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Audio3DSample.cpp
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ac8c4770cf
Minor updates to Maya binaries
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12 лет назад |
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Audio3DSample.h
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ece4aa0541
Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next
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12 лет назад |
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BillboardSample.cpp
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509f4128af
Support for multiple lights in shaders.
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12 лет назад |
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BillboardSample.h
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f039c05a02
Refactored repo folder to remove gameplay- prefixes on various folders and files.
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12 лет назад |
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CreateSceneSample.cpp
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ac8c4770cf
Minor updates to Maya binaries
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12 лет назад |
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CreateSceneSample.h
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f039c05a02
Refactored repo folder to remove gameplay- prefixes on various folders and files.
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12 лет назад |
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FirstPersonCamera.cpp
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f039c05a02
Refactored repo folder to remove gameplay- prefixes on various folders and files.
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12 лет назад |
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FirstPersonCamera.h
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f039c05a02
Refactored repo folder to remove gameplay- prefixes on various folders and files.
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12 лет назад |
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FormsSample.cpp
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bc589616b0
Finished implementing gamepad and touch input support back for new UI focus/input management routines.
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12 лет назад |
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FormsSample.h
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46f490421a
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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12 лет назад |
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GamepadSample.cpp
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b18cc5a0f7
Initial parts of SceneRenderer (forward lighting)
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12 лет назад |
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GamepadSample.h
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f039c05a02
Refactored repo folder to remove gameplay- prefixes on various folders and files.
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12 лет назад |
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GestureSample.cpp
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7e639e4da5
Changed Font/Text rendering from Texture Maps to Signed Distance Field Maps to dramatically improve scaling.
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12 лет назад |
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GestureSample.h
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f039c05a02
Refactored repo folder to remove gameplay- prefixes on various folders and files.
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12 лет назад |
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Grid.cpp
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f039c05a02
Refactored repo folder to remove gameplay- prefixes on various folders and files.
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12 лет назад |
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Grid.h
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f039c05a02
Refactored repo folder to remove gameplay- prefixes on various folders and files.
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12 лет назад |
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InputSample.cpp
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7e639e4da5
Changed Font/Text rendering from Texture Maps to Signed Distance Field Maps to dramatically improve scaling.
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12 лет назад |
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InputSample.h
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652edff393
Adds raw sensor API for distinguishing acceleration from rotation rate. Part 3 of #835.
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12 лет назад |
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LightSample.cpp
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1cac5a0c33
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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12 лет назад |
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LightSample.h
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6cbccc5346
Fixed spelling mistakes in comments.
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12 лет назад |
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LoadSceneSample.cpp
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b30a9f0c44
Fixed Terrain to support multiple lights.
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12 лет назад |
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LoadSceneSample.h
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b30a9f0c44
Fixed Terrain to support multiple lights.
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12 лет назад |
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MeshBatchSample.cpp
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509f4128af
Support for multiple lights in shaders.
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12 лет назад |
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MeshBatchSample.h
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f039c05a02
Refactored repo folder to remove gameplay- prefixes on various folders and files.
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12 лет назад |
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MeshPrimitiveSample.cpp
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5211d8243e
Fixed xcode warnings for MacOSX
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12 лет назад |
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MeshPrimitiveSample.h
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f039c05a02
Refactored repo folder to remove gameplay- prefixes on various folders and files.
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12 лет назад |
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PhysicsCollisionObjectSample.cpp
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ece4aa0541
Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next
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12 лет назад |
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PhysicsCollisionObjectSample.h
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f039c05a02
Refactored repo folder to remove gameplay- prefixes on various folders and files.
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12 лет назад |
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PostProcessSample.cpp
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509f4128af
Support for multiple lights in shaders.
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12 лет назад |
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PostProcessSample.h
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f039c05a02
Refactored repo folder to remove gameplay- prefixes on various folders and files.
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12 лет назад |
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Sample.cpp
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3edcc4ee2b
Updated to add the initial social abstraction. dducharme will be adding Google Play Game Services and GameCenter also later.
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12 лет назад |
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Sample.h
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3edcc4ee2b
Updated to add the initial social abstraction. dducharme will be adding Google Play Game Services and GameCenter also later.
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12 лет назад |
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SamplesGame.cpp
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bc589616b0
Finished implementing gamepad and touch input support back for new UI focus/input management routines.
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12 лет назад |
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SamplesGame.h
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7730aa26eb
Merge branch 'next' of https://github.com/blackberry/GamePlay into next
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12 лет назад |
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SceneRendererSample.cpp
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5d984bcc31
Removed VisibleSetDefault.cpp/.h and made Scene implement a default VisibleSet
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12 лет назад |
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SceneRendererSample.h
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5d984bcc31
Removed VisibleSetDefault.cpp/.h and made Scene implement a default VisibleSet
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12 лет назад |
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SpriteBatchSample.cpp
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831c2ce520
Samples cleanup of Visual Studio 2013.
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12 лет назад |
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SpriteBatchSample.h
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f039c05a02
Refactored repo folder to remove gameplay- prefixes on various folders and files.
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12 лет назад |
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TerrainSample.cpp
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f03a476ab5
Fixed the terrain sample.
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12 лет назад |
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TerrainSample.h
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b30a9f0c44
Fixed Terrain to support multiple lights.
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12 лет назад |
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TextSample.cpp
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b4e08c4aa5
Update lua bindings.
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12 лет назад |
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TextSample.h
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fa895b61e2
Added back bitmap font support for backward compatibility.
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12 лет назад |
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TextureSample.cpp
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831c2ce520
Samples cleanup of Visual Studio 2013.
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12 лет назад |
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TextureSample.h
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f039c05a02
Refactored repo folder to remove gameplay- prefixes on various folders and files.
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12 лет назад |
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TriangleSample.cpp
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509f4128af
Support for multiple lights in shaders.
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12 лет назад |
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TriangleSample.h
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f039c05a02
Refactored repo folder to remove gameplay- prefixes on various folders and files.
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12 лет назад |