gameplay-main-linux.cpp 420 B

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  1. #ifdef __linux__
  2. #include "gameplay.h"
  3. using namespace gameplay;
  4. extern int __argc;
  5. extern char** __argv;
  6. /**
  7. * Main entry point.
  8. */
  9. int main(int argc, char** argv)
  10. {
  11. __argc = argc;
  12. __argv = argv;
  13. Game* game = Game::getInstance();
  14. Platform* platform = Platform::create(game);
  15. GP_ASSERT(platform);
  16. int result = platform->enterMessagePump();
  17. delete platform;
  18. return result;
  19. }
  20. #endif