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RefConst<Shape> box = new BoxShape(Vec3(2.0f, 2.0f, 2.0f));
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RefConst<Shape> box = new BoxShape(Vec3(2.0f, 2.0f, 2.0f));
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BodyCreationSettings settings(sphere, RVec3(-50.0f + i * 10.0f, 20.0f, -20.0f), Quat::sIdentity(), EMotionType::Dynamic, Layers::MOVING);
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BodyCreationSettings settings(sphere, RVec3(-50.0f + i * 10.0f, 20.0f, -20.0f), Quat::sIdentity(), EMotionType::Dynamic, Layers::MOVING);
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