Android.mk 3.0 KB

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  1. SAMPLE_PATH := $(call my-dir)/../../src
  2. # external-deps
  3. PNG_PATH := $(call my-dir)/../../../../external-deps/png/lib/android/arm
  4. ZLIB_PATH := $(call my-dir)/../../../../external-deps/zlib/lib/android/arm
  5. LUA_PATH := $(call my-dir)/../../../../external-deps/lua/lib/android/arm
  6. BULLET_PATH := $(call my-dir)/../../../../external-deps/bullet/lib/android/arm
  7. OGG_PATH := $(call my-dir)/../../../../external-deps/ogg/lib/android/arm
  8. VORBIS_PATH := $(call my-dir)/../../../../external-deps/vorbis/lib/android/arm
  9. OPENAL_PATH := $(call my-dir)/../../../../external-deps/openal/lib/android/arm
  10. # gameplay
  11. LOCAL_PATH := $(call my-dir)/../../../../gameplay/android/obj/local/armeabi-v7a
  12. include $(CLEAR_VARS)
  13. LOCAL_MODULE := libgameplay
  14. LOCAL_SRC_FILES := libgameplay.a
  15. include $(PREBUILT_STATIC_LIBRARY)
  16. # libpng
  17. LOCAL_PATH := $(PNG_PATH)
  18. include $(CLEAR_VARS)
  19. LOCAL_MODULE := libpng
  20. LOCAL_SRC_FILES := libpng.a
  21. include $(PREBUILT_STATIC_LIBRARY)
  22. # libz
  23. LOCAL_PATH := $(ZLIB_PATH)
  24. include $(CLEAR_VARS)
  25. LOCAL_MODULE := libz
  26. LOCAL_SRC_FILES := libz.a
  27. include $(PREBUILT_STATIC_LIBRARY)
  28. # liblua
  29. LOCAL_PATH := $(LUA_PATH)
  30. include $(CLEAR_VARS)
  31. LOCAL_MODULE := liblua
  32. LOCAL_SRC_FILES := liblua.a
  33. include $(PREBUILT_STATIC_LIBRARY)
  34. # libLinearMath
  35. LOCAL_PATH := $(BULLET_PATH)
  36. include $(CLEAR_VARS)
  37. LOCAL_MODULE := libLinearMath
  38. LOCAL_SRC_FILES := libLinearMath.a
  39. include $(PREBUILT_STATIC_LIBRARY)
  40. # libBulletCollision
  41. LOCAL_PATH := $(BULLET_PATH)
  42. include $(CLEAR_VARS)
  43. LOCAL_MODULE := libBulletCollision
  44. LOCAL_SRC_FILES := libBulletCollision.a
  45. include $(PREBUILT_STATIC_LIBRARY)
  46. # libBulletDynamics
  47. LOCAL_PATH := $(BULLET_PATH)
  48. include $(CLEAR_VARS)
  49. LOCAL_MODULE := libBulletDynamics
  50. LOCAL_SRC_FILES := libBulletDynamics.a
  51. include $(PREBUILT_STATIC_LIBRARY)
  52. # libogg
  53. LOCAL_PATH := $(OGG_PATH)
  54. include $(CLEAR_VARS)
  55. LOCAL_MODULE := libogg
  56. LOCAL_SRC_FILES := libogg.a
  57. include $(PREBUILT_STATIC_LIBRARY)
  58. # libvorbis
  59. LOCAL_PATH := $(VORBIS_PATH)
  60. include $(CLEAR_VARS)
  61. LOCAL_MODULE := libvorbis
  62. LOCAL_SRC_FILES := libvorbis.a
  63. include $(PREBUILT_STATIC_LIBRARY)
  64. # libOpenAL
  65. LOCAL_PATH := $(OPENAL_PATH)
  66. include $(CLEAR_VARS)
  67. LOCAL_MODULE := libOpenAL
  68. LOCAL_SRC_FILES := libOpenAL.a
  69. include $(PREBUILT_STATIC_LIBRARY)
  70. # sample-lua
  71. LOCAL_PATH := $(SAMPLE_PATH)
  72. include $(CLEAR_VARS)
  73. LOCAL_MODULE := sample-lua
  74. LOCAL_SRC_FILES := ../../../gameplay/src/gameplay-main-android.cpp LuaGame.cpp
  75. LOCAL_CPPFLAGS += -std=c++11 -Wno-switch-enum -Wno-switch
  76. LOCAL_ARM_MODE := arm
  77. LOCAL_LDLIBS := -llog -landroid -lEGL -lGLESv2 -lOpenSLES
  78. LOCAL_CFLAGS := -D__ANDROID__ -I"../../../external-deps/lua/include" -I"../../../external-deps/bullet/include" -I"../../../external-deps/png/include" -I"../../../external-deps/ogg/include" -I"../../../external-deps/vorbis/include" -I"../../../external-deps/openal/include" -I"../../../gameplay/src"
  79. LOCAL_STATIC_LIBRARIES := android_native_app_glue libgameplay libpng libz liblua libBulletDynamics libBulletCollision libLinearMath libvorbis libogg libOpenAL
  80. include $(BUILD_SHARED_LIBRARY)
  81. $(call import-module,android/native_app_glue)