#include #include SCENARIO("test") { gul::Transform T; auto M = T.getMatrix(); REQUIRE( M[0][0] == Approx(1.0f)); REQUIRE( M[1][1] == Approx(1.0f)); REQUIRE( M[2][2] == Approx(1.0f)); REQUIRE( M[3][3] == Approx(1.0f)); }