classgameplay_1_1_font-members.html 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153
  1. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
  2. <html xmlns="http://www.w3.org/1999/xhtml">
  3. <head>
  4. <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
  5. <meta http-equiv="X-UA-Compatible" content="IE=9"/>
  6. <title>Font Member List</title>
  7. <link href="tabs.css" rel="stylesheet" type="text/css"/>
  8. <link href="doxygen.css" rel="stylesheet" type="text/css" />
  9. <link href="custom.css" rel="stylesheet" type="text/css" />
  10. <link href="search/search.css" rel="stylesheet" type="text/css"/>
  11. <script type="text/javascript" src="jquery.js"></script>
  12. <script type="text/javascript" src="search/search.js"></script>
  13. <script type="text/javascript">
  14. $(document).ready(function() { searchBox.OnSelectItem(0); });
  15. </script>
  16. </head>
  17. <body>
  18. <div id="top"><!-- do not remove this div! -->
  19. <table class="header" border="0">
  20. <tbody>
  21. <tr>
  22. <td id="logo"><a href="http://gameplay3d.io/"><img src="images/logo.png" alt="gameplay" border="0" height="64px"/></a></td>
  23. <td width="100%"/>
  24. <td><a href="http://gameplay3d.io/"><span class="button">overview</span></a></td><td width="12px"/>
  25. <td><a href="https://github.com/gameplay3d/GamePlay/wiki"><span class="button">wiki</span></a></td><td width="12px"/>
  26. <td><a href="http://gameplay3d.github.com/GamePlay/api/index.html"><span class="button">api&nbsp;reference</span></a></td><td width="12px"/>
  27. <td><a href="https://github.com/gameplay3d/GamePlay"><span class="button">download</span></a></td>
  28. </tr>
  29. </tbody>
  30. </table>
  31. <!-- Generated by Doxygen 1.7.6.1 -->
  32. <script type="text/javascript">
  33. var searchBox = new SearchBox("searchBox", "search",false,'Search');
  34. </script>
  35. <div id="navrow1" class="tabs">
  36. <ul class="tablist">
  37. <li><a href="index.html"><span>Main&#160;Page</span></a></li>
  38. <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
  39. <li>
  40. <div id="MSearchBox" class="MSearchBoxInactive">
  41. <span class="left">
  42. <img id="MSearchSelect" src="search/mag_sel.png"
  43. onmouseover="return searchBox.OnSearchSelectShow()"
  44. onmouseout="return searchBox.OnSearchSelectHide()"
  45. alt=""/>
  46. <input type="text" id="MSearchField" value="Search" accesskey="S"
  47. onfocus="searchBox.OnSearchFieldFocus(true)"
  48. onblur="searchBox.OnSearchFieldFocus(false)"
  49. onkeyup="searchBox.OnSearchFieldChange(event)"/>
  50. </span><span class="right">
  51. <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a>
  52. </span>
  53. </div>
  54. </li>
  55. </ul>
  56. </div>
  57. <div id="navrow2" class="tabs2">
  58. <ul class="tablist">
  59. <li><a href="annotated.html"><span>Class&#160;List</span></a></li>
  60. <li><a href="classes.html"><span>Class&#160;Index</span></a></li>
  61. <li><a href="hierarchy.html"><span>Class&#160;Hierarchy</span></a></li>
  62. <li><a href="functions.html"><span>Class&#160;Members</span></a></li>
  63. </ul>
  64. </div>
  65. <div id="nav-path" class="navpath">
  66. <ul>
  67. <li class="navelem"><b>gameplay</b> </li>
  68. <li class="navelem"><a class="el" href="classgameplay_1_1_font.html">Font</a> </li>
  69. </ul>
  70. </div>
  71. </div>
  72. <div class="header">
  73. <div class="headertitle">
  74. <div class="title">gameplay::Font Member List</div> </div>
  75. </div><!--header-->
  76. <div class="contents">
  77. This is the complete list of members for <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>, including all inherited members.<table>
  78. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_ref.html#a66e39f63477efb32cc190f6605ef0c74">addRef</a>()</td><td><a class="el" href="classgameplay_1_1_ref.html">gameplay::Ref</a></td><td></td></tr>
  79. <tr bgcolor="#f0f0f0"><td><b>ALIGN_BOTTOM</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  80. <tr bgcolor="#f0f0f0"><td><b>ALIGN_BOTTOM_HCENTER</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  81. <tr bgcolor="#f0f0f0"><td><b>ALIGN_BOTTOM_LEFT</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  82. <tr bgcolor="#f0f0f0"><td><b>ALIGN_BOTTOM_RIGHT</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  83. <tr bgcolor="#f0f0f0"><td><b>ALIGN_HCENTER</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  84. <tr bgcolor="#f0f0f0"><td><b>ALIGN_LEFT</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  85. <tr bgcolor="#f0f0f0"><td><b>ALIGN_RIGHT</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  86. <tr bgcolor="#f0f0f0"><td><b>ALIGN_TOP</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  87. <tr bgcolor="#f0f0f0"><td><b>ALIGN_TOP_HCENTER</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  88. <tr bgcolor="#f0f0f0"><td><b>ALIGN_TOP_LEFT</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  89. <tr bgcolor="#f0f0f0"><td><b>ALIGN_TOP_RIGHT</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  90. <tr bgcolor="#f0f0f0"><td><b>ALIGN_VCENTER</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  91. <tr bgcolor="#f0f0f0"><td><b>ALIGN_VCENTER_HCENTER</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  92. <tr bgcolor="#f0f0f0"><td><b>ALIGN_VCENTER_LEFT</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  93. <tr bgcolor="#f0f0f0"><td><b>ALIGN_VCENTER_RIGHT</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  94. <tr bgcolor="#f0f0f0"><td><b>BITMAP</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  95. <tr bgcolor="#f0f0f0"><td><b>BOLD</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  96. <tr bgcolor="#f0f0f0"><td><b>BOLD_ITALIC</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  97. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#a0a57a9b33b572f8e99724174e2a17c37">create</a>(const char *path, const char *id=NULL)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td><code> [static]</code></td></tr>
  98. <tr bgcolor="#f0f0f0"><td><b>DISTANCE_FIELD</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  99. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#a755172c9976d27f46600f58ae539cfc3">drawText</a>(const char *text, int x, int y, const Vector4 &amp;color, unsigned int size=0, bool rightToLeft=false)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  100. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#a570322bf3209492e5778554ef6292dc5">drawText</a>(const char *text, int x, int y, float red, float green, float blue, float alpha, unsigned int size=0, bool rightToLeft=false)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  101. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#a0ec078e09bd1b62a8ad78622e57f32f4">drawText</a>(const char *text, const Rectangle &amp;area, const Vector4 &amp;color, unsigned int size=0, Justify justify=ALIGN_TOP_LEFT, bool wrap=true, bool rightToLeft=false, const Rectangle &amp;clip=Rectangle(0, 0, 0, 0))</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  102. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#af15e5143cd584d253cfa8cf4722fe868">finish</a>()</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  103. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#ab18b618d412a0dd790d6a6078765b665">Format</a> enum name</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  104. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#a80e9f57a12e9e91bceba16d970bc5948">getCharacterSpacing</a>() const </td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  105. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#abf656ae4ce13449a06394926a86ddaf1">getFormat</a>()</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  106. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#aaafb11282d2a2e67d28eecd192397092">getIndexAtLocation</a>(const char *text, const Rectangle &amp;clip, unsigned int size, const Vector2 &amp;inLocation, Vector2 *outLocation, Justify justify=ALIGN_TOP_LEFT, bool wrap=true, bool rightToLeft=false)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  107. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#a05927b7659e8a91bb570b1a7a7c7ba25">getJustify</a>(const char *justify)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td><code> [static]</code></td></tr>
  108. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#aaf8f5afae37d25978c8c40baaa550c09">getLocationAtIndex</a>(const char *text, const Rectangle &amp;clip, unsigned int size, Vector2 *outLocation, const unsigned int destIndex, Justify justify=ALIGN_TOP_LEFT, bool wrap=true, bool rightToLeft=false)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  109. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_ref.html#a6f58fd4c48dd9ed3ad2019d88fd1196d">getRefCount</a>() const </td><td><a class="el" href="classgameplay_1_1_ref.html">gameplay::Ref</a></td><td></td></tr>
  110. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#a33ca3f276d3f64f1cf5f0061572ffc0a">getSize</a>(unsigned int index=0) const </td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  111. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#a7fa9034b1edaa5b023187ffadea2ea95">getSizeCount</a>() const </td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  112. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#a58eba5183cb1dcf44c33fc4d5194d5c8">getSpriteBatch</a>(unsigned int size) const </td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  113. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#ad3e16d8bc79aff1f0e316067a48a6759">isCharacterSupported</a>(int character) const </td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  114. <tr bgcolor="#f0f0f0"><td><b>ITALIC</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  115. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#aac2de4588d23d69e5d0cee7b19a5b9cf">Justify</a> enum name</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  116. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#a15ef90498b3283f8472d8caa0020ef7e">measureText</a>(const char *text, unsigned int size, unsigned int *widthOut, unsigned int *heightOut)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  117. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#af0b1d2b8dec763cde4ee5c9e3e9bb9e2">measureText</a>(const char *text, const Rectangle &amp;clip, unsigned int size, Rectangle *out, Justify justify=ALIGN_TOP_LEFT, bool wrap=true, bool ignoreClip=false)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  118. <tr bgcolor="#f0f0f0"><td><b>PLAIN</b> enum value (defined in <a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a>)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  119. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_ref.html#a866a859fcc96f2a48d5ee2f06a8c2a43">Ref</a>()</td><td><a class="el" href="classgameplay_1_1_ref.html">gameplay::Ref</a></td><td><code> [protected]</code></td></tr>
  120. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_ref.html#a4af6b566116534038e02bfffea72867f">Ref</a>(const Ref &amp;copy)</td><td><a class="el" href="classgameplay_1_1_ref.html">gameplay::Ref</a></td><td><code> [protected]</code></td></tr>
  121. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_ref.html#aafd8a7a7934b33c8bf216756d04cf33b">release</a>()</td><td><a class="el" href="classgameplay_1_1_ref.html">gameplay::Ref</a></td><td></td></tr>
  122. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#af6cf5b02e2bc7a3486993b890693ad62">setCharacterSpacing</a>(float spacing)</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  123. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#a9c1ba229364193649f71d5e93c7f5637">start</a>()</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  124. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_font.html#a1a26ebf11d0cb5530c0ba8ef0bcde246">Style</a> enum name</td><td><a class="el" href="classgameplay_1_1_font.html">gameplay::Font</a></td><td></td></tr>
  125. <tr class="memlist"><td><a class="el" href="classgameplay_1_1_ref.html#a4442b32c090160052130593d6523945c">~Ref</a>()</td><td><a class="el" href="classgameplay_1_1_ref.html">gameplay::Ref</a></td><td><code> [protected, virtual]</code></td></tr>
  126. </table></div><!-- contents -->
  127. <!-- window showing the filter options -->
  128. <div id="MSearchSelectWindow"
  129. onmouseover="return searchBox.OnSearchSelectShow()"
  130. onmouseout="return searchBox.OnSearchSelectHide()"
  131. onkeydown="return searchBox.OnSearchSelectKey(event)">
  132. <a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark">&#160;</span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark">&#160;</span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&#160;</span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&#160;</span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&#160;</span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&#160;</span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark">&#160;</span>Enumerator</a></div>
  133. <!-- iframe showing the search results (closed by default) -->
  134. <div id="MSearchResultsWindow">
  135. <iframe src="javascript:void(0)" frameborder="0"
  136. name="MSearchResults" id="MSearchResults">
  137. </iframe>
  138. </div>
  139. <hr class="footer"/><address class="footer"><small>
  140. Generated on Sat Jan 24 2015 15:29:42 for gameplay by &#160;<a href="http://www.doxygen.org/index.html">
  141. <img class="footer" src="doxygen.png" alt="doxygen"/>
  142. </a> 1.7.6.1
  143. </small></address>
  144. </body>
  145. </html>