Brandon Slack 9a0d8518e0 Converts WINDOWS_WIDTH/HEIGHT macros to const int %!s(int64=14) %!d(string=hai) anos
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android 76ea24e733 Updated the samples to reference the gameplay-main-android.cpp from within the gameplay source folder instead of using a separate main.cpp for each sample. %!s(int64=14) %!d(string=hai) anos
gameplay.xcodeproj b779d50375 Added Accelerometer to PlatformiOS through core motion framework %!s(int64=14) %!d(string=hai) anos
res d65336b687 Fixes an issue with mesh skinning when more than 3 blend weights (non-zero) are used. %!s(int64=14) %!d(string=hai) anos
src 9a0d8518e0 Converts WINDOWS_WIDTH/HEIGHT macros to const int %!s(int64=14) %!d(string=hai) anos
.cproject f0d29a172a Added background audio track to sample02-spaceship sample showcasing support for ogg vorbis. %!s(int64=14) %!d(string=hai) anos
.project 23328a79fd This is the group for gaming/gameplay %!s(int64=14) %!d(string=hai) anos
gameplay.vcxproj 116f0953d8 Generated GamePlay 1.2.0 API. %!s(int64=14) %!d(string=hai) anos
gameplay.vcxproj.filters 116f0953d8 Generated GamePlay 1.2.0 API. %!s(int64=14) %!d(string=hai) anos
gameplay.vcxproj.user 23328a79fd This is the group for gaming/gameplay %!s(int64=14) %!d(string=hai) anos