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@@ -10,6 +10,7 @@ For breaking API changes see [this document](https://github.com/jrouwe/JoltPhysi
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* Added `RagdollSettings::CalculateConstraintPriorities` which calculates constraint priorities that boost the priority of joints towards the root of the ragdoll.
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* BoxShape, CylinderShape and TaperedCylinderShape will now automatically reduce the convex radius if the specified value is too big for the shape (instead of erroring out).
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* Added ability to configure the thickness of triangles when colliding with soft bodies through `CollideSoftBodyVerticesVsTriangles::sTriangleThickness`.
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+* Added `JPH_DEFAULT_ALLOCATE_ALIGNMENT` which allows defining the default `Allocate` alignment if your allocator's alignment is different from the alignment as defined by `__STDCPP_DEFAULT_NEW_ALIGNMENT__`.
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### Bug Fixes
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