Android.mk 7.1 KB

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  1. GAMEPLAY_PATH := $(call my-dir)/../../src
  2. # external-deps
  3. GAMEPLAY_DEPS := ../../external-deps/lib/android/$(TARGET_ARCH_ABI)
  4. # libgameplay-deps
  5. LOCAL_PATH := $(GAMEPLAY_DEPS)
  6. include $(CLEAR_VARS)
  7. LOCAL_MODULE := libgameplay-deps
  8. LOCAL_SRC_FILES := libgameplay-deps.a
  9. include $(PREBUILT_STATIC_LIBRARY)
  10. # libgameplay
  11. include $(CLEAR_VARS)
  12. LOCAL_PATH := $(GAMEPLAY_PATH)
  13. LOCAL_MODULE := libgameplay
  14. LOCAL_SRC_FILES := \
  15. AbsoluteLayout.cpp \
  16. AIAgent.cpp \
  17. AIController.cpp \
  18. AIMessage.cpp \
  19. AIState.cpp \
  20. AIStateMachine.cpp \
  21. Animation.cpp \
  22. AnimationClip.cpp \
  23. AnimationController.cpp \
  24. AnimationTarget.cpp \
  25. AnimationValue.cpp \
  26. AudioBuffer.cpp \
  27. AudioController.cpp \
  28. AudioListener.cpp \
  29. AudioSource.cpp \
  30. BoundingBox.cpp \
  31. BoundingSphere.cpp \
  32. Bundle.cpp \
  33. Button.cpp \
  34. Camera.cpp \
  35. CheckBox.cpp \
  36. Container.cpp \
  37. Control.cpp \
  38. ControlFactory.cpp \
  39. Curve.cpp \
  40. DebugNew.cpp \
  41. DepthStencilTarget.cpp \
  42. Drawable.cpp \
  43. Effect.cpp \
  44. FileSystem.cpp \
  45. FlowLayout.cpp \
  46. Font.cpp \
  47. Form.cpp \
  48. FrameBuffer.cpp \
  49. Frustum.cpp \
  50. Game.cpp \
  51. Gamepad.cpp \
  52. HeightField.cpp \
  53. Image.cpp \
  54. ImageControl.cpp \
  55. Joint.cpp \
  56. JoystickControl.cpp \
  57. Label.cpp \
  58. Layout.cpp \
  59. Light.cpp \
  60. Logger.cpp \
  61. Material.cpp \
  62. MaterialParameter.cpp \
  63. MathUtil.cpp \
  64. Matrix.cpp \
  65. Mesh.cpp \
  66. MeshBatch.cpp \
  67. MeshPart.cpp \
  68. MeshSkin.cpp \
  69. Model.cpp \
  70. Node.cpp \
  71. ParticleEmitter.cpp \
  72. Pass.cpp \
  73. PhysicsCharacter.cpp \
  74. PhysicsCollisionObject.cpp \
  75. PhysicsCollisionShape.cpp \
  76. PhysicsConstraint.cpp \
  77. PhysicsController.cpp \
  78. PhysicsFixedConstraint.cpp \
  79. PhysicsGenericConstraint.cpp \
  80. PhysicsGhostObject.cpp \
  81. PhysicsHingeConstraint.cpp \
  82. PhysicsRigidBody.cpp \
  83. PhysicsSocketConstraint.cpp \
  84. PhysicsSpringConstraint.cpp \
  85. PhysicsVehicle.cpp \
  86. PhysicsVehicleWheel.cpp \
  87. Plane.cpp \
  88. Platform.cpp \
  89. PlatformAndroid.cpp \
  90. Properties.cpp \
  91. Quaternion.cpp \
  92. RadioButton.cpp \
  93. Ray.cpp \
  94. Rectangle.cpp \
  95. Ref.cpp \
  96. RenderState.cpp \
  97. RenderTarget.cpp \
  98. Scene.cpp \
  99. SceneLoader.cpp \
  100. ScreenDisplayer.cpp \
  101. Script.cpp \
  102. ScriptController.cpp \
  103. ScriptTarget.cpp \
  104. Slider.cpp \
  105. Sprite.cpp \
  106. SpriteBatch.cpp \
  107. Technique.cpp \
  108. Terrain.cpp \
  109. TerrainPatch.cpp \
  110. Text.cpp \
  111. TextBox.cpp \
  112. Texture.cpp \
  113. Theme.cpp \
  114. ThemeStyle.cpp \
  115. TileSet.cpp \
  116. Transform.cpp \
  117. Vector2.cpp \
  118. Vector3.cpp \
  119. Vector4.cpp \
  120. VertexAttributeBinding.cpp \
  121. VertexFormat.cpp \
  122. VerticalLayout.cpp \
  123. lua/lua_AbsoluteLayout.cpp \
  124. lua/lua_AIAgent.cpp \
  125. lua/lua_AIAgentListener.cpp \
  126. lua/lua_AIController.cpp \
  127. lua/lua_AIMessage.cpp \
  128. lua/lua_AIState.cpp \
  129. lua/lua_AIStateListener.cpp \
  130. lua/lua_AIStateMachine.cpp \
  131. lua/lua_all_bindings.cpp \
  132. lua/lua_Animation.cpp \
  133. lua/lua_AnimationClip.cpp \
  134. lua/lua_AnimationClipListener.cpp \
  135. lua/lua_AnimationController.cpp \
  136. lua/lua_AnimationTarget.cpp \
  137. lua/lua_AnimationValue.cpp \
  138. lua/lua_AudioBuffer.cpp \
  139. lua/lua_AudioController.cpp \
  140. lua/lua_AudioListener.cpp \
  141. lua/lua_AudioSource.cpp \
  142. lua/lua_BoundingBox.cpp \
  143. lua/lua_BoundingSphere.cpp \
  144. lua/lua_Bundle.cpp \
  145. lua/lua_Button.cpp \
  146. lua/lua_Camera.cpp \
  147. lua/lua_CameraListener.cpp \
  148. lua/lua_CheckBox.cpp \
  149. lua/lua_Container.cpp \
  150. lua/lua_Control.cpp \
  151. lua/lua_ControlListener.cpp \
  152. lua/lua_Curve.cpp \
  153. lua/lua_DepthStencilTarget.cpp \
  154. lua/lua_Drawable.cpp \
  155. lua/lua_Effect.cpp \
  156. lua/lua_FileSystem.cpp \
  157. lua/lua_FlowLayout.cpp \
  158. lua/lua_Font.cpp \
  159. lua/lua_Form.cpp \
  160. lua/lua_FrameBuffer.cpp \
  161. lua/lua_Frustum.cpp \
  162. lua/lua_Game.cpp \
  163. lua/lua_Gamepad.cpp \
  164. lua/lua_Gesture.cpp \
  165. lua/lua_Global.cpp \
  166. lua/lua_HeightField.cpp \
  167. lua/lua_Image.cpp \
  168. lua/lua_ImageControl.cpp \
  169. lua/lua_Joint.cpp \
  170. lua/lua_JoystickControl.cpp \
  171. lua/lua_Keyboard.cpp \
  172. lua/lua_Label.cpp \
  173. lua/lua_Layout.cpp \
  174. lua/lua_Light.cpp \
  175. lua/lua_Logger.cpp \
  176. lua/lua_Material.cpp \
  177. lua/lua_MaterialParameter.cpp \
  178. lua/lua_MathUtil.cpp \
  179. lua/lua_Matrix.cpp \
  180. lua/lua_Mesh.cpp \
  181. lua/lua_MeshBatch.cpp \
  182. lua/lua_MeshPart.cpp \
  183. lua/lua_MeshSkin.cpp \
  184. lua/lua_Model.cpp \
  185. lua/lua_Mouse.cpp \
  186. lua/lua_Node.cpp \
  187. lua/lua_NodeCloneContext.cpp \
  188. lua/lua_ParticleEmitter.cpp \
  189. lua/lua_Pass.cpp \
  190. lua/lua_PhysicsCharacter.cpp \
  191. lua/lua_PhysicsCollisionObject.cpp \
  192. lua/lua_PhysicsCollisionObjectCollisionListener.cpp \
  193. lua/lua_PhysicsCollisionObjectCollisionPair.cpp \
  194. lua/lua_PhysicsCollisionShape.cpp \
  195. lua/lua_PhysicsCollisionShapeDefinition.cpp \
  196. lua/lua_PhysicsConstraint.cpp \
  197. lua/lua_PhysicsController.cpp \
  198. lua/lua_PhysicsControllerHitFilter.cpp \
  199. lua/lua_PhysicsControllerHitResult.cpp \
  200. lua/lua_PhysicsControllerListener.cpp \
  201. lua/lua_PhysicsFixedConstraint.cpp \
  202. lua/lua_PhysicsGenericConstraint.cpp \
  203. lua/lua_PhysicsGhostObject.cpp \
  204. lua/lua_PhysicsHingeConstraint.cpp \
  205. lua/lua_PhysicsRigidBody.cpp \
  206. lua/lua_PhysicsRigidBodyParameters.cpp \
  207. lua/lua_PhysicsSocketConstraint.cpp \
  208. lua/lua_PhysicsSpringConstraint.cpp \
  209. lua/lua_PhysicsVehicle.cpp \
  210. lua/lua_PhysicsVehicleWheel.cpp \
  211. lua/lua_Plane.cpp \
  212. lua/lua_Platform.cpp \
  213. lua/lua_Properties.cpp \
  214. lua/lua_Quaternion.cpp \
  215. lua/lua_RadioButton.cpp \
  216. lua/lua_Ray.cpp \
  217. lua/lua_Rectangle.cpp \
  218. lua/lua_Ref.cpp \
  219. lua/lua_RenderState.cpp \
  220. lua/lua_RenderStateStateBlock.cpp \
  221. lua/lua_RenderTarget.cpp \
  222. lua/lua_Scene.cpp \
  223. lua/lua_ScreenDisplayer.cpp \
  224. lua/lua_Script.cpp \
  225. lua/lua_ScriptController.cpp \
  226. lua/lua_ScriptTarget.cpp \
  227. lua/lua_ScriptTargetEvent.cpp \
  228. lua/lua_ScriptTargetEventRegistry.cpp \
  229. lua/lua_Slider.cpp \
  230. lua/lua_Sprite.cpp \
  231. lua/lua_SpriteBatch.cpp \
  232. lua/lua_SpriteBatchSpriteVertex.cpp \
  233. lua/lua_Technique.cpp \
  234. lua/lua_Terrain.cpp \
  235. lua/lua_TerrainPatch.cpp \
  236. lua/lua_Text.cpp \
  237. lua/lua_TextBox.cpp \
  238. lua/lua_Texture.cpp \
  239. lua/lua_TextureSampler.cpp \
  240. lua/lua_Theme.cpp \
  241. lua/lua_ThemeSideRegions.cpp \
  242. lua/lua_ThemeStyle.cpp \
  243. lua/lua_ThemeThemeImage.cpp \
  244. lua/lua_ThemeUVs.cpp \
  245. lua/lua_TileSet.cpp \
  246. lua/lua_Touch.cpp \
  247. lua/lua_Transform.cpp \
  248. lua/lua_TransformListener.cpp \
  249. lua/lua_Uniform.cpp \
  250. lua/lua_Vector2.cpp \
  251. lua/lua_Vector3.cpp \
  252. lua/lua_Vector4.cpp \
  253. lua/lua_VertexAttributeBinding.cpp \
  254. lua/lua_VertexFormat.cpp \
  255. lua/lua_VertexFormatElement.cpp \
  256. lua/lua_VerticalLayout.cpp
  257. LOCAL_CPPFLAGS += -std=c++11 -frtti -Wno-switch-enum -Wno-switch
  258. LOCAL_ARM_MODE := arm
  259. LOCAL_LDLIBS := -llog -landroid -lEGL -lGLESv2 -lOpenSLES
  260. LOCAL_CFLAGS := -D__ANDROID__ -I"../../external-deps/include"
  261. LOCAL_ADDITIONAL_DEPENDENCIES := gameplay
  262. LOCAL_STATIC_LIBRARIES := android_native_app_glue libgameplay-deps
  263. include $(BUILD_SHARED_LIBRARY)
  264. $(call import-module,android/native_app_glue)