// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
// SPDX-License-Identifier: MIT

#pragma once

#include <Jolt/Core/Reference.h>

class Surface;

/// Load a windows BMP file
Ref<Surface> LoadBMP(istream &inStream);

/// Write a windows BMP file
bool SaveBMP(RefConst<Surface> inSurface, ostream &inStream);
