Darryl Gough 336e5181e8 Changes some methods in Package to use std::vector instead of arrays. This makes error clean up simpler. %!s(int64=14) %!d(string=hai) anos
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gameplay.xcodeproj d3800e3694 Updated gameplay MacOS project files to include MeshBatch %!s(int64=14) %!d(string=hai) anos
res d65336b687 Fixes an issue with mesh skinning when more than 3 blend weights (non-zero) are used. %!s(int64=14) %!d(string=hai) anos
src 336e5181e8 Changes some methods in Package to use std::vector instead of arrays. This makes error clean up simpler. %!s(int64=14) %!d(string=hai) anos
.cproject f0d29a172a Added background audio track to sample02-spaceship sample showcasing support for ogg vorbis. %!s(int64=14) %!d(string=hai) anos
.project 23328a79fd This is the group for gaming/gameplay %!s(int64=14) %!d(string=hai) anos
gameplay.vcxproj 7bd06601ab Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier %!s(int64=14) %!d(string=hai) anos
gameplay.vcxproj.filters 7bd06601ab Merge branch 'next' of https://github.com/blackberry-gaming/GamePlay into next-sgrenier %!s(int64=14) %!d(string=hai) anos
gameplay.vcxproj.user 23328a79fd This is the group for gaming/gameplay %!s(int64=14) %!d(string=hai) anos