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- <div class="title">gameplay::Theme::Style Class Reference</div> </div>
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- <!-- doxytag: class="gameplay::Theme::Style" -->
- <p><code>#include <ThemeStyle.h></code></p>
- <p><a href="classgameplay_1_1_theme_1_1_style-members.html">List of all members.</a></p>
- <table class="memberdecls">
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- <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classgameplay_1_1_theme.html">Theme</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="classgameplay_1_1_theme_1_1_style.html#a61f30fee6c0eebda286f9fb7ac4c92e5">getTheme</a> () const </td></tr>
- </table>
- <hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
- <div class="textblock"><p>Defines the style of a control.</p>
- <p>A style can have padding and margin values, as well as overlays for each of the control's states. Each overlay in turn can reference other theme classes to determine the border, background, cursor, and image settings to use for a particular state, as well as color and font settings, etcetera. </p>
- </div><hr/><h2>Member Function Documentation</h2>
- <a class="anchor" id="a61f30fee6c0eebda286f9fb7ac4c92e5"></a><!-- doxytag: member="gameplay::Theme::Style::getTheme" ref="a61f30fee6c0eebda286f9fb7ac4c92e5" args="() const " -->
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- <td class="memname"><a class="el" href="classgameplay_1_1_theme.html">Theme</a>* <a class="el" href="classgameplay_1_1_theme_1_1_style.html#a61f30fee6c0eebda286f9fb7ac4c92e5">gameplay::Theme::Style::getTheme</a> </td>
- <td>(</td>
- <td class="paramname"></td><td>)</td>
- <td> const</td>
- </tr>
- </table>
- </div>
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- <p>Get the theme this style belongs to.</p>
- <dl class="return"><dt><b>Returns:</b></dt><dd>The theme this style belongs to. </dd></dl>
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