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/// The functions that get/set the position of the body all indicate if they are relative to the center of mass or to the original position in which the shape was created.
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/// The functions that get/set the position of the body all indicate if they are relative to the center of mass or to the original position in which the shape was created.
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/// The linear velocity is also velocity of the center of mass, to correct for this: \f$VelocityCOM = Velocity - AngularVelocity \times ShapeCOM\f$.
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/// The linear velocity is also velocity of the center of mass, to correct for this: \f$VelocityCOM = Velocity - AngularVelocity \times ShapeCOM\f$.
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