Browse Source

Update comment in Ragdoll::DriveToPoseUsingMotors. (#1031)

Kyle Norton 1 year ago
parent
commit
4deaf12b3c
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Jolt/Physics/Ragdoll/Ragdoll.cpp

+ 1 - 1
Jolt/Physics/Ragdoll/Ragdoll.cpp

@@ -616,7 +616,7 @@ void Ragdoll::DriveToPoseUsingMotors(const SkeletonPose &inPose)
 {
 	JPH_ASSERT(inPose.GetSkeleton() == mRagdollSettings->mSkeleton);
 
-	// Move bodies into the correct position using kinematics
+	// Move bodies into the correct position using constraints
 	for (int i = 0; i < (int)inPose.GetJointMatrices().size(); ++i)
 	{
 		int constraint_idx = mRagdollSettings->GetConstraintIndexForBodyIndex(i);