4d Added support for dynamic meshes rigid bodies via btConvexHull, which is a more efficient approximation of a convex mesh. More accurate higher resolution static triangle meshes are still supported via btBvhTriangleMeshShape when a mass of zero is specified. hace 12 años
design f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. hace 12 años
png f039c05a02 Refactored repo folder to remove gameplay- prefixes on various folders and files. hace 12 años