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@@ -143,10 +143,11 @@ If you're interested in how Jolt scales with multiple CPUs and compares to other
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## Bindings for other languages
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-* C [here](https://github.com/zig-gamedev/zphysics/tree/main/libs/JoltC) and [here](https://github.com/amerkoleci/joltc)
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+* C [here](https://github.com/amerkoleci/joltc), [here](https://github.com/zig-gamedev/zphysics/tree/main/libs/JoltC) and [here](https://github.com/SecondHalfGames/JoltC/)
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* [C#](https://github.com/amerkoleci/JoltPhysicsSharp)
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* [Java](https://github.com/stephengold/jolt-jni)
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* [JavaScript](https://github.com/jrouwe/JoltPhysics.js)
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+* [Rust](https://github.com/SecondHalfGames/jolt-rust)
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* [Zig](https://github.com/zig-gamedev/zphysics)
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## Integrations in other engines
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